diff options
-rw-r--r-- | compiler/GHC/Builtin/bytearray-ops.txt.pp | 449 | ||||
-rw-r--r-- | compiler/GHC/Builtin/primops.txt.pp | 450 |
2 files changed, 450 insertions, 449 deletions
diff --git a/compiler/GHC/Builtin/bytearray-ops.txt.pp b/compiler/GHC/Builtin/bytearray-ops.txt.pp new file mode 100644 index 0000000000..0e91a7a9d9 --- /dev/null +++ b/compiler/GHC/Builtin/bytearray-ops.txt.pp @@ -0,0 +1,449 @@ +primop IndexByteArrayOp_Char "indexCharArray#" GenPrimOp + ByteArray# -> Int# -> Char# + {Read 8-bit character; offset in bytes.} + with can_fail = True + +primop IndexByteArrayOp_WideChar "indexWideCharArray#" GenPrimOp + ByteArray# -> Int# -> Char# + {Read 31-bit character; offset in 4-byte words.} + with can_fail = True + +primop IndexByteArrayOp_Int "indexIntArray#" GenPrimOp + ByteArray# -> Int# -> Int# + with can_fail = True + +primop IndexByteArrayOp_Word "indexWordArray#" GenPrimOp + ByteArray# -> Int# -> Word# + with can_fail = True + +primop IndexByteArrayOp_Addr "indexAddrArray#" GenPrimOp + ByteArray# -> Int# -> Addr# + with can_fail = True + +primop IndexByteArrayOp_Float "indexFloatArray#" GenPrimOp + ByteArray# -> Int# -> Float# + with can_fail = True + +primop IndexByteArrayOp_Double "indexDoubleArray#" GenPrimOp + ByteArray# -> Int# -> Double# + with can_fail = True + +primop IndexByteArrayOp_StablePtr "indexStablePtrArray#" GenPrimOp + ByteArray# -> Int# -> StablePtr# a + with can_fail = True + +primop IndexByteArrayOp_Int8 "indexInt8Array#" GenPrimOp + ByteArray# -> Int# -> Int# + {Read 8-bit integer; offset in bytes.} + with can_fail = True + +primop IndexByteArrayOp_Int16 "indexInt16Array#" GenPrimOp + ByteArray# -> Int# -> Int# + {Read 16-bit integer; offset in 16-bit words.} + with can_fail = True + +primop IndexByteArrayOp_Int32 "indexInt32Array#" GenPrimOp + ByteArray# -> Int# -> INT32 + {Read 32-bit integer; offset in 32-bit words.} + with can_fail = True + +primop IndexByteArrayOp_Int64 "indexInt64Array#" GenPrimOp + ByteArray# -> Int# -> INT64 + {Read 64-bit integer; offset in 64-bit words.} + with can_fail = True + +primop IndexByteArrayOp_Word8 "indexWord8Array#" GenPrimOp + ByteArray# -> Int# -> Word# + {Read 8-bit word; offset in bytes.} + with can_fail = True + +primop IndexByteArrayOp_Word16 "indexWord16Array#" GenPrimOp + ByteArray# -> Int# -> Word# + {Read 16-bit word; offset in 16-bit words.} + with can_fail = True + +primop IndexByteArrayOp_Word32 "indexWord32Array#" GenPrimOp + ByteArray# -> Int# -> WORD32 + {Read 32-bit word; offset in 32-bit words.} + with can_fail = True + +primop IndexByteArrayOp_Word64 "indexWord64Array#" GenPrimOp + ByteArray# -> Int# -> WORD64 + {Read 64-bit word; offset in 64-bit words.} + with can_fail = True + +primop IndexByteArrayOp_Word8AsChar "indexWord8ArrayAsChar#" GenPrimOp + ByteArray# -> Int# -> Char# + {Read 8-bit character; offset in bytes.} + with can_fail = True + +primop IndexByteArrayOp_Word8AsWideChar "indexWord8ArrayAsWideChar#" GenPrimOp + ByteArray# -> Int# -> Char# + {Read 31-bit character; offset in bytes.} + with can_fail = True + +primop IndexByteArrayOp_Word8AsAddr "indexWord8ArrayAsAddr#" GenPrimOp + ByteArray# -> Int# -> Addr# + {Read address; offset in bytes.} + with can_fail = True + +primop IndexByteArrayOp_Word8AsFloat "indexWord8ArrayAsFloat#" GenPrimOp + ByteArray# -> Int# -> Float# + {Read float; offset in bytes.} + with can_fail = True + +primop IndexByteArrayOp_Word8AsDouble "indexWord8ArrayAsDouble#" GenPrimOp + ByteArray# -> Int# -> Double# + {Read double; offset in bytes.} + with can_fail = True + +primop IndexByteArrayOp_Word8AsStablePtr "indexWord8ArrayAsStablePtr#" GenPrimOp + ByteArray# -> Int# -> StablePtr# a + {Read stable pointer; offset in bytes.} + with can_fail = True + +primop IndexByteArrayOp_Word8AsInt16 "indexWord8ArrayAsInt16#" GenPrimOp + ByteArray# -> Int# -> Int# + {Read 16-bit int; offset in bytes.} + with can_fail = True + +primop IndexByteArrayOp_Word8AsInt32 "indexWord8ArrayAsInt32#" GenPrimOp + ByteArray# -> Int# -> INT32 + {Read 32-bit int; offset in bytes.} + with can_fail = True + +primop IndexByteArrayOp_Word8AsInt64 "indexWord8ArrayAsInt64#" GenPrimOp + ByteArray# -> Int# -> INT64 + {Read 64-bit int; offset in bytes.} + with can_fail = True + +primop IndexByteArrayOp_Word8AsInt "indexWord8ArrayAsInt#" GenPrimOp + ByteArray# -> Int# -> Int# + {Read int; offset in bytes.} + with can_fail = True + +primop IndexByteArrayOp_Word8AsWord16 "indexWord8ArrayAsWord16#" GenPrimOp + ByteArray# -> Int# -> Word# + {Read 16-bit word; offset in bytes.