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Diffstat (limited to 'compiler/GHC/Data/Graph/Ops.hs')
-rw-r--r-- | compiler/GHC/Data/Graph/Ops.hs | 698 |
1 files changed, 698 insertions, 0 deletions
diff --git a/compiler/GHC/Data/Graph/Ops.hs b/compiler/GHC/Data/Graph/Ops.hs new file mode 100644 index 0000000000..7d9ce669c6 --- /dev/null +++ b/compiler/GHC/Data/Graph/Ops.hs @@ -0,0 +1,698 @@ +-- | Basic operations on graphs. +-- + +{-# OPTIONS_GHC -Wno-incomplete-uni-patterns #-} + +module GHC.Data.Graph.Ops + ( addNode + , delNode + , getNode + , lookupNode + , modNode + + , size + , union + + , addConflict + , delConflict + , addConflicts + + , addCoalesce + , delCoalesce + + , addExclusion + , addExclusions + + , addPreference + , coalesceNodes + , coalesceGraph + , freezeNode + , freezeOneInGraph + , freezeAllInGraph + , scanGraph + , setColor + , validateGraph + , slurpNodeConflictCount + ) +where + +import GHC.Prelude + +import GHC.Data.Graph.Base + +import GHC.Utils.Outputable +import GHC.Types.Unique +import GHC.Types.Unique.Set +import GHC.Types.Unique.FM + +import Data.List hiding (union) +import Data.Maybe + +-- | Lookup a node from the graph. +lookupNode + :: Uniquable k + => Graph k cls color + -> k -> Maybe (Node k cls color) + +lookupNode graph k + = lookupUFM (graphMap graph) k + + +-- | Get a node from the graph, throwing an error if it's not there +getNode + :: Uniquable k + => Graph k cls color + -> k -> Node k cls color + +getNode graph k + = case lookupUFM (graphMap graph) k of + Just node -> node + Nothing -> panic "ColorOps.getNode: not found" + + +-- | Add a node to the graph, linking up its edges +addNode :: Uniquable k + => k -> Node k cls color + -> Graph k cls color -> Graph k cls color + +addNode k node graph + = let + -- add back conflict edges from other nodes to this one + map_conflict = + nonDetFoldUniqSet + -- It's OK to use nonDetFoldUFM here because the + -- operation is commutative + (adjustUFM_C (\n -> n { nodeConflicts = + addOneToUniqSet (nodeConflicts n) k})) + (graphMap graph) + (nodeConflicts node) + + -- add back coalesce edges from other nodes to this one + map_coalesce = + nonDetFoldUniqSet + -- It's OK to use nonDetFoldUFM here because the + -- operation is commutative + (adjustUFM_C (\n -> n { nodeCoalesce = + addOneToUniqSet (nodeCoalesce n) k})) + map_conflict + (nodeCoalesce node) + + in graph + { graphMap = addToUFM map_coalesce k node} + + +-- | Delete a node and all its edges from the graph. +delNode :: (Uniquable k) + => k -> Graph k cls color -> Maybe (Graph k cls color) + +delNode k graph + | Just node <- lookupNode graph k + = let -- delete conflict edges from other nodes to this one. + graph1 = foldl' (\g k1 -> let Just g' = delConflict k1 k g in g') graph + $ nonDetEltsUniqSet (nodeConflicts node) + + -- delete coalesce edge from other nodes to this one. + graph2 = foldl' (\g k1 -> let Just g' = delCoalesce k1 k g in g') graph1 + $ nonDetEltsUniqSet (nodeCoalesce node) + -- See Note [Unique Determinism and code generation] + + -- delete the node + graph3 = graphMapModify (\fm -> delFromUFM fm k) graph2 + + in Just graph3 + + | otherwise + = Nothing + + +-- | Modify a node in the graph. +-- returns Nothing if the node isn't present. +-- +modNode :: Uniquable k + => (Node k cls color -> Node k cls color) + -> k -> Graph k cls color -> Maybe (Graph k cls color) + +modNode f k graph + = case lookupNode graph k of + Just Node{} + -> Just + $ graphMapModify + (\fm -> let Just node = lookupUFM fm k + node' = f node + in addToUFM fm k node') + graph + + Nothing -> Nothing + + +-- | Get the size of the graph, O(n) +size :: Graph k cls color -> Int + +size graph + = sizeUFM $ graphMap graph + + +-- | Union two graphs together. +union :: Graph k cls color -> Graph k cls color -> Graph k cls color + +union graph1 graph2 + = Graph + { graphMap = plusUFM (graphMap graph1) (graphMap graph2) } + + +-- | Add