| Commit message (Collapse) | Author | Age | Files | Lines |
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The unit database cache, the home unit and the unit state were stored in
DynFlags while they ought to be stored in the compiler session state
(HscEnv). This patch fixes this.
It introduces a new UnitEnv type that should be used in the future to
handle separate unit environments (especially host vs target units).
Related to #17957
Bump haddock submodule
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The use of `tcSplitForAllTyVars` in `tcDataFamInstHeader` was the immediate
cause of #18939, and replacing it with a new `tcSplitForAllInvisTyVars`
function (which behaves like `tcSplitForAllTyVars` but only splits invisible
type variables) fixes the issue. However, this led me to realize that _most_
uses of `tcSplitForAllTyVars` in GHC really ought to be
`tcSplitForAllInvisTyVars` instead. While I was in town, I opted to replace
most uses of `tcSplitForAllTys` with `tcSplitForAllTysInvis` to reduce the
likelihood of such bugs in the future.
I say "most uses" above since there is one notable place where we _do_ want
to use `tcSplitForAllTyVars`: in `GHC.Tc.Validity.forAllTyErr`, which produces
the "`Illegal polymorphic type`" error message if you try to use a higher-rank
`forall` without having `RankNTypes` enabled. Here, we really do want to split
all `forall`s, not just invisible ones, or we run the risk of giving an
inaccurate error message in the newly added `T18939_Fail` test case.
I debated at some length whether I wanted to name the new function
`tcSplitForAllInvisTyVars` or `tcSplitForAllTyVarsInvisible`, but in the end,
I decided that I liked the former better. For consistency's sake, I opted to
rename the existing `splitPiTysInvisible` and `splitPiTysInvisibleN` functions
to `splitInvisPiTys` and `splitPiTysInvisN`, respectively, so that they use the
same naming convention. As a consequence, this ended up requiring a `haddock`
submodule bump.
Fixes #18939.
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There is a zoo of `splitForAll-` functions in `GHC.Core.Type` (as well as
`tcSplitForAll-` functions in `GHC.Tc.Utils.TcType`) that all do very similar
things, but vary in the particular form of type variable that they return. To
make things worse, the names of these functions are often quite misleading.
Some particularly egregious examples:
* `splitForAllTys` returns `TyCoVar`s, but `splitSomeForAllTys` returns
`VarBndr`s.
* `splitSomeForAllTys` returns `VarBndr`s, but `tcSplitSomeForAllTys` returns
`TyVar`s.
* `splitForAllTys` returns `TyCoVar`s, but `splitForAllTysInvis` returns
`InvisTVBinder`s. (This in particular arose in the context of #18939, and
this finally motivated me to bite the bullet and improve the status quo
vis-à-vis how we name these functions.)
In an attempt to bring some sanity to how these functions are named, I have
opted to rename most of these functions en masse to use consistent suffixes
that describe the particular form of type variable that each function returns.
In concrete terms, this amounts to:
* Functions that return a `TyVar` now use the suffix `-TyVar`.
This caused the following functions to be renamed:
* `splitTyVarForAllTys` -> `splitForAllTyVars`
* `splitForAllTy_ty_maybe` -> `splitForAllTyVar_maybe`
* `tcSplitForAllTys` -> `tcSplitForAllTyVars`
* `tcSplitSomeForAllTys` -> `tcSplitSomeForAllTyVars`
* Functions that return a `CoVar` now use the suffix `-CoVar`.
This caused the following functions to be renamed:
* `splitForAllTy_co_maybe` -> `splitForAllCoVar_maybe`
* Functions that return a `TyCoVar` now use the suffix `-TyCoVar`.