} + with can_fail = True + +primop IndexByteArrayOp_Word8AsWord32 "indexWord8ArrayAsWord32#" GenPrimOp + ByteArray# -> Int# -> WORD32 + {Read 32-bit word; offset in bytes.} + with can_fail = True + +primop IndexByteArrayOp_Word8AsWord64 "indexWord8ArrayAsWord64#" GenPrimOp + ByteArray# -> Int# -> WORD64 + {Read 64-bit word; offset in bytes.} + with can_fail = True + +primop IndexByteArrayOp_Word8AsWord "indexWord8ArrayAsWord#" GenPrimOp + ByteArray# -> Int# -> Word# + {Read word; offset in bytes.} + with can_fail = True + +primop ReadByteArrayOp_Char "readCharArray#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #) + {Read 8-bit character; offset in bytes.} + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_WideChar "readWideCharArray#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #) + {Read 31-bit character; offset in 4-byte words.} + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Int "readIntArray#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) + {Read integer; offset in machine words.} + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Word "readWordArray#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) + {Read word; offset in machine words.} + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Addr "readAddrArray#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, Addr# #) + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Float "readFloatArray#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, Float# #) + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Double "readDoubleArray#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, Double# #) + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_StablePtr "readStablePtrArray#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, StablePtr# a #) + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Int8 "readInt8Array#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Int16 "readInt16Array#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Int32 "readInt32Array#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, INT32 #) + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Int64 "readInt64Array#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, INT64 #) + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Word8 "readWord8Array#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Word16 "readWord16Array#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Word32 "readWord32Array#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, WORD32 #) + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Word64 "readWord64Array#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, WORD64 #) + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Word8AsChar "readWord8ArrayAsChar#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #) + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Word8AsWideChar "readWord8ArrayAsWideChar#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #) + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Word8AsAddr "readWord8ArrayAsAddr#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, Addr# #) + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Word8AsFloat "readWord8ArrayAsFloat#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, Float# #) + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Word8AsDouble "readWord8ArrayAsDouble#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, Double# #) + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Word8AsStablePtr "readWord8ArrayAsStablePtr#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, StablePtr# a #) + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Word8AsInt16 "readWord8ArrayAsInt16#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Word8AsInt32 "readWord8ArrayAsInt32#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, INT32 #) + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Word8AsInt64 "readWord8ArrayAsInt64#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, INT64 #) + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Word8AsInt "readWord8ArrayAsInt#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Word8AsWord16 "readWord8ArrayAsWord16#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Word8AsWord32 "readWord8ArrayAsWord32#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, WORD32 #) + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Word8AsWord64 "readWord8ArrayAsWord64#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, WORD64 #) + with has_side_effects = True + can_fail = True + +primop ReadByteArrayOp_Word8AsWord "readWord8ArrayAsWord#" GenPrimOp + MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Char "writeCharArray#" GenPrimOp + MutableByteArray# s -> Int# -> Char# -> State# s -> State# s + {Write 8-bit character; offset in bytes.} + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_WideChar "writeWideCharArray#" GenPrimOp + MutableByteArray# s -> Int# -> Char# -> State# s -> State# s + {Write 31-bit character; offset in 4-byte words.} + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Int "writeIntArray#" GenPrimOp + MutableByteArray# s -> Int# -> Int# -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Word "writeWordArray#" GenPrimOp + MutableByteArray# s -> Int# -> Word# -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Addr "writeAddrArray#" GenPrimOp + MutableByteArray# s -> Int# -> Addr# -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Float "writeFloatArray#" GenPrimOp + MutableByteArray# s -> Int# -> Float# -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Double "writeDoubleArray#" GenPrimOp + MutableByteArray# s -> Int# -> Double# -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_StablePtr "writeStablePtrArray#" GenPrimOp + MutableByteArray# s -> Int# -> StablePtr# a -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Int8 "writeInt8Array#" GenPrimOp + MutableByteArray# s -> Int# -> Int# -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Int16 "writeInt16Array#" GenPrimOp + MutableByteArray# s -> Int# -> Int# -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Int32 "writeInt32Array#" GenPrimOp + MutableByteArray# s -> Int# -> INT32 -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Int64 "writeInt64Array#" GenPrimOp + MutableByteArray# s -> Int# -> INT64 -> State# s -> State# s + with can_fail = True + has_side_effects = True + +primop WriteByteArrayOp_Word8 "writeWord8Array#" GenPrimOp + MutableByteArray# s -> Int# -> Word# -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Word16 "writeWord16Array#" GenPrimOp + MutableByteArray# s -> Int# -> Word# -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Word32 "writeWord32Array#" GenPrimOp + MutableByteArray# s -> Int# -> WORD32 -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Word64 "writeWord64Array#" GenPrimOp + MutableByteArray# s -> Int# -> WORD64 -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Word8AsChar "writeWord8ArrayAsChar#" GenPrimOp + MutableByteArray# s -> Int# -> Char# -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Word8AsWideChar "writeWord8ArrayAsWideChar#" GenPrimOp + MutableByteArray# s -> Int# -> Char# -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Word8AsAddr "writeWord8ArrayAsAddr#" GenPrimOp + MutableByteArray# s -> Int# -> Addr# -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Word8AsFloat "writeWord8ArrayAsFloat#" GenPrimOp + MutableByteArray# s -> Int# -> Float# -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Word8AsDouble "writeWord8ArrayAsDouble#" GenPrimOp + MutableByteArray# s -> Int# -> Double# -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Word8AsStablePtr "writeWord8ArrayAsStablePtr#" GenPrimOp + MutableByteArray# s -> Int# -> StablePtr# a -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Word8AsInt16 "writeWord8ArrayAsInt16#" GenPrimOp + MutableByteArray# s -> Int# -> Int# -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Word8AsInt32 "writeWord8ArrayAsInt32#" GenPrimOp + MutableByteArray# s -> Int# -> INT32 -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Word8AsInt64 "writeWord8ArrayAsInt64#" GenPrimOp + MutableByteArray# s -> Int# -> INT64 -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Word8AsInt "writeWord8ArrayAsInt#" GenPrimOp + MutableByteArray# s -> Int# -> Int# -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Word8AsWord16 "writeWord8ArrayAsWord16#" GenPrimOp + MutableByteArray# s -> Int# -> Word# -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Word8AsWord32 "writeWord8ArrayAsWord32#" GenPrimOp + MutableByteArray# s -> Int# -> WORD32 -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Word8AsWord64 "writeWord8ArrayAsWord64#" GenPrimOp + MutableByteArray# s -> Int# -> WORD64 -> State# s -> State# s + with has_side_effects = True + can_fail = True + +primop WriteByteArrayOp_Word8AsWord "writeWord8ArrayAsWord#" GenPrimOp + MutableByteArray# s -> Int# -> Word# -> State# s -> State# s + with has_side_effects = True + can_fail = True diff --git a/compiler/GHC/Builtin/primops.txt.pp b/compiler/GHC/Builtin/primops.txt.pp index 16a908afe5..2ee69382dc 100644 --- a/compiler/GHC/Builtin/primops.txt.pp +++ b/compiler/GHC/Builtin/primops.txt.pp @@ -1546,455 +1546,7 @@ primop GetSizeofMutableByteArrayOp "getSizeofMutableByteArray#" GenPrimOp MutableByteArray# s -> State# s -> (# State# s, Int# #) {Return the number of elements in the array.