| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
| |
When the heap is suffering from block fragmentation, live bytes might be
low while megablock usage is high.
If megablock usage exceeds maxHeapSize, we want to trigger a major GC to
try to recover some memory otherwise we will die from a heapOverflow at
the end of the GC.
Fixes #21927
|
|
|
|
|
|
|
|
|
| |
These hints have resulted in compile-time warnings due to failed
inlinings for quite some time. Moreover, it's quite unlikely that
inlining them is all that beneficial given that they are rather sizeable
functions.
Resolves #22280.
|
|
|
|
|
|
|
| |
This eliminates the thread label HashTable and instead tracks this
information in the TSO, allowing us to use proper StgArrBytes arrays for
backing the label and greatly simplifying management of object lifetimes
when we expose them to the user with the coming `threadLabel#` primop.
|
|
|
|
| |
Fixes #21824
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This fixes a bug that @JunmingZhao42 and I noticed while working on her
MMTK port. Specifically, in stg_stop_thread we used stg_enter_info as a
sentinel at the tail of a stack after a thread has completed. However,
stg_enter_info expects to have a two-field payload, which we do not
push. Consequently, if the GC ends up somehow the stack it will attempt
to interpret data past the end of the stack as the frame's fields,
resulting in unsound behavior.
To fix this I eliminate this hacky use of `stg_stop_thread` and instead
introduce a new stack frame type, `stg_dead_thread_info`. Not only does
this eliminate the potential for the previously mentioned memory
unsoundness but it also more clearly captures the intended structure of
the dead threads' stacks.
|
|
|
|
| |
This reverts commit e09afbf2a998beea7783e3de5dce5dd3c6ff23db.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This fixes a bug that @JunmingZhao42 and I noticed while working on her
MMTK port. Specifically, in stg_stop_thread we used stg_enter_info as a
sentinel at the tail of a stack after a thread has completed. However,
stg_enter_info expects to have a two-field payload, which we do not
push. Consequently, if the GC ends up somehow the stack it will attempt
to interpret data past the end of the stack as the frame's fields,
resulting in unsound behavior.
To fix this I eliminate this hacky use of `stg_stop_thread` and instead
introduce a new stack frame type, `stg_dead_thread_info`. Not only does
this eliminate the potential for the previously mentioned memory
unsoundness but it also more clearly captures the intended structure of
the dead threads' stacks.
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Here we refactor WinIO's IO completion scheme, squashing a memory leak
and fixing #18382.
To fix #18382 we drop the special thread status introduced for IoPort
blocking, BlockedOnIoCompletion, as well as drop the non-threaded RTS's
special dead-lock detection logic (which is redundant to the GC's
deadlock detection logic), as proposed in #20947.
Previously WinIO relied on foreign import ccall "wrapper" to create an
adjustor thunk which can be attached to the OVERLAPPED structure passed
to the operating system. It would then use foreign import ccall
"dynamic" to back out the original continuation from the adjustor. This
roundtrip is significantly more expensive than the alternative, using a
StablePtr. Furthermore, the implementation let the adjustor leak,
meaning that every IO request would leak a page of memory.
Fixes T18382.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
While the thread ids had been changed to 64 bit words in
e57b7cc6d8b1222e0939d19c265b51d2c3c2b4c0 the return type of the foreign
import function used to retrieve these ids - namely
'GHC.Conc.Sync.getThreadId' - was never updated accordingly.
In order to fix that this function returns now a 'CUULong'.
In addition to that the types used in the thread labeling subsystem were
adjusted as well and several format strings were modified throughout the
whole RTS to display thread ids in a consistent and correct way.
Fixes #16761
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
In order to make the packages in this repo "reinstallable", we need to
associate source code with a specific packages. Having a top level
`/includes` dir that mixes concerns (which packages' includes?) gets in
the way of this.
To start, I have moved everything to `rts/`, which is mostly correct.
There are a few things however that really don't belong in the rts (like
the generated constants haskell type, `CodeGen.Platform.h`). Those
needed to be manually adjusted.
Things of note:
- No symlinking for sake of windows, so we hard-link at configure time.
- `CodeGen.Platform.h` no longer as `.hs` extension (in addition to
being moved to `compiler/`) so as not to confuse anyone, since it is
next to Haskell files.