This caused the following functions to be renamed:
* `splitForAllTy` -> `splitForAllTyCoVar`
* `splitForAllTys` -> `splitForAllTyCoVars`
* `splitForAllTys'` -> `splitForAllTyCoVars'`
* `splitForAllTy_maybe` -> `splitForAllTyCoVar_maybe`
* Functions that return a `VarBndr` now use the suffix corresponding to the
most relevant type synonym. This caused the following functions to be renamed:
* `splitForAllVarBndrs` -> `splitForAllTyCoVarBinders`
* `splitForAllTysInvis` -> `splitForAllInvisTVBinders`
* `splitForAllTysReq` -> `splitForAllReqTVBinders`
* `splitSomeForAllTys` -> `splitSomeForAllTyCoVarBndrs`
* `tcSplitForAllVarBndrs` -> `tcSplitForAllTyVarBinders`
* `tcSplitForAllTysInvis` -> `tcSplitForAllInvisTVBinders`
* `tcSplitForAllTysReq` -> `tcSplitForAllReqTVBinders`
* `tcSplitForAllTy_maybe` -> `tcSplitForAllTyVarBinder_maybe`
Note that I left the following functions alone:
* Functions that split apart things besides `ForAllTy`s, such as `splitFunTys`
or `splitPiTys`. Thankfully, there are far fewer of these functions than
there are functions that split apart `ForAllTy`s, so there isn't much of a
pressing need to apply the new naming convention elsewhere.
* Functions that split apart `ForAllCo`s in `Coercion`s, such as
`GHC.Core.Coercion.splitForAllCo_maybe`. We could theoretically apply the new
naming convention here, but then we'd have to figure out how to disambiguate
`Type`-splitting functions from `Coercion`-splitting functions. Ultimately,
the `Coercion`-splitting functions aren't used nearly as much as the
`Type`-splitting functions, so I decided to leave the former alone.
This is purely refactoring and should cause no change in behavior.
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I was working on making DynFlags stateless (#17957), especially by
storing loaded plugins into HscEnv instead of DynFlags. It turned out to
be complicated because HscEnv is in GHC.Driver.Types but LoadedPlugin
isn't: it is in GHC.Driver.Plugins which depends on GHC.Driver.Types. I
didn't feel like introducing yet another hs-boot file to break the loop.
Additionally I remember that while we introduced the module hierarchy
(#13009) we talked about splitting GHC.Driver.Types because it contained
various unrelated types and functions, but we never executed. I didn't
feel like making GHC.Driver.Types bigger with more unrelated Plugins
related types, so finally I bit the bullet and split GHC.Driver.Types.
As a consequence this patch moves a lot of things. I've tried to put
them into appropriate modules but nothing is set in stone.
Several other things moved to avoid loops.
* Removed Binary instances from GHC.Utils.Binary for random compiler
things
* Moved Typeable Binary instances into GHC.Utils.Binary.Typeable: they
import a lot of things that users of GHC.Utils.Binary don't want to
depend on.
* put everything related to Units/Modules under GHC.Unit:
GHC.Unit.Finder, GHC.Unit.Module.{ModGuts,ModIface,Deps,etc.}
* Created several modules under GHC.Types: GHC.Types.Fixity, SourceText,
etc.
* Split GHC.Utils.Error (into GHC.Types.Error)
* Finally removed GHC.Driver.Types
Note that this patch doesn't put loaded plugins into HscEnv. It's left
for another patch.
Bump haddock submodule
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Instead of recreating the HomeUnit from the DynFlags every time we need
it, we store it in the HscEnv.
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Milestone: after this patch, we only use 'unsafeGlobalDynFlags' for the
state hack and for debug in Outputable.
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When we pretty-print a UnitId for the user, we try to map it back to its
origin package name, version and component to print
"package-version:component" instead of some hash.
The UnitId type doesn't carry these information, so we have to look into
a UnitState to find them. This is why the Outputable instance of
UnitId used `sdocWithDynFlags` in order to access the `unitState` field
of DynFlags.
This is wrong for several reasons:
1. The DynFlags are accessed when the message is printed, not when it is
generated. So we could imagine that the unitState may have changed
in-between. Especially if we want to allow unit unloading.
2. We want GHC to support several independent sessions at once, hence
several UnitState. The current approach supposes there is a unique
UnitState as a UnitId doesn't indicate which UnitState to use.
