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-rw-r--r--rts/CheckUnload.c714
1 files changed, 355 insertions, 359 deletions
diff --git a/rts/CheckUnload.c b/rts/CheckUnload.c
index f658d2c73d..fcbe0f6156 100644
--- a/rts/CheckUnload.c
+++ b/rts/CheckUnload.c
@@ -17,43 +17,99 @@
#include "CheckUnload.h"
#include "sm/Storage.h"
#include "sm/GCThread.h"
+#include "sm/HeapUtils.h"
//
-// Code that we unload may be referenced from:
-// - info pointers in heap objects and stack frames
-// - pointers to static objects from the heap
-// - StablePtrs to static objects
-// - pointers to cost centres from the cost centre tree
+// Note [Object unloading]
+// ~~~~~~~~~~~~~~~~~~~~~~~
//
-// We can find live static objects after a major GC, so we don't have
-// to look at every closure pointer in the heap. However, we do have
-// to look at every info pointer. So this is like a heap census
-// traversal: we look at the header of every object, but not its
-// contents.
+// Overview of object unloading:
//
-// On the assumption that there aren't many different info pointers in
-// a typical heap, we insert addresses into a hash table. The
-// first time we see an address, we check it against the pending
-// unloadable objects and if it lies within any of them, we mark that
-// object as referenced so that it won't get unloaded in this round.
+// - In a major GC, for every static object we mark the object's object code and
+// its dependencies as 'live'. This is done by `markObjectCode`, called by
+// `evacuate`.
//
-
-// Note [Speeding up checkUnload]
-// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// In certain circumstances, there may be a lot of unloaded ObjectCode structs
-// chained in `unloaded_objects` (such as when users `:load` a module in a very
-// big repo in GHCi). To speed up checking whether an address lies within any of
-// these objects, we populate the addresses of their mapped sections in
-// an array sorted by their `start` address and do binary search for our address
-// on that array. Note that this works because the sections are mapped to mutual
-// exclusive memory regions, so we can simply find the largest lower bound among
-// the `start` addresses of the sections and then check if our address is inside
-// that section. In particular, we store the start address and end address of
-// each mapped section in a OCSectionIndex, arrange them all on a contiguous
-// memory range and then sort by start address. We then put this array in an
-// OCSectionIndices struct to be passed into `checkAddress` to do binary search
-// on.
+// - Marking object code is done using a global "section index table"
+// (global_s_indices below). When we load an object code we add its section
+// indices to the table. `markObjectCode` does binary search on this table to
+// find object code for the marked object, and mark it and its dependencies.
+//
+// Dependency of an object code is simply other object code that the object
+// code refers to in its code. We know these dependencies by the relocations
+// present in the referent. This is recorded by lookupSymbolDependent.
+//
+// - global_s_indices is updated as we load and unload objects. When we load an
+// object code we add its section indices to the table, we remove those
+// indices when we unload.
+//
+// The table is sorted and old indices are removed in `checkUnload`, instead
+// on every load/unload, to avoid quadratic behavior when we load a list of
+// objects.
+//
+// - After a major GC `checkUnload` unloads objects that are (1) explicitly
+// asked for unloading (via `unloadObj`) and (2) are not marked during GC.
+//
+// Note that, crucially, we don't unload an object code even if it's not
+// reachable from the heap, unless it's explicitly asked for unloading (via
+// `unloadObj`). This is a feature and not a but! Two use cases:
+//
+// - The user might request a symbol from a loaded object at any point with
+// lookupSymbol (e.g. GHCi might do this).
+//
+// - Sometimes we load objects that are not Haskell objects.
+//
+// To avoid unloading objects that are unreachable but are not asked for
+// unloading we maintain a "root set" of object code, `loaded_objects` below.
+// `loadObj` adds the loaded objects (and its dependencies) to the list.
+// `unloadObj` removes. After a major GC, `checkUnload` first marks the root set
+// (`loaded_objects`) to avoid unloading objects that are not asked for
+// unloading.
