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authorSimon Marlow <simonmar@microsoft.com>2006-04-07 02:05:11 +0000
committerSimon Marlow <simonmar@microsoft.com>2006-04-07 02:05:11 +0000
commit0065d5ab628975892cea1ec7303f968c3338cbe1 (patch)
tree8e2afe0ab48ee33cf95009809d67c9649573ef92 /rts/Stable.c
parent28a464a75e14cece5db40f2765a29348273ff2d2 (diff)
downloadhaskell-0065d5ab628975892cea1ec7303f968c3338cbe1.tar.gz
Reorganisation of the source tree
Most of the other users of the fptools build system have migrated to Cabal, and with the move to darcs we can now flatten the source tree without losing history, so here goes. The main change is that the ghc/ subdir is gone, and most of what it contained is now at the top level. The build system now makes no pretense at being multi-project, it is just the GHC build system. No doubt this will break many things, and there will be a period of instability while we fix the dependencies. A straightforward build should work, but I haven't yet fixed binary/source distributions. Changes to the Building Guide will follow, too.
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+/* -----------------------------------------------------------------------------
+ *
+ * (c) The GHC Team, 1998-2002
+ *
+ * Stable names and stable pointers.
+ *
+ * ---------------------------------------------------------------------------*/
+
+// Make static versions of inline functions in Stable.h:
+#define RTS_STABLE_C
+
+#include "PosixSource.h"
+#include "Rts.h"
+#include "Hash.h"
+#include "RtsUtils.h"
+#include "OSThreads.h"
+#include "Storage.h"
+#include "RtsAPI.h"
+#include "RtsFlags.h"
+#include "OSThreads.h"
+
+/* Comment from ADR's implementation in old RTS:
+
+ This files (together with @ghc/runtime/storage/PerformIO.lhc@ and a
+ small change in @HpOverflow.lc@) consists of the changes in the
+ runtime system required to implement "Stable Pointers". But we're
+ getting a bit ahead of ourselves --- what is a stable pointer and what
+ is it used for?
+
+ When Haskell calls C, it normally just passes over primitive integers,
+ floats, bools, strings, etc. This doesn't cause any problems at all
+ for garbage collection because the act of passing them makes a copy
+ from the heap, stack or wherever they are onto the C-world stack.
+ However, if we were to pass a heap object such as a (Haskell) @String@
+ and a garbage collection occured before we finished using it, we'd run
+ into problems since the heap object might have been moved or even
+ deleted.
+
+ So, if a C call is able to cause a garbage collection or we want to
+ store a pointer to a heap object between C calls, we must be careful
+ when passing heap objects. Our solution is to keep a table of all
+ objects we've given to the C-world and to make sure that the garbage
+ collector collects these objects --- updating the table as required to
+ make sure we can still find the object.
+
+
+ Of course, all this rather begs the question: why would we want to
+ pass a boxed value?
+
+ One very good reason is to preserve laziness across the language
+ interface. Rather than evaluating an integer or a string because it
+ {\em might\/} be required by the C function, we can wait until the C
+ function actually wants the value and then force an evaluation.
+
+ Another very good reason (the motivating reason!) is that the C code
+ might want to execute an object of sort $IO ()$ for the side-effects
+ it will produce. For example, this is used when interfacing to an X
+ widgets library to allow a direct implementation of callbacks.
+
+
+ The @makeStablePointer :: a -> IO (StablePtr a)@ function
+ converts a value into a stable pointer. It is part of the @PrimIO@
+ monad, because we want to be sure we don't allocate one twice by
+ accident, and then only free one of the copies.
+
+ \begin{verbatim}
+ makeStablePtr# :: a -> State# RealWorld -> (# RealWorld, a #)
+ freeStablePtr# :: StablePtr# a -> State# RealWorld -> State# RealWorld
+ deRefStablePtr# :: StablePtr# a -> State# RealWorld ->
+ (# State# RealWorld, a #)
+ \end{verbatim}
+
+ There may be additional functions on the C side to allow evaluation,
+ application, etc of a stable pointer.
+
+*/
+
+snEntry *stable_ptr_table = NULL;
+static snEntry *stable_ptr_free = NULL;
+
+static unsigned int SPT_size = 0;
+
+#ifdef THREADED_RTS
+static Mutex stable_mutex;
+#endif
+
+/* This hash table maps Haskell objects to stable names, so that every
+ * call to lookupStableName on a given object will return the same
+ * stable name.
