----------------------------------------------------------------------- -- -- (c) 2010 The University of Glasgow -- -- Primitive Operations and Types -- -- For more information on PrimOps, see -- https://gitlab.haskell.org/ghc/ghc/wikis/commentary/prim-ops -- ----------------------------------------------------------------------- -- This file is processed by the utility program genprimopcode to produce -- a number of include files within the compiler and optionally to produce -- human-readable documentation. -- -- It should first be preprocessed. -- -- Information on how PrimOps are implemented and the steps necessary to -- add a new one can be found in the Commentary: -- -- https://gitlab.haskell.org/ghc/ghc/wikis/commentary/prim-ops -- -- Note in particular that Haskell block-style comments are not recognized -- here, so stick to '--' (even for Notes spanning multiple lines). -- This file is divided into named sections, each containing or more -- primop entries. Section headers have the format: -- -- section "section-name" {description} -- -- This information is used solely when producing documentation; it is -- otherwise ignored. The description is optional. -- -- The format of each primop entry is as follows: -- -- primop internal-name "name-in-program-text" category type {description} attributes -- The default attribute values which apply if you don't specify -- other ones. Attribute values can be True, False, or arbitrary -- text between curly brackets. This is a kludge to enable -- processors of this file to easily get hold of simple info -- (eg, out_of_line), whilst avoiding parsing complex expressions -- needed for strictness info. -- -- type refers to the general category of the primop. Valid settings include, -- -- * Compare: A comparison operation of the shape a -> a -> Int# -- * Monadic: A unary operation of shape a -> a -- * Dyadic: A binary operation of shape a -> a -> a -- * GenPrimOp: Any other sort of primop -- -- The vector attribute is rather special. It takes a list of 3-tuples, each of -- which is of the form . ELEM_TYPE is the type of -- the elements in the vector; LENGTH is the length of the vector; and -- SCALAR_TYPE is the scalar type used to inject to/project from vector -- element. Note that ELEM_TYPE and SCALAR_TYPE are not the same; for example, -- to broadcast a scalar value to a vector whose elements are of type Int8, we -- use an Int#. -- When a primtype or primop has a vector attribute, it is instantiated at each -- 3-tuple in the list of 3-tuples. That is, the vector attribute allows us to -- define a family of types or primops. Vector support also adds three new -- keywords: VECTOR, SCALAR, and VECTUPLE. These keywords are expanded to types -- derived from the 3-tuple. For the 3-tuple , VECTOR expands to -- Int64X2#, SCALAR expands to INT64, and VECTUPLE expands to (# INT64, INT64 -- #). defaults has_side_effects = False out_of_line = False -- See Note [When do out-of-line primops go in primops.txt.pp] can_fail = False -- See Note [PrimOp can_fail and has_side_effects] in PrimOp commutable = False code_size = { primOpCodeSizeDefault } strictness = { \ arity -> mkClosedStrictSig (replicate arity topDmd) topRes } fixity = Nothing llvm_only = False vector = [] deprecated_msg = {} -- A non-empty message indicates deprecation -- Note [When do out-of-line primops go in primops.txt.pp] -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -- -- Out of line primops are those with a C-- implementation. But that -- doesn't mean they *just* have an C-- implementation. As mentioned in -- Note [Inlining out-of-line primops and heap checks], some out-of-line -- primops also have additional internal implementations under certain -- conditions. Now that `foreign import prim` exists, only those primops -- which have both internal and external implementations ought to be -- this file. The rest aren't really primops, since they don't need -- bespoke compiler support but just a general way to interface with -- C--. They are just foreign calls. -- -- Unfortunately, for the time being most of the primops which should be -- moved according to the previous paragraph can't yet. There are some -- superficial restrictions in `foreign import prim` which mus be fixed -- first. Specifically, `foreign import prim` always requires: -- -- - No polymorphism in type -- - `strictness = ` -- - `can_fail = False` -- - `has_side_effects = True` -- -- https://gitlab.haskell.org/ghc/ghc/issues/16929 tracks this issue, -- and has a table of which external-only primops are blocked by which -- of these. Hopefully those restrictions are relaxed so the rest of -- those can be moved over. -- -- 'module GHC.Prim.Ext is a temporarily "holding ground" for primops -- that were formally in here, until they can be given a better home. -- Likewise, their underlying C-- implementation need not live in the -- RTS either. Best case (in my view), both the C-- and `foreign import -- prim` can be moved to a small library tailured to the features being -- implemented and dependencies of those features. -- Currently, documentation is produced using latex, so contents of -- description fields should be legal latex. Descriptions can contain -- matched pairs of embedded curly brackets. #include "MachDeps.h" section "The word size story." {Haskell98 specifies that signed integers (type {\tt Int}) must contain at least 30 bits. GHC always implements {\tt Int} using the primitive type {\tt Int\#}, whose size equals the {\tt MachDeps.h} constant {\tt WORD\_SIZE\_IN\_BITS}. This is normally set based on the {\tt config.h} parameter {\tt SIZEOF\_HSWORD}, i.e., 32 bits on 32-bit machines, 64 bits on 64-bit machines. However, it can also be explicitly set to a smaller number than 64, e.g., 62 bits, to allow the possibility of using tag bits. Currently GHC itself has only 32-bit and 64-bit variants, but 61, 62, or 63-bit code can be exported as an external core file for use in other back ends. 30 and 31-bit code is no longer supported. GHC also implements a primitive unsigned integer type {\tt Word\#} which always has the same number of bits as {\tt Int\#}. In addition, GHC supports families of explicit-sized integers and words at 8, 16, 32, and 64 bits, with the usual arithmetic operations, comparisons, and a range of conversions. The 8-bit and 16-bit sizes are always represented as {\tt Int\#} and {\tt Word\#}, and the operations implemented in terms of the primops on these types, with suitable range restrictions on the results (using the {\tt narrow$n$Int\#} and {\tt narrow$n$Word\#} families of primops. The 32-bit sizes are represented using {\tt Int\#} and {\tt Word\#} when {\tt WORD\_SIZE\_IN\_BITS} $\geq$ 32; otherwise, these are represented using distinct primitive types {\tt Int32\#} and {\tt Word32\#}. These (when needed) have a complete set of corresponding operations; however, nearly all of these are implemented as external C functions rather than as primops. Exactly the same story applies to the 64-bit sizes. All of these details are hidden under the {\tt PrelInt} and {\tt PrelWord} modules, which use {\tt \#if}-defs to invoke the appropriate types and operators. Word size also matters for the families of primops for indexing/reading/writing fixed-size quantities at offsets from an array base, address, or foreign pointer. Here, a slightly different approach is taken. The names of these primops are fixed, but their {\it types} vary according to the value of {\tt WORD\_SIZE\_IN\_BITS}. For example, if word size is at least 32 bits then an operator like \texttt{indexInt32Array\#} has type {\tt ByteArray\# -> Int\# -> Int\#}; otherwise it has type {\tt ByteArray\# -> Int\# -> Int32\#}. This approach confines the necessary {\tt \#if}-defs to this file; no conditional compilation is needed in the files that expose these primops. Finally, there are strongly deprecated primops for coercing between {\tt Addr\#}, the primitive type of machine addresses, and {\tt Int\#}. These are pretty bogus anyway, but will work on existing 32-bit and 64-bit GHC targets; they are completely bogus when tag bits are used in {\tt Int\#}, so are not available in this case. } -- Define synonyms for indexing ops. #define INT32 Int# #define WORD32 Word# #if WORD_SIZE_IN_BITS < 64 #define INT64 Int64# #define WORD64 Word64# #else #define INT64 Int# #define WORD64 Word# #endif -- This type won't be exported directly (since there is no concrete -- syntax for this sort of export) so we'll have to manually patch -- export lists in both GHC and Haddock. primtype (->) a b {The builtin function type, written in infix form as {\tt a -> b} and in prefix form as {\tt (->) a b}. Values of this type are functions taking inputs of type {\tt a} and producing outputs of type {\tt b}. Note that {\tt a -> b} permits levity-polymorphism in both {\tt a} and {\tt b}, so that types like {\tt Int\# -> Int\#} can still be well-kinded. } with fixity = infixr -1 -- This fixity is only the one picked up by Haddock. If you -- change this, do update 'ghcPrimIface' in 'LoadIface.hs'. ------------------------------------------------------------------------ section "Char#" {Operations on 31-bit characters.} ------------------------------------------------------------------------ primtype Char# primop CharGtOp "gtChar#" Compare Char# -> Char# -> Int# primop CharGeOp "geChar#" Compare Char# -> Char# -> Int# primop CharEqOp "eqChar#" Compare Char# -> Char# -> Int# with commutable = True primop CharNeOp "neChar#" Compare Char# -> Char# -> Int# with commutable = True primop CharLtOp "ltChar#" Compare Char# -> Char# -> Int# primop CharLeOp "leChar#" Compare Char# -> Char# -> Int# primop OrdOp "ord#" GenPrimOp Char# -> Int# with code_size = 0 ------------------------------------------------------------------------ section "Int#" {Operations on native-size integers (32+ bits).} ------------------------------------------------------------------------ primtype Int# primop IntAddOp "+#" Dyadic Int# -> Int# -> Int# with commutable = True fixity = infixl 6 primop IntSubOp "-#" Dyadic Int# -> Int# -> Int# with fixity = infixl 6 primop IntMulOp "*#" Dyadic Int# -> Int# -> Int# {Low word of signed integer multiply.} with commutable = True fixity = infixl 7 primop IntMul2Op "timesInt2#" GenPrimOp Int# -> Int# -> (# Int#, Int#, Int# #) {Return a triple (isHighNeeded,high,low) where high and low are respectively the high and low bits of the double-word result. isHighNeeded is a cheap way to test if the high word is a sign-extension of the low word (isHighNeeded = 0#) or not (isHighNeeded = 1#).