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authorAndreas Klebinger <klebinger.andreas@gmx.at>2020-06-23 13:22:53 +0200
committerBen Gamari <ben@smart-cactus.org>2020-07-15 16:41:04 -0400
commit8e58e714e9a4b5fe77c4e71802cc4b9ad1998af3 (patch)
tree278fd1eda3a9f55826814958ed9056612fa0e951 /libraries
parentf0880a1daea4f3c9fa6fa4624914081f29736ea2 (diff)
downloadhaskell-8e58e714e9a4b5fe77c4e71802cc4b9ad1998af3.tar.gz
winio: Update note, remove debugging pragma.
Diffstat (limited to 'libraries')
-rw-r--r--libraries/base/GHC/Event/Windows.hsc21
1 files changed, 12 insertions, 9 deletions
diff --git a/libraries/base/GHC/Event/Windows.hsc b/libraries/base/GHC/Event/Windows.hsc
index 0cc65c776f..d074a300b3 100644
--- a/libraries/base/GHC/Event/Windows.hsc
+++ b/libraries/base/GHC/Event/Windows.hsc
@@ -6,7 +6,6 @@
{-# LANGUAGE NoImplicitPrelude #-}
{-# LANGUAGE CPP #-}
{-# LANGUAGE ScopedTypeVariables #-}
-{-# OPTIONS -ddump-simpl -ddump-cmm -ddump-to-file -fforce-recomp #-}
-------------------------------------------------------------------------------
-- |
@@ -151,15 +150,16 @@ import {-# SOURCE #-} Debug.Trace (traceEventIO)
--
-- The I/O manager itself has two mode of operation:
-- 1) Threaded: We have N dedicated OS threads in the Haskell world that service
--- completion requests. Everything is Handled 100% in view of the runtime.
+-- completion requests. Everything is Handled 100% in view of the runtime.
-- Whenever the OS has completions that need to be serviced it wakes up one
-- one of the OS threads that are blocked in GetQueuedCompletionStatusEx and
-- lets it proceed with the list of completions that are finished. If more
-- completions finish before the first list is done being processed then
-- another thread is woken up. These threads are associated with the I/O
--- manager through the completion port. If it blocks for any reason the
--- I/O manager will wake up another thread from the pool to finish processing
--- the remaining entries. This worker threads must be able to handle the
+-- manager through the completion port. If a thread blocks for any reason the
+-- OS I/O manager will wake up another thread blocked in GetQueuedCompletionStatusEx
+-- from the pool to finish processing the remaining entries. This worker thread
+-- must be able to handle the
-- fact that something else has finished the remainder of their queue or must
-- have a guarantee to never block. In this implementation we strive to
-- never block. This is achieved by not having the worker threads call out
@@ -169,15 +169,18 @@ import {-# SOURCE #-} Debug.Trace (traceEventIO)
-- receiver. As such, dropping the message does not change anything as there
-- will never be anyone to receive it. e.g. it is an impossible situation to
-- land in.
--- 2) Non-threaded: We don't have any dedicated Haskell threads at servicing
+-- Note that it is valid (and perhaps expected) that at times two workers
+-- will receive the same requests to handle. We deal with this by using
+-- atomic operations to prevent race conditions. See processCompletion
+-- for details.
+-- 2) Non-threaded: We don't have any dedicated Haskell threads servicing
-- I/O Requests. Instead we have an OS thread inside the RTS that gets
-- notified of new requests and does the servicing. When a request completes
-- a Haskell thread is scheduled to run to finish off the processing of any
-- completed requests. See Note [Non-Threaded WINIO design].
--
-- These two modes of operations share the majority of the code and so they both
--- support the same operations and fixing one will fix the other. (See the step
--- function.)
+-- support the same operations and fixing one will fix the other.
-- Unlike MIO, we don't threat network I/O any differently than file I/O. Hence
-- any network specific code is now only in the network package.
--
@@ -243,7 +246,7 @@ import {-# SOURCE #-} Debug.Trace (traceEventIO)
-- One very important property of the I/O subsystem is that each I/O request
-- now requires an `OVERLAPPED` structure be given to the I/O manager. See
-- `withOverlappedEx`. This buffer is used by the OS to fill in various state
--- information by the OS. Throughout the duration of I/O call, this buffer MUST
+-- information. Throughout the duration of I/O call, this buffer MUST
-- remain live. The address is pinned by the kernel, which means that the
-- pointer must remain accessible until `GetQueuedCompletionStatusEx` returns
-- the completion associated with the handle and not just until the call to what