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authorsimonm <unknown>1998-12-02 13:32:30 +0000
committersimonm <unknown>1998-12-02 13:32:30 +0000
commit438596897ebbe25a07e1c82085cfbc5bdb00f09e (patch)
treeda7a441396aed2e13f6e0cc55282bf041b0cf72c /ghc/includes/Regs.h
parent967cc47f37cb93a5e2b6df7822c9a646f0428247 (diff)
downloadhaskell-438596897ebbe25a07e1c82085cfbc5bdb00f09e.tar.gz
[project @ 1998-12-02 13:17:09 by simonm]
Move 4.01 onto the main trunk.
Diffstat (limited to 'ghc/includes/Regs.h')
-rw-r--r--ghc/includes/Regs.h526
1 files changed, 526 insertions, 0 deletions
diff --git a/ghc/includes/Regs.h b/ghc/includes/Regs.h
new file mode 100644
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--- /dev/null
+++ b/ghc/includes/Regs.h
@@ -0,0 +1,526 @@
+/* -----------------------------------------------------------------------------
+ * $Id: Regs.h,v 1.2 1998/12/02 13:21:20 simonm Exp $
+ *
+ * Registers used in STG code. Might or might not correspond to
+ * actual machine registers.
+ *
+ * ---------------------------------------------------------------------------*/
+
+#ifndef REGS_H
+#define REGS_H
+
+/*
+ * This file should do the right thing if we have no machine-registers
+ * defined, i.e. everything lives in the RegTable.
+ */
+
+/*
+ * This is the table that holds shadow-locations for all the STG
+ * registers. The shadow locations are used when:
+ *
+ * 1) the particular register isn't mapped to a real machine
+ * register, probably because there's a shortage of real registers.
+ * 2) caller-saves registers are saved across a CCall
+ */
+
+typedef struct {
+ StgUnion rR1;
+ StgUnion rR2;
+ StgUnion rR3;
+ StgUnion rR4;
+ StgUnion rR5;
+ StgUnion rR6;
+ StgUnion rR7;
+ StgUnion rR8;
+ StgUnion rR9; /* used occasionally by heap/stack checks */
+ StgUnion rR10; /* used occasionally by heap/stack checks */
+ StgFloat rF1;
+ StgFloat rF2;
+ StgFloat rF3;
+ StgFloat rF4;
+ StgDouble rD1;
+ StgDouble rD2;
+ StgNat64 rL1;
+ StgPtr rSp;
+ StgUpdateFrame *rSu;
+ StgPtr rSpLim;
+ StgPtr rHp;
+ StgPtr rHpLim;
+} StgRegTable;
+
+extern StgRegTable MainRegTable;
+
+/*
+ * Registers Hp and HpLim are global across the entire system, and are
+ * copied into the RegTable before executing a thread.
+ *
+ * Registers Sp, Su, and SpLim are saved in the TSO for the
+ * thread, but are copied into the RegTable before executing a thread.
+ *
+ * All other registers are "general purpose", and are used for passing
+ * arguments to functions, and returning values. The code generator
+ * knows how many of these are in real registers, and avoids
+ * generating code that uses non-real registers. General purpose
+ * registers are never saved when returning to the scheduler, instead
+ * we save whatever is live at the time on the stack, and restore it
+ * later. This should reduce the context switch time, amongst other
+ * things.
+ *
+ * For argument passing, the stack will be used in preference to
+ * pseudo-registers if the architecture has too few general purpose
+ * registers.
+ *
+ * Some special RTS functions like newArray and the Integer primitives
+ * expect their arguments to be in registers R1-Rn, so we use these
+ * (pseudo-)registers in those cases.
+ */
+
+/*
+ * Locations for saving per-thread registers.
+ */
+
+#define SAVE_Sp (CurrentTSO->sp)
+#define SAVE_Su (CurrentTSO->su)
+#define SAVE_SpLim (CurrentTSO->splim)
+
+#define SAVE_Hp (MainRegTable.rHp)
+#define SAVE_HpLim (MainRegTable.rHpLim)
+
+/* We sometimes need to save registers across a C-call, eg. if they
+ * are clobbered in the standard calling convention. We define the
+ * save locations for all registers in the register table.
