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+/* -----------------------------------------------------------------------------
+ *
+ * (c) The GHC Team, 1998-1999
+ *
+ * Registers used in STG code. Might or might not correspond to
+ * actual machine registers.
+ *
+ * ---------------------------------------------------------------------------*/
+
+#ifndef MACHREGS_H
+#define MACHREGS_H
+
+/* This file is #included into Haskell code in the compiler: #defines
+ * only in here please.
+ */
+
+/*
+ * Defining NO_REGS causes no global registers to be used. NO_REGS is
+ * typically defined by GHC, via a command-line option passed to gcc,
+ * when the -funregisterised flag is given.
+ *
+ * NB. When NO_REGS is on, calling & return conventions may be
+ * different. For example, all function arguments will be passed on
+ * the stack, and components of an unboxed tuple will be returned on
+ * the stack rather than in registers.
+ */
+#ifndef NO_REGS
+
+/* NOTE: when testing the platform in this file we must test either
+ * *_HOST_ARCH and *_TARGET_ARCH, depending on whether COMPILING_GHC
+ * is set. This is because when we're compiling the RTS and HC code,
+ * the platform we're running on is the HOST, but when compiling GHC
+ * we want to know about the register mapping on the TARGET platform.
+ */
+#ifdef COMPILING_GHC
+#define alpha_REGS alpha_TARGET_ARCH
+#define hppa1_1_REGS hppa1_1_TARGET_ARCH
+#define i386_REGS i386_TARGET_ARCH
+#define x86_64_REGS x86_64_TARGET_ARCH
+#define m68k_REGS m68k_TARGET_ARCH
+#define mips_REGS (mipsel_TARGET_ARCH || mipseb_TARGET_ARCH)
+#define powerpc_REGS (powerpc_TARGET_ARCH || powerpc64_TARGET_ARCH || rs6000_TARGET_ARCH)
+#define ia64_REGS ia64_TARGET_ARCH
+#define sparc_REGS sparc_TARGET_ARCH
+#define darwin_REGS darwin_TARGET_OS
+#else
+#define alpha_REGS alpha_HOST_ARCH
+#define hppa1_1_REGS hppa1_1_HOST_ARCH
+#define i386_REGS i386_HOST_ARCH
+#define x86_64_REGS x86_64_HOST_ARCH
+#define m68k_REGS m68k_HOST_ARCH
+#define mips_REGS (mipsel_HOST_ARCH || mipseb_HOST_ARCH)
+#define powerpc_REGS (powerpc_HOST_ARCH || powerpc64_HOST_ARCH || rs6000_HOST_ARCH)
+#define ia64_REGS ia64_HOST_ARCH
+#define sparc_REGS sparc_HOST_ARCH
+#define darwin_REGS darwin_HOST_OS
+#endif
+
+/* ----------------------------------------------------------------------------
+ Caller saves and callee-saves regs.
+
+ Caller-saves regs have to be saved around C-calls made from STG
+ land, so this file defines CALLER_SAVES_<reg> for each <reg> that
+ is designated caller-saves in that machine's C calling convention.
+ -------------------------------------------------------------------------- */
+
+/* -----------------------------------------------------------------------------
+ The DEC Alpha register mapping
+
+ Alpha registers
+ \tr{$9}--\tr{$14} are our ``prize'' callee-save registers.
+ \tr{$15} is the frame pointer, and \tr{$16}--\tr{$21} are argument
+ registers. (These are off-limits.) We can steal some of the \tr{$22}-and-up
+ caller-save registers provided we do the appropriate save/restore stuff.
+
+ \tr{$f2}--\tr{$f9} are some callee-save floating-point registers.
+
+ We cannot use \tr{$23} (aka t9), \tr{$24} (aka t10), \tr{$25} (aka
+ t11), \tr{$27} (aka pv), or \tr{$28} (aka at), because they are
+ occasionally required by the assembler to handle non-primitive
+ instructions (e.g. ldb, remq). Sigh!
