| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
|
|
|
|
| |
We may need to do this differently once we get as far as building the
RTS in the dyn ways.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This means that both time and heap profiling work for parallel
programs. Main internal changes:
- CCCS is no longer a global variable; it is now another
pseudo-register in the StgRegTable struct. Thus every
Capability has its own CCCS.
- There is a new built-in CCS called "IDLE", which records ticks for
Capabilities in the idle state. If you profile a single-threaded
program with +RTS -N2, you'll see about 50% of time in "IDLE".
- There is appropriate locking in rts/Profiling.c to protect the
shared cost-centre-stack data structures.
This patch does enough to get it working, I have cut one big corner:
the cost-centre-stack data structure is still shared amongst all
Capabilities, which means that multiple Capabilities will race when
updating the "allocations" and "entries" fields of a CCS. Not only
does this give unpredictable results, but it runs very slowly due to
cache line bouncing.
It is strongly recommended that you use -fno-prof-count-entries to
disable the "entries" count when profiling parallel programs. (I shall
add a note to this effect to the docs).
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
User visible changes
====================
Profilng
--------
Flags renamed (the old ones are still accepted for now):
OLD NEW
--------- ------------
-auto-all -fprof-auto
-auto -fprof-exported
-caf-all -fprof-cafs
New flags:
-fprof-auto Annotates all bindings (not just top-level
ones) with SCCs
-fprof-top Annotates just top-level bindings with SCCs
-fprof-exported Annotates just exported bindings with SCCs
-fprof-no-count-entries Do not maintain entry counts when profiling
(can make profiled code go faster; useful with
heap profiling where entry counts are not used)
Cost-centre stacks have a new semantics, which should in most cases
result in more useful and intuitive profiles. If you find this not to
be the case, please let me know. This is the area where I have been
experimenting most, and the current solution is probably not the
final version, however it does address all the outstanding bugs and
seems to be better than GHC 7.2.
Stack traces
------------
+RTS -xc now gives more information. If the exception originates from
a CAF (as is common, because GHC tends to lift exceptions out to the
top-level), then the RTS walks up the stack and reports the stack in
the enclosing update frame(s).
Result: +RTS -xc is much more useful now - but you still have to
compile for profiling to get it. I've played around a little with
adding 'head []' to GHC itself, and +RTS -xc does pinpoint the problem
quite accurately.
I plan to add more facilities for stack tracing (e.g. in GHCi) in the
future.
Coverage (HPC)
--------------
* derived instances are now coloured yellow if they weren't used
* likewise record field names
* entry counts are more accurate (hpc --fun-entry-count)
* tab width is now correct (markup was previously off in source with
tabs)
Internal changes
================
In Core, the Note constructor has been replaced by
Tick (Tickish b) (Expr b)
which is used to represent all the kinds of source annotation we
support: profiling SCCs, HPC ticks, and GHCi breakpoints.
Depending on the properties of the Tickish, different transformations
apply to Tick. See CoreUtils.mkTick for details.
Tickets
=======
This commit closes the following tickets, test cases to follow:
- Close #2552: not a bug, but the behaviour is now more intuitive
(test is T2552)
- Close #680 (test is T680)
- Close #1531 (test is result001)
- Close #949 (test is T949)
- Close #2466: test case has bitrotted (doesn't compile against current
version of vector-space package)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This patch makes two changes to the way stacks are managed:
1. The stack is now stored in a separate object from the TSO.
This means that it is easier to replace the stack object for a thread
when the stack overflows or underflows; we don't have to leave behind
the old TSO as an indirection any more. Consequently, we can remove
ThreadRelocated and deRefTSO(), which were a pain.
This is obviously the right thing, but the last time I tried to do it
it made performance worse. This time I seem to have cracked it.
2. Stacks are now represented as a chain of chunks, rather than
a single monolithic object.
The big advantage here is that individual chunks are marked clean or
dirty according to whether they contain pointers to the young
generation, and the GC can avoid traversing clean stack chunks during
a young-generation collection. This means that programs with deep
stacks will see a big saving in GC overhead when using the default GC
settings.
A secondary advantage is that there is much less copying involved as
the stack grows. Programs that quickly grow a deep stack will see big
improvements.
In some ways the implementation is simpler, as nothing special needs
to be done to reclaim stack as the stack shrinks (the GC just recovers
the dead stack chunks). On the other hand, we have to manage stack
underflow between chunks, so there's a new stack frame
(UNDERFLOW_FRAME), and we now have separate TSO and STACK objects.
The total amount of code is probably about the same as before.