+ *
+ * OLD COMMENTS about reference counting follow. The reference count
+ * in a stable name entry is now just a counter.
+ *
+ * Reference counting
+ * ------------------
+ * A plain stable name entry has a zero reference count, which means
+ * the entry will dissappear when the object it points to is
+ * unreachable. For stable pointers, we need an entry that sticks
+ * around and keeps the object it points to alive, so each stable name
+ * entry has an associated reference count.
+ *
+ * A stable pointer has a weighted reference count N attached to it
+ * (actually in its upper 5 bits), which represents the weight
+ * 2^(N-1). The stable name entry keeps a 32-bit reference count, which
+ * represents any weight between 1 and 2^32 (represented as zero).
+ * When the weight is 2^32, the stable name table owns "all" of the
+ * stable pointers to this object, and the entry can be garbage
+ * collected if the object isn't reachable.
+ *
+ * A new stable pointer is given the weight log2(W/2), where W is the
+ * weight stored in the table entry. The new weight in the table is W
+ * - 2^log2(W/2).
+ *
+ * A stable pointer can be "split" into two stable pointers, by
+ * dividing the weight by 2 and giving each pointer half.
+ * When freeing a stable pointer, the weight of the pointer is added
+ * to the weight stored in the table entry.
+ * */
+
+static HashTable *addrToStableHash = NULL;
+
+#define INIT_SPT_SIZE 64
+
+STATIC_INLINE void
+initFreeList(snEntry *table, nat n, snEntry *free)
+{
+ snEntry *p;
+
+ for (p = table + n - 1; p >= table; p--) {
+ p->addr = (P_)free;
+ p->old = NULL;
+ p->ref = 0;
+ p->sn_obj = NULL;
+ free = p;
+ }
+ stable_ptr_free = table;
+}
+
+void
+initStablePtrTable(void)
+{
+ if (SPT_size > 0)
+ return;
+
+ SPT_size = INIT_SPT_SIZE;
+ stable_ptr_table = stgMallocBytes(SPT_size * sizeof(snEntry),
+ "initStablePtrTable");
+
+ /* we don't use index 0 in the stable name table, because that
+ * would conflict with the hash table lookup operations which
+ * return NULL if an entry isn't found in the hash table.
+ */
+ initFreeList(stable_ptr_table+1,INIT_SPT_SIZE-1,NULL);
+ addrToStableHash = allocHashTable();
+
+#ifdef THREADED_RTS
+ initMutex(&stable_mutex);
+#endif
+}
+
+/*
+ * get at the real stuff...remove indirections.
+ *
+ * ToDo: move to a better home.
+ */
+static
+StgClosure*
+removeIndirections(StgClosure* p)
+{
+ StgClosure* q = p;
+
+ while (get_itbl(q)->type == IND ||
+ get_itbl(q)->type == IND_STATIC ||
+ get_itbl(q)->type == IND_OLDGEN ||
+ get_itbl(q)->type == IND_PERM ||
+ get_itbl(q)->type == IND_OLDGEN_PERM ) {
+ q = ((StgInd *)q)->indirectee;
+ }
+ return q;
+}
+
+static StgWord
+lookupStableName_(StgPtr p)
+{
+ StgWord sn;
+ void* sn_tmp;
+
+ if (stable_ptr_free == NULL) {
+ enlargeStablePtrTable();
+ }
+
+ /* removing indirections increases the likelihood
+ * of finding a match in the stable name hash table.