} primop IntMulMayOfloOp "mulIntMayOflo#" Dyadic Int# -> Int# -> Int# {Return non-zero if there is any possibility that the upper word of a signed integer multiply might contain useful information. Return zero only if you are completely sure that no overflow can occur. On a 32-bit platform, the recommended implementation is to do a 32 x 32 -> 64 signed multiply, and subtract result[63:32] from (result[31] >>signed 31). If this is zero, meaning that the upper word is merely a sign extension of the lower one, no overflow can occur. On a 64-bit platform it is not always possible to acquire the top 64 bits of the result. Therefore, a recommended implementation is to take the absolute value of both operands, and return 0 iff bits[63:31] of them are zero, since that means that their magnitudes fit within 31 bits, so the magnitude of the product must fit into 62 bits. If in doubt, return non-zero, but do make an effort to create the correct answer for small args, since otherwise the performance of \texttt{(*) :: Integer -> Integer -> Integer} will be poor. } with commutable = True primop IntQuotOp "quotInt#" Dyadic Int# -> Int# -> Int# {Rounds towards zero. The behavior is undefined if the second argument is zero. } with can_fail = True primop IntRemOp "remInt#" Dyadic Int# -> Int# -> Int# {Satisfies \texttt{(quotInt\# x y) *\# y +\# (remInt\# x y) == x}. The behavior is undefined if the second argument is zero. } with can_fail = True primop IntQuotRemOp "quotRemInt#" GenPrimOp Int# -> Int# -> (# Int#, Int# #) {Rounds towards zero.} with can_fail = True primop AndIOp "andI#" Dyadic Int# -> Int# -> Int# {Bitwise "and".} with commutable = True primop OrIOp "orI#" Dyadic Int# -> Int# -> Int# {Bitwise "or".} with commutable = True primop XorIOp "xorI#" Dyadic Int# -> Int# -> Int# {Bitwise "xor".} with commutable = True primop NotIOp "notI#" Monadic Int# -> Int# {Bitwise "not", also known as the binary complement.} primop IntNegOp "negateInt#" Monadic Int# -> Int# {Unary negation. Since the negative {\tt Int#} range extends one further than the positive range, {\tt negateInt#} of the most negative number is an identity operation. This way, {\tt negateInt#} is always its own inverse.} primop IntAddCOp "addIntC#" GenPrimOp Int# -> Int# -> (# Int#, Int# #) {Add signed integers reporting overflow. First member of result is the sum truncated to an {\tt Int#}; second member is zero if the true sum fits in an {\tt Int#}, nonzero if overflow occurred (the sum is either too large or too small to fit in an {\tt Int#}).} with code_size = 2 commutable = True primop IntSubCOp "subIntC#" GenPrimOp Int# -> Int# -> (# Int#, Int# #) {Subtract signed integers reporting overflow. First member of result is the difference truncated to an {\tt Int#}; second member is zero if the true difference fits in an {\tt Int#}, nonzero if overflow occurred (the difference is either too large or too small to fit in an {\tt Int#}).} with code_size = 2 primop IntGtOp ">#" Compare Int# -> Int# -> Int# with fixity = infix 4 primop IntGeOp ">=#" Compare Int# -> Int# -> Int# with fixity = infix 4 primop IntEqOp "==#" Compare Int# -> Int# -> Int# with commutable = True fixity = infix 4 primop IntNeOp "/=#" Compare Int# -> Int# -> Int# with commutable = True fixity = infix 4 primop IntLtOp "<#" Compare Int# -> Int# -> Int# with fixity = infix 4 primop IntLeOp "<=#" Compare Int# -> Int# -> Int# with fixity = infix 4 primop ChrOp "chr#" GenPrimOp Int# -> Char# with code_size = 0 primop Int2WordOp "int2Word#" GenPrimOp Int# -> Word# with code_size = 0 primop Int2FloatOp "int2Float#" GenPrimOp Int# -> Float# primop Int2DoubleOp "int2Double#" GenPrimOp Int# -> Double# primop Word2FloatOp "word2Float#" GenPrimOp Word# -> Float# primop Word2DoubleOp "word2Double#" GenPrimOp Word# -> Double# primop ISllOp "uncheckedIShiftL#" GenPrimOp Int# -> Int# -> Int# {Shift left. Result undefined if shift amount is not in the range 0 to word size - 1 inclusive.} primop ISraOp "uncheckedIShiftRA#" GenPrimOp Int# -> Int# -> Int# {Shift right arithmetic. Result undefined if shift amount is not in the range 0 to word size - 1 inclusive.} primop ISrlOp "uncheckedIShiftRL#" GenPrimOp Int# -> Int# -> Int# {Shift right logical. Result undefined if shift amount is not in the range 0 to word size - 1 inclusive.} ------------------------------------------------------------------------ section "Int8#" {Operations on 8-bit integers.} ------------------------------------------------------------------------ primtype Int8# primop Int8Extend "extendInt8#" GenPrimOp Int8# -> Int# primop Int8Narrow "narrowInt8#" GenPrimOp Int# -> Int8# primop Int8NegOp "negateInt8#" Monadic Int8# -> Int8# primop Int8AddOp "plusInt8#" Dyadic Int8# -> Int8# -> Int8# with commutable = True primop Int8SubOp "subInt8#" Dyadic Int8# -> Int8# -> Int8# primop Int8MulOp "timesInt8#" Dyadic Int8# -> Int8# -> Int8# with commutable = True primop Int8QuotOp "quotInt8#" Dyadic Int8# -> Int8# -> Int8# with can_fail = True primop Int8RemOp "remInt8#" Dyadic Int8# -> Int8# -> Int8# with can_fail = True primop Int8QuotRemOp "quotRemInt8#" GenPrimOp Int8# -> Int8# -> (# Int8#, Int8# #) with can_fail = True primop Int8EqOp "eqInt8#" Compare Int8# -> Int8# -> Int# primop Int8GeOp "geInt8#" Compare Int8# -> Int8# -> Int# primop Int8GtOp "gtInt8#" Compare Int8# -> Int8# -> Int# primop Int8LeOp "leInt8#" Compare Int8# -> Int8# -> Int# primop Int8LtOp "ltInt8#" Compare Int8# -> Int8# -> Int# primop Int8NeOp "neInt8#" Compare Int8# -> Int8# -> Int# ------------------------------------------------------------------------ section "Word8#" {Operations on 8-bit unsigned integers.} ------------------------------------------------------------------------ primtype Word8# primop Word8Extend "extendWord8#" GenPrimOp Word8# -> Word# primop Word8Narrow "narrowWord8#" GenPrimOp Word# -> Word8# primop Word8NotOp "notWord8#" Monadic Word8# -> Word8# primop Word8AddOp "plusWord8#" Dyadic Word8# -> Word8# -> Word8# with commutable = True primop Word8SubOp "subWord8#" Dyadic Word8# -> Word8# -> Word8# primop Word8MulOp "timesWord8#" Dyadic Word8# -> Word8# -> Word8# with commutable = True primop Word8QuotOp "quotWord8#" Dyadic Word8# -> Word8# -> Word8# with can_fail = True primop Word8RemOp "remWord8#" Dyadic Word8# -> Word8# -> Word8# with can_fail = True primop Word8QuotRemOp "quotRemWord8#" GenPrimOp Word8# -> Word8# -> (# Word8#, Word8# #) with can_fail = True primop Word8EqOp "eqWord8#" Compare Word8# -> Word8# -> Int# primop Word8GeOp "geWord8#" Compare Word8# -> Word8# -> Int# primop Word8GtOp "gtWord8#" Compare Word8# -> Word8# -> Int# primop Word8LeOp "leWord8#" Compare Word8# -> Word8# -> Int# primop Word8LtOp "ltWord8#" Compare Word8# -> Word8# -> Int# primop Word8NeOp "neWord8#" Compare Word8# -> Word8# -> Int# ------------------------------------------------------------------------ section "Int16#" {Operations on 16-bit integers.} ------------------------------------------------------------------------ primtype Int16# primop Int16Extend "extendInt16#" GenPrimOp Int16# -> Int# primop Int16Narrow "narrowInt16#" GenPrimOp Int# -> Int16# primop Int16NegOp "negateInt16#" Monadic Int16# -> Int16# primop Int16AddOp "plusInt16#" Dyadic Int16# -> Int16# -> Int16# with commutable = True primop Int16SubOp "subInt16#" Dyadic Int16# -> Int16# -> Int16# primop Int16MulOp "timesInt16#" Dyadic Int16# -> Int16# -> Int16# with commutable = True primop Int16QuotOp "quotInt16#" Dyadic Int16# -> Int16# -> Int16# with can_fail = True primop Int16RemOp "remInt16#" Dyadic Int16# -> Int16# -> Int16# with can_fail = True primop Int16QuotRemOp "quotRemInt16#" GenPrimOp Int16# -> Int16# -> (# Int16#, Int16# #) with can_fail = True primop Int16EqOp "eqInt16#" Compare Int16# -> Int16# -> Int# primop Int16GeOp "geInt16#" Compare Int16# -> Int16# -> Int# primop Int16GtOp "gtInt16#" Compare Int16# -> Int16# -> Int# primop Int16LeOp "leInt16#" Compare Int16# -> Int16# -> Int# primop Int16LtOp "ltInt16#" Compare Int16# -> Int16# -> Int# primop Int16NeOp "neInt16#" Compare Int16# -> Int16# -> Int# ------------------------------------------------------------------------ section "Word16#" {Operations on 16-bit unsigned integers.} ------------------------------------------------------------------------ primtype Word16# primop Word16Extend "extendWord16#" GenPrimOp Word16# -> Word# primop Word16Narrow "narrowWord16#" GenPrimOp Word# -> Word16# primop Word16NotOp "notWord16#" Monadic Word16# -> Word16# primop Word16AddOp "plusWord16#" Dyadic Word16# -> Word16# -> Word16# with commutable = True primop Word16SubOp "subWord16#" Dyadic Word16# -> Word16# -> Word16# primop Word16MulOp "timesWord16#" Dyadic Word16# -> Word16# -> Word16# with commutable = True primop Word16QuotOp "quotWord16#" Dyadic Word16# -> Word16# -> Word16# with can_fail = True primop Word16RemOp "remWord16#" Dyadic Word16# -> Word16# -> Word16# with can_fail = True primop Word16QuotRemOp "quotRemWord16#" GenPrimOp Word16# -> Word16# -> (# Word16#, Word16# #) with can_fail = True primop Word16EqOp "eqWord16#" Compare Word16# -> Word16# -> Int# primop Word16GeOp "geWord16#" Compare Word16# -> Word16# -> Int# primop Word16GtOp "gtWord16#" Compare Word16# -> Word16# -> Int# primop Word16LeOp "leWord16#" Compare Word16# -> Word16# -> Int# primop Word16LtOp "ltWord16#" Compare Word16# -> Word16# -> Int# primop Word16NeOp "neWord16#" Compare Word16# -> Word16# -> Int# ------------------------------------------------------------------------ section "Word#" {Operations on native-sized unsigned words (32+ bits).} ------------------------------------------------------------------------ primtype Word# primop WordAddOp "plusWord#" Dyadic Word# -> Word# -> Word# with commutable = True primop WordAddCOp "addWordC#" GenPrimOp Word# -> Word# -> (# Word#, Int# #) {Add unsigned integers reporting overflow. The first element of the pair is the result. The second element is the carry flag, which is nonzero on overflow. See also {\tt plusWord2#}.} with code_size = 2 commutable = True primop WordSubCOp "subWordC#" GenPrimOp Word# -> Word# -> (# Word#, Int# #) {Subtract unsigned integers reporting overflow. The first element of the pair is the result. The second element is the carry flag, which is nonzero on overflow.} with code_size = 2 primop WordAdd2Op "plusWord2#" GenPrimOp Word# -> Word# -> (# Word#, Word# #) {Add unsigned integers, with the high part (carry) in the first component of the returned pair and the low part in the second component of the pair. See also {\tt addWordC#}.} with code_size = 2 commutable = True primop WordSubOp "minusWord#" Dyadic Word# -> Word# -> Word# primop WordMulOp "timesWord#" Dyadic Word# -> Word# -> Word# with commutable = True -- Returns (# high, low #) primop WordMul2Op "timesWord2#" GenPrimOp Word# -> Word# -> (# Word#, Word# #) with commutable = True primop WordQuotOp "quotWord#" Dyadic Word# -> Word# -> Word# with can_fail = True primop WordRemOp "remWord#" Dyadic Word# -> Word# -> Word# with can_fail = True primop WordQuotRemOp "quotRemWord#" GenPrimOp Word# -> Word# -> (# Word#, Word# #) with can_fail = True primop WordQuotRem2Op "quotRemWord2#" GenPrimOp Word# -> Word# -> Word# -> (# Word#, Word# #) { Takes high word of dividend, then low word of dividend, then divisor. Requires that high word < divisor.} with can_fail = True primop AndOp "and#" Dyadic Word# -> Word# -> Word# with commutable = True primop OrOp "or#" Dyadic Word# -> Word# -> Word# with commutable = True primop XorOp "xor#" Dyadic Word# -> Word# -> Word# with commutable = True primop NotOp "not#" Monadic Word# -> Word# primop SllOp "uncheckedShiftL#" GenPrimOp Word# -> Int# -> Word# {Shift left logical. Result undefined if shift amount is not in the range 0 to word size - 1 inclusive.