There are new RTS flags:
-ki<size> Sets the initial thread stack size (default 1k) Egs: -ki4k -ki2m
-kc<size> Sets the stack chunk size (default 32k)
-kb<size> Sets the stack chunk buffer size (default 1k)
-ki was previously called just -k, and the old name is still accepted
for backwards compatibility. These new options are documented.
|
|
|
|
| |
Which was being used seemed to be random
|
| |
|
|
|
|
|
|
|
| |
These are no longer used: once upon a time they used to have different
layout from IND and IND_PERM respectively, but that is no longer the
case since we changed the remembered set to be an array of addresses
instead of a linked list of closures.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The list of threads blocked on an MVar is now represented as a list of
separately allocated objects rather than being linked through the TSOs
themselves. This lets us remove a TSO from the list in O(1) time
rather than O(n) time, by marking the list object. Removing this
linear component fixes some pathalogical performance cases where many
threads were blocked on an MVar and became unreachable simultaneously
(nofib/smp/threads007), or when sending an asynchronous exception to a
TSO in a long list of thread blocked on an MVar.
MVar performance has actually improved by a few percent as a result of
this change, slightly to my surprise.
This is the final cleanup in the sequence, which let me remove the old
way of waking up threads (unblockOne(), MSG_WAKEUP) in favour of the
new way (tryWakeupThread and MSG_TRY_WAKEUP, which is idempotent). It
is now the case that only the Capability that owns a TSO may modify
its state (well, almost), and this simplifies various things. More of
the RTS is based on message-passing between Capabilities now.
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This replaces the global blackhole_queue with a clever scheme that
enables us to queue up blocked threads on the closure that they are
blocked on, while still avoiding atomic instructions in the common
case.
Advantages:
- gets rid of a locked global data structure and some tricky GC code
(replacing it with some per-thread data structures and different
tricky GC code :)
- wakeups are more prompt: parallel/concurrent performance should
benefit. I haven't seen anything dramatic in the parallel
benchmarks so far, but a couple of threading benchmarks do improve
a bit.
- waking up a thread blocked on a blackhole is now O(1) (e.g. if
it is the target of throwTo).
- less sharing and better separation of Capabilities: communication
is done with messages, the data structures are strictly owned by a
Capability and cannot be modified except by sending messages.
- this change will utlimately enable us to do more intelligent
scheduling when threads block on each other. This is what started
off the whole thing, but it isn't done yet (#3838).
I'll be documenting all this on the wiki in due course.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This replaces some complicated locking schemes with message-passing
in the implementation of throwTo. The benefits are
- previously it was impossible to guarantee that a throwTo from
a thread running on one CPU to a thread running on another CPU
would be noticed, and we had to rely on the GC to pick up these
forgotten exceptions. This no longer happens.
- the locking regime is simpler (though the code is about the same
size)
- threads can be unblocked from a blocked_exceptions queue without
having to traverse the whole queue now. It's a rare case, but
replaces an O(n) operation with an O(1).
- generally we move in the direction of sharing less between
Capabilities (aka HECs), which will become important with other
changes we have planned.
Also in this patch I replaced several STM-specific closure types with
a generic MUT_PRIM closure type, which allowed a lot of code in the GC
and other places to go away, hence the line-count reduction. The
message-passing changes resulted in about a net zero line-count
difference.
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
| |
not longer reachable.
Patch originally by Ivan Tomac <tomac@pacific.net.au>, amended by
Simon Marlow:
- mkWeakFinalizer# commoned up with mkWeakFinalizerEnv#
- GC parameters to ALLOC_PRIM fixed
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Eager blackholing can improve parallel performance by reducing the
chances that two threads perform the same computation. However, it
has a cost: one extra memory write per thunk entry.
To get the best results, any code which may be executed in parallel
should be compiled with eager blackholing turned on. But since
there's a cost for sequential code, we make it optional and turn it on
for the parallel package only. It might be a good idea to compile
applications (or modules) with parallel code in with
-feager-blackholing.
ToDo: document -feager-blackholing.
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
|
|
| |
eg. use +RTS -g2 -RTS for 2 threads. Only major GCs are parallelised,
minor GCs are still sequential. Don't use more threads than you
have CPUs.
It works most of the time, although you won't see much speedup yet.
Tuning and more work on stability still required.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This has several advantages:
- -fvia-C is consistent with -fasm with respect to FFI declarations:
both bind to the ABI, not the API.
- foreign calls can now be inlined freely across module boundaries, since
a header file is not required when compiling the call.
- bootstrapping via C will be more reliable, because this difference
in behavour between the two backends has been removed.
There is one disadvantage:
- we get no checking by the C compiler that the FFI declaration
is correct.
