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* Re-working of the breakpoint supportSimon Marlow2007-04-171-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is the result of Bernie Pope's internship work at MSR Cambridge, with some subsequent improvements by me. The main plan was to (a) Reduce the overhead for breakpoints, so we could enable the feature by default without incurrent a significant penalty (b) Scatter more breakpoint sites throughout the code Currently we can set a breakpoint on almost any subexpression, and the overhead is around 1.5x slower than normal GHCi. I hope to be able to get this down further and/or allow breakpoints to be turned off. This patch also fixes up :print following the recent changes to constructor info tables. (most of the :print tests now pass) We now support single-stepping, which just enables all breakpoints. :step <expr> executes <expr> with single-stepping turned on :step single-steps from the current breakpoint The mechanism is quite different to the previous implementation. We share code with the HPC (haskell program coverage) implementation now. The coverage pass annotates source code with "tick" locations which are tracked by the coverage tool. In GHCi, each "tick" becomes a potential breakpoint location. Previously breakpoints were compiled into code that magically invoked a nested instance of GHCi. Now, a breakpoint causes the current thread to block and control is returned to GHCi. See the wiki page for more details and the current ToDo list: http://hackage.haskell.org/trac/ghc/wiki/NewGhciDebugger
* Reorganisation of the source treeSimon Marlow2006-04-071-0/+31
Most of the other users of the fptools build system have migrated to Cabal, and with the move to darcs we can now flatten the source tree without losing history, so here goes. The main change is that the ghc/ subdir is gone, and most of what it contained is now at the top level. The build system now makes no pretense at being multi-project, it is just the GHC build system. No doubt this will break many things, and there will be a period of instability while we fix the dependencies. A straightforward build should work, but I haven't yet fixed binary/source distributions. Changes to the Building Guide will follow, too.