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-rw-r--r--rts/WSDeque.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/rts/WSDeque.h b/rts/WSDeque.h
index 5a23746562..58c7a58cb4 100644
--- a/rts/WSDeque.h
+++ b/rts/WSDeque.h
@@ -76,7 +76,7 @@ void* popWSDeque (WSDeque *q);
// Push onto the "write" end of the pool. Return true if the push
// succeeded, or false if the deque is full.
-rtsBool pushWSDeque (WSDeque *q, void *elem);
+bool pushWSDeque (WSDeque *q, void *elem);
// Removes all elements from the deque
EXTERN_INLINE void discardElements (WSDeque *q);
@@ -93,7 +93,7 @@ void * stealWSDeque (WSDeque *q);
// "guesses" whether a deque is empty. Can return false negatives in
// presence of concurrent steal() calls, and false positives in
// presence of a concurrent pushBottom().
-EXTERN_INLINE rtsBool looksEmptyWSDeque (WSDeque* q);
+EXTERN_INLINE bool looksEmptyWSDeque (WSDeque* q);
EXTERN_INLINE long dequeElements (WSDeque *q);
@@ -110,7 +110,7 @@ dequeElements (WSDeque *q)
return ((long)b - (long)t);
}
-EXTERN_INLINE rtsBool
+EXTERN_INLINE bool
looksEmptyWSDeque (WSDeque *q)
{
return (dequeElements(q) <= 0);