+ */
+ p = (StgPtr)removeIndirections((StgClosure*)p);
+
+ sn_tmp = lookupHashTable(addrToStableHash,(W_)p);
+ sn = (StgWord)sn_tmp;
+
+ if (sn != 0) {
+ ASSERT(stable_ptr_table[sn].addr == p);
+ IF_DEBUG(stable,debugBelch("cached stable name %ld at %p\n",sn,p));
+ return sn;
+ } else {
+ sn = stable_ptr_free - stable_ptr_table;
+ stable_ptr_free = (snEntry*)(stable_ptr_free->addr);
+ stable_ptr_table[sn].ref = 0;
+ stable_ptr_table[sn].addr = p;
+ stable_ptr_table[sn].sn_obj = NULL;
+ /* IF_DEBUG(stable,debugBelch("new stable name %d at %p\n",sn,p)); */
+
+ /* add the new stable name to the hash table */
+ insertHashTable(addrToStableHash, (W_)p, (void *)sn);
+
+ return sn;
+ }
+}
+
+StgWord
+lookupStableName(StgPtr p)
+{
+ StgWord res;
+
+ initStablePtrTable();
+ ACQUIRE_LOCK(&stable_mutex);
+ res = lookupStableName_(p);
+ RELEASE_LOCK(&stable_mutex);
+ return res;
+}
+
+STATIC_INLINE void
+freeStableName(snEntry *sn)
+{
+ ASSERT(sn->sn_obj == NULL);
+ if (sn->addr != NULL) {
+ removeHashTable(addrToStableHash, (W_)sn->addr, NULL);
+ }
+ sn->addr = (P_)stable_ptr_free;
+ stable_ptr_free = sn;
+}
+
+StgStablePtr
+getStablePtr(StgPtr p)
+{
+ StgWord sn;
+
+ initStablePtrTable();
+ ACQUIRE_LOCK(&stable_mutex);
+ sn = lookupStableName_(p);
+ stable_ptr_table[sn].ref++;
+ RELEASE_LOCK(&stable_mutex);
+ return (StgStablePtr)(sn);
+}
+
+void
+freeStablePtr(StgStablePtr sp)
+{
+ snEntry *sn;
+
+ initStablePtrTable();
+ ACQUIRE_LOCK(&stable_mutex);
+
+ sn = &stable_ptr_table[(StgWord)sp];
+
+ ASSERT((StgWord)sp < SPT_size && sn->addr != NULL && sn->ref > 0);
+
+ sn->ref--;
+
+ // If this entry has no StableName attached, then just free it
+ // immediately. This is important; it might be a while before the
+ // next major GC which actually collects the entry.
+ if (sn->sn_obj == NULL && sn->ref == 0) {
+ freeStableName(sn);
+ }
+
+ RELEASE_LOCK(&stable_mutex);
+}
+
+void
+enlargeStablePtrTable(void)
+{
+ nat old_SPT_size = SPT_size;
+
+ // 2nd and subsequent times
+ SPT_size *= 2;
+ stable_ptr_table =
+ stgReallocBytes(stable_ptr_table,
+ SPT_size * sizeof(snEntry),
+ "enlargeStablePtrTable");
+
+ initFreeList(stable_ptr_table + old_SPT_size, old_SPT_size, NULL);
+}
+
+/* -----------------------------------------------------------------------------
+ * Treat stable pointers as roots for the garbage collector.
+ *
+ * A stable pointer is any stable name entry with a ref > 0. We'll
+ * take the opportunity to zero the "keep" flags at the same time.
+ * -------------------------------------------------------------------------- */
+
+void
+markStablePtrTable(evac_fn evac)
+{
+ snEntry *p, *end_stable_ptr_table;
+ StgPtr q;
+
+ end_stable_ptr_table = &stable_ptr_table[SPT_size];
+
+ // Mark all the stable *pointers* (not stable names).
+ // _starting_ at index 1; index 0 is unused.
+ for (p = stable_ptr_table+1; p < end_stable_ptr_table; p++) {
+ q = p->addr;
+
+ // Internal pointers are free slots. If q == NULL, it's a
+ // stable name where the object has been GC'd, but the
+ // StableName object (sn_obj) is still alive.
+ if (q && (q < (P_)stable_ptr_table || q >= (P_)end_stable_ptr_table)) {
+
+ // save the current addr away: we need to be able to tell
+ // whether the objects moved in order to be able to update
+ // the hash table later.
+ p->old = p->addr;
+
+ // if the ref is non-zero, treat addr as a root
+ if (p->ref != 0) {
+ evac((StgClosure **)&p->addr);
+ }
+ }
+ }
+}
+
+/* -----------------------------------------------------------------------------
+ * Thread the stable pointer table for compacting GC.
+ *
+ * Here we must call the supplied evac function for each pointer into
+ * the heap from the stable pointer table, because the compacting
+ * collector may move the object it points to.