+ */
+
+#define SAVE_R1 (MainRegTable.rR1)
+#define SAVE_R2 (MainRegTable.rR2)
+#define SAVE_R3 (MainRegTable.rR3)
+#define SAVE_R4 (MainRegTable.rR4)
+#define SAVE_R5 (MainRegTable.rR5)
+#define SAVE_R6 (MainRegTable.rR6)
+#define SAVE_R7 (MainRegTable.rR7)
+#define SAVE_R8 (MainRegTable.rR8)
+
+#define SAVE_F1 (MainRegTable.rF1)
+#define SAVE_F2 (MainRegTable.rF2)
+#define SAVE_F3 (MainRegTable.rF3)
+#define SAVE_F4 (MainRegTable.rF4)
+
+#define SAVE_D1 (MainRegTable.rD1)
+#define SAVE_D2 (MainRegTable.rD2)
+
+#define SAVE_L1 (MainRegTable.rL1)
+
+/* -----------------------------------------------------------------------------
+ * Emit the GCC-specific register declarations for each machine
+ * register being used. If any STG register isn't mapped to a machine
+ * register, then map it to an offset from BaseReg.
+ *
+ * First, the general purpose registers. The idea is, if a particular
+ * general-purpose STG register can't be mapped to a real machine
+ * register, it won't be used at all. Instead, we'll use the stack.
+ *
+ * This is an improvement on the way things used to be done, when all
+ * registers were mapped to locations in the register table, and stuff
+ * was being shifted from the stack to the register table and back
+ * again for no good reason (on register-poor architectures).
+ */
+
+#define GLOBAL_REG_DECL(type,name,reg) register type name REG(reg);
+
+#ifdef REG_R1
+GLOBAL_REG_DECL(StgUnion,R1,REG_R1)
+#else
+#define R1 (BaseReg->rR1)
+#endif
+
+#ifdef REG_R2
+GLOBAL_REG_DECL(StgUnion,R2,REG_R2)
+#else
+#define R2 (BaseReg->rR2)
+#endif
+
+#ifdef REG_R3
+GLOBAL_REG_DECL(StgUnion,R3,REG_R3)
+#else
+# define R3 (BaseReg->rR3)
+#endif
+
+#ifdef REG_R4
+GLOBAL_REG_DECL(StgUnion,R4,REG_R4)
+#else
+# define R4 (BaseReg->rR4)
+#endif
+
+#ifdef REG_R5
+GLOBAL_REG_DECL(StgUnion,R5,REG_R5)
+#else
+# define R5 (BaseReg->rR5)
+#endif
+
+#ifdef REG_R6
+GLOBAL_REG_DECL(StgUnion,R6,REG_R6)
+#else
+# define R6 (BaseReg->rR6)
+#endif
+
+#ifdef REG_R7
+GLOBAL_REG_DECL(StgUnion,R7,REG_R7)
+#else
+# define R7 (BaseReg->rR7)
+#endif
+
+#ifdef REG_R8
+GLOBAL_REG_DECL(StgUnion,R8,REG_R8)
+#else
+# define R8 (BaseReg->rR8)
+#endif
+
+#ifdef REG_R9
+GLOBAL_REG_DECL(StgUnion,R9,REG_R9)
+#else
+# define R9 (BaseReg->rR9)
+#endif
+
+#ifdef REG_R10
+GLOBAL_REG_DECL(StgUnion,R10,REG_R10)
+#else
+# define R10 (BaseReg->rR10)
+#endif
+
+#ifdef REG_F1
+GLOBAL_REG_DECL(StgFloat,F1,REG_F1)
+#else
+#define F1 (BaseReg->rF1)
+#endif
+
+#ifdef REG_F2
+GLOBAL_REG_DECL(StgFloat,F2,REG_F2)
+#else
+#define F2 (BaseReg->rF2)
+#endif
+
+#ifdef REG_F3
+GLOBAL_REG_DECL(StgFloat,F3,REG_F3)
+#else
+#define F3 (BaseReg->rF3)
+#endif
+
+#ifdef REG_F4
+GLOBAL_REG_DECL(StgFloat,F4,REG_F4)
+#else
+#define F4 (BaseReg->rF4)
+#endif
+
+#ifdef REG_D1
+GLOBAL_REG_DECL(StgDouble,D1,REG_D1)
+#else
+#define D1 (BaseReg->rD1)
+#endif
+
+#ifdef REG_D2
+GLOBAL_REG_DECL(StgDouble,D2,REG_D2)
+#else
+#define D2 (BaseReg->rD2)
+#endif
+
+#ifdef REG_L1
+GLOBAL_REG_DECL(StgNat64,L1,REG_L1)
+#else
+#define L1 (BaseReg->rL1)
+#endif
+
+/*
+ * If BaseReg isn't mapped to a machine register, just use the global
+ * address of the current register table (CurrentRegTable in
+ * concurrent Haskell, MainRegTable otherwise).