+
+ Cheat sheet for GDB:
+
+ GDB here Main map
+ === ==== ========
+ s5 $14 R1
+ t1 $2 R2
+ t2 $3 R3
+ t3 $4 R4
+ t4 $5 R5
+ t5 $6 R6
+ t6 $7 R7
+ t7 $8 R8
+ s0 $9 Sp
+ s2 $11 SpLim
+ s3 $12 Hp
+ t8 $22 NCG_reserved
+ t12 $27 NCG_reserved
+ -------------------------------------------------------------------------- */
+
+#if alpha_REGS
+# define REG(x) __asm__("$" #x)
+
+# define CALLER_SAVES_R2
+# define CALLER_SAVES_R3
+# define CALLER_SAVES_R4
+# define CALLER_SAVES_R5
+# define CALLER_SAVES_R6
+# define CALLER_SAVES_R7
+# define CALLER_SAVES_R8
+
+# define CALLER_SAVES_USER
+
+# define REG_R1 14
+# define REG_R2 2
+# define REG_R3 3
+# define REG_R4 4
+# define REG_R5 5
+# define REG_R6 6
+# define REG_R7 7
+# define REG_R8 8
+
+# define REG_F1 f2
+# define REG_F2 f3
+# define REG_F3 f4
+# define REG_F4 f5
+
+# define REG_D1 f6
+# define REG_D2 f7
+
+# define REG_Sp 9
+# define REG_SpLim 11
+
+# define REG_Hp 12
+
+# define NCG_Reserved_I1 22
+# define NCG_Reserved_I2 27
+# define NCG_Reserved_F1 f29
+# define NCG_Reserved_F2 f30
+
+#endif /* alpha_REGS */
+
+/* -----------------------------------------------------------------------------
+ The HP-PA register mapping
+
+ We cater for HP-PA 1.1.
+
+ \tr{%r0}--\tr{%r1} are special.
+ \tr{%r2} is the return pointer.
+ \tr{%r3} is the frame pointer.
+ \tr{%r4}--\tr{%r18} are callee-save registers.
+ \tr{%r19} is a linkage table register for HPUX 8.0 shared libraries.
+ \tr{%r20}--\tr{%r22} are caller-save registers.
+ \tr{%r23}--\tr{%r26} are parameter registers.
+ \tr{%r27} is a global data pointer.
+ \tr{%r28}--\tr{%r29} are temporaries.
+ \tr{%r30} is the stack pointer.
+ \tr{%r31} is a temporary.
+
+ \tr{%fr12}--\tr{%fr15} are some callee-save floating-point registers.
+ \tr{%fr8}--\tr{%fr11} are some available caller-save fl-pt registers.
+ -------------------------------------------------------------------------- */
+
+#if hppa1_1_REGS
+
+#define REG(x) __asm__("%" #x)
+
+#define REG_R1 r11
+#define REG_R2 r12
+#define REG_R3 r13
+#define REG_R4 r14
+#define REG_R5 r15
+#define REG_R6 r16
+#define REG_R7 r17
+#define REG_R8 r18
+
+#define REG_F1 fr12
+#define REG_F2 fr12R
+#define REG_F3 fr13
+#define REG_F4 fr13R
+
+#define REG_D1 fr20 /* L & R */
+#define REG_D2 fr21 /* L & R */
+
+#define REG_Sp r4
+#define REG_SpLim r6
+
+#define REG_Hp r7
+
+#define NCG_Reserved_I1 r28
+#define NCG_Reserved_I2 r29
+#define NCG_Reserved_F1 fr8
+#define NCG_Reserved_F2 fr8R
+#define NCG_Reserved_D1 fr10
+#define NCG_Reserved_D2 fr11
+
+#endif /* hppa */
+
+/* -----------------------------------------------------------------------------
+ The x86 register mapping
+
+ Ok, we've only got 6 general purpose registers, a frame pointer and a
+ stack pointer. \tr{%eax} and \tr{%edx} are return values from C functions,
+ hence they get trashed across ccalls and are caller saves. \tr{%ebx},
+ \tr{%esi}, \tr{%edi}, \tr{%ebp} are all callee-saves.
+
+ Reg STG-Reg
+ ---------------
+ ebx Base
+ ebp Sp
+ esi R1
+ edi Hp
+
+ Leaving SpLim out of the picture.