+//
+// Two other lists `objects` and `old_objects` are similar to large object lists
+// in GC. Before a major GC we move `objects` to `old_objects`, and move marked
+// objects back to `objects` during evacuation and when marking roots in
+// `checkUnload`. Any objects in `old_objects` after that is unloaded.
+//
+// TODO: We currently don't unload objects when non-moving GC is enabled. The
+// implementation would be similar to `nonmovingGcCafs`:
+//
+// - Maintain a "snapshot":
+//
+// - Copy `loaded_objects` as the root set of the snapshot
+//
+// - Stash `objects` to `old_objects` as the snapshot. We don't need a new
+// list for this as `old_objects` won't be used by any other code when
+// non-moving GC is enabled.
+//
+// - Copy `global_s_indices` table to be able to mark objects while mutators
+// call `loadObj_` and `unloadObj_` concurrently.
+//
+// - Don't mark object code in `evacuate`, marking will be done in the
+// non-moving collector.
//
+// - After preparation, bump the object code mark bit (`object_code_mark_bit`
+// below) and mark static objects using a version of `markObjectCode` that
+// basically does the same thing but:
+//
+// - Needs to update `objects` list in a thread-safe way, as mutators will be
+// concurrently calling `loadObj_` and add new stuff to `objects`.
+// (alternatively we could have a new list for non-moving GC's objects list,
+// and then merge it to the global list in the pause before moving to
+// concurrent sweep phase)
+//
+// - Needs to use the copied `global_s_indices`
+//
+// - After marking anything left in `old_objects` are unreachable objects within
+// the snapshot, unload those. The unload loop will be the same as in
+// `checkUnload`. This step needs to happen in the final sync (before sweep
+// begins) to avoid races when updating `global_s_indices`.
+//
+// - NOTE: We don't need write barriers in loadObj/unloadObj as we don't
+// introduce a dependency from an already-loaded object to a newly loaded
+// object and we don't delete existing dependencies.
+//
+
+uint8_t object_code_mark_bit = 0;
typedef struct {
W_ start;
@@ -62,20 +118,85 @@ typedef struct {
} OCSectionIndex;
typedef struct {
+ int capacity; // Doubled on resize
int n_sections;
+ bool sorted; // Invalidated on insertion. Sorted in checkUnload.
+ bool unloaded; // Whether we removed anything from the table in
+ // removeOCSectionIndices. If this is set we "compact" the
+ // table (remove unused entries) in `sortOCSectionIndices.
OCSectionIndex *indices;
} OCSectionIndices;
-static OCSectionIndices *createOCSectionIndices(int n_sections)
+// List of currently live objects. Moved to `old_objects` before unload check.
+// Marked objects moved back to this list in `markObjectLive`. Remaining objects
+// are freed at the end of `checkUnload`.
+//
+// Double-linked list to be able to remove marked objects. List formed with
+// `next` and `prev` fields of `ObjectCode`.
+//
+// Not static: used in Linker.c.
+ObjectCode *objects = NULL;
+
+// `objects` list is moved here before unload check. Marked objects are moved
+// back to `objects`. Remaining objects are freed.
+static ObjectCode *old_objects = NULL;
+
+// Number of objects that we want to unload. When this value is 0 we skip static
+// object marking during GC and `checkUnload`.
+//
+// Not static: we use this value to skip static object marking in evacuate when
+// this is 0.
+//
+// Incremented in `unloadObj_`, decremented as we unload objects in
+// `checkUnload`.
+int n_unloaded_objects = 0;
+
+// List of objects that we don't want to unload (i.e. we haven't called
+// unloadObj on these yet). Used as root set for unload check in checkUnload.
+// Objects are added with loadObj_ and removed with unloadObj_.
+//
+// List formed with `next_loaded_object` field of `ObjectCode`.
+//
+// Not static: used in Linker.c.
+ObjectCode *loaded_objects;
+
+// Section index table for currently loaded objects. New indices are added by
+// `loadObj_`, indices of unloaded objects are removed in `checkUnload`. Used to
+// map static closures to their ObjectCode.