+ */
+
+#ifdef REG_Base
+GLOBAL_REG_DECL(StgRegTable *,BaseReg,REG_Base)
+#else
+#define BaseReg (&MainRegTable)
+#endif
+
+#ifdef REG_Sp
+GLOBAL_REG_DECL(P_,Sp,REG_Sp)
+#else
+#define Sp (BaseReg->rSp)
+#endif
+
+#ifdef REG_Su
+GLOBAL_REG_DECL(StgUpdateFrame *,Su,REG_Su)
+#else
+#define Su (BaseReg->rSu)
+#endif
+
+#ifdef REG_SpLim
+GLOBAL_REG_DECL(P_,SpLim,REG_SpLim)
+#else
+#define SpLim (BaseReg->rSpLim)
+#endif
+
+#ifdef REG_Hp
+GLOBAL_REG_DECL(P_,Hp,REG_Hp)
+#else
+#define Hp (BaseReg->rHp)
+#endif
+
+#ifdef REG_HpLim
+GLOBAL_REG_DECL(P_,HpLim,REG_HpLim)
+#else
+#define HpLim (BaseReg->rHpLim)
+#endif
+
+/* -----------------------------------------------------------------------------
+ For any registers which are denoted "caller-saves" by the C calling
+ convention, we have to emit code to save and restore them across C
+ calls.
+ -------------------------------------------------------------------------- */
+
+#ifdef CALLER_SAVES_R1
+#define CALLER_SAVE_R1 SAVE_R1 = R1;
+#define CALLER_RESTORE_R1 R1 = SAVE_R1;
+#else
+#define CALLER_SAVE_R1 /* nothing */
+#define CALLER_RESTORE_R1 /* nothing */
+#endif
+
+#ifdef CALLER_SAVES_R2
+#define CALLER_SAVE_R2 SAVE_R2 = R2;
+#define CALLER_RESTORE_R2 R2 = SAVE_R2;
+#else
+#define CALLER_SAVE_R2 /* nothing */
+#define CALLER_RESTORE_R2 /* nothing */
+#endif
+
+#ifdef CALLER_SAVES_R3
+#define CALLER_SAVE_R3 SAVE_R3 = R3;
+#define CALLER_RESTORE_R3 R3 = SAVE_R3;
+#else
+#define CALLER_SAVE_R3 /* nothing */
+#define CALLER_RESTORE_R3 /* nothing */
+#endif
+
+#ifdef CALLER_SAVES_R4
+#define CALLER_SAVE_R4 SAVE_R4 = R4;
+#define CALLER_RESTORE_R4 R4 = SAVE_R4;
+#else
+#define CALLER_SAVE_R4 /* nothing */
+#define CALLER_RESTORE_R4 /* nothing */
+#endif
+
+#ifdef CALLER_SAVES_R5
+#define CALLER_SAVE_R5 SAVE_R5 = R5;
+#define CALLER_RESTORE_R5 R5 = SAVE_R5;
+#else
+#define CALLER_SAVE_R5 /* nothing */
+#define CALLER_RESTORE_R5 /* nothing */
+#endif
+
+#ifdef CALLER_SAVES_R6
+#define CALLER_SAVE_R6 SAVE_R6 = R6;
+#define CALLER_RESTORE_R6 R6 = SAVE_R6;
+#else
+#define CALLER_SAVE_R6 /* nothing */
+#define CALLER_RESTORE_R6 /* nothing */
+#endif
+
+#ifdef CALLER_SAVES_R7
+#define CALLER_SAVE_R7 SAVE_R7 = R7;
+#define CALLER_RESTORE_R7 R7 = SAVE_R7;
+#else
+#define CALLER_SAVE_R7 /* nothing */
+#define CALLER_RESTORE_R7 /* nothing */