+ -------------------------------------------------------------------------- */
+
+
+#if i386_REGS
+
+#define REG(x) __asm__("%" #x)
+
+#ifndef not_doing_dynamic_linking
+#define REG_Base ebx
+#endif
+#define REG_Sp ebp
+
+#ifndef STOLEN_X86_REGS
+#define STOLEN_X86_REGS 4
+#endif
+
+#if STOLEN_X86_REGS >= 3
+# define REG_R1 esi
+#endif
+
+#if STOLEN_X86_REGS >= 4
+# define REG_Hp edi
+#endif
+
+#define MAX_REAL_VANILLA_REG 1 /* always, since it defines the entry conv */
+#define MAX_REAL_FLOAT_REG 0
+#define MAX_REAL_DOUBLE_REG 0
+#define MAX_REAL_LONG_REG 0
+
+#endif /* iX86 */
+
+/* -----------------------------------------------------------------------------
+ The x86-64 register mapping
+
+ %rax caller-saves, don't steal this one
+ %rbx YES
+ %rcx arg reg, caller-saves
+ %rdx arg reg, caller-saves
+ %rsi arg reg, caller-saves
+ %rdi arg reg, caller-saves
+ %rbp YES (our *prime* register)
+ %rsp (unavailable - stack pointer)
+ %r8 arg reg, caller-saves
+ %r9 arg reg, caller-saves
+ %r10 caller-saves
+ %r11 caller-saves
+ %r12 YES
+ %r13 YES
+ %r14 YES
+ %r15 YES
+
+ %xmm0-7 arg regs, caller-saves
+ %xmm8-15 caller-saves
+
+ Use the caller-saves regs for Rn, because we don't always have to
+ save those (as opposed to Sp/Hp/SpLim etc. which always have to be
+ saved).
+
+ --------------------------------------------------------------------------- */
+
+#if x86_64_REGS
+
+#define REG(x) __asm__("%" #x)
+
+#define REG_Base r13
+#define REG_Sp rbp
+#define REG_Hp r12
+#define REG_R1 rbx
+#define REG_R2 r14
+#define REG_R3 rsi
+#define REG_R4 rdi
+#define REG_R5 r8
+#define REG_R6 r9
+#define REG_SpLim r15
+
+#define REG_F1 xmm1
+#define REG_F2 xmm2
+#define REG_F3 xmm3
+#define REG_F4 xmm4
+
+#define REG_D1 xmm5
+#define REG_D2 xmm6
+
+#define CALLER_SAVES_R3
+#define CALLER_SAVES_R4
+#define CALLER_SAVES_R5
+#define CALLER_SAVES_R6
+
+#define CALLER_SAVES_F1
+#define CALLER_SAVES_F2
+#define CALLER_SAVES_F3
+#define CALLER_SAVES_F4
+
+#define CALLER_SAVES_D1
+#define CALLER_SAVES_D2
+
+#define MAX_REAL_VANILLA_REG 6
+#define MAX_REAL_FLOAT_REG 4
+#define MAX_REAL_DOUBLE_REG 2
+#define MAX_REAL_LONG_REG 0
+
+#endif /* x86_64 */
+
+/* -----------------------------------------------------------------------------
+ The Motorola 680x0 register mapping
+
+ A Sun3 (mc680x0) has eight address registers, \tr{a0} to \tr{a7}, and
+ eight data registers, \tr{d0} to \tr{d7}. Address operations have to
+ be done through address registers; data registers are used for
+ comparison values and data.
+
+ Here's the register-usage picture for m68k boxes with GCC.
+
+ \begin{tabular}{ll}
+ a0 & used directly by GCC \\
+ a1 & used directly by GCC \\
+ \\
+ a2..a5 & callee-saved: available for STG registers \\
+ & (a5 may be special, ``global'' register for PIC?) \\
+ \\
+ a6 & C-stack frame pointer \\
+ a7 & C-stack pointer \\
+ \\
+ d0 & used directly by GCC \\
+ d1 & used directly by GCC \\
+ d2 & really needed for local optimisation by GCC \\
+ \\
+ d3..d7 & callee-saved: available for STG registers
+ \\
+ fp0 & call-clobbered \\
+ fp1 & call-clobbered \\
+ fp2..fp7 & callee-saved: available for STG registers
+ \end{tabular}
+ -------------------------------------------------------------------------- */
+
+#if m68k_REGS
+
+#define REG(x) __asm__(#x)
+
+#define REG_Base a2
+
+#define REG_Sp a3
+#define REG_SpLim d3
+
+#define REG_Hp d4
+
+#define REG_R1 a5
+#define REG_R2 d6
+#define MAX_REAL_VANILLA_REG 2
+
+#define REG_Ret d7
+
+#define REG_F1 fp2
+#define REG_F2 fp3
+#define REG_F3 fp4
+#define REG_F4 fp5
+
+#define REG_D1 fp6
+#define REG_D2 fp7
+
+#endif /* m68k */
+
+/* -----------------------------------------------------------------------------
+ The DECstation (MIPS) register mapping
+
+ Here's at least some simple stuff about registers on a MIPS.