} primop SrlOp "uncheckedShiftRL#" GenPrimOp Word# -> Int# -> Word# {Shift right logical. Result undefined if shift amount is not in the range 0 to word size - 1 inclusive.} primop Word2IntOp "word2Int#" GenPrimOp Word# -> Int# with code_size = 0 primop WordGtOp "gtWord#" Compare Word# -> Word# -> Int# primop WordGeOp "geWord#" Compare Word# -> Word# -> Int# primop WordEqOp "eqWord#" Compare Word# -> Word# -> Int# primop WordNeOp "neWord#" Compare Word# -> Word# -> Int# primop WordLtOp "ltWord#" Compare Word# -> Word# -> Int# primop WordLeOp "leWord#" Compare Word# -> Word# -> Int# primop PopCnt8Op "popCnt8#" Monadic Word# -> Word# {Count the number of set bits in the lower 8 bits of a word.} primop PopCnt16Op "popCnt16#" Monadic Word# -> Word# {Count the number of set bits in the lower 16 bits of a word.} primop PopCnt32Op "popCnt32#" Monadic Word# -> Word# {Count the number of set bits in the lower 32 bits of a word.} primop PopCnt64Op "popCnt64#" GenPrimOp WORD64 -> Word# {Count the number of set bits in a 64-bit word.} primop PopCntOp "popCnt#" Monadic Word# -> Word# {Count the number of set bits in a word.} primop Pdep8Op "pdep8#" Dyadic Word# -> Word# -> Word# {Deposit bits to lower 8 bits of a word at locations specified by a mask.} primop Pdep16Op "pdep16#" Dyadic Word# -> Word# -> Word# {Deposit bits to lower 16 bits of a word at locations specified by a mask.} primop Pdep32Op "pdep32#" Dyadic Word# -> Word# -> Word# {Deposit bits to lower 32 bits of a word at locations specified by a mask.} primop Pdep64Op "pdep64#" GenPrimOp WORD64 -> WORD64 -> WORD64 {Deposit bits to a word at locations specified by a mask.} primop PdepOp "pdep#" Dyadic Word# -> Word# -> Word# {Deposit bits to a word at locations specified by a mask.} primop Pext8Op "pext8#" Dyadic Word# -> Word# -> Word# {Extract bits from lower 8 bits of a word at locations specified by a mask.} primop Pext16Op "pext16#" Dyadic Word# -> Word# -> Word# {Extract bits from lower 16 bits of a word at locations specified by a mask.} primop Pext32Op "pext32#" Dyadic Word# -> Word# -> Word# {Extract bits from lower 32 bits of a word at locations specified by a mask.} primop Pext64Op "pext64#" GenPrimOp WORD64 -> WORD64 -> WORD64 {Extract bits from a word at locations specified by a mask.} primop PextOp "pext#" Dyadic Word# -> Word# -> Word# {Extract bits from a word at locations specified by a mask.} primop Clz8Op "clz8#" Monadic Word# -> Word# {Count leading zeros in the lower 8 bits of a word.} primop Clz16Op "clz16#" Monadic Word# -> Word# {Count leading zeros in the lower 16 bits of a word.} primop Clz32Op "clz32#" Monadic Word# -> Word# {Count leading zeros in the lower 32 bits of a word.} primop Clz64Op "clz64#" GenPrimOp WORD64 -> Word# {Count leading zeros in a 64-bit word.} primop ClzOp "clz#" Monadic Word# -> Word# {Count leading zeros in a word.} primop Ctz8Op "ctz8#" Monadic Word# -> Word# {Count trailing zeros in the lower 8 bits of a word.} primop Ctz16Op "ctz16#" Monadic Word# -> Word# {Count trailing zeros in the lower 16 bits of a word.} primop Ctz32Op "ctz32#" Monadic Word# -> Word# {Count trailing zeros in the lower 32 bits of a word.} primop Ctz64Op "ctz64#" GenPrimOp WORD64 -> Word# {Count trailing zeros in a 64-bit word.} primop CtzOp "ctz#" Monadic Word# -> Word# {Count trailing zeros in a word.} primop BSwap16Op "byteSwap16#" Monadic Word# -> Word# {Swap bytes in the lower 16 bits of a word. The higher bytes are undefined. } primop BSwap32Op "byteSwap32#" Monadic Word# -> Word# {Swap bytes in the lower 32 bits of a word. The higher bytes are undefined. } primop BSwap64Op "byteSwap64#" Monadic WORD64 -> WORD64 {Swap bytes in a 64 bits of a word.} primop BSwapOp "byteSwap#" Monadic Word# -> Word# {Swap bytes in a word.} primop BRev8Op "bitReverse8#" Monadic Word# -> Word# {Reverse the order of the bits in a 8-bit word.} primop BRev16Op "bitReverse16#" Monadic Word# -> Word# {Reverse the order of the bits in a 16-bit word.} primop BRev32Op "bitReverse32#" Monadic Word# -> Word# {Reverse the order of the bits in a 32-bit word.} primop BRev64Op "bitReverse64#" Monadic WORD64 -> WORD64 {Reverse the order of the bits in a 64-bit word.} primop BRevOp "bitReverse#" Monadic Word# -> Word# {Reverse the order of the bits in a word.} ------------------------------------------------------------------------ section "Narrowings" {Explicit narrowing of native-sized ints or words.} ------------------------------------------------------------------------ primop Narrow8IntOp "narrow8Int#" Monadic Int# -> Int# primop Narrow16IntOp "narrow16Int#" Monadic Int# -> Int# primop Narrow32IntOp "narrow32Int#" Monadic Int# -> Int# primop Narrow8WordOp "narrow8Word#" Monadic Word# -> Word# primop Narrow16WordOp "narrow16Word#" Monadic Word# -> Word# primop Narrow32WordOp "narrow32Word#" Monadic Word# -> Word# #if WORD_SIZE_IN_BITS < 64 ------------------------------------------------------------------------ section "Int64#" {Operations on 64-bit unsigned words. This type is only used if plain {\tt Int\#} has less than 64 bits. In any case, the operations are not primops; they are implemented (if needed) as ccalls instead.} ------------------------------------------------------------------------ primtype Int64# ------------------------------------------------------------------------ section "Word64#" {Operations on 64-bit unsigned words. This type is only used if plain {\tt Word\#} has less than 64 bits. In any case, the operations are not primops; they are implemented (if needed) as ccalls instead.} ------------------------------------------------------------------------ primtype Word64# #endif ------------------------------------------------------------------------ section "Double#" {Operations on double-precision (64 bit) floating-point numbers.} ------------------------------------------------------------------------ primtype Double# primop DoubleGtOp ">##" Compare Double# -> Double# -> Int# with fixity = infix 4 primop DoubleGeOp ">=##" Compare Double# -> Double# -> Int# with fixity = infix 4 primop DoubleEqOp "==##" Compare Double# -> Double# -> Int# with commutable = True fixity = infix 4 primop DoubleNeOp "/=##" Compare Double# -> Double# -> Int# with commutable = True fixity = infix 4 primop DoubleLtOp "<##" Compare Double# -> Double# -> Int# with fixity = infix 4 primop DoubleLeOp "<=##" Compare Double# -> Double# -> Int# with fixity = infix 4 primop DoubleAddOp "+##" Dyadic Double# -> Double# -> Double# with commutable = True fixity = infixl 6 primop DoubleSubOp "-##" Dyadic Double# -> Double# -> Double# with fixity = infixl 6 primop DoubleMulOp "*##" Dyadic Double# -> Double# -> Double# with commutable = True fixity = infixl 7 primop DoubleDivOp "/##" Dyadic Double# -> Double# -> Double# with can_fail = True fixity = infixl 7 primop DoubleNegOp "negateDouble#" Monadic Double# -> Double# primop DoubleFabsOp "fabsDouble#" Monadic Double# -> Double# primop Double2IntOp "double2Int#" GenPrimOp Double# -> Int# {Truncates a {\tt Double#} value to the nearest {\tt Int#}. Results are undefined if the truncation if truncation yields a value outside the range of {\tt Int#}.} primop Double2FloatOp "double2Float#" GenPrimOp Double# -> Float# primop DoubleExpOp "expDouble#" Monadic Double# -> Double# with code_size = { primOpCodeSizeForeignCall } primop DoubleExpM1Op "expm1Double#" Monadic Double# -> Double# with code_size = { primOpCodeSizeForeignCall } primop DoubleLogOp "logDouble#" Monadic Double# -> Double# with code_size = { primOpCodeSizeForeignCall } can_fail = True primop DoubleLog1POp "log1pDouble#" Monadic Double# -> Double# with code_size = { primOpCodeSizeForeignCall } can_fail = True primop DoubleSqrtOp "sqrtDouble#" Monadic Double# -> Double# with code_size = { primOpCodeSizeForeignCall } primop DoubleSinOp "sinDouble#" Monadic Double# -> Double# with code_size = { primOpCodeSizeForeignCall } primop DoubleCosOp "cosDouble#" Monadic Double# -> Double# with code_size = { primOpCodeSizeForeignCall } primop DoubleTanOp "tanDouble#" Monadic Double# -> Double# with code_size = { primOpCodeSizeForeignCall } primop DoubleAsinOp "asinDouble#" Monadic Double# -> Double# with code_size = { primOpCodeSizeForeignCall } can_fail = True primop DoubleAcosOp "acosDouble#" Monadic Double# -> Double# with code_size = { primOpCodeSizeForeignCall } can_fail = True primop DoubleAtanOp "atanDouble#" Monadic Double# -> Double# with code_size = { primOpCodeSizeForeignCall } primop DoubleSinhOp "sinhDouble#" Monadic Double# -> Double# with code_size = { primOpCodeSizeForeignCall } primop DoubleCoshOp "coshDouble#" Monadic Double# -> Double# with code_size = { primOpCodeSizeForeignCall } primop DoubleTanhOp "tanhDouble#" Monadic Double# -> Double# with code_size = { primOpCodeSizeForeignCall } primop DoubleAsinhOp "asinhDouble#" Monadic Double# -> Double# with code_size = { primOpCodeSizeForeignCall } primop DoubleAcoshOp "acoshDouble#" Monadic Double# -> Double# with code_size = { primOpCodeSizeForeignCall } primop DoubleAtanhOp "atanhDouble#" Monadic Double# -> Double# with code_size = { primOpCodeSizeForeignCall } primop DoublePowerOp "**##" Dyadic Double# -> Double# -> Double# {Exponentiation.} with code_size = { primOpCodeSizeForeignCall } primop DoubleDecode_2IntOp "decodeDouble_2Int#" GenPrimOp Double# -> (# Int#, Word#, Word#, Int# #) {Convert to integer. First component of the result is -1 or 1, indicating the sign of the mantissa. The next two are the high and low 32 bits of the mantissa respectively, and the last is the exponent.} with out_of_line = True primop DoubleDecode_Int64Op "decodeDouble_Int64#" GenPrimOp Double# -> (# INT64, Int# #) {Decode {\tt Double\#} into mantissa and base-2 exponent.} with out_of_line = True ------------------------------------------------------------------------ section "Float#" {Operations on single-precision (32-bit) floating-point numbers.} ------------------------------------------------------------------------ primtype Float# primop FloatGtOp "gtFloat#" Compare Float# -> Float# -> Int# primop FloatGeOp "geFloat#" Compare Float# -> Float# -> Int# primop FloatEqOp "eqFloat#" Compare Float# -> Float# -> Int# with commutable = True primop FloatNeOp "neFloat#" Compare Float# -> Float# -> Int# with commutable = True primop FloatLtOp "ltFloat#" Compare Float# -> Float# -> Int# primop FloatLeOp "leFloat#" Compare Float# -> Float# -> Int# primop FloatAddOp "plusFloat#" Dyadic Float# -> Float# -> Float# with commutable = True primop FloatSubOp "minusFloat#" Dyadic Float# -> Float# -> Float# primop FloatMulOp "timesFloat#" Dyadic Float# -> Float# -> Float# with commutable = True primop FloatDivOp "divideFloat#" Dyadic Float# -> Float# -> Float# with can_fail = True primop FloatNegOp "negateFloat#" Monadic Float# -> Float# primop FloatFabsOp "fabsFloat#" Monadic Float# -> Float# primop Float2IntOp "float2Int#" GenPrimOp Float# -> Int# {Truncates a {\tt Float#} value to the nearest {\tt Int#}. Results are undefined if the truncation if truncation yields a value outside the range of {\tt Int#}.