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Diffstat (limited to 'rts/sm/NonMovingShortcut.c')
-rw-r--r-- | rts/sm/NonMovingShortcut.c | 326 |
1 files changed, 326 insertions, 0 deletions
diff --git a/rts/sm/NonMovingShortcut.c b/rts/sm/NonMovingShortcut.c new file mode 100644 index 0000000000..83c4857677 --- /dev/null +++ b/rts/sm/NonMovingShortcut.c @@ -0,0 +1,326 @@ +/* ----------------------------------------------------------------------------- + * + * (c) The GHC Team, 1998-2019 + * + * Non-moving garbage collector and allocator: + * Indirection short-cutting and the selector optimisation + * + * ---------------------------------------------------------------------------*/ + +#include "Rts.h" +#include "GC.h" +#include "SMPClosureOps.h" +#include "NonMovingMark.h" +#include "NonMovingShortcut.h" +#include "Printer.h" + +#define MAX_THUNK_SELECTOR_DEPTH 16 + +//#define SELECTOR_OPT_DEBUG + +#if defined(SELECTOR_OPT_DEBUG) +static void +print_selector_chain(StgClosure *p) +{ + debugBelch("Selector chain: %p", (void*)p); + StgClosure *next = p->payload[0]; + while (next != NULL) { + debugBelch(", %p", next); + next = next->payload[0]; + } + debugBelch("\n"); +} +#endif + +static void +update_selector_chain( + StgClosure *chain, + StgClosure **origin, + StgSelector * const p0, + StgClosure * const val +) { + ASSERT(val != NULL); + + // Make sure we don't introduce non-moving-to-moving pointers here. + ASSERT(isNonmovingClosure(val)); + + // This case we can't handle because we don't know info ptr of the closure + // before we locked it. + ASSERT(chain != val); + +#if defined(SELECTOR_OPT_DEBUG) + if (chain != NULL) { + print_selector_chain(chain); + debugBelch("Value: "); + printClosure(val); + } +#endif + + while (chain) { + // debugBelch("chain: %p\n", (void*)chain); + + StgClosure *next = chain->payload[0]; + + // We only update closures in the non-moving heap + ASSERT(isNonmovingClosure(chain)); + + ((StgInd*)chain)->indirectee = val; + unlockClosure((StgClosure*)chain, &stg_IND_info); + + chain = next; + } + + if (origin != NULL && (StgClosure*)p0 != val) { + cas((StgVolatilePtr)origin, (StgWord)p0, (StgWord)val); + } +} + +// Returns value of the selector thunk. The value is a non-moving closure. If +// it's not possible to evaluate the selector thunk the return value will be the +// selector itself. +static StgClosure* +nonmoving_eval_thunk_selector_( + MarkQueue *queue, + StgSelector * const p0, + StgClosure ** const origin, + int depth +) { + // This function should only be called on non-moving objects. + ASSERT(HEAP_ALLOCED_GC((P_)p0) && isNonmovingClosure((StgClosure*)p0)); + + markQueuePushClosure(queue, (StgClosure*)p0, NULL); + + // INVARIANT: A non-moving object. Locked (below). + StgClosure *p = (StgClosure*)p0; + + // Chain of non-moving selectors to update. These will be INDs to `p` when + // we reach to a value. INVARIANT: All objects in the chain are locked, and + // in the non-moving heap. + StgClosure *chain = NULL; + + // Variables to update: p. +selector_changed: + ; + + // debugBelch("Selector changed: %p\n", (void*)p); + + // Lock the selector to avoid concurrent modification in mutators + const StgInfoTable *selector_info_ptr = lockClosure((StgClosure*)p); + StgInfoTable *selector_info_tbl = INFO_PTR_TO_STRUCT(selector_info_ptr); + + if (selector_info_tbl->type != THUNK_SELECTOR) { + // Selector updated in the meantime, or we reached to a value. Update + // the chain. + unlockClosure(p, selector_info_ptr); + update_selector_chain(chain, origin, p0, p); + return p; + } + + // The closure is locked and it's a selector thunk. If the selectee is a + // CONSTR we do the selection here and the In the selected value will be the + // value of this selector thunk. + // + // Two cases: + // + // - If the selected value is also a selector thunk, then we loop and + // evaluate it. The final value will be the value of both the current + // selector and the selected value (which is also a selector thunk). + // + // - If the selectee is a selector thunk, we recursively evaluate it (up to + // a certain depth, specified with MAX_THUNK_SELECTOR_DEPTH), then do the + // selection on the value of it. + + // + // Do the selection + // + + uint32_t field = selector_info_tbl->layout.selector_offset; + StgClosure *selectee = UNTAG_CLOSURE(((StgSelector*)p)->selectee); + + // Variables to update: selectee +selectee_changed: + // debugBelch("Selectee changed: %p\n", (void*)selectee); + + if (!isNonmovingClosure(selectee)) { + // The selectee is a moving object, and it may be moved by a concurrent + // minor GC while we read the info table and fields, so don't try to + // read the fields, just update the chain. + unlockClosure(p, selector_info_ptr); + update_selector_chain(chain, origin, p0, p); + return