+
+ \tr{s0}--\tr{s7} are callee-save integer registers; they are our
+ ``prize'' stolen registers. There is also a wad of callee-save
+ floating-point registers, \tr{$f20}--\tr{$f31}; we'll use some of
+ those.
+
+ \tr{t0}--\tr{t9} are caller-save (``temporary?'') integer registers.
+ We can steal some, but we might have to save/restore around ccalls.
+ -------------------------------------------------------------------------- */
+
+#if mips_REGS
+
+#define REG(x) __asm__("$" #x)
+
+#define CALLER_SAVES_R5
+#define CALLER_SAVES_R6
+#define CALLER_SAVES_R7
+#define CALLER_SAVES_R8
+
+#define CALLER_SAVES_USER
+
+#define REG_R1 16
+#define REG_R2 17
+#define REG_R3 18
+#define REG_R4 19
+#define REG_R5 12
+#define REG_R6 13
+#define REG_R7 14
+#define REG_R8 15
+
+#define REG_F1 f20
+#define REG_F2 f22
+#define REG_F3 f24
+#define REG_F4 f26
+
+#define REG_D1 f28
+#define REG_D2 f30
+
+#define REG_Sp 20
+#define REG_SpLim 21
+
+#define REG_Hp 22
+
+#define REG_Base 30
+
+#endif /* mipse[lb] */
+
+/* -----------------------------------------------------------------------------
+ The PowerPC register mapping
+
+ 0 system glue? (caller-save, volatile)
+ 1 SP (callee-save, non-volatile)
+ 2 AIX, powerpc64-linux:
+ RTOC (a strange special case)
+ darwin:
+ (caller-save, volatile)
+ powerpc32-linux:
+ reserved for use by system
+
+ 3-10 args/return (caller-save, volatile)
+ 11,12 system glue? (caller-save, volatile)
+ 13 on 64-bit: reserved for thread state pointer
+ on 32-bit: (callee-save, non-volatile)
+ 14-31 (callee-save, non-volatile)
+
+ f0 (caller-save, volatile)
+ f1-f13 args/return (caller-save, volatile)
+ f14-f31 (callee-save, non-volatile)
+
+ \tr{14}--\tr{31} are wonderful callee-save registers on all ppc OSes.
+ \tr{0}--\tr{12} are caller-save registers.
+
+ \tr{%f14}--\tr{%f31} are callee-save floating-point registers.
+
+ We can do the Whole Business with callee-save registers only!
+ -------------------------------------------------------------------------- */
+
+#if powerpc_REGS
+
+#define REG(x) __asm__(#x)
+
+#define REG_R1 r14
+#define REG_R2 r15
+#define REG_R3 r16
+#define REG_R4 r17
+#define REG_R5 r18
+#define REG_R6 r19
+#define REG_R7 r20
+#define REG_R8 r21
+
+#if darwin_REGS
+
+#define REG_F1 f14
+#define REG_F2 f15
+#define REG_F3 f16
+#define REG_F4 f17
+
+#define REG_D1 f18
+#define REG_D2 f19
+
+#else
+
+#define REG_F1 fr14
+#define REG_F2 fr15
+#define REG_F3 fr16
+#define REG_F4 fr17
+
+#define REG_D1 fr18
+#define REG_D2 fr19
+
+#endif
+
+#define REG_Sp r22
+#define REG_SpLim r24
+
+#define REG_Hp r25
+
+#define REG_Base r27
+
+#endif /* powerpc */
+
+/* -----------------------------------------------------------------------------
+ The IA64 register mapping
+
+ We place the general registers in the locals area of the register stack,
+ so that the call mechanism takes care of saving them for us. We reserve
+ the first 16 for gcc's use - since gcc uses the highest used register to
+ determine the register stack frame size, this gives us a constant size
+ register stack frame.