} primop FloatExpOp "expFloat#" Monadic Float# -> Float# with code_size = { primOpCodeSizeForeignCall } primop FloatExpM1Op "expm1Float#" Monadic Float# -> Float# with code_size = { primOpCodeSizeForeignCall } primop FloatLogOp "logFloat#" Monadic Float# -> Float# with code_size = { primOpCodeSizeForeignCall } can_fail = True primop FloatLog1POp "log1pFloat#" Monadic Float# -> Float# with code_size = { primOpCodeSizeForeignCall } can_fail = True primop FloatSqrtOp "sqrtFloat#" Monadic Float# -> Float# with code_size = { primOpCodeSizeForeignCall } primop FloatSinOp "sinFloat#" Monadic Float# -> Float# with code_size = { primOpCodeSizeForeignCall } primop FloatCosOp "cosFloat#" Monadic Float# -> Float# with code_size = { primOpCodeSizeForeignCall } primop FloatTanOp "tanFloat#" Monadic Float# -> Float# with code_size = { primOpCodeSizeForeignCall } primop FloatAsinOp "asinFloat#" Monadic Float# -> Float# with code_size = { primOpCodeSizeForeignCall } can_fail = True primop FloatAcosOp "acosFloat#" Monadic Float# -> Float# with code_size = { primOpCodeSizeForeignCall } can_fail = True primop FloatAtanOp "atanFloat#" Monadic Float# -> Float# with code_size = { primOpCodeSizeForeignCall } primop FloatSinhOp "sinhFloat#" Monadic Float# -> Float# with code_size = { primOpCodeSizeForeignCall } primop FloatCoshOp "coshFloat#" Monadic Float# -> Float# with code_size = { primOpCodeSizeForeignCall } primop FloatTanhOp "tanhFloat#" Monadic Float# -> Float# with code_size = { primOpCodeSizeForeignCall } primop FloatAsinhOp "asinhFloat#" Monadic Float# -> Float# with code_size = { primOpCodeSizeForeignCall } primop FloatAcoshOp "acoshFloat#" Monadic Float# -> Float# with code_size = { primOpCodeSizeForeignCall } primop FloatAtanhOp "atanhFloat#" Monadic Float# -> Float# with code_size = { primOpCodeSizeForeignCall } primop FloatPowerOp "powerFloat#" Dyadic Float# -> Float# -> Float# with code_size = { primOpCodeSizeForeignCall } primop Float2DoubleOp "float2Double#" GenPrimOp Float# -> Double# primop FloatDecode_IntOp "decodeFloat_Int#" GenPrimOp Float# -> (# Int#, Int# #) {Convert to integers. First {\tt Int\#} in result is the mantissa; second is the exponent.} with out_of_line = True ------------------------------------------------------------------------ section "Arrays" {Operations on {\tt Array\#}.} ------------------------------------------------------------------------ primtype Array# a primtype MutableArray# s a primop NewArrayOp "newArray#" GenPrimOp Int# -> a -> State# s -> (# State# s, MutableArray# s a #) {Create a new mutable array with the specified number of elements, in the specified state thread, with each element containing the specified initial value.} with out_of_line = True has_side_effects = True primop SameMutableArrayOp "sameMutableArray#" GenPrimOp MutableArray# s a -> MutableArray# s a -> Int# primop ReadArrayOp "readArray#" GenPrimOp MutableArray# s a -> Int# -> State# s -> (# State# s, a #) {Read from specified index of mutable array. Result is not yet evaluated.} with has_side_effects = True can_fail = True primop WriteArrayOp "writeArray#" GenPrimOp MutableArray# s a -> Int# -> a -> State# s -> State# s {Write to specified index of mutable array.} with has_side_effects = True can_fail = True code_size = 2 -- card update too primop SizeofArrayOp "sizeofArray#" GenPrimOp Array# a -> Int# {Return the number of elements in the array.} primop SizeofMutableArrayOp "sizeofMutableArray#" GenPrimOp MutableArray# s a -> Int# {Return the number of elements in the array.} primop IndexArrayOp "indexArray#" GenPrimOp Array# a -> Int# -> (# a #) {Read from the specified index of an immutable array. The result is packaged into an unboxed unary tuple; the result itself is not yet evaluated. Pattern matching on the tuple forces the indexing of the array to happen but does not evaluate the element itself. Evaluating the thunk prevents additional thunks from building up on the heap. Avoiding these thunks, in turn, reduces references to the argument array, allowing it to be garbage collected more promptly.} with can_fail = True primop UnsafeFreezeArrayOp "unsafeFreezeArray#" GenPrimOp MutableArray# s a -> State# s -> (# State# s, Array# a #) {Make a mutable array immutable, without copying.} with has_side_effects = True primop UnsafeThawArrayOp "unsafeThawArray#" GenPrimOp Array# a -> State# s -> (# State# s, MutableArray# s a #) {Make an immutable array mutable, without copying.} with out_of_line = True has_side_effects = True primop CopyArrayOp "copyArray#" GenPrimOp Array# a -> Int# -> MutableArray# s a -> Int# -> Int# -> State# s -> State# s {Given a source array, an offset into the source array, a destination array, an offset into the destination array, and a number of elements to copy, copy the elements from the source array to the destination array. Both arrays must fully contain the specified ranges, but this is not checked. The two arrays must not be the same array in different states, but this is not checked either.} with out_of_line = True has_side_effects = True can_fail = True primop CopyMutableArrayOp "copyMutableArray#" GenPrimOp MutableArray# s a -> Int# -> MutableArray# s a -> Int# -> Int# -> State# s -> State# s {Given a source array, an offset into the source array, a destination array, an offset into the destination array, and a number of elements to copy, copy the elements from the source array to the destination array. Both arrays must fully contain the specified ranges, but this is not checked. In the case where the source and destination are the same array the source and destination regions may overlap.} with out_of_line = True has_side_effects = True can_fail = True primop CloneArrayOp "cloneArray#" GenPrimOp Array# a -> Int# -> Int# -> Array# a {Given a source array, an offset into the source array, and a number of elements to copy, create a new array with the elements from the source array. The provided array must fully contain the specified range, but this is not checked.} with out_of_line = True has_side_effects = True can_fail = True primop CloneMutableArrayOp "cloneMutableArray#" GenPrimOp MutableArray# s a -> Int# -> Int# -> State# s -> (# State# s, MutableArray# s a #) {Given a source array, an offset into the source array, and a number of elements to copy, create a new array with the elements from the source array. The provided array must fully contain the specified range, but this is not checked.} with out_of_line = True has_side_effects = True can_fail = True primop FreezeArrayOp "freezeArray#" GenPrimOp MutableArray# s a -> Int# -> Int# -> State# s -> (# State# s, Array# a #) {Given a source array, an offset into the source array, and a number of elements to copy, create a new array with the elements from the source array. The provided array must fully contain the specified range, but this is not checked.} with out_of_line = True has_side_effects = True can_fail = True primop ThawArrayOp "thawArray#" GenPrimOp Array# a -> Int# -> Int# -> State# s -> (# State# s, MutableArray# s a #) {Given a source array, an offset into the source array, and a number of elements to copy, create a new array with the elements from the source array. The provided array must fully contain the specified range, but this is not checked.} with out_of_line = True has_side_effects = True can_fail = True primop CasArrayOp "casArray#" GenPrimOp MutableArray# s a -> Int# -> a -> a -> State# s -> (# State# s, Int#, a #) {Given an array, an offset, the expected old value, and the new value, perform an atomic compare and swap (i.e. write the new value if the current value and the old value are the same pointer). Returns 0 if the swap succeeds and 1 if it fails. Additionally, returns the element at the offset after the operation completes. This means that on a success the new value is returned, and on a failure the actual old value (not the expected one) is returned. Implies a full memory barrier. The use of a pointer equality on a lifted value makes this function harder to use correctly than {\tt casIntArray\#}. All of the difficulties of using {\tt reallyUnsafePtrEquality\#} correctly apply to {\tt casArray\#} as well. } with out_of_line = True has_side_effects = True ------------------------------------------------------------------------ section "Small Arrays" {Operations on {\tt SmallArray\#}. A {\tt SmallArray\#} works just like an {\tt Array\#}, but with different space use and performance characteristics (that are often useful with small arrays). The {\tt SmallArray\#} and {\tt SmallMutableArray#} lack a `card table'. The purpose of a card table is to avoid having to scan every element of the array on each GC by keeping track of which elements have changed since the last GC and only scanning those that have changed. So the consequence of there being no card table is that the representation is somewhat smaller and the writes are somewhat faster (because the card table does not need to be updated). The disadvantage of course is that for a {\tt SmallMutableArray#} the whole array has to be scanned on each GC. Thus it is best suited for use cases where the mutable array is not long lived, e.g. where a mutable array is initialised quickly and then frozen to become an immutable {\tt SmallArray\#}. } ------------------------------------------------------------------------ primtype SmallArray# a primtype SmallMutableArray# s a primop NewSmallArrayOp "newSmallArray#" GenPrimOp Int# -> a -> State# s -> (# State# s, SmallMutableArray# s a #) {Create a new mutable array with the specified number of elements, in the specified state thread, with each element containing the specified initial value.} with out_of_line = True has_side_effects = True primop SameSmallMutableArrayOp "sameSmallMutableArray#" GenPrimOp SmallMutableArray# s a -> SmallMutableArray# s a -> Int# primop ShrinkSmallMutableArrayOp_Char "shrinkSmallMutableArray#" GenPrimOp SmallMutableArray# s a -> Int# -> State# s -> State# s {Shrink mutable array to new specified size, in the specified state thread. The new size argument must be less than or equal to the current size as reported by {\tt sizeofSmallMutableArray\#}.} with out_of_line = True has_side_effects = True primop ReadSmallArrayOp "readSmallArray#" GenPrimOp SmallMutableArray# s a -> Int# -> State# s -> (# State# s, a #) {Read from specified index of mutable array. Result is not yet evaluated.} with has_side_effects = True can_fail = True primop WriteSmallArrayOp "writeSmallArray#" GenPrimOp SmallMutableArray# s a -> Int# -> a -> State# s -> State# s {Write to specified index of mutable array.} with has_side_effects = True can_fail = True primop SizeofSmallArrayOp "sizeofSmallArray#" GenPrimOp SmallArray# a -> Int# {Return the number of elements in the array.} primop SizeofSmallMutableArrayOp "sizeofSmallMutableArray#" GenPrimOp SmallMutableArray# s a -> Int# {Return the number of elements in the array. Note that this is deprecated as it is unsafe in the presence of resize operations on the same byte array.