+static OCSectionIndices *global_s_indices = NULL;
+
+static OCSectionIndices *createOCSectionIndices(void)
{
- OCSectionIndices *s_indices;
- s_indices = stgMallocBytes(sizeof(OCSectionIndices), "OCSectionIndices");
- s_indices->n_sections = n_sections;
- s_indices->indices = stgMallocBytes(n_sections*sizeof(OCSectionIndex),
+ // TODO (osa): Maybe initialize as empty (without allocation) and allocate
+ // on first insertion?
+ OCSectionIndices *s_indices = stgMallocBytes(sizeof(OCSectionIndices), "OCSectionIndices");
+ int capacity = 1024;
+ s_indices->capacity = capacity;
+ s_indices->n_sections = 0;
+ s_indices->sorted = true;
+ s_indices->unloaded = false;
+ s_indices->indices = stgMallocBytes(capacity * sizeof(OCSectionIndex),
"OCSectionIndices::indices");
return s_indices;
}
+static void freeOCSectionIndices(OCSectionIndices *s_indices)
+{
+ free(s_indices->indices);
+ free(s_indices);
+}
+
+void initUnloadCheck()
+{
+ global_s_indices = createOCSectionIndices();
+}
+
+void exitUnloadCheck()
+{
+ freeOCSectionIndices(global_s_indices);
+ global_s_indices = NULL;
+}
+
static int cmpSectionIndex(const void* indexa, const void *indexb)
{
W_ s1 = ((OCSectionIndex*)indexa)->start;
@@ -88,44 +209,124 @@ static int cmpSectionIndex(const void* indexa, const void *indexb)
return 0;
}
-static OCSectionIndices* buildOCSectionIndices(ObjectCode *ocs)
+static void reserveOCSectionIndices(OCSectionIndices *s_indices, int len)
{
- int cnt_sections = 0;
- ObjectCode *oc;
- for (oc = ocs; oc; oc = oc->next) {
- cnt_sections += oc->n_sections;
+ int current_capacity = s_indices->capacity;
+ int current_len = s_indices->n_sections;
+ if (current_capacity - current_len >= len) {
+ return;
+ }
+
+ // Round up to nearest power of 2
+ int new_capacity = 1 << (int)ceil(log2(current_len + len));
+
+ OCSectionIndex *old_indices = s_indices->indices;
+ OCSectionIndex *new_indices = stgMallocBytes(new_capacity * sizeof(OCSectionIndex),
+ "reserveOCSectionIndices");
+
+ for (int i = 0; i < current_len; ++i) {
+ new_indices[i] = old_indices[i];
}
- OCSectionIndices* s_indices = createOCSectionIndices(cnt_sections);
- int s_i = 0, i;
- for (oc = ocs; oc; oc = oc->next) {
- for (i = 0; i < oc->n_sections; i++) {
- if (oc->sections[i].kind != SECTIONKIND_OTHER) {
- s_indices->indices[s_i].start = (W_)oc->sections[i].start;
- s_indices->indices[s_i].end = (W_)oc->sections[i].start
- + oc->sections[i].size;
- s_indices->indices[s_i].oc = oc;
- s_i++;
+
+ s_indices->capacity = new_capacity;
+ s_indices->indices = new_indices;
+
+ free(old_indices);
+}
+
+// Insert object section indices of a single ObjectCode. Invalidates 'sorted'
+// state.
+void insertOCSectionIndices(ObjectCode *oc)
+{
+ reserveOCSectionIndices(global_s_indices, oc->n_sections);
+ global_s_indices->sorted = false;
+
+ int s_i = global_s_indices->n_sections;
+ for (int i = 0; i < oc->n_sections; i++) {
+ if (oc->sections[i].kind != SECTIONKIND_OTHER) {
+ global_s_indices->indices[s_i].start = (W_)oc->sections[i].start;
+ global_s_indices->indices[s_i].end = (W_)oc->sections[i].start
+ + oc->sections[i].size;
+ global_s_indices->indices[s_i].oc = oc;
+ s_i++;
+ }
+ }
+
+ global_s_indices->n_sections = s_i;
+
+ // Add object to 'objects' list
+ if (objects != NULL) {
+ objects->prev = oc;
+ }
+ oc->next = objects;
+ objects = oc;
+}
+
+static int findSectionIdx(OCSectionIndices *s_indices, const void *addr);
+
+static void removeOCSectionIndices(OCSectionIndices *s_indices, ObjectCode *oc)
+{
+ // To avoid quadratic behavior in checkUnload we set `oc` fields of indices
+ // of unloaded objects NULL here. Removing unused entries is done in
+ // `sortOCSectionIndices`.