See the Note [Pretty-printing UnitId] in GHC.Unit for the new approach
implemented by this patch.
One step closer to remove `sdocDynFlags` field from `SDocContext`
(#10143).
Fix #18124.
Also fix some Backpack code to use SDoc instead of String.
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Since Backpack the "home unit" is much more involved than what it was
before (just an identifier obtained with `-this-unit-id`). Now it is
used in conjunction with `-component-id` and `-instantiated-with` to
configure module instantiations and to detect if we are type-checking an
indefinite unit or compiling a definite one.
This patch introduces a new HomeUnit datatype which is much easier to
understand. Moreover to make GHC support several packages in the same
instances, we will need to handle several HomeUnits so having a
dedicated (documented) type is helpful.
Finally in #14335 we will also need to handle the case where we have no
HomeUnit at all because we are only loading existing interfaces for
plugins which live in a different space compared to units used to
produce target code. Several functions will have to be refactored to
accept "Maybe HomeUnit" parameters instead of implicitly querying the
HomeUnit fields in DynFlags. Having a dedicated type will make this
easier.
Bump haddock submodule
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- put panic related functions into GHC.Utils.Panic
- put trace related functions using DynFlags in GHC.Driver.Ppr
One step closer making Outputable fully independent of DynFlags.
Bump haddock submodule
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This updates haddock comments only.
This patch focuses to update for hyperlinks in GHC API's haddock comments,
because broken links especially discourage newcomers.
This includes the following hierarchies:
- GHC.Iface.*
- GHC.Llvm.*
- GHC.Rename.*
- GHC.Tc.*
- GHC.HsToCore.*
- GHC.StgToCmm.*
- GHC.CmmToAsm.*
- GHC.Runtime.*
- GHC.Unit.*
- GHC.Utils.*
- GHC.SysTools.*
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This is the first step towards implementation of the linear types proposal
(https://github.com/ghc-proposals/ghc-proposals/pull/111).
It features
* A language extension -XLinearTypes
* Syntax for linear functions in the surface language
* Linearity checking in Core Lint, enabled with -dlinear-core-lint
* Core-to-core passes are mostly compatible with linearity
* Fields in a data type can be linear or unrestricted; linear fields
have multiplicity-polymorphic constructors.
If -XLinearTypes is disabled, the GADT syntax defaults to linear fields
The following items are not yet supported:
* a # m -> b syntax (only prefix FUN is supported for now)
* Full multiplicity inference (multiplicities are really only checked)
* Decent linearity error messages
* Linear let, where, and case expressions in the surface language
(each of these currently introduce the unrestricted variant)
* Multiplicity-parametric fields
* Syntax for annotating lambda-bound or let-bound with a multiplicity
* Syntax for non-linear/multiple-field-multiplicity records
* Linear projections for records with a single linear field
* Linear pattern synonyms
* Multiplicity coercions (test LinearPolyType)
A high-level description can be found at
https://ghc.haskell.org/trac/ghc/wiki/LinearTypes/Implementation
Following the link above you will find a description of the changes made to Core.
This commit has been authored by
* Richard Eisenberg
* Krzysztof Gogolewski
* Matthew Pickering
* Arnaud Spiwack
With contributions from:
* Mark Barbone
* Alexander Vershilov
Updates haddock submodule.
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* rename PackageState into UnitState
* rename findWiredInPackages into findWiredInUnits
* rename lookupModuleInAll[Packages,Units]
* etc.
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The terminology changed over time and now package databases contain
"units" (there can be several units compiled from a single Cabal
package: one per-component, one for each option set, one per
instantiation, etc.). We should try to be consistent internally and use
"units": that's what this renaming does. Maybe one day we'll fix the UI
too (e.g. replace -package-id with -unit-id, we already have
-this-unit-id and ghc-pkg has -unit-id...) but it's not done in this
patch.