} with deprecated_msg = { Use 'getSizeofSmallMutableArray#' instead } primop GetSizeofSmallMutableArrayOp "getSizeofSmallMutableArray#" GenPrimOp SmallMutableArray# s a -> State# s -> (# State# s, Int# #) {Return the number of elements in the array.} primop IndexSmallArrayOp "indexSmallArray#" GenPrimOp SmallArray# a -> Int# -> (# a #) {Read from specified index of immutable array. Result is packaged into an unboxed singleton; the result itself is not yet evaluated.} with can_fail = True primop UnsafeFreezeSmallArrayOp "unsafeFreezeSmallArray#" GenPrimOp SmallMutableArray# s a -> State# s -> (# State# s, SmallArray# a #) {Make a mutable array immutable, without copying.} with has_side_effects = True primop UnsafeThawSmallArrayOp "unsafeThawSmallArray#" GenPrimOp SmallArray# a -> State# s -> (# State# s, SmallMutableArray# s a #) {Make an immutable array mutable, without copying.} with out_of_line = True has_side_effects = True -- The code_size is only correct for the case when the copy family of -- primops aren't inlined. It would be nice to keep track of both. primop CopySmallArrayOp "copySmallArray#" GenPrimOp SmallArray# a -> Int# -> SmallMutableArray# s a -> Int# -> Int# -> State# s -> State# s {Given a source array, an offset into the source array, a destination array, an offset into the destination array, and a number of elements to copy, copy the elements from the source array to the destination array. Both arrays must fully contain the specified ranges, but this is not checked. The two arrays must not be the same array in different states, but this is not checked either.} with out_of_line = True has_side_effects = True can_fail = True primop CopySmallMutableArrayOp "copySmallMutableArray#" GenPrimOp SmallMutableArray# s a -> Int# -> SmallMutableArray# s a -> Int# -> Int# -> State# s -> State# s {Given a source array, an offset into the source array, a destination array, an offset into the destination array, and a number of elements to copy, copy the elements from the source array to the destination array. The source and destination arrays can refer to the same array. Both arrays must fully contain the specified ranges, but this is not checked. The regions are allowed to overlap, although this is only possible when the same array is provided as both the source and the destination. } with out_of_line = True has_side_effects = True can_fail = True primop CloneSmallArrayOp "cloneSmallArray#" GenPrimOp SmallArray# a -> Int# -> Int# -> SmallArray# a {Given a source array, an offset into the source array, and a number of elements to copy, create a new array with the elements from the source array. The provided array must fully contain the specified range, but this is not checked.} with out_of_line = True has_side_effects = True can_fail = True primop CloneSmallMutableArrayOp "cloneSmallMutableArray#" GenPrimOp SmallMutableArray# s a -> Int# -> Int# -> State# s -> (# State# s, SmallMutableArray# s a #) {Given a source array, an offset into the source array, and a number of elements to copy, create a new array with the elements from the source array. The provided array must fully contain the specified range, but this is not checked.} with out_of_line = True has_side_effects = True can_fail = True primop FreezeSmallArrayOp "freezeSmallArray#" GenPrimOp SmallMutableArray# s a -> Int# -> Int# -> State# s -> (# State# s, SmallArray# a #) {Given a source array, an offset into the source array, and a number of elements to copy, create a new array with the elements from the source array. The provided array must fully contain the specified range, but this is not checked.} with out_of_line = True has_side_effects = True can_fail = True primop ThawSmallArrayOp "thawSmallArray#" GenPrimOp SmallArray# a -> Int# -> Int# -> State# s -> (# State# s, SmallMutableArray# s a #) {Given a source array, an offset into the source array, and a number of elements to copy, create a new array with the elements from the source array. The provided array must fully contain the specified range, but this is not checked.} with out_of_line = True has_side_effects = True can_fail = True primop CasSmallArrayOp "casSmallArray#" GenPrimOp SmallMutableArray# s a -> Int# -> a -> a -> State# s -> (# State# s, Int#, a #) {Unsafe, machine-level atomic compare and swap on an element within an array. See the documentation of {\tt casArray\#}.} with out_of_line = True has_side_effects = True ------------------------------------------------------------------------ section "Byte Arrays" {Operations on {\tt ByteArray\#}. A {\tt ByteArray\#} is a just a region of raw memory in the garbage-collected heap, which is not scanned for pointers. It carries its own size (in bytes). There are three sets of operations for accessing byte array contents: index for reading from immutable byte arrays, and read/write for mutable byte arrays. Each set contains operations for a range of useful primitive data types. Each operation takes an offset measured in terms of the size of the primitive type being read or written.} ------------------------------------------------------------------------ primtype ByteArray# primtype MutableByteArray# s primop NewByteArrayOp_Char "newByteArray#" GenPrimOp Int# -> State# s -> (# State# s, MutableByteArray# s #) {Create a new mutable byte array of specified size (in bytes), in the specified state thread.} with out_of_line = True has_side_effects = True primop NewPinnedByteArrayOp_Char "newPinnedByteArray#" GenPrimOp Int# -> State# s -> (# State# s, MutableByteArray# s #) {Create a mutable byte array that the GC guarantees not to move.} with out_of_line = True has_side_effects = True primop NewAlignedPinnedByteArrayOp_Char "newAlignedPinnedByteArray#" GenPrimOp Int# -> Int# -> State# s -> (# State# s, MutableByteArray# s #) {Create a mutable byte array, aligned by the specified amount, that the GC guarantees not to move.} with out_of_line = True has_side_effects = True primop MutableByteArrayIsPinnedOp "isMutableByteArrayPinned#" GenPrimOp MutableByteArray# s -> Int# {Determine whether a {\tt MutableByteArray\#} is guaranteed not to move during GC.} with out_of_line = True primop ByteArrayIsPinnedOp "isByteArrayPinned#" GenPrimOp ByteArray# -> Int# {Determine whether a {\tt ByteArray\#} is guaranteed not to move during GC.} with out_of_line = True primop ByteArrayContents_Char "byteArrayContents#" GenPrimOp ByteArray# -> Addr# {Intended for use with pinned arrays; otherwise very unsafe!} primop SameMutableByteArrayOp "sameMutableByteArray#" GenPrimOp MutableByteArray# s -> MutableByteArray# s -> Int# primop ShrinkMutableByteArrayOp_Char "shrinkMutableByteArray#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> State# s {Shrink mutable byte array to new specified size (in bytes), in the specified state thread. The new size argument must be less than or equal to the current size as reported by {\tt sizeofMutableByteArray\#}.} with out_of_line = True has_side_effects = True primop ResizeMutableByteArrayOp_Char "resizeMutableByteArray#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s,MutableByteArray# s #) {Resize (unpinned) mutable byte array to new specified size (in bytes). The returned {\tt MutableByteArray\#} is either the original {\tt MutableByteArray\#} resized in-place or, if not possible, a newly allocated (unpinned) {\tt MutableByteArray\#} (with the original content copied over). To avoid undefined behaviour, the original {\tt MutableByteArray\#} shall not be accessed anymore after a {\tt resizeMutableByteArray\#} has been performed. Moreover, no reference to the old one should be kept in order to allow garbage collection of the original {\tt MutableByteArray\#} in case a new {\tt MutableByteArray\#} had to be allocated.} with out_of_line = True has_side_effects = True primop UnsafeFreezeByteArrayOp "unsafeFreezeByteArray#" GenPrimOp MutableByteArray# s -> State# s -> (# State# s, ByteArray# #) {Make a mutable byte array immutable, without copying.} with has_side_effects = True primop SizeofByteArrayOp "sizeofByteArray#" GenPrimOp ByteArray# -> Int# {Return the size of the array in bytes.} primop SizeofMutableByteArrayOp "sizeofMutableByteArray#" GenPrimOp MutableByteArray# s -> Int# {Return the size of the array in bytes. Note that this is deprecated as it is unsafe in the presence of resize operations on the same byte array.} with deprecated_msg = { Use 'getSizeofMutableByteArray#' instead } primop GetSizeofMutableByteArrayOp "getSizeofMutableByteArray#" GenPrimOp MutableByteArray# s -> State# s -> (# State# s, Int# #) {Return the number of elements in the array.} primop IndexByteArrayOp_Char "indexCharArray#" GenPrimOp ByteArray# -> Int# -> Char# {Read 8-bit character; offset in bytes.} with can_fail = True primop IndexByteArrayOp_WideChar "indexWideCharArray#" GenPrimOp ByteArray# -> Int# -> Char# {Read 31-bit character; offset in 4-byte words.} with can_fail = True primop IndexByteArrayOp_Int "indexIntArray#" GenPrimOp ByteArray# -> Int# -> Int# with can_fail = True primop IndexByteArrayOp_Word "indexWordArray#" GenPrimOp ByteArray# -> Int# -> Word# with can_fail = True primop IndexByteArrayOp_Addr "indexAddrArray#" GenPrimOp ByteArray# -> Int# -> Addr# with can_fail = True primop IndexByteArrayOp_Float "indexFloatArray#" GenPrimOp ByteArray# -> Int# -> Float# with can_fail = True primop IndexByteArrayOp_Double "indexDoubleArray#" GenPrimOp ByteArray# -> Int# -> Double# with can_fail = True primop IndexByteArrayOp_StablePtr "indexStablePtrArray#" GenPrimOp ByteArray# -> Int# -> StablePtr# a with can_fail = True primop IndexByteArrayOp_Int8 "indexInt8Array#" GenPrimOp ByteArray# -> Int# -> Int# {Read 8-bit integer; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Int16 "indexInt16Array#" GenPrimOp ByteArray# -> Int# -> Int# {Read 16-bit integer; offset in 16-bit words.} with can_fail = True primop IndexByteArrayOp_Int32 "indexInt32Array#" GenPrimOp ByteArray# -> Int# -> INT32 {Read 32-bit integer; offset in 32-bit words.} with can_fail = True primop IndexByteArrayOp_Int64 "indexInt64Array#" GenPrimOp ByteArray# -> Int# -> INT64 {Read 64-bit integer; offset in 64-bit words.} with can_fail = True primop IndexByteArrayOp_Word8 "indexWord8Array#" GenPrimOp ByteArray# -> Int# -> Word# {Read 8-bit word; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word16 "indexWord16Array#" GenPrimOp ByteArray# -> Int# -> Word# {Read 16-bit word; offset in 16-bit words.} with can_fail = True primop IndexByteArrayOp_Word32 "indexWord32Array#" GenPrimOp ByteArray# -> Int# -> WORD32 {Read 32-bit word; offset in 32-bit words.} with can_fail = True primop IndexByteArrayOp_Word64 "indexWord64Array#" GenPrimOp ByteArray# -> Int# -> WORD64 {Read 64-bit word; offset in 64-bit words.