a conflict between nodes to the graph, creating the nodes required. +-- Conflicts are virtual regs which need to be colored differently. +addConflict + :: Uniquable k + => (k, cls) -> (k, cls) + -> Graph k cls color -> Graph k cls color + +addConflict (u1, c1) (u2, c2) + = let addNeighbor u c u' + = adjustWithDefaultUFM + (\node -> node { nodeConflicts = addOneToUniqSet (nodeConflicts node) u' }) + (newNode u c) { nodeConflicts = unitUniqSet u' } + u + + in graphMapModify + ( addNeighbor u1 c1 u2 + . addNeighbor u2 c2 u1) + + +-- | Delete a conflict edge. k1 -> k2 +-- returns Nothing if the node isn't in the graph +delConflict + :: Uniquable k + => k -> k + -> Graph k cls color -> Maybe (Graph k cls color) + +delConflict k1 k2 + = modNode + (\node -> node { nodeConflicts = delOneFromUniqSet (nodeConflicts node) k2 }) + k1 + + +-- | Add some conflicts to the graph, creating nodes if required. +-- All the nodes in the set are taken to conflict with each other. +addConflicts + :: Uniquable k + => UniqSet k -> (k -> cls) + -> Graph k cls color -> Graph k cls color + +addConflicts conflicts getClass + + -- just a single node, but no conflicts, create the node anyway. + | (u : []) <- nonDetEltsUniqSet conflicts + = graphMapModify + $ adjustWithDefaultUFM + id + (newNode u (getClass u)) + u + + | otherwise + = graphMapModify + $ \fm -> foldl' (\g u -> addConflictSet1 u getClass conflicts g) fm + $ nonDetEltsUniqSet conflicts + -- See Note [Unique Determinism and code generation] + + +addConflictSet1 :: Uniquable k + => k -> (k -> cls) -> UniqSet k + -> UniqFM (Node k cls color) + -> UniqFM (Node k cls color) +addConflictSet1 u getClass set + = case delOneFromUniqSet set u of + set' -> adjustWithDefaultUFM + (\node -> node { nodeConflicts = unionUniqSets set' (nodeConflicts node) } ) + (newNode u (getClass u)) { nodeConflicts = set' } + u + + +-- | Add an exclusion to the graph, creating nodes if required. +-- These are extra colors that the node cannot use. +addExclusion + :: (Uniquable k, Uniquable color) + => k -> (k -> cls) -> color + -> Graph k cls color -> Graph k cls color + +addExclusion u getClass color + = graphMapModify + $ adjustWithDefaultUFM + (\node -> node { nodeExclusions = addOneToUniqSet (nodeExclusions node) color }) + (newNode u (getClass u)) { nodeExclusions = unitUniqSet color } + u + +addExclusions + :: (Uniquable k, Uniquable color) + => k -> (k -> cls) -> [color] + -> Graph k cls color -> Graph k cls color + +addExclusions u getClass colors graph + = foldr (addExclusion u getClass) graph colors + + +-- | Add a coalescence edge to the graph, creating nodes if required. +-- It is considered adventageous to assign the same color to nodes in a coalesence. +addCoalesce + :: Uniquable k + => (k, cls) -> (k, cls) + -> Graph k cls color -> Graph k cls color + +addCoalesce (u1, c1) (u2, c2) + = let addCoalesce u c u' + = adjustWithDefaultUFM + (\node -> node { nodeCoalesce = addOneToUniqSet (nodeCoalesce node) u' }) + (newNode u c) { nodeCoalesce = unitUniqSet u' } + u + + in graphMapModify + ( addCoalesce u1 c1 u2 + . addCoalesce u2 c2 u1) + + +-- | Delete a coalescence edge (k1 -> k2) from the graph. +delCoalesce + :: Uniquable k + => k -> k + -> Graph k cls color -> Maybe (Graph k cls color) + +delCoalesce k1 k2 + = modNode (\node -> node { nodeCoalesce = delOneFromUniqSet (nodeCoalesce node) k2 }) + k1 + + +-- | Add a color preference to the graph, creating nodes if required. +-- The most recently added preference is the most preferred. +-- The algorithm tries to assign a node it's preferred color if possible. +-- +addPreference + :: Uniquable k + => (k, cls) -> color + -> Graph k cls color -> Graph k cls color + +addPreference (u, c) color + = graphMapModify + $ adjustWithDefaultUFM + (\node -> node { nodePreference = color : (nodePreference node) }) + (newNode u c) { nodePreference = [color] } + u + + +-- | Do aggressive coalescing on