* rename getPkgFrameworkOpts into getUnitFrameworkOpts
* rename UnitInfoMap into ClosureUnitInfoMap
* rename InstalledPackageIndex into UnitInfoMap
* rename UnusablePackages into UnusableUnits
* rename PackagePrecedenceIndex into UnitPrecedenceMap
* rename PackageDatabase into UnitDatabase
* rename pkgDatabase into unitDatabases
* rename pkgState into unitState
* rename initPackages into initUnits
* rename renamePackage into renameUnitInfo
* rename UnusablePackageReason into UnusableUnitReason
* rename getPackage* into getUnit*
* etc.
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* use UnitId instead of String to identify wired-in units
* use UnitId instead of Unit in the backend (Unit are only use by
Backpack to produce type-checked interfaces, not real code)
* rename lookup functions for consistency
* documentation
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* rename thisPackage into homeUnit
* document and refactor several Backpack things
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We often have (ModuleName, Bool) or (Module, Bool) pairs for "extended"
module names (without or with a unit id) disambiguating boot and normal
modules. We think this is important enough across the compiler that it
deserves a new nominal product type. We do this with synnoyms and a
functor named with a `Gen` prefix, matching other newly created
definitions.
It was also requested that we keep custom `IsBoot` / `NotBoot` sum type.
So we have it too. This means changing many the many bools to use that
instead.
Updates `haddock` submodule.
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Introduce GHC.Unit.* hierarchy for everything concerning units, packages
and modules.
Update Haddock submodule
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Over the years the unit management code has been modified a lot to keep
up with changes in Cabal (e.g. support for several library components in
the same package), to integrate BackPack, etc. I found it very hard to
understand as the terminology wasn't consistent, was referring to past
concepts, etc.
The terminology is now explained as clearly as I could in the Note
"About Units" and the code is refactored to reflect it.
-------------------
Many names were misleading: UnitId is not an Id but could be a virtual
unit (an indefinite one instantiated on the fly), IndefUnitId
constructor may contain a definite instantiated unit, etc.
* Rename IndefUnitId into InstantiatedUnit
* Rename IndefModule into InstantiatedModule
* Rename UnitId type into Unit
* Rename IndefiniteUnitId constructor into VirtUnit
* Rename DefiniteUnitId constructor into RealUnit
* Rename packageConfigId into mkUnit
* Rename getPackageDetails into unsafeGetUnitInfo
* Rename InstalledUnitId into UnitId
Remove references to misleading ComponentId: a ComponentId is just an
indefinite unit-id to be instantiated.
* Rename ComponentId into IndefUnitId
* Rename ComponentDetails into UnitPprInfo
* Fix display of UnitPprInfo with empty version: this is now used for
units dynamically generated by BackPack
Generalize several types (Module, Unit, etc.) so that they can be used
with different unit identifier types: UnitKey, UnitId, Unit, etc.
* GenModule: Module, InstantiatedModule and InstalledModule are now
instances of this type
* Generalize DefUnitId, IndefUnitId, Unit, InstantiatedUnit,
PackageDatabase
Replace BackPack fake "hole" UnitId by a proper HoleUnit constructor.
Add basic support for UnitKey. They should be used more in the future to
avoid mixing them up with UnitId as we do now.
Add many comments.
Update Haddock submodule
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* Rename InstalledPackageInfo into GenericUnitInfo
The name InstalledPackageInfo is only kept for alleged backward
compatibility reason in Cabal. ghc-boot has its own stripped down copy
of this datatype but it doesn't need to keep the name. Internally we
already use type aliases (UnitInfo in GHC, PackageCacheFormat in
ghc-pkg).
* Rename UnitInfo fields: add "unit" prefix and fix misleading names
* Add comments on every UnitInfo field
* Rename SourcePackageId into PackageId
"Package" already indicates that it's a "source package". Installed
package components are called units.
Update Haddock submodule
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Update Haddock submodule
Metric Increase:
haddock.compiler
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* SysTools
* Parser
* GHC.Builtin
* GHC.Iface.Recomp
* Settings
Update Haddock submodule
Metric Decrease:
Naperian
parsing001
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Update Haddock submodule
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