+
+ s_indices->unloaded = true;
+
+ for (int i = 0; i < oc->n_sections; i++) {
+ if (oc->sections[i].kind != SECTIONKIND_OTHER) {
+ int section_idx = findSectionIdx(s_indices, oc->sections[i].start);
+ if (section_idx != -1) {
+ s_indices->indices[section_idx].oc = NULL;
}
}
}
- s_indices->n_sections = s_i;
+}
+
+static void sortOCSectionIndices(OCSectionIndices *s_indices) {
+ if (s_indices->sorted) {
+ return;
+ }
+
qsort(s_indices->indices,
s_indices->n_sections,
sizeof(OCSectionIndex),
cmpSectionIndex);
- return s_indices;
+
+ s_indices->sorted = true;
}
-static void freeOCSectionIndices(OCSectionIndices *section_indices)
-{
- free(section_indices->indices);
- free(section_indices);
+static void removeRemovedOCSections(OCSectionIndices *s_indices) {
+ if (!s_indices->unloaded) {
+ return;
+ }
+
+ int next_free_idx = 0;
+ for (int i = 0; i < s_indices->n_sections; ++i) {
+ if (s_indices->indices[i].oc == NULL) {
+ // free entry, skip
+ } else if (i == next_free_idx) {
+ ++next_free_idx;
+ } else {
+ s_indices->indices[next_free_idx] = s_indices->indices[i];
+ ++next_free_idx;
+ }
+ }
+
+ s_indices->n_sections = next_free_idx;
+ s_indices->unloaded = true;
}
-static ObjectCode *findOC(OCSectionIndices *s_indices, const void *addr) {
+// Returns -1 if not found
+static int findSectionIdx(OCSectionIndices *s_indices, const void *addr) {
+ ASSERT(s_indices->sorted);
+
W_ w_addr = (W_)addr;
- if (s_indices->n_sections <= 0) return NULL;
- if (w_addr < s_indices->indices[0].start) return NULL;
+ if (s_indices->n_sections <= 0) {
+ return -1;
+ }
+ if (w_addr < s_indices->indices[0].start) {
+ return -1;
+ }
int left = 0, right = s_indices->n_sections;
while (left + 1 < right) {
@@ -139,330 +340,125 @@ static ObjectCode *findOC(OCSectionIndices *s_indices, const void *addr) {
}
ASSERT(w_addr >= s_indices->indices[left].start);
if (w_addr < s_indices->indices[left].end) {
- return s_indices->indices[left].oc;
+ return left;
}
- return NULL;
+ return -1;
}
-static void checkAddress (HashTable *addrs, const void *addr,
- OCSectionIndices *s_indices)
-{
- ObjectCode *oc;
-
- if (!lookupHashTable(addrs, (W_)addr)) {
- insertHashTable(addrs, (W_)addr, addr);
+static ObjectCode *findOC(OCSectionIndices *s_indices, const void *addr) {
+ int oc_idx = findSectionIdx(s_indices, addr);
- oc = findOC(s_indices, addr);
- if (oc != NULL) {
- oc->referenced = 1;
- return;
- }
+ if (oc_idx == -1) {
+ return NULL;
}
+
+ return s_indices->indices[oc_idx].oc;
}
-static void searchStackChunk (HashTable *addrs, StgPtr sp, StgPtr stack_end,
- OCSectionIndices *s_indices)
-{
- StgPtr p;
- const StgRetInfoTable *info;
+static bool markObjectLive(void *data STG_UNUSED, StgWord key, const void *value STG_UNUSED) {
+ ObjectCode *oc = (ObjectCode*)key;
+ if (oc->mark == object_code_mark_bit) {
+ return true; // for hash table iteration
+ }
+
+ oc->mark = object_code_mark_bit;