} with can_fail = True primop IndexByteArrayOp_Word8AsChar "indexWord8ArrayAsChar#" GenPrimOp ByteArray# -> Int# -> Char# {Read 8-bit character; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsWideChar "indexWord8ArrayAsWideChar#" GenPrimOp ByteArray# -> Int# -> Char# {Read 31-bit character; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsAddr "indexWord8ArrayAsAddr#" GenPrimOp ByteArray# -> Int# -> Addr# {Read address; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsFloat "indexWord8ArrayAsFloat#" GenPrimOp ByteArray# -> Int# -> Float# {Read float; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsDouble "indexWord8ArrayAsDouble#" GenPrimOp ByteArray# -> Int# -> Double# {Read double; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsStablePtr "indexWord8ArrayAsStablePtr#" GenPrimOp ByteArray# -> Int# -> StablePtr# a {Read stable pointer; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsInt16 "indexWord8ArrayAsInt16#" GenPrimOp ByteArray# -> Int# -> Int# {Read 16-bit int; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsInt32 "indexWord8ArrayAsInt32#" GenPrimOp ByteArray# -> Int# -> INT32 {Read 32-bit int; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsInt64 "indexWord8ArrayAsInt64#" GenPrimOp ByteArray# -> Int# -> INT64 {Read 64-bit int; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsInt "indexWord8ArrayAsInt#" GenPrimOp ByteArray# -> Int# -> Int# {Read int; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsWord16 "indexWord8ArrayAsWord16#" GenPrimOp ByteArray# -> Int# -> Word# {Read 16-bit word; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsWord32 "indexWord8ArrayAsWord32#" GenPrimOp ByteArray# -> Int# -> WORD32 {Read 32-bit word; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsWord64 "indexWord8ArrayAsWord64#" GenPrimOp ByteArray# -> Int# -> WORD64 {Read 64-bit word; offset in bytes.} with can_fail = True primop IndexByteArrayOp_Word8AsWord "indexWord8ArrayAsWord#" GenPrimOp ByteArray# -> Int# -> Word# {Read word; offset in bytes.} with can_fail = True primop ReadByteArrayOp_Char "readCharArray#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #) {Read 8-bit character; offset in bytes.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_WideChar "readWideCharArray#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #) {Read 31-bit character; offset in 4-byte words.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Int "readIntArray#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) {Read integer; offset in machine words.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word "readWordArray#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) {Read word; offset in machine words.} with has_side_effects = True can_fail = True primop ReadByteArrayOp_Addr "readAddrArray#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Addr# #) with has_side_effects = True can_fail = True primop ReadByteArrayOp_Float "readFloatArray#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Float# #) with has_side_effects = True can_fail = True primop ReadByteArrayOp_Double "readDoubleArray#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Double# #) with has_side_effects = True can_fail = True primop ReadByteArrayOp_StablePtr "readStablePtrArray#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, StablePtr# a #) with has_side_effects = True can_fail = True primop ReadByteArrayOp_Int8 "readInt8Array#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) with has_side_effects = True can_fail = True primop ReadByteArrayOp_Int16 "readInt16Array#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) with has_side_effects = True can_fail = True primop ReadByteArrayOp_Int32 "readInt32Array#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, INT32 #) with has_side_effects = True can_fail = True primop ReadByteArrayOp_Int64 "readInt64Array#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, INT64 #) with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8 "readWord8Array#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word16 "readWord16Array#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word32 "readWord32Array#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, WORD32 #) with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word64 "readWord64Array#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, WORD64 #) with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsChar "readWord8ArrayAsChar#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #) with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsWideChar "readWord8ArrayAsWideChar#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #) with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsAddr "readWord8ArrayAsAddr#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Addr# #) with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsFloat "readWord8ArrayAsFloat#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Float# #) with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsDouble "readWord8ArrayAsDouble#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Double# #) with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsStablePtr "readWord8ArrayAsStablePtr#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, StablePtr# a #) with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsInt16 "readWord8ArrayAsInt16#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsInt32 "readWord8ArrayAsInt32#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, INT32 #) with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsInt64 "readWord8ArrayAsInt64#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, INT64 #) with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsInt "readWord8ArrayAsInt#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsWord16 "readWord8ArrayAsWord16#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsWord32 "readWord8ArrayAsWord32#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, WORD32 #) with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsWord64 "readWord8ArrayAsWord64#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, WORD64 #) with has_side_effects = True can_fail = True primop ReadByteArrayOp_Word8AsWord "readWord8ArrayAsWord#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #) with has_side_effects = True can_fail = True primop WriteByteArrayOp_Char "writeCharArray#" GenPrimOp MutableByteArray# s -> Int# -> Char# -> State# s -> State# s {Write 8-bit character; offset in bytes.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_WideChar "writeWideCharArray#" GenPrimOp MutableByteArray# s -> Int# -> Char# -> State# s -> State# s {Write 31-bit character; offset in 4-byte words.} with has_side_effects = True can_fail = True primop WriteByteArrayOp_Int "writeIntArray#" GenPrimOp MutableByteArray# s -> Int# -> Int# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word "writeWordArray#" GenPrimOp MutableByteArray# s -> Int# -> Word# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_Addr "writeAddrArray#" GenPrimOp MutableByteArray# s -> Int# -> Addr# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_Float "writeFloatArray#" GenPrimOp MutableByteArray# s -> Int# -> Float# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_Double "writeDoubleArray#" GenPrimOp MutableByteArray# s -> Int# -> Double# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_StablePtr "writeStablePtrArray#" GenPrimOp MutableByteArray# s -> Int# -> StablePtr# a -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_Int8 "writeInt8Array#" GenPrimOp MutableByteArray# s -> Int# -> Int# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_Int16 "writeInt16Array#" GenPrimOp MutableByteArray# s -> Int# -> Int# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_Int32 "writeInt32Array#" GenPrimOp MutableByteArray# s -> Int# -> INT32 -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_Int64 "writeInt64Array#" GenPrimOp MutableByteArray# s -> Int# -> INT64 -> State# s -> State# s with can_fail = True has_side_effects = True primop WriteByteArrayOp_Word8 "writeWord8Array#" GenPrimOp MutableByteArray# s -> Int# -> Word# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word16 "writeWord16Array#" GenPrimOp MutableByteArray# s -> Int# -> Word# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word32 "writeWord32Array#" GenPrimOp MutableByteArray# s -> Int# -> WORD32 -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word64 "writeWord64Array#" GenPrimOp MutableByteArray# s -> Int# -> WORD64 -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsChar "writeWord8ArrayAsChar#" GenPrimOp MutableByteArray# s -> Int# -> Char# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsWideChar "writeWord8ArrayAsWideChar#" GenPrimOp MutableByteArray# s -> Int# -> Char# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsAddr "writeWord8ArrayAsAddr#" GenPrimOp MutableByteArray# s -> Int# -> Addr# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsFloat "writeWord8ArrayAsFloat#" GenPrimOp MutableByteArray# s -> Int# -> Float# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsDouble "writeWord8ArrayAsDouble#" GenPrimOp MutableByteArray# s -> Int# -> Double# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsStablePtr "writeWord8ArrayAsStablePtr#" GenPrimOp MutableByteArray# s -> Int# -> StablePtr# a -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsInt16 "writeWord8ArrayAsInt16#" GenPrimOp MutableByteArray# s -> Int# -> Int# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsInt32 "writeWord8ArrayAsInt32#" GenPrimOp MutableByteArray# s -> Int# -> INT32 -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsInt64 "writeWord8ArrayAsInt64#" GenPrimOp MutableByteArray# s -> Int# -> INT64 -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsInt "writeWord8ArrayAsInt#" GenPrimOp MutableByteArray# s -> Int# -> Int# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsWord16 "writeWord8ArrayAsWord16#" GenPrimOp MutableByteArray# s -> Int# -> Word# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsWord32 "writeWord8ArrayAsWord32#" GenPrimOp MutableByteArray# s -> Int# -> WORD32 -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsWord64 "writeWord8ArrayAsWord64#" GenPrimOp MutableByteArray# s -> Int# -> WORD64 -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteByteArrayOp_Word8AsWord "writeWord8ArrayAsWord#" GenPrimOp MutableByteArray# s -> Int# -> Word# -> State# s -> State# s with has_side_effects = True can_fail = True primop CompareByteArraysOp "compareByteArrays#" GenPrimOp ByteArray# -> Int# -> ByteArray# -> Int# -> Int# -> Int# {{\tt compareByteArrays# src1 src1_ofs src2 src2_ofs n} compares {\tt n} bytes starting at offset {\tt src1_ofs} in the first {\tt ByteArray#} {\tt src1} to the range of {\tt n} bytes (i.e. same length) starting at offset {\tt src2_ofs} of the second {\tt ByteArray#} {\tt src2}. Both arrays must fully contain the specified ranges, but this is not checked. Returns an {\tt Int#} less than, equal to, or greater than zero if the range is found, respectively, to be byte-wise lexicographically less than, to match, or be greater than the second range.