p; + } + + // Selectee is a non-moving object, mark it. + markQueuePushClosure(queue, selectee, NULL); + + const StgInfoTable *selectee_info_tbl = get_itbl(selectee); + switch (selectee_info_tbl->type) { + case WHITEHOLE: { + // Probably a loop. Abort. + unlockClosure(p, selector_info_ptr); + update_selector_chain(chain, origin, p0, p); + return p; + } + + case CONSTR: + case CONSTR_1_0: + case CONSTR_0_1: + case CONSTR_2_0: + case CONSTR_1_1: + case CONSTR_0_2: + case CONSTR_NOCAF: { + // Selectee is a constructor in the non-moving heap. + // Select the field. + + // Check that the size is in range. + ASSERT(field < (StgWord32)(selectee_info_tbl->layout.payload.ptrs + + selectee_info_tbl->layout.payload.nptrs)); + + StgClosure *val = UNTAG_CLOSURE(selectee->payload[field]); + + // `val` is the value of this selector thunk. We need to check a + // few cases: + // + // - If `val` is in the moving heap, we stop here and update the + // chain. All updated objects should be added to the mut_list. + // (TODO (osa): What happens if the value is evacuated as we do + // this?) + // + // - If `val` is in the non-moving heap, we check if it's also a + // selector. If it is we add it to the chain and loop. + + // Follow indirections. Variables to update: `val`. + val_changed: + if (!isNonmovingClosure(val)) { + // The selected value is a moving object, so we won't be + // updating the chain to this object. + unlockClosure(p, selector_info_ptr); + update_selector_chain(chain, origin, p0, p); + return p; + } + + switch (get_itbl(val)->type) { + case IND: + case IND_STATIC: + ; + // Follow the indirection + StgClosure *indirectee = UNTAG_CLOSURE(((StgInd*)val)->indirectee); + if (isNonmovingClosure(indirectee)) { + val = UNTAG_CLOSURE(((StgInd*)val)->indirectee); + goto val_changed; + } else { + unlockClosure(p, selector_info_ptr); + update_selector_chain(chain, origin, p0, p); + return p; + } + case THUNK_SELECTOR: + // Value of the selector thunk is again a selector thunk in the + // non-moving heap. Add the current selector to the chain and + // loop. + p->payload[0] = chain; + chain = p; + p = val; + goto selector_changed; + default: + // Found a value, add the current selector to the chain and + // update it. + p->payload[0] = chain; + chain = p; + update_selector_chain(chain, origin, p0, val); + return val; + } + } + + case IND: + case IND_STATIC: { + StgClosure *indirectee = UNTAG_CLOSURE(((StgInd *)selectee)->indirectee); + if (isNonmovingClosure(indirectee)) { + selectee = indirectee; + goto selectee_changed; + } else { + unlockClosure(p, selector_info_ptr); + update_selector_chain(chain, origin, p0, p); + return p; + } + } + + case BLACKHOLE: { + StgClosure *indirectee = ((StgInd*)selectee)->indirectee; + + if (!isNonmovingClosure(UNTAG_CLOSURE(indirectee))) { + unlockClosure(p, selector_info_ptr); + update_selector_chain(chain, origin, p0, p); + return p; + } + + // Establish whether this BH has been updated, and is now an + // indirection, as in evacuate(). + if (GET_CLOSURE_TAG(indirectee) == 0) { + const StgInfoTable *i = indirectee->header.info; + if (i == &stg_TSO_info + || i == &stg_WHITEHOLE_info + || i == &stg_BLOCKING_QUEUE_CLEAN_info + || i == &stg_BLOCKING_QUEUE_DIRTY_info) { + unlockClosure(p, selector_info_ptr); + update_selector_chain(chain, origin, p0, p); + return (StgClosure*)p; + } + ASSERT(i != &stg_IND_info); // TODO not sure about this part + } + + // It's an indirection, follow it. + selectee = UNTAG_CLOSURE(indirectee); + goto selectee_changed; + } + + case AP: + case AP_STACK: + case THUNK: + case THUNK_1_0: + case THUNK_0_1: + case THUNK_2_0: + case THUNK_1_1: + case THUNK_0_2: + case THUNK_STATIC: { + // Not evaluated yet + unlockClosure(p, selector_info_ptr); + update_selector_chain(chain, origin, p0, p); + return (StgClosure*)p; + } + + case THUNK_SELECTOR: { + // Selectee is a selector thunk. Evaluate it if we haven't reached + // the recursion limit yet. + if (depth < MAX_THUNK_SELECTOR_DEPTH) { + StgClosure *new_selectee = + UNTAG_CLOSURE(nonmoving_eval_thunk_selector_( + queue, (StgSelector*)selectee, NULL, depth+1)); + ASSERT(isNonmovingClosure(new_selectee)); + if (selectee == new_selectee) { + unlockClosure(p, selector_info_ptr); + update_selector_chain(chain, origin, p0, p); + return (StgClosure*)p; + } else { + selectee = new_selectee; + goto selectee_changed; + } + } else { + // Recursion limit reached + unlockClosure(p, selector_info_ptr); + update_selector_chain(chain, origin, p0, p); + return (StgClosure*)p; + } + } + + default: { + barf("nonmoving_eval_thunk_selector: strange selectee %d", + (int)(selectee_info_tbl->type)); + } + } +} + +void +nonmoving_eval_thunk_selector(MarkQueue *queue, StgSelector *p, StgClosure **origin) +{ + nonmoving_eval_thunk_selector_(queue, p, origin, 0); +} |