+ // Remove from 'old_objects' list
+ if (oc->prev != NULL) {
+ // TODO(osa): Maybe 'prev' should be a pointer to the referencing
+ // *field* ? (instead of referencing *object*)
+ oc->prev->next = oc->next;
+ } else {
+ old_objects = oc->next;
+ }
+ if (oc->next != NULL) {
+ oc->next->prev = oc->prev;
+ }
- p = sp;
- while (p < stack_end) {
- info = get_ret_itbl((StgClosure *)p);
+ // Add it to 'objects' list
+ oc->prev = NULL;
+ oc->next = objects;
+ if (objects != NULL) {
+ objects->prev = oc;
+ }
+ objects = oc;
- switch (info->i.type) {
- case RET_SMALL:
- case RET_BIG:
- checkAddress(addrs, (const void*)info, s_indices);
- break;
+ // Mark its dependencies
+ iterHashTable(oc->dependencies, NULL, markObjectLive);
- default:
- break;
- }
+ return true; // for hash table iteration
+}
+
+void markObjectCode(const void *addr)
+{
+ if (global_s_indices == NULL) {
+ return;
+ }
- p += stack_frame_sizeW((StgClosure*)p);
+ // This should be checked at the call site
+ ASSERT(!HEAP_ALLOCED(addr));
+
+ ObjectCode *oc = findOC(global_s_indices, addr);
+ if (oc != NULL) {
+ // Mark the object code and its dependencies
+ markObjectLive(NULL, (W_)oc, NULL);
}
}
-
-static void searchHeapBlocks (HashTable *addrs, bdescr *bd,
- OCSectionIndices *s_indices)
+// Returns whether or not the GC that follows needs to mark code for potential
+// unloading.
+bool prepareUnloadCheck()
{
- StgPtr p;
- const StgInfoTable *info;
- uint32_t size;
- bool prim;
+ if (global_s_indices == NULL) {
+ return false;
+ }
- for (; bd != NULL; bd = bd->link) {
+ removeRemovedOCSections(global_s_indices);
+ sortOCSectionIndices(global_s_indices);
- if (bd->flags & BF_PINNED) {
- // Assume that objects in PINNED blocks cannot refer to
- continue;
- }
+ ASSERT(old_objects == NULL);
- p = bd->start;
- while (p < bd->free) {
- info = get_itbl((StgClosure *)p);
- prim = false;
-
- switch (info->type) {
-
- case THUNK:
- size = thunk_sizeW_fromITBL(info);
- break;
-
- case THUNK_1_1:
- case THUNK_0_2:
- case THUNK_2_0:
- size = sizeofW(StgThunkHeader) + 2;
- break;
-
- case THUNK_1_0:
- case THUNK_0_1:
- case THUNK_SELECTOR:
- size = sizeofW(StgThunkHeader) + 1;
- break;
-
- case FUN:
- case FUN_1_0:
- case FUN_0_1:
- case FUN_1_1:
- case FUN_0_2:
- case FUN_2_0:
- case CONSTR:
- case CONSTR_NOCAF:
- case CONSTR_1_0:
- case CONSTR_0_1:
- case CONSTR_1_1:
- case CONSTR_0_2:
- case CONSTR_2_0:
- size = sizeW_fromITBL(info);
- break;
-
- case BLACKHOLE:
- case BLOCKING_QUEUE:
- prim = true;
- size = sizeW_fromITBL(info);
- break;
-
- case IND:
- // Special case/Delicate Hack: INDs don't normally
- // appear, since we're doing this heap census right
- // after GC. However, GarbageCollect() also does
- // resurrectThreads(), which can update some
- // blackholes when it calls raiseAsync() on the
- // resurrected threads. So we know that any IND will
- // be the size of a BLACKHOLE.