} -primop IndexByteArrayOp_Char "indexCharArray#" GenPrimOp - ByteArray# -> Int# -> Char# - {Read 8-bit character; offset in bytes.} - with can_fail = True - -primop IndexByteArrayOp_WideChar "indexWideCharArray#" GenPrimOp - ByteArray# -> Int# -> Char# - {Read 31-bit character; offset in 4-byte words.} - with can_fail = True - -primop IndexByteArrayOp_Int "indexIntArray#" GenPrimOp - ByteArray# -> Int# -> Int# - with can_fail = True - -primop IndexByteArrayOp_Word "indexWordArray#" GenPrimOp - ByteArray# -> Int# -> Word# - with can_fail = True - -primop IndexByteArrayOp_Addr "indexAddrArray#" GenPrimOp - ByteArray# -> Int# -> Addr# - with can_fail = True - -primop IndexByteArrayOp_Float "indexFloatArray#" GenPrimOp - ByteArray# -> Int# -> Float# - with can_fail = True - -primop IndexByteArrayOp_Double "indexDoubleArray#" GenPrimOp - ByteArray# -> Int# -> Double# - with can_fail = True - -primop IndexByteArrayOp_StablePtr "indexStablePtrArray#" GenPrimOp - ByteArray# -> Int# -> StablePtr# a - with can_fail = True - -primop IndexByteArrayOp_Int8 "indexInt8Array#" GenPrimOp - ByteArray# -> Int# -> Int# - {Read 8-bit integer; offset in bytes.} - with can_fail = True - -primop IndexByteArrayOp_Int16 "indexInt16Array#" GenPrimOp - ByteArray# -> Int# -> Int# - {Read 16-bit integer; offset in 16-bit words.} - with can_fail = True - -primop IndexByteArrayOp_Int32 "indexInt32Array#" GenPrimOp - ByteArray# -> Int# -> INT32 - {Read 32-bit integer; offset in 32-bit words.} - with can_fail = True - -primop IndexByteArrayOp_Int64 "indexInt64Array#" GenPrimOp - ByteArray# -> Int# -> INT64 - {Read 64-bit integer; offset in 64-bit words.} - with can_fail = True - -primop IndexByteArrayOp_Word8 "indexWord8Array#" GenPrimOp - ByteArray# -> Int# -> Word# - {Read 8-bit word; offset in bytes.} - with can_fail = True - -primop IndexByteArrayOp_Word16 "indexWord16Array#" GenPrimOp - ByteArray# -> Int# -> Word# - {Read 16-bit word; offset in 16-bit words.} - with can_fail = True - -primop IndexByteArrayOp_Word32 "indexWord32Array#" GenPrimOp - ByteArray# -> Int# -> WORD32 - {Read 32-bit word; offset in 32-bit words.} - with can_fail = True - -primop IndexByteArrayOp_Word64 "indexWord64Array#" GenPrimOp - ByteArray# -> Int# -> WORD64 - {Read 64-bit word; offset in 64-bit words.} - with can_fail = True - -primop IndexByteArrayOp_Word8AsChar "indexWord8ArrayAsChar#" GenPrimOp - ByteArray# -> Int# -> Char# - {Read 8-bit character; offset in bytes.} - with can_fail = True - -primop IndexByteArrayOp_Word8AsWideChar "indexWord8ArrayAsWideChar#" GenPrimOp - ByteArray# -> Int# -> Char# - {Read 31-bit character; offset in bytes.} - with can_fail = True - -primop IndexByteArrayOp_Word8AsAddr "indexWord8ArrayAsAddr#" GenPrimOp - ByteArray# -> Int# -> Addr# - {Read address; offset in bytes.} - with can_fail = True - -primop IndexByteArrayOp_Word8AsFloat "indexWord8ArrayAsFloat#" GenPrimOp - ByteArray# -> Int# -> Float# - {Read float; offset in bytes.} - with can_fail = True - -primop IndexByteArrayOp_Word8AsDouble "indexWord8ArrayAsDouble#" GenPrimOp - ByteArray# -> Int# -> Double# - {Read double; offset in bytes.} - with can_fail = True - -primop IndexByteArrayOp_Word8AsStablePtr "indexWord8ArrayAsStablePtr#" GenPrimOp - ByteArray# -> Int# -> StablePtr# a - {Read stable pointer; offset in bytes.} - with can_fail = True - -primop IndexByteArrayOp_Word8AsInt16 "indexWord8ArrayAsInt16#" GenPrimOp - ByteArray# -> Int# -> Int# - {Read 16-bit int; offset in bytes.} - with can_fail = True - -primop IndexByteArrayOp_Word8AsInt32 "indexWord8ArrayAsInt32#" GenPrimOp - ByteArray# -> Int# -> INT32 - {Read 32-bit int; offset in bytes.} - with can_fail = True - -primop IndexByteArrayOp_Word8AsInt64 "indexWord8ArrayAsInt64#" GenPrimOp - ByteArray# -> Int# -> INT64 - {Read 64-bit int; offset in bytes.} - with can_fail = True - -primop IndexByteArrayOp_Word8AsInt "indexWord8ArrayAsInt#" GenPrimOp - ByteArray# -> Int# -> Int# - {Read int; offset in bytes.} - with can_fail = True - -primop IndexByteArrayOp_Word8AsWord16 "indexWord8ArrayAsWord16#" GenPrimOp - ByteArray# -> Int# -> Word# - {Read 16-bit word; offset in bytes.