+ * -------------------------------------------------------------------------- */
+
+void
+threadStablePtrTable( evac_fn evac )
+{
+ snEntry *p, *end_stable_ptr_table;
+ StgPtr q;
+
+ end_stable_ptr_table = &stable_ptr_table[SPT_size];
+
+ for (p = stable_ptr_table+1; p < end_stable_ptr_table; p++) {
+
+ if (p->sn_obj != NULL) {
+ evac((StgClosure **)&p->sn_obj);
+ }
+
+ q = p->addr;
+ if (q && (q < (P_)stable_ptr_table || q >= (P_)end_stable_ptr_table)) {
+ evac((StgClosure **)&p->addr);
+ }
+ }
+}
+
+/* -----------------------------------------------------------------------------
+ * Garbage collect any dead entries in the stable pointer table.
+ *
+ * A dead entry has:
+ *
+ * - a zero reference count
+ * - a dead sn_obj
+ *
+ * Both of these conditions must be true in order to re-use the stable
+ * name table entry. We can re-use stable name table entries for live
+ * heap objects, as long as the program has no StableName objects that
+ * refer to the entry.
+ * -------------------------------------------------------------------------- */
+
+void
+gcStablePtrTable( void )
+{
+ snEntry *p, *end_stable_ptr_table;
+ StgPtr q;
+
+ end_stable_ptr_table = &stable_ptr_table[SPT_size];
+
+ // NOTE: _starting_ at index 1; index 0 is unused.
+ for (p = stable_ptr_table + 1; p < end_stable_ptr_table; p++) {
+
+ // Update the pointer to the StableName object, if there is one
+ if (p->sn_obj != NULL) {
+ p->sn_obj = isAlive(p->sn_obj);
+ }
+
+ // Internal pointers are free slots. If q == NULL, it's a
+ // stable name where the object has been GC'd, but the
+ // StableName object (sn_obj) is still alive.
+ q = p->addr;
+ if (q && (q < (P_)stable_ptr_table || q >= (P_)end_stable_ptr_table)) {
+
+ // StableNames only:
+ if (p->ref == 0) {
+ if (p->sn_obj == NULL) {
+ // StableName object is dead
+ freeStableName(p);
+ IF_DEBUG(stable, debugBelch("GC'd Stable name %ld\n",
+ p - stable_ptr_table));
+ continue;
+
+ } else {
+ p->addr = (StgPtr)isAlive((StgClosure *)p->addr);
+ IF_DEBUG(stable, debugBelch("Stable name %ld still alive at %p, ref %ld\n", p - stable_ptr_table, p->addr, p->ref));
+ }
+ }
+ }
+ }
+}
+
+/* -----------------------------------------------------------------------------
+ * Update the StablePtr/StableName hash table
+ *
+ * The boolean argument 'full' indicates that a major collection is
+ * being done, so we might as well throw away the hash table and build
+ * a new one. For a minor collection, we just re-hash the elements
+ * that changed.
+ * -------------------------------------------------------------------------- */
+
+void
+updateStablePtrTable(rtsBool full)
+{
+ snEntry *p, *end_stable_ptr_table;
+
+ if (full && addrToStableHash != NULL) {
+ freeHashTable(addrToStableHash,NULL);
+ addrToStableHash = allocHashTable();
+ }
+
+ end_stable_ptr_table = &stable_ptr_table[SPT_size];
+
+ // NOTE: _starting_ at index 1; index 0 is unused.
+ for (p = stable_ptr_table + 1; p < end_stable_ptr_table; p++) {
+
+ if (p->addr == NULL) {
+ if (p->old != NULL) {
+ // The target has been garbage collected. Remove its
+ // entry from the hash table.
+ removeHashTable(addrToStableHash, (W_)p->old, NULL);
+ p->old = NULL;
+ }
+ }
+ else if (p->addr < (P_)stable_ptr_table
+ || p->addr >= (P_)end_stable_ptr_table) {
+ // Target still alive, Re-hash this stable name
+ if (full) {
+ insertHashTable(addrToStableHash, (W_)p->addr,
+ (void *)(p - stable_ptr_table));
+ } else if (p->addr != p->old) {
+ removeHashTable(addrToStableHash, (W_)p->old, NULL);
+ insertHashTable(addrToStableHash, (W_)p->addr,
+ (void *)(p - stable_ptr_table));
+ }
+ }
+ }
+}