} with can_fail = True primop CopyByteArrayOp "copyByteArray#" GenPrimOp ByteArray# -> Int# -> MutableByteArray# s -> Int# -> Int# -> State# s -> State# s {{\tt copyByteArray# src src_ofs dst dst_ofs n} copies the range starting at offset {\tt src_ofs} of length {\tt n} from the {\tt ByteArray#} {\tt src} to the {\tt MutableByteArray#} {\tt dst} starting at offset {\tt dst_ofs}. Both arrays must fully contain the specified ranges, but this is not checked. The two arrays must not be the same array in different states, but this is not checked either.} with has_side_effects = True code_size = { primOpCodeSizeForeignCall + 4} can_fail = True primop CopyMutableByteArrayOp "copyMutableByteArray#" GenPrimOp MutableByteArray# s -> Int# -> MutableByteArray# s -> Int# -> Int# -> State# s -> State# s {Copy a range of the first MutableByteArray\# to the specified region in the second MutableByteArray\#. Both arrays must fully contain the specified ranges, but this is not checked. The regions are allowed to overlap, although this is only possible when the same array is provided as both the source and the destination.} with has_side_effects = True code_size = { primOpCodeSizeForeignCall + 4 } can_fail = True primop CopyByteArrayToAddrOp "copyByteArrayToAddr#" GenPrimOp ByteArray# -> Int# -> Addr# -> Int# -> State# s -> State# s {Copy a range of the ByteArray\# to the memory range starting at the Addr\#. The ByteArray\# and the memory region at Addr\# must fully contain the specified ranges, but this is not checked. The Addr\# must not point into the ByteArray\# (e.g. if the ByteArray\# were pinned), but this is not checked either.} with has_side_effects = True code_size = { primOpCodeSizeForeignCall + 4} can_fail = True primop CopyMutableByteArrayToAddrOp "copyMutableByteArrayToAddr#" GenPrimOp MutableByteArray# s -> Int# -> Addr# -> Int# -> State# s -> State# s {Copy a range of the MutableByteArray\# to the memory range starting at the Addr\#. The MutableByteArray\# and the memory region at Addr\# must fully contain the specified ranges, but this is not checked. The Addr\# must not point into the MutableByteArray\# (e.g. if the MutableByteArray\# were pinned), but this is not checked either.} with has_side_effects = True code_size = { primOpCodeSizeForeignCall + 4} can_fail = True primop CopyAddrToByteArrayOp "copyAddrToByteArray#" GenPrimOp Addr# -> MutableByteArray# s -> Int# -> Int# -> State# s -> State# s {Copy a memory range starting at the Addr\# to the specified range in the MutableByteArray\#. The memory region at Addr\# and the ByteArray\# must fully contain the specified ranges, but this is not checked. The Addr\# must not point into the MutableByteArray\# (e.g. if the MutableByteArray\# were pinned), but this is not checked either.} with has_side_effects = True code_size = { primOpCodeSizeForeignCall + 4} can_fail = True primop SetByteArrayOp "setByteArray#" GenPrimOp MutableByteArray# s -> Int# -> Int# -> Int# -> State# s -> State# s {{\tt setByteArray# ba off len c} sets the byte range {\tt [off, off+len]} of the {\tt MutableByteArray#} to the byte {\tt c}.} with has_side_effects = True code_size = { primOpCodeSizeForeignCall + 4 } can_fail = True -- Atomic operations primop AtomicReadByteArrayOp_Int "atomicReadIntArray#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #) {Given an array and an offset in machine words, read an element. The index is assumed to be in bounds. Implies a full memory barrier.} with has_side_effects = True can_fail = True primop AtomicWriteByteArrayOp_Int "atomicWriteIntArray#" GenPrimOp MutableByteArray# s -> Int# -> Int# -> State# s -> State# s {Given an array and an offset in machine words, write an element. The index is assumed to be in bounds. Implies a full memory barrier.} with has_side_effects = True can_fail = True primop CasByteArrayOp_Int "casIntArray#" GenPrimOp MutableByteArray# s -> Int# -> Int# -> Int# -> State# s -> (# State# s, Int# #) {Given an array, an offset in machine words, the expected old value, and the new value, perform an atomic compare and swap i.e. write the new value if the current value matches the provided old value. Returns the value of the element before the operation. Implies a full memory barrier.} with has_side_effects = True can_fail = True primop FetchAddByteArrayOp_Int "fetchAddIntArray#" GenPrimOp MutableByteArray# s -> Int# -> Int# -> State# s -> (# State# s, Int# #) {Given an array, and offset in machine words, and a value to add, atomically add the value to the element. Returns the value of the element before the operation. Implies a full memory barrier.} with has_side_effects = True can_fail = True primop FetchSubByteArrayOp_Int "fetchSubIntArray#" GenPrimOp MutableByteArray# s -> Int# -> Int# -> State# s -> (# State# s, Int# #) {Given an array, and offset in machine words, and a value to subtract, atomically subtract the value to the element. Returns the value of the element before the operation. Implies a full memory barrier.} with has_side_effects = True can_fail = True primop FetchAndByteArrayOp_Int "fetchAndIntArray#" GenPrimOp MutableByteArray# s -> Int# -> Int# -> State# s -> (# State# s, Int# #) {Given an array, and offset in machine words, and a value to AND, atomically AND the value to the element. Returns the value of the element before the operation. Implies a full memory barrier.} with has_side_effects = True can_fail = True primop FetchNandByteArrayOp_Int "fetchNandIntArray#" GenPrimOp MutableByteArray# s -> Int# -> Int# -> State# s -> (# State# s, Int# #) {Given an array, and offset in machine words, and a value to NAND, atomically NAND the value to the element. Returns the value of the element before the operation. Implies a full memory barrier.} with has_side_effects = True can_fail = True primop FetchOrByteArrayOp_Int "fetchOrIntArray#" GenPrimOp MutableByteArray# s -> Int# -> Int# -> State# s -> (# State# s, Int# #) {Given an array, and offset in machine words, and a value to OR, atomically OR the value to the element. Returns the value of the element before the operation. Implies a full memory barrier.} with has_side_effects = True can_fail = True primop FetchXorByteArrayOp_Int "fetchXorIntArray#" GenPrimOp MutableByteArray# s -> Int# -> Int# -> State# s -> (# State# s, Int# #) {Given an array, and offset in machine words, and a value to XOR, atomically XOR the value to the element. Returns the value of the element before the operation. Implies a full memory barrier.} with has_side_effects = True can_fail = True ------------------------------------------------------------------------ section "Arrays of arrays" {Operations on {\tt ArrayArray\#}. An {\tt ArrayArray\#} contains references to {\em unpointed} arrays, such as {\tt ByteArray\#s}. Hence, it is not parameterised by the element types, just like a {\tt ByteArray\#}, but it needs to be scanned during GC, just like an {\tt Array\#}. We represent an {\tt ArrayArray\#} exactly as a {\tt Array\#}, but provide element-type-specific indexing, reading, and writing.} ------------------------------------------------------------------------ primtype ArrayArray# primtype MutableArrayArray# s primop NewArrayArrayOp "newArrayArray#" GenPrimOp Int# -> State# s -> (# State# s, MutableArrayArray# s #) {Create a new mutable array of arrays with the specified number of elements, in the specified state thread, with each element recursively referring to the newly created array.} with out_of_line = True has_side_effects = True primop SameMutableArrayArrayOp "sameMutableArrayArray#" GenPrimOp MutableArrayArray# s -> MutableArrayArray# s -> Int# primop UnsafeFreezeArrayArrayOp "unsafeFreezeArrayArray#" GenPrimOp MutableArrayArray# s -> State# s -> (# State# s, ArrayArray# #) {Make a mutable array of arrays immutable, without copying.} with has_side_effects = True primop SizeofArrayArrayOp "sizeofArrayArray#" GenPrimOp ArrayArray# -> Int# {Return the number of elements in the array.} primop SizeofMutableArrayArrayOp "sizeofMutableArrayArray#" GenPrimOp MutableArrayArray# s -> Int# {Return the number of elements in the array.} primop IndexArrayArrayOp_ByteArray "indexByteArrayArray#" GenPrimOp ArrayArray# -> Int# -> ByteArray# with can_fail = True primop IndexArrayArrayOp_ArrayArray "indexArrayArrayArray#" GenPrimOp ArrayArray# -> Int# -> ArrayArray# with can_fail = True primop ReadArrayArrayOp_ByteArray "readByteArrayArray#" GenPrimOp MutableArrayArray# s -> Int# -> State# s -> (# State# s, ByteArray# #) with has_side_effects = True can_fail = True primop ReadArrayArrayOp_MutableByteArray "readMutableByteArrayArray#" GenPrimOp MutableArrayArray# s -> Int# -> State# s -> (# State# s, MutableByteArray# s #) with has_side_effects = True can_fail = True primop ReadArrayArrayOp_ArrayArray "readArrayArrayArray#" GenPrimOp MutableArrayArray# s -> Int# -> State# s -> (# State# s, ArrayArray# #) with has_side_effects = True can_fail = True primop ReadArrayArrayOp_MutableArrayArray "readMutableArrayArrayArray#" GenPrimOp MutableArrayArray# s -> Int# -> State# s -> (# State# s, MutableArrayArray# s #) with has_side_effects = True can_fail = True primop WriteArrayArrayOp_ByteArray "writeByteArrayArray#" GenPrimOp MutableArrayArray# s -> Int# -> ByteArray# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteArrayArrayOp_MutableByteArray "writeMutableByteArrayArray#" GenPrimOp MutableArrayArray# s -> Int# -> MutableByteArray# s -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteArrayArrayOp_ArrayArray "writeArrayArrayArray#" GenPrimOp MutableArrayArray# s -> Int# -> ArrayArray# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteArrayArrayOp_MutableArrayArray "writeMutableArrayArrayArray#" GenPrimOp MutableArrayArray# s -> Int# -> MutableArrayArray# s -> State# s -> State# s with has_side_effects = True can_fail = True primop CopyArrayArrayOp "copyArrayArray#" GenPrimOp ArrayArray# -> Int# -> MutableArrayArray# s -> Int# -> Int# -> State# s -> State# s {Copy a range of the ArrayArray\# to the specified region in the MutableArrayArray\#. Both arrays must fully contain the specified ranges, but this is not checked. The two arrays must not be the same array in different states, but this is not checked either.} with out_of_line = True has_side_effects = True can_fail = True primop CopyMutableArrayArrayOp "copyMutableArrayArray#" GenPrimOp MutableArrayArray# s -> Int# -> MutableArrayArray# s -> Int# -> Int# -> State# s -> State# s {Copy a range of the first MutableArrayArray# to the specified region in the second MutableArrayArray#. Both arrays must fully contain the specified ranges, but this is not checked. The regions are allowed to overlap, although this is only possible when the same array is provided as both the source and the destination. } with out_of_line = True has_side_effects = True can_fail = True ------------------------------------------------------------------------ section "Addr#" ------------------------------------------------------------------------ primtype Addr# { An arbitrary machine address assumed to point outside the garbage-collected heap. } pseudoop "nullAddr#" Addr# { The null address. } primop AddrAddOp "plusAddr#" GenPrimOp Addr# -> Int# -> Addr# primop AddrSubOp "minusAddr#" GenPrimOp Addr# -> Addr# -> Int# {Result is meaningless if two {\tt Addr\#}s are so far apart that their difference doesn't fit in an {\tt Int\#}.