- Blanket `-Iincludes` is gone in both build systems, include paths now
more strictly respect per-package dependencies.
- `deriveConstants` has been taught to not require a `--target-os` flag
when generating the platform-agnostic Haskell type. Make takes
advantage of this, but Hadrian has yet to.
|
|
|
|
|
|
| |
is used outside of the rts so we do this rather than just fish it out of
the repo in ad-hoc way, in order to make packages in this repo more
self-contained.
|
|
|
|
|
|
|
|
|
|
| |
We have a couple of places where the conditions in asserts depend on code
ifdefed out when DEBUG is off. I'd like to allow compiling assertions into
non-DEBUG RTSen so that won't do.
Currently if we remove the conditional around the definition of ASSERT()
the build will not actually work due to a deadlock caused by initMutex not
initializing mutexes with PTHREAD_MUTEX_ERRORCHECK because DEBUG is off.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Pthread based timer was initialized started while some other parts of
the RTS assume it is initialized stopped, e.g. in hs_init_ghc:
/* Start the "ticker" and profiling timer but don't start until the
* scheduler is up. However, the ticker itself needs to be initialized
* before the scheduler to ensure that the ticker mutex is initialized as
* moreCapabilities will attempt to acquire it.
*/
* after a fork, don't start the timer before the IOManager is
initialized: the timer handler (handle_tick) might call wakeUpRts to
perform an idle GC, which calls wakeupIOManager/ioManagerWakeup
Found while debugging #18033/#20132 but I couldn't confirm if it fixes
them.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Related to #19381 #19359 #14702
After a spike in memory usage we have been conservative about returning
allocated blocks to the OS in case we are still allocating a lot and would
end up just reallocating them. The result of this was that up to 4 * live_bytes
of blocks would be retained once they were allocated even if memory usage ended up
a lot lower.
For a heap of size ~1.5G, this would result in OS memory reporting 6G which is
both misleading and worrying for users.
In long-lived server applications this results in consistent high memory
usage when the live data size is much more reasonable (for example ghcide)
Therefore we have a new (2021) strategy which starts by retaining up to 4 * live_bytes
of blocks before gradually returning uneeded memory back to the OS on subsequent
major GCs which are NOT caused by a heap overflow.
Each major GC which is NOT caused by heap overflow increases the consec_idle_gcs
counter and the amount of memory which is retained is inversely proportional to this number.
By default the excess memory retained is
oldGenFactor (controlled by -F) / 2 ^ (consec_idle_gcs * returnDecayFactor)
On a major GC caused by a heap overflow, the `consec_idle_gcs` variable is reset to 0
(as we could continue to allocate more, so retaining all the memory might make sense).
Therefore setting bigger values for `-Fd` makes the rate at which memory is returned slower.
Smaller values make it get returned faster. Setting `-Fd0` disables the
memory return completely, which is the behaviour of older GHC versions.
The default is `-Fd4` which results in the following scaling:
> mapM print [(x, 1/ (2**(x / 4))) | x <- [1 :: Double ..20]]
(1.0,0.8408964152537146)
(2.0,0.7071067811865475)
(3.0,0.5946035575013605)
(4.0,0.5)
(5.0,0.4204482076268573)
(6.0,0.35355339059327373)
(7.0,0.29730177875068026)
(8.0,0.25)
(9.0,0.21022410381342865)
(10.0,0.17677669529663687)
(11.0,0.14865088937534013)
(12.0,0.125)
(13.0,0.10511205190671433)
(14.0,8.838834764831843e-2)
(15.0,7.432544468767006e-2)
(16.0,6.25e-2)
(17.0,5.255602595335716e-2)
(18.0,4.4194173824159216e-2)
(19.0,3.716272234383503e-2)
(20.0,3.125e-2)
So after 13 consecutive GCs only 0.1 of the maximum memory used will be retained.
Further to this decay factor, the amount of memory we attempt to retain is
also influenced by the GC strategy for the oldest generation. If we are using
a copying strategy then we will need at least 2 * live_bytes for copying to take
place, so we always keep that much. If using compacting or nonmoving then we need a lower number,
so we just retain at least `1.2 * live_bytes` for some protection.