this graph. +-- returns the new graph and the list of pairs of nodes that got coalesced together. +-- for each pair, the resulting node will have the least key and be second in the pair. +-- +coalesceGraph + :: (Uniquable k, Ord k, Eq cls, Outputable k) + => Bool -- ^ If True, coalesce nodes even if this might make the graph + -- less colorable (aggressive coalescing) + -> Triv k cls color + -> Graph k cls color + -> ( Graph k cls color + , [(k, k)]) -- pairs of nodes that were coalesced, in the order that the + -- coalescing was applied. + +coalesceGraph aggressive triv graph + = coalesceGraph' aggressive triv graph [] + +coalesceGraph' + :: (Uniquable k, Ord k, Eq cls, Outputable k) + => Bool + -> Triv k cls color + -> Graph k cls color + -> [(k, k)] + -> ( Graph k cls color + , [(k, k)]) +coalesceGraph' aggressive triv graph kkPairsAcc + = let + -- find all the nodes that have coalescence edges + cNodes = filter (\node -> not $ isEmptyUniqSet (nodeCoalesce node)) + $ nonDetEltsUFM $ graphMap graph + -- See Note [Unique Determinism and code generation] + + -- build a list of pairs of keys for node's we'll try and coalesce + -- every pair of nodes will appear twice in this list + -- ie [(k1, k2), (k2, k1) ... ] + -- This is ok, GrapOps.coalesceNodes handles this and it's convenient for + -- build a list of what nodes get coalesced together for later on. + -- + cList = [ (nodeId node1, k2) + | node1 <- cNodes + , k2 <- nonDetEltsUniqSet $ nodeCoalesce node1 ] + -- See Note [Unique Determinism and code generation] + + -- do the coalescing, returning the new graph and a list of pairs of keys + -- that got coalesced together. + (graph', mPairs) + = mapAccumL (coalesceNodes aggressive triv) graph cList + + -- keep running until there are no more coalesces can be found + in case catMaybes mPairs of + [] -> (graph', reverse kkPairsAcc) + pairs -> coalesceGraph' aggressive triv graph' (reverse pairs ++ kkPairsAcc) + + +-- | Coalesce this pair of nodes unconditionally \/ aggressively. +-- The resulting node is the one with the least key. +-- +-- returns: Just the pair of keys if the nodes were coalesced +-- the second element of the pair being the least one +-- +-- Nothing if either of the nodes weren't in the graph + +coalesceNodes + :: (Uniquable k, Ord k, Eq cls) + => Bool -- ^ If True, coalesce nodes even if this might make the graph + -- less colorable (aggressive coalescing) + -> Triv k cls color + -> Graph k cls color + -> (k, k) -- ^ keys of the nodes to be coalesced + -> (Graph k cls color, Maybe (k, k)) + +coalesceNodes aggressive triv graph (k1, k2) + | (kMin, kMax) <- if k1 < k2 + then (k1, k2) + else (k2, k1) + + -- the nodes being coalesced must be in the graph + , Just nMin <- lookupNode graph kMin + , Just nMax <- lookupNode graph kMax + + -- can't coalesce conflicting modes + , not $ elementOfUniqSet kMin (nodeConflicts nMax) + , not $ elementOfUniqSet kMax (nodeConflicts nMin) + + -- can't coalesce the same node + , nodeId nMin /= nodeId nMax + + = coalesceNodes_merge aggressive triv graph kMin kMax nMin nMax + + -- don't do the coalescing after all + | otherwise + = (graph, Nothing) + +coalesceNodes_merge + :: (Uniquable k, Eq cls) + => Bool + -> Triv k cls color + -> Graph k cls color + -> k -> k + -> Node k cls color + -> Node k cls color + -> (Graph k cls color, Maybe (k, k)) + +coalesceNodes_merge aggressive triv graph kMin kMax nMin nMax + + -- sanity checks + | nodeClass nMin /= nodeClass nMax + = error "GHC.Data.Graph.Ops.coalesceNodes: can't coalesce nodes of different classes." + + | not (isNothing (nodeColor nMin) && isNothing (nodeColor nMax)) + = error "GHC.Data.Graph.Ops.coalesceNodes: can't coalesce colored nodes." + + --- + | otherwise + = let + -- the new node gets all the edges from its two components + node = + Node { nodeId = kMin + , nodeClass = nodeClass nMin + , nodeColor = Nothing + + -- nodes don't conflict with