| Commit message (Collapse) | Author | Age | Files | Lines |
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When we are not writing a ModIface to disk then the result can retain a
lot of stuff. For example, in the case I was debugging the DocDeclsMap
field was holding onto the entire HomePackageTable due to a single
unforced thunk. Therefore, now if we're not going to write the interface
then we still force deeply it in order to remove these thunks.
The fields in the data structure are not made strict because when we
read the field from the interface we don't want to load it immediately
as there are parts of an interface which are unused a lot of the time.
Also added a note to explain why not all the fields in a ModIface field
are strict.
The result of this is being able to load Agda in ghci and not leaking
information across subsequent reloads.
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In the old days the old HPT was used as an interface file cache when
using ghci. The HPT is a `ModuleEnv HomeModInfo` and so if you were
using hs-boot files then the interface file from compiling the .hs file
would be present in the cache but not the hi-boot file. This used to be
ok, because the .hi file used to just be a better version of the
.hi-boot file, with more information so it was fine to reuse it. Now the
source hash of a module is kept track of in the interface file and the
source hash for the .hs and .hs-boot file are correspondingly different
so it's no longer safe to reuse an interface file.
I took the decision to move the cache management of interface files to
GHCi itself, and provide an API where `load` can be provided with a list
of interface files which can be used as a cache. An alternative would be
to manage this cache somewhere in the HscEnv but it seemed that an API
user should be responsible for populating and suppling the cache rather
than having it managed implicitly.
Fixes #20217
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This patch comprises of four different but closely related ideas. The
net result is fixing a large number of open issues with the driver
whilst making it simpler to understand.
1. Use the hash of the source file to determine whether the source file
has changed or not. This makes the recompilation checking more robust to
modern build systems which are liable to copy files around changing
their modification times.
2. Remove the concept of a "stable module", a stable module was one
where the object file was older than the source file, and all transitive
dependencies were also stable. Now we don't rely on the modification
time of the source file, the notion of stability is moot.
3. Fix TH/plugin recompilation after the removal of stable modules. The
TH recompilation check used to rely on stable modules. Now there is a
uniform and simple way, we directly track the linkables which were
loaded into the interpreter whilst compiling a module. This is an
over-approximation but more robust wrt package dependencies changing.
4. Fix recompilation checking for dynamic object files. Now we actually
check if the dynamic object file exists when compiling with -dynamic-too
Fixes #19774 #19771 #19758 #17434 #11556 #9121 #8211 #16495 #7277 #16093
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This commit modifies interface files so that *only* direct information
about modules and packages is stored in the interface file.
* Only direct module and direct package dependencies are stored in the
interface files.
* Trusted packages are now stored separately as they need to be checked
transitively.
* hs-boot files below the compiled module in the home module are stored
so that eps_is_boot can be calculated in one-shot mode without loading
all interface files in the home package.
* The transitive closure of signatures is stored separately
This is important for two reasons
* Less recompilation is needed, as motivated by #16885, a lot of
redundant compilation was triggered when adding new imports deep in the
module tree as all the parent interface files had to be redundantly
updated.
* Checking an interface file is cheaper because you don't have to
perform a transitive traversal to check the dependencies are up-to-date.
In the code, places where we would have used the transitive closure, we
instead compute the necessary transitive closure. The closure is not
computed very often, was already happening in checkDependencies, and
was already happening in getLinkDeps.
Fixes #16885
-------------------------
Metric Decrease:
MultiLayerModules
T13701
T13719
-------------------------
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I was working on making DynFlags stateless (#17957), especially by
storing loaded plugins into HscEnv instead of DynFlags. It turned out to
be complicated because HscEnv is in GHC.Driver.Types but LoadedPlugin
isn't: it is in GHC.Driver.Plugins which depends on GHC.Driver.Types. I
didn't feel like introducing yet another hs-boot file to break the loop.
Additionally I remember that while we introduced the module hierarchy
(#13009) we talked about splitting GHC.Driver.Types because it contained
various unrelated types and functions, but we never executed. I didn't
feel like making GHC.Driver.Types bigger with more unrelated Plugins
related types, so finally I bit the bullet and split GHC.Driver.Types.
As a consequence this patch moves a lot of things. I've tried to put
them into appropriate modules but nothing is set in stone.
Several other things moved to avoid loops.
* Removed Binary instances from GHC.Utils.Binary for random compiler
things
* Moved Typeable Binary instances into GHC.Utils.Binary.Typeable: they
import a lot of things that users of GHC.Utils.Binary don't want to
depend on.
* put everything related to Units/Modules under GHC.Unit:
GHC.Unit.Finder, GHC.Unit.Module.{ModGuts,ModIface,Deps,etc.}
* Created several modules under GHC.Types: GHC.Types.Fixity, SourceText,
etc.
* Split GHC.Utils.Error (into GHC.Types.Error)
* Finally removed GHC.Driver.Types
Note that this patch doesn't put loaded plugins into HscEnv. It's left
for another patch.
Bump haddock submodule
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