In future we might want to make this behaviour more aggressive, some
relevant literature is
> Ulan Degenbaev, Jochen Eisinger, Manfred Ernst, Ross McIlroy, and Hannes Payer. 2016. Idle time garbage collection scheduling. SIGPLAN Not. 51, 6 (June 2016), 570–583. DOI:https://doi.org/10.1145/2980983.2908106
which describes the "memory reducer" in the V8 javascript engine which
on an idle collection immediately returns as much memory as possible.
|
|
|
|
|
|
|
|
|
|
| |
This patch exposes three new functions in `GHC.Profiling` which allow
heap profiling to be enabled and disabled dynamically.
1. startHeapProfTimer - Starts heap profiling with the given RTS options
2. stopHeapProfTimer - Stops heap profiling
3. requestHeapCensus - Perform a heap census on the next context
switch, regardless of whether the timer is enabled or not.
|
|
|
|
|
|
|
| |
Use in the scheduler in threaded mode.
Replaces the direct call to ioManagerWakeup which are part of specific
I/O manager implementations.
|
|
|
|
|
|
|
|
|
|
| |
Replace a direct call to ioManagerStartCap in the forkProcess in
Schedule.c with a new hook initIOManagerAfterFork in IOManager.
This replaces a direct hook in the scheduler from the a single I/O
manager impl (the threaded unix one) with a generic hook.
Add some commentrary on opportunities for future rationalisation.
|
|
|
|
|
|
|
|
| |
Move them from the external IOInterface.h to the internal IOManager.h.
The functions are all in fact internal. They are not used from the base
library at all.
Remove ioManagerWakeup as an exported symbol. It is not used elsewhere.
|
|
|
|
|
| |
It is only for MIO, and we want to use the generic name IOManager for
the name of the common parts of the interface and dispatch.
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
| |
As noted in #18043, flushTrace failed flush anything beyond the writer.
This means that a significant amount of data sitting in capability-local
event buffers may never get flushed, despite the users' pleads for us to
flush.
Fix this by making flushEventLog flush all of the event buffers before
flushing the writer.
Fixes #18043.
|
|\ |
|
| |\ |
|
| | |
| | |
| | |
| | | |
This avoids #17289.
|
| |\ \ |
|
| | |/
| | |
| | |
| | | |
Fixes #17275.
|
| |\ \ |
|
| | |/ |
|
| | |
| | |
| | |
| | |
| | | |
There is a real data race but can be made safe by using proper atomic
(but relaxed) accesses.
|
| | | |
|
| | |
| | |
| | |
| | | |
We cannot safely use relaxed atomics here.
|
| | | |
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
This race is okay since the task is owned by the capability pushing it.
By Note [Ownership of Task] this means that the capability is free to
write to `task->cap` without taking `task->lock`.
Fixes #17276.
|
| | | |
|
| | | |
|
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
This mitigates the warning of a benign race on n_returning_tasks in
shouldYieldCapability.
See #17261.
|
| |/ |
|
|/
|
|
|
|
|
|
|
| |
The `rts_pause` and `rts_resume` functions have been added to `RtsAPI.h` and
allow an external process to completely pause and resume the RTS.
Co-authored-by: Sven Tennie <sven.tennie@gmail.com>
Co-authored-by: Matthew Pickering <matthewtpickering@gmail.com>
Co-authored-by: Ben Gamari <bgamari.foss@gmail.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
On windows the stack has to be allocated 4k at a time, otherwise we get
a segfault. This is done by using a helper ___chkstk_ms that is provided
by libgcc. The Haskell side already knows how to handle this but we need
to do the same from STG. Previously we would drop the stack in StgRun
but would only make it valid whenever the scheduler loop ran.
This approach was fundamentally broken in that it falls apart when you
take a signal from the OS. We see it less often because you initially
get allocated a 1MB stack block which you have to blow past first.
Concretely this means we must always keep the stack valid.
Fixes #18601.
|
|
|
|
|
| |
This will unblock the IO thread sooner hopefully leading to higher
throughput in some situations.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
We now set a flag in the IO thread. The scheduler when looking for work
will check the flag and create/queue threads accordingly.
We used to create these in the IO thread. This improved performance
but caused frequent segfaults. Thread creation/allocation is only safe to
do if nothing currently accesses the storeagemanager. However without
locks in the non-threaded runtime this can't be guaranteed.