} - with can_fail = True - -primop IndexByteArrayOp_Word8AsWord32 "indexWord8ArrayAsWord32#" GenPrimOp - ByteArray# -> Int# -> WORD32 - {Read 32-bit word; offset in bytes.} - with can_fail = True - -primop IndexByteArrayOp_Word8AsWord64 "indexWord8ArrayAsWord64#" GenPrimOp - ByteArray# -> Int# -> WORD64 - {Read 64-bit word; offset in bytes.} - with can_fail = True - -primop IndexByteArrayOp_Word8AsWord "indexWord8ArrayAsWord#" GenPrimOp - ByteArray# -> Int# -> Word# - {Read word; offset in bytes.} - with can_fail = True - -primop ReadByteArrayOp_Char "readCharArray#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #) - {Read 8-bit character; offset in bytes.} - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_WideChar "readWideCharArray#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #) - {Read 31-bit character; offset in 4-byte words.} - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Int "readIntArray#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) - {Read integer; offset in machine words.} - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Word "readWordArray#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) - {Read word; offset in machine words.} - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Addr "readAddrArray#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, Addr# #) - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Float "readFloatArray#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, Float# #) - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Double "readDoubleArray#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, Double# #) - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_StablePtr "readStablePtrArray#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, StablePtr# a #) - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Int8 "readInt8Array#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Int16 "readInt16Array#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Int32 "readInt32Array#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, INT32 #) - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Int64 "readInt64Array#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, INT64 #) - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Word8 "readWord8Array#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Word16 "readWord16Array#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Word32 "readWord32Array#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, WORD32 #) - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Word64 "readWord64Array#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, WORD64 #) - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Word8AsChar "readWord8ArrayAsChar#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #) - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Word8AsWideChar "readWord8ArrayAsWideChar#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #) - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Word8AsAddr "readWord8ArrayAsAddr#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, Addr# #) - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Word8AsFloat "readWord8ArrayAsFloat#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, Float# #) - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Word8AsDouble "readWord8ArrayAsDouble#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, Double# #) - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Word8AsStablePtr "readWord8ArrayAsStablePtr#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, StablePtr# a #) - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Word8AsInt16 "readWord8ArrayAsInt16#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Word8AsInt32 "readWord8ArrayAsInt32#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, INT32 #) - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Word8AsInt64 "readWord8ArrayAsInt64#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, INT64 #) - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Word8AsInt "readWord8ArrayAsInt#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Word8AsWord16 "readWord8ArrayAsWord16#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Word8AsWord32 "readWord8ArrayAsWord32#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, WORD32 #) - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Word8AsWord64 "readWord8ArrayAsWord64#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, WORD64 #) - with has_side_effects = True - can_fail = True - -primop ReadByteArrayOp_Word8AsWord "readWord8ArrayAsWord#" GenPrimOp - MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Char "writeCharArray#" GenPrimOp - MutableByteArray# s -> Int# -> Char# -> State# s -> State# s - {Write 8-bit character; offset in bytes.} - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_WideChar "writeWideCharArray#" GenPrimOp - MutableByteArray# s -> Int# -> Char# -> State# s -> State# s - {Write 31-bit character; offset in 4-byte words.} - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Int "writeIntArray#" GenPrimOp - MutableByteArray# s -> Int# -> Int# -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Word "writeWordArray#" GenPrimOp - MutableByteArray# s -> Int# -> Word# -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Addr "writeAddrArray#" GenPrimOp - MutableByteArray# s -> Int# -> Addr# -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Float "writeFloatArray#" GenPrimOp - MutableByteArray# s -> Int# -> Float# -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Double "writeDoubleArray#" GenPrimOp - MutableByteArray# s -> Int# -> Double# -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_StablePtr "writeStablePtrArray#" GenPrimOp - MutableByteArray# s -> Int# -> StablePtr# a -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Int8 "writeInt8Array#" GenPrimOp - MutableByteArray# s -> Int# -> Int# -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Int16 "writeInt16Array#" GenPrimOp - MutableByteArray# s -> Int# -> Int# -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Int32 "writeInt32Array#" GenPrimOp - MutableByteArray# s -> Int# -> INT32 -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Int64 "writeInt64Array#" GenPrimOp - MutableByteArray# s -> Int# -> INT64 -> State# s -> State# s - with can_fail = True - has_side_effects = True - -primop WriteByteArrayOp_Word8 "writeWord8Array#" GenPrimOp - MutableByteArray# s -> Int# -> Word# -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Word16 "writeWord16Array#" GenPrimOp - MutableByteArray# s -> Int# -> Word# -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Word32 "writeWord32Array#" GenPrimOp - MutableByteArray# s -> Int# -> WORD32 -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Word64 "writeWord64Array#" GenPrimOp - MutableByteArray# s -> Int# -> WORD64 -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Word8AsChar "writeWord8ArrayAsChar#" GenPrimOp - MutableByteArray# s -> Int# -> Char# -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Word8AsWideChar "writeWord8ArrayAsWideChar#" GenPrimOp - MutableByteArray# s -> Int# -> Char# -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Word8AsAddr "writeWord8ArrayAsAddr#" GenPrimOp - MutableByteArray# s -> Int# -> Addr# -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Word8AsFloat "writeWord8ArrayAsFloat#" GenPrimOp - MutableByteArray# s -> Int# -> Float# -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Word8AsDouble "writeWord8ArrayAsDouble#" GenPrimOp - MutableByteArray# s -> Int# -> Double# -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Word8AsStablePtr "writeWord8ArrayAsStablePtr#" GenPrimOp - MutableByteArray# s -> Int# -> StablePtr# a -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Word8AsInt16 "writeWord8ArrayAsInt16#" GenPrimOp - MutableByteArray# s -> Int# -> Int# -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Word8AsInt32 "writeWord8ArrayAsInt32#" GenPrimOp - MutableByteArray# s -> Int# -> INT32 -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Word8AsInt64 "writeWord8ArrayAsInt64#" GenPrimOp - MutableByteArray# s -> Int# -> INT64 -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Word8AsInt "writeWord8ArrayAsInt#" GenPrimOp - MutableByteArray# s -> Int# -> Int# -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Word8AsWord16 "writeWord8ArrayAsWord16#" GenPrimOp - MutableByteArray# s -> Int# -> Word# -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Word8AsWord32 "writeWord8ArrayAsWord32#" GenPrimOp - MutableByteArray# s -> Int# -> WORD32 -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Word8AsWord64 "writeWord8ArrayAsWord64#" GenPrimOp - MutableByteArray# s -> Int# -> WORD64 -> State# s -> State# s - with has_side_effects = True - can_fail = True - -primop WriteByteArrayOp_Word8AsWord "writeWord8ArrayAsWord#" GenPrimOp - MutableByteArray# s -> Int# -> Word# -> State# s -> State# s - with has_side_effects = True - can_fail = True +#include "bytearray-ops.txt.pp" primop CompareByteArraysOp "compareByteArrays#" GenPrimOp ByteArray# -> Int# -> ByteArray# -> Int# -> Int# -> Int# |