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* Rename Package into UnitSylvain Henry2020-06-134-170/+168
| | | | | | | | | | | | | | | | | | | | | | | | | The terminology changed over time and now package databases contain "units" (there can be several units compiled from a single Cabal package: one per-component, one for each option set, one per instantiation, etc.). We should try to be consistent internally and use "units": that's what this renaming does. Maybe one day we'll fix the UI too (e.g. replace -package-id with -unit-id, we already have -this-unit-id and ghc-pkg has -unit-id...) but it's not done in this patch. * rename getPkgFrameworkOpts into getUnitFrameworkOpts * rename UnitInfoMap into ClosureUnitInfoMap * rename InstalledPackageIndex into UnitInfoMap * rename UnusablePackages into UnusableUnits * rename PackagePrecedenceIndex into UnitPrecedenceMap * rename PackageDatabase into UnitDatabase * rename pkgDatabase into unitDatabases * rename pkgState into unitState * rename initPackages into initUnits * rename renamePackage into renameUnitInfo * rename UnusablePackageReason into UnusableUnitReason * rename getPackage* into getUnit* * etc.
* Rename listUnitInfoMap into listUnitInfoSylvain Henry2020-06-131-5/+5
| | | | There is no Map involved
* Remove PreloadUnitId type aliasSylvain Henry2020-06-131-17/+15
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* Document and refactor `mkUnit` and `mkUnitInfoMap`Sylvain Henry2020-06-132-15/+31
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* Refactor WiredMapSylvain Henry2020-06-132-48/+33
| | | | * Remove WiredInUnitId and WiredUnitId type aliases
* Enhance UnitId useSylvain Henry2020-06-133-57/+80
| | | | | | | | * use UnitId instead of String to identify wired-in units * use UnitId instead of Unit in the backend (Unit are only use by Backpack to produce type-checked interfaces, not real code) * rename lookup functions for consistency * documentation
* Add allowVirtualUnits field in PackageStateSylvain Henry2020-06-131-41/+48
| | | | | | | | | | Instead of always querying DynFlags to know whether we are allowed to use virtual units (i.e. instantiated on-the-fly, cf Note [About units] in GHC.Unit), we store it once for all in `PackageState.allowVirtualUnits`. This avoids using DynFlags too much (cf #17957) and is preliminary work for #14335.
* Rename unsafeGetUnitInfo into unsafeLookupUnitSylvain Henry2020-06-131-4/+4
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* Refactor homeUnitSylvain Henry2020-06-131-12/+18
| | | | | * rename thisPackage into homeUnit * document and refactor several Backpack things
* Remove unused codeSylvain Henry2020-06-131-23/+0
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* Clarify leaf module names for new module hierarchyTakenobu Tani2020-06-101-2/+2
| | | | | | | | | | | | | | | | | | | | | This updates comments only. This patch replaces leaf module names according to new module hierarchy [1][2] as followings: * Expand leaf names to easily find the module path: for instance, `Id.hs` to `GHC.Types.Id`. * Modify leaf names according to new module hierarchy: for instance, `Convert.hs` to `GHC.ThToHs`. * Fix typo: for instance, `GHC.Core.TyCo.Rep.hs` to `GHC.Core.TyCo.Rep` See also !3375 [1]: https://gitlab.haskell.org/ghc/ghc/-/wikis/Make-GHC-codebase-more-modular [2]: https://gitlab.haskell.org/ghc/ghc/issues/13009
* Clean up boot vs non-boot disambiguating typesJohn Ericson2020-06-043-12/+79
| | | | | | | | | | | | | | | We often have (ModuleName, Bool) or (Module, Bool) pairs for "extended" module names (without or with a unit id) disambiguating boot and normal modules. We think this is important enough across the compiler that it deserves a new nominal product type. We do this with synnoyms and a functor named with a `Gen` prefix, matching other newly created definitions. It was also requested that we keep custom `IsBoot` / `NotBoot` sum type. So we have it too. This means changing many the many bools to use that instead. Updates `haddock` submodule.