So now, the c-includes field in a .cabal file is always ignored by
GHC, as are header files specified in an FFI declaration. This was
previously the case only for -fasm compilations, now it is also the
case for -fvia-C too.
|
|
|
|
|
|
|
|
|
|
|
|
| |
Previously MVars were always on the mutable list of the old
generation, which meant every MVar was visited during every minor GC.
With lots of MVars hanging around, this gets expensive. We addressed
this problem for MUT_VARs (aka IORefs) a while ago, the solution is to
use a traditional GC write-barrier when the object is modified. This
patch does the same thing for MVars.
TVars are still done the old way, they could probably benefit from the
same treatment too.
|
| |
|
| |
|
|
|
|
| |
This applies to EnterCriticalSection and LeaveCriticalSection in the RTS
|
|
|
|
|
|
| |
The C-- parser was missing the "stdcall" calling convention for
foreign calls, but once added we can call {Enter,Leave}CricialSection
directly.
|
|
|
|
|
|
|
|
|
| |
* The correct definition of C-- requires that a procedure not
'fall off the end'. The 'never returns' annotation tells us
if a (foreign) call is not going to return.
Validated!
|
|
|
|
| |
sets __PIC__ automatically
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This patch implements pointer tagging as per our ICFP'07 paper "Faster
laziness using dynamic pointer tagging". It improves performance by
10-15% for most workloads, including GHC itself.
The original patches were by Alexey Rodriguez Yakushev
<mrchebas@gmail.com>, with additions and improvements by me. I've
re-recorded the development as a single patch.
The basic idea is this: we use the low 2 bits of a pointer to a heap
object (3 bits on a 64-bit architecture) to encode some information
about the object pointed to. For a constructor, we encode the "tag"
of the constructor (e.g. True vs. False), for a function closure its
arity. This enables some decisions to be made without dereferencing
the pointer, which speeds up some common operations. In particular it
enables us to avoid costly indirect jumps in many cases.
More information in the commentary:
http://hackage.haskell.org/trac/ghc/wiki/Commentary/Rts/HaskellExecution/PointerTagging
|
| |
|
|
|
|
|
| |
We recently discovered that they aren't a win any more, and just cost
code size.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The following changes restore ticky-ticky profiling to functionality
from its formerly bit-rotted state. Sort of. (It got bit-rotted as part
of the switch to the C-- back-end.)
The way that ticky-ticky is supposed to work is documented in Section 5.7
of the GHC manual (though the manual doesn't mention that it hasn't worked
since sometime around 6.0, alas). Changes from this are as follows (which
I'll document on the wiki):
* In the past, you had to build all of the libraries with way=t in order to
use ticky-ticky, because it entailed a different closure layout. No longer.
You still need to do make way=t in rts/ in order to build the ticky RTS,
but you should now be able to mix ticky and non-ticky modules.
* Some of the counters that worked in the past aren't implemented yet.
I was originally just trying to get entry counts to work, so those should
be correct. The list of counters was never documented in the first place,
so I hope it's not too much of a disaster that some don't appear anymore.
Someday, someone (perhaps me) should document all the counters and what
they do. For now, all of the counters are either accurate (or at least as
accurate as they always were), zero, or missing from the ticky profiling
report altogether.
This hasn't been particularly well-tested, but these changes shouldn't
affect anything except when compiling with -fticky-ticky (famous last
words...)
Implementation details:
I got rid of StgTicky.h, which in the past had the macros and declarations
for all of the ticky counters. Now, those macros are defined in Cmm.h.
StgTicky.h was still there for inclusion in C code. Now, any remaining C
code simply cannot call the ticky macros -- or rather, they do call those
macros, but from the perspective of C code, they're defined as no-ops.
(This shouldn't be too big a problem.)
I added a new file TickyCounter.h that has all the declarations for ticky
counters, as well as dummy macros for use in C code. Someday, these
declarations should really be automatically generated, since they need
to be kept consistent with the macros defined in Cmm.h.
Other changes include getting rid of the header that was getting added to
closures before, and getting rid of various code having to do with eager
blackholing and permanent indirections (the changes under compiler/
and rts/Updates.*).
|
| |
|
| |
|
|
Most of the other users of the fptools build system have migrated to
Cabal, and with the move to darcs we can now flatten the source tree
without losing history, so here goes.
The main change is that the ghc/ subdir is gone, and most of what it
contained is now at the top level. The build system now makes no
pretense at being multi-project, it is just the GHC build system.
No doubt this will break many things, and there will be a period of
instability while we fix the dependencies. A straightforward build
should work, but I haven't yet fixed binary/source distributions.
Changes to the Building Guide will follow, too.
|