+
+ \tr{f16-f32} are the callee-saved floating point registers.
+ -------------------------------------------------------------------------- */
+
+#if ia64_REGS
+
+#define REG(x) __asm__(#x)
+
+#define REG_R1 loc16
+#define REG_R2 loc17
+#define REG_R3 loc18
+#define REG_R4 loc19
+#define REG_R5 loc20
+#define REG_R6 loc21
+#define REG_R7 loc22
+#define REG_R8 loc23
+
+#define REG_F1 f16
+#define REG_F2 f17
+#define REG_F3 f18
+#define REG_F4 f19
+
+#define REG_D1 f20
+#define REG_D2 f21
+
+#define REG_Sp loc24
+#define REG_SpLim loc26
+
+#define REG_Hp loc27
+
+#endif /* ia64 */
+
+/* -----------------------------------------------------------------------------
+ The Sun SPARC register mapping
+
+ !! IMPORTANT: if you change this register mapping you must also update
+ compiler/nativeGen/SPARC/Regs.hs. That file handles the
+ mapping for the NCG. This one only affects via-c code.
+
+ The SPARC register (window) story: Remember, within the Haskell
+ Threaded World, we essentially ``shut down'' the register-window
+ mechanism---the window doesn't move at all while in this World. It
+ *does* move, of course, if we call out to arbitrary~C...
+
+ The %i, %l, and %o registers (8 each) are the input, local, and
+ output registers visible in one register window. The 8 %g (global)
+ registers are visible all the time.
+
+ zero: always zero
+ scratch: volatile across C-fn calls. used by linker.
+ app: usable by application
+ system: reserved for system
+
+ alloc: allocated to in the register allocator, intra-closure only
+
+ GHC usage v8 ABI v9 ABI
+ Global
+ %g0 zero zero zero
+ %g1 alloc scratch scrach
+ %g2 alloc app app
+ %g3 alloc app app
+ %g4 alloc app scratch
+ %g5 system scratch
+ %g6 system system
+ %g7 system system
+
+ Output: can be zapped by callee
+ %o0-o5 alloc caller saves
+ %o6 C stack ptr
+ %o7 C ret addr
+
+ Local: maintained by register windowing mechanism
+ %l0 alloc
+ %l1 R1
+ %l2 R2
+ %l3 R3
+ %l4 R4
+ %l5 R5
+ %l6 alloc
+ %l7 alloc
+
+ Input
+ %i0 Sp
+ %i1 Base
+ %i2 SpLim
+ %i3 Hp
+ %i4 alloc
+ %i5 R6
+ %i6 C frame ptr
+ %i7 C ret addr
+
+ The paired nature of the floating point registers causes complications for
+ the native code generator. For convenience, we pretend that the first 22
+ fp regs %f0 .. %f21 are actually 11 double regs, and the remaining 10 are
+ float (single) regs. The NCG acts accordingly. That means that the
+ following FP assignment is rather fragile, and should only be changed
+ with extreme care. The current scheme is:
+
+ %f0 /%f1 FP return from C
+ %f2 /%f3 D1
+ %f4 /%f5 D2
+ %f6 /%f7 ncg double spill tmp #1
+ %f8 /%f9 ncg double spill tmp #2
+ %f10/%f11 allocatable
+ %f12/%f13 allocatable
+ %f14/%f15 allocatable
+ %f16/%f17 allocatable
+ %f18/%f19 allocatable
+ %f20/%f21 allocatable
+
+ %f22 F1
+ %f23 F2
+ %f24 F3
+ %f25 F4
+ %f26 ncg single spill tmp #1
+ %f27 ncg single spill tmp #2
+ %f28 allocatable
+ %f29 allocatable
+ %f30 allocatable
+ %f31 allocatable
+
+ -------------------------------------------------------------------------- */
+