themselves.. + , nodeConflicts + = (unionUniqSets (nodeConflicts nMin) (nodeConflicts nMax)) + `delOneFromUniqSet` kMin + `delOneFromUniqSet` kMax + + , nodeExclusions = unionUniqSets (nodeExclusions nMin) (nodeExclusions nMax) + , nodePreference = nodePreference nMin ++ nodePreference nMax + + -- nodes don't coalesce with themselves.. + , nodeCoalesce + = (unionUniqSets (nodeCoalesce nMin) (nodeCoalesce nMax)) + `delOneFromUniqSet` kMin + `delOneFromUniqSet` kMax + } + + in coalesceNodes_check aggressive triv graph kMin kMax node + +coalesceNodes_check + :: Uniquable k + => Bool + -> Triv k cls color + -> Graph k cls color + -> k -> k + -> Node k cls color + -> (Graph k cls color, Maybe (k, k)) + +coalesceNodes_check aggressive triv graph kMin kMax node + + -- Unless we're coalescing aggressively, if the result node is not trivially + -- colorable then don't do the coalescing. + | not aggressive + , not $ triv (nodeClass node) (nodeConflicts node) (nodeExclusions node) + = (graph, Nothing) + + | otherwise + = let -- delete the old nodes from the graph and add the new one + Just graph1 = delNode kMax graph + Just graph2 = delNode kMin graph1 + graph3 = addNode kMin node graph2 + + in (graph3, Just (kMax, kMin)) + + +-- | Freeze a node +-- This is for the iterative coalescer. +-- By freezing a node we give up on ever coalescing it. +-- Move all its coalesce edges into the frozen set - and update +-- back edges from other nodes. +-- +freezeNode + :: Uniquable k + => k -- ^ key of the node to freeze + -> Graph k cls color -- ^ the graph + -> Graph k cls color -- ^ graph with that node frozen + +freezeNode k + = graphMapModify + $ \fm -> + let -- freeze all the edges in the node to be frozen + Just node = lookupUFM fm k + node' = node + { nodeCoalesce = emptyUniqSet } + + fm1 = addToUFM fm k node' + + -- update back edges pointing to this node + freezeEdge k node + = if elementOfUniqSet k (nodeCoalesce node) + then node { nodeCoalesce = delOneFromUniqSet (nodeCoalesce node) k } + else node -- panic "GHC.Data.Graph.Ops.freezeNode: edge to freeze wasn't in the coalesce set" + -- If the edge isn't actually in the coelesce set then just ignore it. + + fm2 = nonDetFoldUniqSet (adjustUFM_C (freezeEdge k)) fm1 + -- It's OK to use nonDetFoldUFM here because the operation + -- is commutative + $ nodeCoalesce node + + in fm2 + + +-- | Freeze one node in the graph +-- This if for the iterative coalescer. +-- Look for a move related node of low degree and freeze it. +-- +-- We probably don't need to scan the whole graph looking for the node of absolute +-- lowest degree. Just sample the first few and choose the one with the lowest +-- degree out of those. Also, we don't make any distinction between conflicts of different +-- classes.. this is just a heuristic, after all. +-- +-- IDEA: freezing a node might free it up for Simplify.. would be good to check for triv +-- right here, and add it to a worklist if known triv\/non-move nodes. +-- +freezeOneInGraph + :: (Uniquable k) + => Graph k cls color + -> ( Graph k cls color -- the new graph + , Bool ) -- whether we found a node to freeze + +freezeOneInGraph graph + = let compareNodeDegree n1 n2 + = compare (sizeUniqSet $ nodeConflicts n1) (sizeUniqSet $ nodeConflicts n2) + + candidates + = sortBy compareNodeDegree + $ take 5 -- 5 isn't special, it's just a small number. + $ scanGraph (\node -> not $ isEmptyUniqSet (nodeCoalesce node)) graph + + in case candidates of + + -- there wasn't anything available to freeze + [] -> (graph, False) + + -- we found something to freeze + (n : _) + -> ( freezeNode (nodeId n) graph + , True) + + +-- | Freeze all the nodes in the graph +-- for debugging the iterative allocator. +-- +freezeAllInGraph + :: (Uniquable k) + => Graph k cls color + -> Graph k cls color + +freezeAllInGraph graph + = foldr freezeNode graph + $ map nodeId + $ nonDetEltsUFM $ graphMap graph + -- See Note [Unique Determinism