- prim = true;
- size = BLACKHOLE_sizeW();
- break;
-
- case BCO:
- prim = true;
- size = bco_sizeW((StgBCO *)p);
- break;
-
- case MVAR_CLEAN:
- case MVAR_DIRTY:
- case TVAR:
- case WEAK:
- case PRIM:
- case MUT_PRIM:
- case MUT_VAR_CLEAN:
- case MUT_VAR_DIRTY:
- prim = true;
- size = sizeW_fromITBL(info);
- break;
-
- case AP:
- prim = true;
- size = ap_sizeW((StgAP *)p);
- break;
-
- case PAP:
- prim = true;
- size = pap_sizeW((StgPAP *)p);
- break;
-
- case AP_STACK:
- {
- StgAP_STACK *ap = (StgAP_STACK *)p;
- prim = true;
- size = ap_stack_sizeW(ap);
- searchStackChunk(addrs, (StgPtr)ap->payload,
- (StgPtr)ap->payload + ap->size, s_indices);
- break;
- }
+ object_code_mark_bit = ~object_code_mark_bit;
+ old_objects = objects;
+ objects = NULL;
+ return true;
+}
- case ARR_WORDS:
- prim = true;
- size = arr_words_sizeW((StgArrBytes*)p);
- break;
-
- case MUT_ARR_PTRS_CLEAN:
- case MUT_ARR_PTRS_DIRTY:
- case MUT_ARR_PTRS_FROZEN_CLEAN:
- case MUT_ARR_PTRS_FROZEN_DIRTY:
- prim = true;
- size = mut_arr_ptrs_sizeW((StgMutArrPtrs *)p);
- break;
-
- case SMALL_MUT_ARR_PTRS_CLEAN:
- case SMALL_MUT_ARR_PTRS_DIRTY:
- case SMALL_MUT_ARR_PTRS_FROZEN_CLEAN:
- case SMALL_MUT_ARR_PTRS_FROZEN_DIRTY:
- prim = true;
- size = small_mut_arr_ptrs_sizeW((StgSmallMutArrPtrs *)p);
- break;
-
- case TSO:
- prim = true;
- size = sizeofW(StgTSO);
- break;
-
- case STACK: {
- StgStack *stack = (StgStack*)p;
- prim = true;
- searchStackChunk(addrs, stack->sp,
- stack->stack + stack->stack_size, s_indices);
- size = stack_sizeW(stack);
- break;
- }
+void checkUnload()
+{
+ if (global_s_indices == NULL) {
+ return;
+ }
- case TREC_CHUNK:
- prim = true;
- size = sizeofW(StgTRecChunk);
- break;
+ // At this point we've marked all dynamically loaded static objects
+ // (including their dependencies) during GC, but not the root set of object
+ // code (loaded_objects). Mark the roots first, then unload any unmarked
+ // objects.
- default:
- barf("searchHeapBlocks, unknown object: %d", info->type);
- }
+ OCSectionIndices *s_indices = global_s_indices;
+ ASSERT(s_indices->sorted);
- if (!prim) {
- checkAddress(addrs,info, s_indices);
- }
-
- p += size;
- }
+ // Mark roots
+ for (ObjectCode *oc = loaded_objects; oc != NULL; oc = oc->next_loaded_object) {
+ markObjectLive(NULL, (W_)oc, NULL);
}
-}
-#if defined(PROFILING)
-//
-// Do not unload the object if the CCS tree refers to a CCS or CC which
-// originates in the object.
-//
-static void searchCostCentres (HashTable *addrs, CostCentreStack *ccs,
- OCSectionIndices* s_indices)
-{
- IndexTable *i;
+ // Free unmarked objects
+ ObjectCode *next = NULL;
+ for (ObjectCode *oc = old_objects; oc != NULL; oc = next) {
+ next = oc->next;
- checkAddress(addrs, ccs, s_indices);
- checkAddress(addrs, ccs->cc, s_indices);
- for (i = ccs->indexTable; i != NULL; i = i->next) {
- if (!i->back_edge) {
- searchCostCentres(addrs, i->ccs, s_indices);
- }
+ removeOCSectionIndices(s_indices, oc);
+
+ // Symbols should be removed by unloadObj_.
+ // NB (osa): If this assertion doesn't hold then freeObjectCode below
+ // will corrupt symhash as keys of that table live in ObjectCodes. If
+ // you see a segfault in a hash table operation in linker (in non-debug
+ // RTS) then it's probably becuse this assertion did not hold.
