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* Revert "rts: add Emacs 'Local Variables' to every .c file"Simon Marlow2014-09-291-8/+0
| | | | This reverts commit 39b5c1cbd8950755de400933cecca7b8deb4ffcd.
* rts: add Emacs 'Local Variables' to every .c fileAustin Seipp2014-07-281-0/+8
| | | | | | | | This will hopefully help ensure some basic consistency in the forward by overriding buffer variables. In particular, it sets the wrap length, the offset to 4, and turns off tabs. Signed-off-by: Austin Seipp <austin@well-typed.com>
* Add eventlog event for thread labelsDuncan Coutts2011-11-041-1/+3
| | | | | | The existing GHC.Conc.labelThread will now also emit the the thread label into the eventlog. Profiling tools like ThreadScope could then use the thread labels rather than thread numbers.
* free the entries in the thread label table on exitSimon Marlow2010-08-241-1/+0
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* Fix the symbol visibility pragmasSimon Marlow2010-06-171-2/+2
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* Omit visibility pragmas on Windows (fixes warnings/validate failures)Simon Marlow2009-09-091-2/+2
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* Declare RTS-private prototypes with __attribute__((visibility("hidden")))Simon Marlow2009-08-051-0/+4
| | | | | | | | | | This has no effect with static libraries, but when the RTS is in a shared library it does two things: - it prevents the function from being exposed by the shared library - internal calls to the function can use the faster non-PLT calls, because the function cannot be overriden at link time.
* RTS tidyup sweep, first phaseSimon Marlow2009-08-021-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The first phase of this tidyup is focussed on the header files, and in particular making sure we are exposinng publicly exactly what we need to, and no more. - Rts.h now includes everything that the RTS exposes publicly, rather than a random subset of it. - Most of the public header files have moved into subdirectories, and many of them have been renamed. But clients should not need to include any of the other headers directly, just #include the main public headers: Rts.h, HsFFI.h, RtsAPI.h. - All the headers needed for via-C compilation have moved into the stg subdirectory, which is self-contained. Most of the headers for the rest of the RTS APIs have moved into the rts subdirectory. - I left MachDeps.h where it is, because it is so widely used in Haskell code. - I left a deprecated stub for RtsFlags.h in place. The flag structures are now exposed by Rts.h. - Various internal APIs are no longer exposed by public header files. - Various bits of dead code and declarations have been removed - More gcc warnings are turned on, and the RTS code is more warning-clean. - More source files #include "PosixSource.h", and hence only use standard POSIX (1003.1c-1995) interfaces. There is a lot more tidying up still to do, this is just the first pass. I also intend to standardise the names for external RTS APIs (e.g use the rts_ prefix consistently), and declare the internal APIs as hidden for shared libraries.
* Free various things we allocateIan Lynagh2006-12-151-0/+1
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* Asynchronous exception support for SMPSimon Marlow2006-06-161-15/+9
| | | | | | | | | | | | | | | | | This patch makes throwTo work with -threaded, and also refactors large parts of the concurrency support in the RTS to clean things up. We have some new files: RaiseAsync.{c,h} asynchronous exception support Threads.{c,h} general threading-related utils Some of the contents of these new files used to be in Schedule.c, which is smaller and cleaner as a result of the split. Asynchronous exception support in the presence of multiple running Haskell threads is rather tricky. In fact, to my annoyance there are still one or two bugs to track down, but the majority of the tests run now.
* Reorganisation of the source treeSimon Marlow2006-04-071-0/+27
Most of the other users of the fptools build system have migrated to Cabal, and with the move to darcs we can now flatten the source tree without losing history, so here goes. The main change is that the ghc/ subdir is gone, and most of what it contained is now at the top level. The build system now makes no pretense at being multi-project, it is just the GHC build system. No doubt this will break many things, and there will be a period of instability while we fix the dependencies. A straightforward build should work, but I haven't yet fixed binary/source distributions. Changes to the Building Guide will follow, too.