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path: root/compiler/codeGen/Bitmap.hs
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* More refactoring (CgRep)Simon Peyton Jones2011-08-251-85/+0
| | | | | | * Move CgRep (private to old codgen) from SMRep to ClosureInfo * Avoid using CgRep in new codegen * Move SMRep and Bitmap from codeGen/ to cmm/
* Remove an unnecessary -w flagIan Lynagh2008-12-091-7/+0
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* Add and use seqBitmap when constructing SRTsIan Lynagh2008-02-271-1/+6
| | | | | | | | | | | This roughly halves memory usage when compiling module Foo where foo :: Double -> Int foo x | x == 1 = 1 ... foo x | x == 500 = 500 without optimisation.
* Move OPTIONS pragmas above commentsIan Lynagh2007-09-211-7/+7
| | | | Fixes building with -Werror (i.e. validate) and GHC < 6.6
* Fix CodingStyle#Warnings URLsIan Lynagh2007-09-041-1/+1
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* Use OPTIONS rather than OPTIONS_GHC for pragmasIan Lynagh2007-09-031-2/+2
| | | | | | | Older GHCs can't parse OPTIONS_GHC. This also changes the URL referenced for the -w options from WorkingConventions#Warnings to CodingStyle#Warnings for the compiler modules.
* Add {-# OPTIONS_GHC -w #-} and some blurb to all compiler modulesIan Lynagh2007-09-011-0/+7
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* Fixed a documentation errorMichael D. Adams2007-06-081-2/+2
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* Module header tidyup, phase 1Simon Marlow2006-10-111-2/+3
| | | | | | | | | | | | This patch is a start on removing import lists and generally tidying up the top of each module. In addition to removing import lists: - Change DATA.IOREF -> Data.IORef etc. - Change List -> Data.List etc. - Remove $Id$ - Update copyrights - Re-order imports to put non-GHC imports last - Remove some unused and duplicate imports
* Reorganisation of the source treeSimon Marlow2006-04-071-0/+79
Most of the other users of the fptools build system have migrated to Cabal, and with the move to darcs we can now flatten the source tree without losing history, so here goes. The main change is that the ghc/ subdir is gone, and most of what it contained is now at the top level. The build system now makes no pretense at being multi-project, it is just the GHC build system. No doubt this will break many things, and there will be a period of instability while we fix the dependencies. A straightforward build should work, but I haven't yet fixed binary/source distributions. Changes to the Building Guide will follow, too.