+#endif
+
+#ifdef CALLER_SAVES_R8
+#define CALLER_SAVE_R8 SAVE_R8 = R8;
+#define CALLER_RESTORE_R8 R8 = SAVE_R8;
+#else
+#define CALLER_SAVE_R8 /* nothing */
+#define CALLER_RESTORE_R8 /* nothing */
+#endif
+
+#ifdef CALLER_SAVES_R9
+#define CALLER_SAVE_R9 SAVE_R9 = R9;
+#define CALLER_RESTORE_R9 R9 = SAVE_R9;
+#else
+#define CALLER_SAVE_R9 /* nothing */
+#define CALLER_RESTORE_R9 /* nothing */
+#endif
+
+#ifdef CALLER_SAVES_R10
+#define CALLER_SAVE_R10 SAVE_R10 = R10;
+#define CALLER_RESTORE_R10 R10 = SAVE_R10;
+#else
+#define CALLER_SAVE_R10 /* nothing */
+#define CALLER_RESTORE_R10 /* nothing */
+#endif
+
+#ifdef CALLER_SAVES_F1
+#define CALLER_SAVE_F1 SAVE_F1 = F1;
+#define CALLER_RESTORE_F1 F1 = SAVE_F1;
+#else
+#define CALLER_SAVE_F1 /* nothing */
+#define CALLER_RESTORE_F1 /* nothing */
+#endif
+
+#ifdef CALLER_SAVES_F2
+#define CALLER_SAVE_F2 SAVE_F2 = F2;
+#define CALLER_RESTORE_F2 F2 = SAVE_F2;
+#else
+#define CALLER_SAVE_F2 /* nothing */
+#define CALLER_RESTORE_F2 /* nothing */
+#endif
+
+#ifdef CALLER_SAVES_F3
+#define CALLER_SAVE_F3 SAVE_F3 = F3;
+#define CALLER_RESTORE_F3 F3 = SAVE_F3;
+#else
+#define CALLER_SAVE_F3 /* nothing */
+#define CALLER_RESTORE_F3 /* nothing */
+#endif
+
+#ifdef CALLER_SAVES_F4
+#define CALLER_SAVE_F4 SAVE_F4 = F4;
+#define CALLER_RESTORE_F4 F4 = SAVE_F4;
+#else
+#define CALLER_SAVE_F4 /* nothing */
+#define CALLER_RESTORE_F4 /* nothing */
+#endif
+
+#ifdef CALLER_SAVES_D1
+#define CALLER_SAVE_D1 SAVE_D1 = D1;
+#define CALLER_RESTORE_D1 D1 = SAVE_D1;
+#else
+#define CALLER_SAVE_D1 /* nothing */
+#define CALLER_RESTORE_D1 /* nothing */
+#endif
+
+#ifdef CALLER_SAVES_D2
+#define CALLER_SAVE_D2 SAVE_D2 = D2;
+#define CALLER_RESTORE_D2 D2 = SAVE_D2;
+#else
+#define CALLER_SAVE_D2 /* nothing */
+#define CALLER_RESTORE_D2 /* nothing */
+#endif
+
+#ifdef CALLER_SAVES_L1
+#define CALLER_SAVE_L1 SAVE_L1 = L1;
+#define CALLER_RESTORE_L1 L1 = SAVE_L1;
+#else
+#define CALLER_SAVE_L1 /* nothing */
+#define CALLER_RESTORE_L1 /* nothing */
+#endif
+
+#ifdef CALLER_SAVES_Sp
+#define CALLER_SAVE_Sp SAVE_Sp = Sp;
+#define CALLER_RESTORE_Sp Sp = SAVE_Sp;
+#else
+#define CALLER_SAVE_Sp /* nothing */
+#define CALLER_RESTORE_Sp /* nothing */
+#endif
+
+#ifdef CALLER_SAVES_Su
+#define CALLER_SAVE_Su SAVE_Su = Su;
+#define CALLER_RESTORE_Su Su = SAVE_Su;