+#if sparc_REGS
+
+#define REG(x) __asm__("%" #x)
+
+#define CALLER_SAVES_USER
+
+#define CALLER_SAVES_F1
+#define CALLER_SAVES_F2
+#define CALLER_SAVES_F3
+#define CALLER_SAVES_F4
+#define CALLER_SAVES_D1
+#define CALLER_SAVES_D2
+
+#define REG_R1 l1
+#define REG_R2 l2
+#define REG_R3 l3
+#define REG_R4 l4
+#define REG_R5 l5
+#define REG_R6 i5
+
+#define REG_F1 f22
+#define REG_F2 f23
+#define REG_F3 f24
+#define REG_F4 f25
+
+/* for each of the double arg regs,
+ Dn_2 is the high half. */
+
+#define REG_D1 f2
+#define REG_D1_2 f3
+
+#define REG_D2 f4
+#define REG_D2_2 f5
+
+#define REG_Sp i0
+#define REG_SpLim i2
+
+#define REG_Hp i3
+
+#define REG_Base i1
+
+/*
+#define NCG_SpillTmp_I1 g1
+#define NCG_SpillTmp_I2 g2
+#define NCG_SpillTmp_F1 f26
+#define NCG_SpillTmp_F2 f27
+#define NCG_SpillTmp_D1 f6
+#define NCG_SpillTmp_D2 f8
+*/
+
+#define NCG_FirstFloatReg f22
+
+#endif /* sparc */
+
+#endif /* NO_REGS */
+
+/* -----------------------------------------------------------------------------
+ * These constants define how many stg registers will be used for
+ * passing arguments (and results, in the case of an unboxed-tuple
+ * return).
+ *
+ * We usually set MAX_REAL_VANILLA_REG and co. to be the number of the
+ * highest STG register to occupy a real machine register, otherwise
+ * the calling conventions will needlessly shuffle data between the
+ * stack and memory-resident STG registers. We might occasionally
+ * set these macros to other values for testing, though.
+ *
+ * Registers above these values might still be used, for instance to
+ * communicate with PrimOps and RTS functions.
+ */
+
+#ifndef MAX_REAL_VANILLA_REG
+# if defined(REG_R8)
+# define MAX_REAL_VANILLA_REG 8
+# elif defined(REG_R7)
+# define MAX_REAL_VANILLA_REG 7
+# elif defined(REG_R6)
+# define MAX_REAL_VANILLA_REG 6
+# elif defined(REG_R5)
+# define MAX_REAL_VANILLA_REG 5
+# elif defined(REG_R4)
+# define MAX_REAL_VANILLA_REG 4
+# elif defined(REG_R3)
+# define MAX_REAL_VANILLA_REG 3
+# elif defined(REG_R2)
+# define MAX_REAL_VANILLA_REG 2
+# elif defined(REG_R1)
+# define MAX_REAL_VANILLA_REG 1
+# else
+# define MAX_REAL_VANILLA_REG 0
+# endif
+#endif
+
+#ifndef MAX_REAL_FLOAT_REG
+# if defined(REG_F4)
+# define MAX_REAL_FLOAT_REG 4
+# elif defined(REG_F3)
+# define MAX_REAL_FLOAT_REG 3
+# elif defined(REG_F2)
+# define MAX_REAL_FLOAT_REG 2
+# elif defined(REG_F1)
+# define MAX_REAL_FLOAT_REG 1
+# else
+# define MAX_REAL_FLOAT_REG 0
+# endif
+#endif
+
+#ifndef MAX_REAL_DOUBLE_REG
+# if defined(REG_D2)
+# define MAX_REAL_DOUBLE_REG 2
+# elif defined(REG_D1)
+# define MAX_REAL_DOUBLE_REG 1
+# else
+# define MAX_REAL_DOUBLE_REG 0
+# endif
+#endif
+
+#ifndef MAX_REAL_LONG_REG
+# if defined(REG_L1)
+# define MAX_REAL_LONG_REG 1
+# else
+# define MAX_REAL_LONG_REG 0
+# endif
+#endif
+
+/* define NO_ARG_REGS if we have no argument registers at all (we can
+ * optimise certain code paths using this predicate).
+ */
+#if MAX_REAL_VANILLA_REG < 2
+#define NO_ARG_REGS
+#else
+#undef NO_ARG_REGS
+#endif
+
+#endif /* MACHREGS_H */