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authorSimon Marlow <marlowsd@gmail.com>2009-01-07 14:05:07 +0000
committerSimon Marlow <marlowsd@gmail.com>2009-01-07 14:05:07 +0000
commitea1ad23f58b5e45731b47a1d686c0dd73766e1b7 (patch)
treedd73d2f2e1905b23f8f8f766d78b7840f73d2d03 /rts/RaiseAsync.c
parent9fd3a4f8760c7e47eb5d4a098559c980d24a9775 (diff)
downloadhaskell-ea1ad23f58b5e45731b47a1d686c0dd73766e1b7.tar.gz
Close the races between throwTo and thread completion
Any threads we missed were being caught by the GC (possibly the idle GC if the system was otherwise inactive), but that's not ideal. The fix (from Bertram Felgenhauer) is to use lockTSO to synchronise, imposing an unconditional lockTSO on thread exit. I couldn't measure any performance overhead from doing this, so it seems reasonable.
Diffstat (limited to 'rts/RaiseAsync.c')
-rw-r--r--rts/RaiseAsync.c19
1 files changed, 13 insertions, 6 deletions
diff --git a/rts/RaiseAsync.c b/rts/RaiseAsync.c
index e65cea3bfd..2f072d551a 100644
--- a/rts/RaiseAsync.c
+++ b/rts/RaiseAsync.c
@@ -264,6 +264,15 @@ check_target:
target = target->_link;
goto retry;
}
+ // check again for ThreadComplete and ThreadKilled. This
+ // cooperates with scheduleHandleThreadFinished to ensure
+ // that we never miss any threads that are throwing an
+ // exception to a thread in the process of terminating.
+ if (target->what_next == ThreadComplete
+ || target->what_next == ThreadKilled) {
+ unlockTSO(target);
+ return THROWTO_SUCCESS;
+ }
blockedThrowTo(cap,source,target);
*out = target;
return THROWTO_BLOCKED;
@@ -564,12 +573,10 @@ maybePerformBlockedException (Capability *cap, StgTSO *tso)
void
awakenBlockedExceptionQueue (Capability *cap, StgTSO *tso)
{
- if (tso->blocked_exceptions != END_TSO_QUEUE) {
- lockTSO(tso);
- awakenBlockedQueue(cap, tso->blocked_exceptions);
- tso->blocked_exceptions = END_TSO_QUEUE;
- unlockTSO(tso);
- }
+ lockTSO(tso);
+ awakenBlockedQueue(cap, tso->blocked_exceptions);
+ tso->blocked_exceptions = END_TSO_QUEUE;
+ unlockTSO(tso);
}
static void