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* Run C finalizers incrementally during mutationSimon Marlow2018-03-251-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | With a large heap it's possible to build up a lot of finalizers between GCs. We've observed GC spending up to 50% of its time running finalizers. But there's no reason we have to run finalizers during GC, and especially no reason we have to block *all* the mutator threads while *one* GC thread runs finalizers one by one. I thought about a bunch of alternative ways to handle this, which are documented along with runSomeFinalizers() in Weak.c. The approach I settled on is to have a capability run finalizers if it is idle. So running finalizers is like a low-priority background thread. This requires some minor scheduler changes, but not much. In the future we might be able to move more GC work into here (I have my eye on freeing large blocks, for example). Test Plan: * validate * tested on our system and saw reductions in GC pauses of 40-50%. Reviewers: bgamari, niteria, osa1, erikd Reviewed By: bgamari, osa1 Subscribers: rwbarton, thomie, carter Differential Revision: https://phabricator.haskell.org/D4521
* cpp: Use #pragma once instead of #ifndef guardsBen Gamari2017-04-231-5/+1
| | | | | | | | | | | | | | This both says what we mean and silences a bunch of spurious CPP linting warnings. This pragma is supported by all CPP implementations which we support. Reviewers: austin, erikd, simonmar, hvr Reviewed By: simonmar Subscribers: rwbarton, thomie Differential Revision: https://phabricator.haskell.org/D3482
* Use C99's boolBen Gamari2016-11-291-1/+1
| | | | | | | | | | | | Test Plan: Validate on lots of platforms Reviewers: erikd, simonmar, austin Reviewed By: erikd, simonmar Subscribers: michalt, thomie Differential Revision: https://phabricator.haskell.org/D2699
* Revert "rts: add Emacs 'Local Variables' to every .c file"Simon Marlow2014-09-291-8/+0
| | | | This reverts commit 39b5c1cbd8950755de400933cecca7b8deb4ffcd.
* rts: add Emacs 'Local Variables' to every .c fileAustin Seipp2014-07-281-0/+8
| | | | | | | | This will hopefully help ensure some basic consistency in the forward by overriding buffer variables. In particular, it sets the wrap length, the offset to 4, and turns off tabs. Signed-off-by: Austin Seipp <austin@well-typed.com>
* Maintain per-generation lists of weak pointers (#7847)Takano Akio2013-06-151-1/+1
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* Allow multiple C finalizers to be attached to a Weak#Takano Akio2013-06-151-1/+1
| | | | | | | | | | | | | The commit replaces mkWeakForeignEnv# with addCFinalizerToWeak#. This new primop mutates an existing Weak# object and adds a new C finalizer to it. This change removes an invariant in MarkWeak.c, namely that the relative order of Weak# objects in the list needs to be preserved across GC. This makes it easier to split the list into per-generation structures. The patch also removes a race condition between two threads calling finalizeWeak# on the same WEAK object at that same time.
* Fix the symbol visibility pragmasSimon Marlow2010-06-171-2/+2
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* Omit visibility pragmas on Windows (fixes warnings/validate failures)Simon Marlow2009-09-091-2/+2
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* Declare RTS-private prototypes with __attribute__((visibility("hidden")))Simon Marlow2009-08-051-0/+4
| | | | | | | | | | This has no effect with static libraries, but when the RTS is in a shared library it does two things: - it prevents the function from being exposed by the shared library - internal calls to the function can use the faster non-PLT calls, because the function cannot be overriden at link time.
* RTS tidyup sweep, first phaseSimon Marlow2009-08-021-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The first phase of this tidyup is focussed on the header files, and in particular making sure we are exposinng publicly exactly what we need to, and no more. - Rts.h now includes everything that the RTS exposes publicly, rather than a random subset of it. - Most of the public header files have moved into subdirectories, and many of them have been renamed. But clients should not need to include any of the other headers directly, just #include the main public headers: Rts.h, HsFFI.h, RtsAPI.h. - All the headers needed for via-C compilation have moved into the stg subdirectory, which is self-contained. Most of the headers for the rest of the RTS APIs have moved into the rts subdirectory. - I left MachDeps.h where it is, because it is so widely used in Haskell code. - I left a deprecated stub for RtsFlags.h in place. The flag structures are now exposed by Rts.h. - Various internal APIs are no longer exposed by public header files. - Various bits of dead code and declarations have been removed - More gcc warnings are turned on, and the RTS code is more warning-clean. - More source files #include "PosixSource.h", and hence only use standard POSIX (1003.1c-1995) interfaces. There is a lot more tidying up still to do, this is just the first pass. I also intend to standardise the names for external RTS APIs (e.g use the rts_ prefix consistently), and declare the internal APIs as hidden for shared libraries.
* Detect when a C finalizer calls back to HaskellSimon Marlow2009-01-141-0/+2
| | | | | | | This is illegal now, after the fix for #1364, but it turns out that the existing check for dodgy callbacks doesn't catch finalizers calling back, so we need another test. This will be particularly important for 6.10.2, because the behaviour has changed.
* FIX #1364: added support for C finalizers that run as soon as the value is ↵Simon Marlow2008-12-101-0/+2
| | | | | | | | | | | not longer reachable. Patch originally by Ivan Tomac <tomac@pacific.net.au>, amended by Simon Marlow: - mkWeakFinalizer# commoned up with mkWeakFinalizerEnv# - GC parameters to ALLOC_PRIM fixed
* Reorganisation of the source treeSimon Marlow2006-04-071-0/+17
Most of the other users of the fptools build system have migrated to Cabal, and with the move to darcs we can now flatten the source tree without losing history, so here goes. The main change is that the ghc/ subdir is gone, and most of what it contained is now at the top level. The build system now makes no pretense at being multi-project, it is just the GHC build system. No doubt this will break many things, and there will be a period of instability while we fix the dependencies. A straightforward build should work, but I haven't yet fixed binary/source distributions. Changes to the Building Guide will follow, too.