+ ASSERT(oc->symbols == NULL);
+
+ freeObjectCode(oc);
+ n_unloaded_objects -= 1;
}
-}
-#endif
-//
-// Check whether we can unload any object code. This is called at the
-// appropriate point during a GC, where all the heap data is nice and
-// packed together and we have a linked list of the static objects.
-//
-// The check involves a complete heap traversal, but you only pay for
-// this (a) when you have called unloadObj(), and (b) at a major GC,
-// which is much more expensive than the traversal we're doing here.
-//
-void checkUnload (StgClosure *static_objects)
-{
- uint32_t g, n;
- HashTable *addrs;
- StgClosure* p;
- const StgInfoTable *info;
- ObjectCode *oc, *prev, *next;
- gen_workspace *ws;
- StgClosure* link;
-
- if (unloaded_objects == NULL) return;
-
- ACQUIRE_LOCK(&linker_unloaded_mutex);
-
- OCSectionIndices *s_indices = buildOCSectionIndices(unloaded_objects);
- // Mark every unloadable object as unreferenced initially
- for (oc = unloaded_objects; oc; oc = oc->next) {
- IF_DEBUG(linker, debugBelch("Checking whether to unload %" PATH_FMT "\n",
- oc->fileName));
- oc->referenced = false;
- }
-
- addrs = allocHashTable();
-
- for (p = static_objects; p != END_OF_STATIC_OBJECT_LIST; p = link) {
- p = UNTAG_STATIC_LIST_PTR(p);
- checkAddress(addrs, p, s_indices);
- info = get_itbl(p);
- checkAddress(addrs, info, s_indices);
- link = *STATIC_LINK(info, p);
- }
-
- // CAFs on revertible_caf_list are not on static_objects
- for (p = (StgClosure*)revertible_caf_list;
- p != END_OF_CAF_LIST;
- p = ((StgIndStatic *)p)->static_link) {
- p = UNTAG_STATIC_LIST_PTR(p);
- checkAddress(addrs, p, s_indices);
- }
-
- for (g = 0; g < RtsFlags.GcFlags.generations; g++) {
- searchHeapBlocks (addrs, generations[g].blocks, s_indices);
- searchHeapBlocks (addrs, generations[g].large_objects, s_indices);
-
- for (n = 0; n < n_capabilities; n++) {
- ws = &gc_threads[n]->gens[g];
- searchHeapBlocks(addrs, ws->todo_bd, s_indices);
- searchHeapBlocks(addrs, ws->part_list, s_indices);
- searchHeapBlocks(addrs, ws->scavd_list, s_indices);
- }
- }
-
-#if defined(PROFILING)
- /* Traverse the cost centre tree, calling checkAddress on each CCS/CC */
- searchCostCentres(addrs, CCS_MAIN, s_indices);
-
- /* Also check each cost centre in the CC_LIST */
- CostCentre *cc;
- for (cc = CC_LIST; cc != NULL; cc = cc->link) {
- checkAddress(addrs, cc, s_indices);
- }
-#endif /* PROFILING */
-
- freeOCSectionIndices(s_indices);
- // Look through the unloadable objects, and any object that is still
- // marked as unreferenced can be physically unloaded, because we
- // have no references to it.
- prev = NULL;
- for (oc = unloaded_objects; oc; oc = next) {
- next = oc->next;
- if (oc->referenced == 0) {
- if (prev == NULL) {
- unloaded_objects = oc->next;
- } else {
- prev->next = oc->next;
- }
- IF_DEBUG(linker, debugBelch("Unloading object file %" PATH_FMT "\n",
- oc->fileName));
- freeObjectCode(oc);
- } else {
- IF_DEBUG(linker, debugBelch("Object file still in use: %"
- PATH_FMT "\n", oc->fileName));
- prev = oc;
- }
- }
-
- freeHashTable(addrs, NULL);
-
- RELEASE_LOCK(&linker_unloaded_mutex);
+ old_objects = NULL;
}