* Move isDynLinkName into GHC.Types.NameSylvain Henry2020-05-211-35/+0
| | | | It doesn't belong into GHC.Unit.State
* Remove unused hs-boot filejneira2020-05-041-6/+0
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* Fully remove PprDebugSylvain Henry2020-05-011-4/+4
| | | | | | | PprDebug was a pain to deal with consistently as it is implied by `-dppr-debug` but it isn't really a PprStyle. We remove it completely and query the appropriate SDoc flag instead (`sdocPprDebug`) via helpers (`getPprDebug` and its friends).
* Unit: split and rename modulesSylvain Henry2020-04-3014-12/+3584
| | | | | | | Introduce GHC.Unit.* hierarchy for everything concerning units, packages and modules. Update Haddock submodule
* Refactoring unit management codeSylvain Henry2020-04-301-71/+77
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Over the years the unit management code has been modified a lot to keep up with changes in Cabal (e.g. support for several library components in the same package), to integrate BackPack, etc. I found it very hard to understand as the terminology wasn't consistent, was referring to past concepts, etc. The terminology is now explained as clearly as I could in the Note "About Units" and the code is refactored to reflect it. ------------------- Many names were misleading: UnitId is not an Id but could be a virtual unit (an indefinite one instantiated on the fly), IndefUnitId constructor may contain a definite instantiated unit, etc. * Rename IndefUnitId into InstantiatedUnit * Rename IndefModule into InstantiatedModule * Rename UnitId type into Unit * Rename IndefiniteUnitId constructor into VirtUnit * Rename DefiniteUnitId constructor into RealUnit * Rename packageConfigId into mkUnit * Rename getPackageDetails into unsafeGetUnitInfo * Rename InstalledUnitId into UnitId Remove references to misleading ComponentId: a ComponentId is just an indefinite unit-id to be instantiated. * Rename ComponentId into IndefUnitId * Rename ComponentDetails into UnitPprInfo * Fix display of UnitPprInfo with empty version: this is now used for units dynamically generated by BackPack Generalize several types (Module, Unit, etc.) so that they can be used with different unit identifier types: UnitKey, UnitId, Unit, etc. * GenModule: Module, InstantiatedModule and InstalledModule are now instances of this type * Generalize DefUnitId, IndefUnitId, Unit, InstantiatedUnit, PackageDatabase Replace BackPack fake "hole" UnitId by a proper HoleUnit constructor. Add basic support for UnitKey. They should be used more in the future to avoid mixing them up with UnitId as we do now. Add many comments. Update Haddock submodule
* Refactor UnitInfo load/store from databasesSylvain Henry2020-04-301-9/+25
| | | | | | | | | | | Converting between UnitInfo stored in package databases and UnitInfo as they are used in ghc-pkg and ghc was done in a very convoluted way (via BinaryStringRep and DbUnitModuleRep type classes using fun deps, etc.). It was difficult to understand and even more to modify (I wanted to try to use a GADT for UnitId but fun deps got in the way). The new code uses much more straightforward functions to convert between the different representations. Much simpler.
* Remove unused `emptyGenericUnitInfo`Sylvain Henry2020-04-301-4/+0
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* Refactor UnitInfoSylvain Henry2020-04-301-47/+47
| | | | | | | | | | | | | | | | | | | | | * Rename InstalledPackageInfo into GenericUnitInfo The name InstalledPackageInfo is only kept for alleged backward compatibility reason in Cabal. ghc-boot has its own stripped down copy of this datatype but it doesn't need to keep the name. Internally we already use type aliases (UnitInfo in GHC, PackageCacheFormat in ghc-pkg). * Rename UnitInfo fields: add "unit" prefix and fix misleading names * Add comments on every UnitInfo field * Rename SourcePackageId into PackageId "Package" already indicates that it's a "source package". Installed package components are called units. Update Haddock submodule
* Modules: Utils and Data (#13009)Sylvain Henry2020-04-261-0/+157
Update Haddock submodule Metric Increase: haddock.compiler