and code generation] + + +-- | Find all the nodes in the graph that meet some criteria +-- +scanGraph + :: (Node k cls color -> Bool) + -> Graph k cls color + -> [Node k cls color] + +scanGraph match graph + = filter match $ nonDetEltsUFM $ graphMap graph + -- See Note [Unique Determinism and code generation] + + +-- | validate the internal structure of a graph +-- all its edges should point to valid nodes +-- If they don't then throw an error +-- +validateGraph + :: (Uniquable k, Outputable k, Eq color) + => SDoc -- ^ extra debugging info to display on error + -> Bool -- ^ whether this graph is supposed to be colored. + -> Graph k cls color -- ^ graph to validate + -> Graph k cls color -- ^ validated graph + +validateGraph doc isColored graph + + -- Check that all edges point to valid nodes. + | edges <- unionManyUniqSets + ( (map nodeConflicts $ nonDetEltsUFM $ graphMap graph) + ++ (map nodeCoalesce $ nonDetEltsUFM $ graphMap graph)) + + , nodes <- mkUniqSet $ map nodeId $ nonDetEltsUFM $ graphMap graph + , badEdges <- minusUniqSet edges nodes + , not $ isEmptyUniqSet badEdges + = pprPanic "GHC.Data.Graph.Ops.validateGraph" + ( text "Graph has edges that point to non-existent nodes" + $$ text " bad edges: " <> pprUFM (getUniqSet badEdges) (vcat . map ppr) + $$ doc ) + + -- Check that no conflicting nodes have the same color + | badNodes <- filter (not . (checkNode graph)) + $ nonDetEltsUFM $ graphMap graph + -- See Note [Unique Determinism and code generation] + , not $ null badNodes + = pprPanic "GHC.Data.Graph.Ops.validateGraph" + ( text "Node has same color as one of it's conflicts" + $$ text " bad nodes: " <> hcat (map (ppr . nodeId) badNodes) + $$ doc) + + -- If this is supposed to be a colored graph, + -- check that all nodes have a color. + | isColored + , badNodes <- filter (\n -> isNothing $ nodeColor n) + $ nonDetEltsUFM $ graphMap graph + , not $ null badNodes + = pprPanic "GHC.Data.Graph.Ops.validateGraph" + ( text "Supposably colored graph has uncolored nodes." + $$ text " uncolored nodes: " <> hcat (map (ppr . nodeId) badNodes) + $$ doc ) + + + -- graph looks ok + | otherwise + = graph + + +-- | If this node is colored, check that all the nodes which +-- conflict with it have different colors. +checkNode + :: (Uniquable k, Eq color) + => Graph k cls color + -> Node k cls color + -> Bool -- ^ True if this node is ok + +checkNode graph node + | Just color <- nodeColor node + , Just neighbors <- sequence $ map (lookupNode graph) + $ nonDetEltsUniqSet $ nodeConflicts node + -- See Note [Unique Determinism and code generation] + + , neighbourColors <- catMaybes $ map nodeColor neighbors + , elem color neighbourColors + = False + + | otherwise + = True + + + +-- | Slurp out a map of how many nodes had a certain number of conflict neighbours + +slurpNodeConflictCount + :: Graph k cls color + -> UniqFM (Int, Int) -- ^ (conflict neighbours, num nodes with that many conflicts) + +slurpNodeConflictCount graph + = addListToUFM_C + (\(c1, n1) (_, n2) -> (c1, n1 + n2)) + emptyUFM + $ map (\node + -> let count = sizeUniqSet $ nodeConflicts node + in (count, (count, 1))) + $ nonDetEltsUFM + -- See Note [Unique Determinism and code generation] + $ graphMap graph + + +-- | Set the color of a certain node +setColor + :: Uniquable k + => k -> color + -> Graph k cls color -> Graph k cls color + +setColor u color + = graphMapModify + $ adjustUFM_C + (\n -> n { nodeColor = Just color }) + u + + +{-# INLINE adjustWithDefaultUFM #-} +adjustWithDefaultUFM + :: Uniquable k + => (a -> a) -> a -> k + -> UniqFM a -> UniqFM a + +adjustWithDefaultUFM f def k map + = addToUFM_C + (\old _ -> f old) + map + k def + +-- Argument order different from UniqFM's adjustUFM +{-# INLINE adjustUFM_C #-} +adjustUFM_C + :: Uniquable k + => (a -> a) + -> k -> UniqFM a -> UniqFM a + +adjustUFM_C f k map + = case lookupUFM map k of + Nothing -> map + Just a -> addToUFM map k (f a) + |