+#else
+#define CALLER_SAVE_Su /* nothing */
+#define CALLER_RESTORE_Su /* nothing */
+#endif
+
+#ifdef CALLER_SAVES_SpLim
+#define CALLER_SAVE_SpLim SAVE_SpLim = SpLim;
+#define CALLER_RESTORE_SpLim SpLim = SAVE_SpLim;
+#else
+#define CALLER_SAVE_SpLim /* nothing */
+#define CALLER_RESTORE_SpLim /* nothing */
+#endif
+
+#ifdef CALLER_SAVES_Hp
+#define CALLER_SAVE_Hp SAVE_Hp = Hp;
+#define CALLER_RESTORE_Hp Hp = SAVE_Hp;
+#else
+#define CALLER_SAVE_Hp /* nothing */
+#define CALLER_RESTORE_Hp /* nothing */
+#endif
+
+#ifdef CALLER_SAVES_HpLim
+#define CALLER_SAVE_HpLim SAVE_HpLim = HpLim;
+#define CALLER_RESTORE_HpLim HpLim = SAVE_HpLim;
+#else
+#define CALLER_SAVE_HpLim /* nothing */
+#define CALLER_RESTORE_HpLim /* nothing */
+#endif
+
+#ifdef CALLER_SAVES_Base
+#define CALLER_SAVE_Base /* nothing */
+#define CALLER_RESTORE_Base BaseReg = &MainRegTable;
+#else
+#define CALLER_SAVE_Base /* nothing */
+#define CALLER_RESTORE_Base /* nothing */
+#endif
+
+/* ----------------------------------------------------------------------------
+ Handy bunches of saves/restores
+ ------------------------------------------------------------------------ */
+
+#define CALLER_SAVE_USER \
+ CALLER_SAVE_R1 \
+ CALLER_SAVE_R2 \
+ CALLER_SAVE_R3 \
+ CALLER_SAVE_R4 \
+ CALLER_SAVE_R5 \
+ CALLER_SAVE_R6 \
+ CALLER_SAVE_R7 \
+ CALLER_SAVE_R8 \
+ CALLER_SAVE_F1 \
+ CALLER_SAVE_F2 \
+ CALLER_SAVE_F3 \
+ CALLER_SAVE_F4 \
+ CALLER_SAVE_D1 \
+ CALLER_SAVE_D2 \
+ CALLER_SAVE_L1
+
+#define CALLER_SAVE_SYSTEM \
+ CALLER_SAVE_Sp \
+ CALLER_SAVE_Su \
+ CALLER_SAVE_SpLim \
+ CALLER_SAVE_Hp \
+ CALLER_SAVE_HpLim
+
+#define CALLER_RESTORE_USER \
+ CALLER_RESTORE_R1 \
+ CALLER_RESTORE_R2 \
+ CALLER_RESTORE_R3 \
+ CALLER_RESTORE_R4 \
+ CALLER_RESTORE_R5 \
+ CALLER_RESTORE_R6 \
+ CALLER_RESTORE_R7 \
+ CALLER_RESTORE_R8 \
+ CALLER_RESTORE_F1 \
+ CALLER_RESTORE_F2 \
+ CALLER_RESTORE_F3 \
+ CALLER_RESTORE_F4 \
+ CALLER_RESTORE_D1 \
+ CALLER_RESTORE_D2 \
+ CALLER_RESTORE_L1
+
+#define CALLER_RESTORE_SYSTEM \
+ CALLER_RESTORE_Base \
+ CALLER_RESTORE_Sp \
+ CALLER_RESTORE_Su \
+ CALLER_RESTORE_SpLim \
+ CALLER_RESTORE_Hp \
+ CALLER_RESTORE_HpLim
+
+#define CALLER_SAVE_ALL \
+ CALLER_SAVE_SYSTEM \
+ CALLER_SAVE_USER
+
+#define CALLER_RESTORE_ALL \
+ CALLER_RESTORE_SYSTEM \
+ CALLER_RESTORE_USER
+
+#endif /* REGS_H */
+