This shouldn't change performance all too much.
In the past we had:
* IO: Create/Queue thread.
* Scheduler: Runs a few times. Eventually picks up IO processing thread.
Now it's:
* IO: Set flag to queue thread.
* Scheduler: Pick up flag, if set create/queue thread. Eventually picks up IO processing thread.
|
| |
|
| |
|
| |
|
| |
|
|\
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
This introduces a concurrent mark & sweep garbage collector to manage the old
generation. The concurrent nature of this collector typically results in
significantly reduced maximum and mean pause times in applications with large
working sets.
Due to the large and intricate nature of the change I have opted to
preserve the fully-buildable history, including merge commits, which is
described in the "Branch overview" section below.
Collector design
================
The full design of the collector implemented here is described in detail
in a technical note
> B. Gamari. "A Concurrent Garbage Collector For the Glasgow Haskell
> Compiler" (2018)
This document can be requested from @bgamari.
The basic heap structure used in this design is heavily inspired by
> K. Ueno & A. Ohori. "A fully concurrent garbage collector for
> functional programs on multicore processors." /ACM SIGPLAN Notices/
> Vol. 51. No. 9 (presented at ICFP 2016)
This design is intended to allow both marking and sweeping
concurrent to execution of a multi-core mutator. Unlike the Ueno design,
which requires no global synchronization pauses, the collector
introduced here requires a stop-the-world pause at the beginning and end
of the mark phase.
To avoid heap fragmentation, the allocator consists of a number of
fixed-size /sub-allocators/. Each of these sub-allocators allocators into
its own set of /segments/, themselves allocated from the block
allocator. Each segment is broken into a set of fixed-size allocation
blocks (which back allocations) in addition to a bitmap (used to track
the liveness of blocks) and some additional metadata (used also used
to track liveness).
This heap structure enables collection via mark-and-sweep, which can be
performed concurrently via a snapshot-at-the-beginning scheme (although
concurrent collection is not implemented in this patch).
Implementation structure
========================
The majority of the collector is implemented in a handful of files:
* `rts/Nonmoving.c` is the heart of the beast. It implements the entry-point
to the nonmoving collector (`nonmoving_collect`), as well as the allocator
(`nonmoving_allocate`) and a number of utilities for manipulating the heap.
* `rts/NonmovingMark.c` implements the mark queue functionality, update
remembered set, and mark loop.
* `rts/NonmovingSweep.c` implements the sweep loop.
* `rts/NonmovingScav.c` implements the logic necessary to scavenge the
nonmoving heap.
Branch overview
===============
```
* wip/gc/opt-pause:
| A variety of small optimisations to further reduce pause times.
|
* wip/gc/compact-nfdata:
| Introduce support for compact regions into the non-moving
|\ collector
| \
| \
| | * wip/gc/segment-header-to-bdescr:
| | | Another optimization that we are considering, pushing
| | | some segment metadata into the segment descriptor for
| | | the sake of locality during mark
| | |
| * | wip/gc/shortcutting:
| | | Support for indirection shortcutting and the selector optimization
| | | in the non-moving heap.
| | |
* | | wip/gc/docs:
| |/ Work on implementation documentation.
| /
|/
* wip/gc/everything:
| A roll-up of everything below.
|\
| \
| |\
| | \
| | * wip/gc/optimize:
| | | A variety of optimizations, primarily to the mark loop.
| | | Some of these are microoptimizations but a few are quite
| | | significant. In particular, the prefetch patches have
| | | produced a nontrivial improvement in mark performance.
| | |
| | * wip/gc/aging:
| | | Enable support for aging in major collections.
| | |
| * | wip/gc/test:
| | | Fix up the testsuite to more or less pass.
| | |
* | | wip/gc/instrumentation:
| | | A variety of runtime instrumentation including statistics
| | / support, the nonmoving census, and eventlog support.
| |/
| /
|/
* wip/gc/nonmoving-concurrent:
| The concurrent write barriers.
|
* wip/gc/nonmoving-nonconcurrent:
| The nonmoving collector without the write barriers necessary
| for concurrent collection.
|
* wip/gc/preparation:
| A merge of the various preparatory patches that aren't directly
| implementing the GC.
|
|
* GHC HEAD
.
.
.
```
|
| | |
|
| | |
|