} primop AddrRemOp "remAddr#" GenPrimOp Addr# -> Int# -> Int# {Return the remainder when the {\tt Addr\#} arg, treated like an {\tt Int\#}, is divided by the {\tt Int\#} arg.} primop Addr2IntOp "addr2Int#" GenPrimOp Addr# -> Int# {Coerce directly from address to int.} with code_size = 0 deprecated_msg = { This operation is strongly deprecated. } primop Int2AddrOp "int2Addr#" GenPrimOp Int# -> Addr# {Coerce directly from int to address.} with code_size = 0 deprecated_msg = { This operation is strongly deprecated. } primop AddrGtOp "gtAddr#" Compare Addr# -> Addr# -> Int# primop AddrGeOp "geAddr#" Compare Addr# -> Addr# -> Int# primop AddrEqOp "eqAddr#" Compare Addr# -> Addr# -> Int# primop AddrNeOp "neAddr#" Compare Addr# -> Addr# -> Int# primop AddrLtOp "ltAddr#" Compare Addr# -> Addr# -> Int# primop AddrLeOp "leAddr#" Compare Addr# -> Addr# -> Int# primop IndexOffAddrOp_Char "indexCharOffAddr#" GenPrimOp Addr# -> Int# -> Char# {Reads 8-bit character; offset in bytes.} with can_fail = True primop IndexOffAddrOp_WideChar "indexWideCharOffAddr#" GenPrimOp Addr# -> Int# -> Char# {Reads 31-bit character; offset in 4-byte words.} with can_fail = True primop IndexOffAddrOp_Int "indexIntOffAddr#" GenPrimOp Addr# -> Int# -> Int# with can_fail = True primop IndexOffAddrOp_Word "indexWordOffAddr#" GenPrimOp Addr# -> Int# -> Word# with can_fail = True primop IndexOffAddrOp_Addr "indexAddrOffAddr#" GenPrimOp Addr# -> Int# -> Addr# with can_fail = True primop IndexOffAddrOp_Float "indexFloatOffAddr#" GenPrimOp Addr# -> Int# -> Float# with can_fail = True primop IndexOffAddrOp_Double "indexDoubleOffAddr#" GenPrimOp Addr# -> Int# -> Double# with can_fail = True primop IndexOffAddrOp_StablePtr "indexStablePtrOffAddr#" GenPrimOp Addr# -> Int# -> StablePtr# a with can_fail = True primop IndexOffAddrOp_Int8 "indexInt8OffAddr#" GenPrimOp Addr# -> Int# -> Int# with can_fail = True primop IndexOffAddrOp_Int16 "indexInt16OffAddr#" GenPrimOp Addr# -> Int# -> Int# with can_fail = True primop IndexOffAddrOp_Int32 "indexInt32OffAddr#" GenPrimOp Addr# -> Int# -> INT32 with can_fail = True primop IndexOffAddrOp_Int64 "indexInt64OffAddr#" GenPrimOp Addr# -> Int# -> INT64 with can_fail = True primop IndexOffAddrOp_Word8 "indexWord8OffAddr#" GenPrimOp Addr# -> Int# -> Word# with can_fail = True primop IndexOffAddrOp_Word16 "indexWord16OffAddr#" GenPrimOp Addr# -> Int# -> Word# with can_fail = True primop IndexOffAddrOp_Word32 "indexWord32OffAddr#" GenPrimOp Addr# -> Int# -> WORD32 with can_fail = True primop IndexOffAddrOp_Word64 "indexWord64OffAddr#" GenPrimOp Addr# -> Int# -> WORD64 with can_fail = True primop ReadOffAddrOp_Char "readCharOffAddr#" GenPrimOp Addr# -> Int# -> State# s -> (# State# s, Char# #) {Reads 8-bit character; offset in bytes.} with has_side_effects = True can_fail = True primop ReadOffAddrOp_WideChar "readWideCharOffAddr#" GenPrimOp Addr# -> Int# -> State# s -> (# State# s, Char# #) {Reads 31-bit character; offset in 4-byte words.} with has_side_effects = True can_fail = True primop ReadOffAddrOp_Int "readIntOffAddr#" GenPrimOp Addr# -> Int# -> State# s -> (# State# s, Int# #) with has_side_effects = True can_fail = True primop ReadOffAddrOp_Word "readWordOffAddr#" GenPrimOp Addr# -> Int# -> State# s -> (# State# s, Word# #) with has_side_effects = True can_fail = True primop ReadOffAddrOp_Addr "readAddrOffAddr#" GenPrimOp Addr# -> Int# -> State# s -> (# State# s, Addr# #) with has_side_effects = True can_fail = True primop ReadOffAddrOp_Float "readFloatOffAddr#" GenPrimOp Addr# -> Int# -> State# s -> (# State# s, Float# #) with has_side_effects = True can_fail = True primop ReadOffAddrOp_Double "readDoubleOffAddr#" GenPrimOp Addr# -> Int# -> State# s -> (# State# s, Double# #) with has_side_effects = True can_fail = True primop ReadOffAddrOp_StablePtr "readStablePtrOffAddr#" GenPrimOp Addr# -> Int# -> State# s -> (# State# s, StablePtr# a #) with has_side_effects = True can_fail = True primop ReadOffAddrOp_Int8 "readInt8OffAddr#" GenPrimOp Addr# -> Int# -> State# s -> (# State# s, Int# #) with has_side_effects = True can_fail = True primop ReadOffAddrOp_Int16 "readInt16OffAddr#" GenPrimOp Addr# -> Int# -> State# s -> (# State# s, Int# #) with has_side_effects = True can_fail = True primop ReadOffAddrOp_Int32 "readInt32OffAddr#" GenPrimOp Addr# -> Int# -> State# s -> (# State# s, INT32 #) with has_side_effects = True can_fail = True primop ReadOffAddrOp_Int64 "readInt64OffAddr#" GenPrimOp Addr# -> Int# -> State# s -> (# State# s, INT64 #) with has_side_effects = True can_fail = True primop ReadOffAddrOp_Word8 "readWord8OffAddr#" GenPrimOp Addr# -> Int# -> State# s -> (# State# s, Word# #) with has_side_effects = True can_fail = True primop ReadOffAddrOp_Word16 "readWord16OffAddr#" GenPrimOp Addr# -> Int# -> State# s -> (# State# s, Word# #) with has_side_effects = True can_fail = True primop ReadOffAddrOp_Word32 "readWord32OffAddr#" GenPrimOp Addr# -> Int# -> State# s -> (# State# s, WORD32 #) with has_side_effects = True can_fail = True primop ReadOffAddrOp_Word64 "readWord64OffAddr#" GenPrimOp Addr# -> Int# -> State# s -> (# State# s, WORD64 #) with has_side_effects = True can_fail = True primop WriteOffAddrOp_Char "writeCharOffAddr#" GenPrimOp Addr# -> Int# -> Char# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteOffAddrOp_WideChar "writeWideCharOffAddr#" GenPrimOp Addr# -> Int# -> Char# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteOffAddrOp_Int "writeIntOffAddr#" GenPrimOp Addr# -> Int# -> Int# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteOffAddrOp_Word "writeWordOffAddr#" GenPrimOp Addr# -> Int# -> Word# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteOffAddrOp_Addr "writeAddrOffAddr#" GenPrimOp Addr# -> Int# -> Addr# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteOffAddrOp_Float "writeFloatOffAddr#" GenPrimOp Addr# -> Int# -> Float# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteOffAddrOp_Double "writeDoubleOffAddr#" GenPrimOp Addr# -> Int# -> Double# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteOffAddrOp_StablePtr "writeStablePtrOffAddr#" GenPrimOp Addr# -> Int# -> StablePtr# a -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteOffAddrOp_Int8 "writeInt8OffAddr#" GenPrimOp Addr# -> Int# -> Int# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteOffAddrOp_Int16 "writeInt16OffAddr#" GenPrimOp Addr# -> Int# -> Int# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteOffAddrOp_Int32 "writeInt32OffAddr#" GenPrimOp Addr# -> Int# -> INT32 -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteOffAddrOp_Int64 "writeInt64OffAddr#" GenPrimOp Addr# -> Int# -> INT64 -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteOffAddrOp_Word8 "writeWord8OffAddr#" GenPrimOp Addr# -> Int# -> Word# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteOffAddrOp_Word16 "writeWord16OffAddr#" GenPrimOp Addr# -> Int# -> Word# -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteOffAddrOp_Word32 "writeWord32OffAddr#" GenPrimOp Addr# -> Int# -> WORD32 -> State# s -> State# s with has_side_effects = True can_fail = True primop WriteOffAddrOp_Word64 "writeWord64OffAddr#" GenPrimOp Addr# -> Int# -> WORD64 -> State# s -> State# s with has_side_effects = True can_fail = True ------------------------------------------------------------------------ section "Mutable variables" {Operations on MutVar\#s.} ------------------------------------------------------------------------ primtype MutVar# s a {A {\tt MutVar\#} behaves like a single-element mutable array.} primop NewMutVarOp "newMutVar#" GenPrimOp a -> State# s -> (# State# s, MutVar# s a #) {Create {\tt MutVar\#} with specified initial value in specified state thread.} with out_of_line = True has_side_effects = True -- Note [Why MutVar# ops can't fail] -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -- -- We don't label readMutVar# or writeMutVar# as can_fail. -- This may seem a bit peculiar, because they surely *could* -- fail spectacularly if passed a pointer to unallocated memory. -- But MutVar#s are always correct by construction; we never -- test if a pointer is valid before using it with these operations. -- So we never have to worry about floating the pointer reference -- outside a validity test. At the moment, has_side_effects blocks -- up the relevant optimizations anyway, but we hope to draw finer -- distinctions soon, which should improve matters for readMutVar# -- at least. primop ReadMutVarOp "readMutVar#" GenPrimOp MutVar# s a -> State# s -> (# State# s, a #) {Read contents of {\tt MutVar\#}. Result is not yet evaluated.} with -- See Note [Why MutVar# ops can't fail] has_side_effects = True primop WriteMutVarOp "writeMutVar#" GenPrimOp MutVar# s a -> a -> State# s -> State# s {Write contents of {\tt MutVar\#}.} with -- See Note [Why MutVar# ops can't fail] has_side_effects = True code_size = { primOpCodeSizeForeignCall } -- for the write barrier primop SameMutVarOp "sameMutVar#" GenPrimOp MutVar# s a -> MutVar# s a -> Int# -- Note [Why not an unboxed tuple in atomicModifyMutVar2#?] -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -- -- Looking at the type of atomicModifyMutVar2#, one might wonder why -- it doesn't return an unboxed tuple. e.g., -- -- MutVar# s a -> (a -> (# a, b #)) -> State# s -> (# State# s, a, (# a, b #) #) -- -- The reason is that atomicModifyMutVar2# relies on laziness for its atomicity. -- Given a MutVar# containing x, atomicModifyMutVar2# merely replaces -- its contents with a thunk of the form (fst (f x)). This can be done using an -- atomic compare-and-swap as it is merely replacing a pointer. primop AtomicModifyMutVar2Op "atomicModifyMutVar2#" GenPrimOp MutVar# s a -> (a -> c) -> State# s -> (# State# s, a, c #) { Modify the contents of a {\tt MutVar\#}, returning the previous contents and the result of applying the given function to the previous contents. Note that this isn't strictly speaking the correct type for this function; it should really be {\tt MutVar\# s a -> (a -> (a,b)) -> State\# s -> (\# State\# s, a, (a, b) \#)}, but we don't know about pairs here. } with out_of_line = True has_side_effects = True can_fail = True primop AtomicModifyMutVar_Op "atomicModifyMutVar_#" GenPrimOp MutVar# s a -> (a -> a) -> State# s -> (# State# s, a, a #) { Modify the contents of a {\tt MutVar\#}, returning the previous contents and the result of applying the given function to the previous contents. } with out_of_line = True has_side_effects = True can_fail = True primop CasMutVarOp "casMutVar#" GenPrimOp MutVar# s a -> a -> a -> State# s -> (# State# s, Int#, a #) with out_of_line = True has_side_effects = True ------------------------------------------------------------------------ section "Exceptions" ------------------------------------------------------------------------ -- Note [Strictness for mask/unmask/catch] -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -- Consider this example, which comes from GHC.IO.Handle.Internals: -- wantReadableHandle3 f ma b st -- = case ... of -- DEFAULT -> case ma of MVar a -> ... -- 0# -> maskAsynchExceptions# (\st -> case ma of MVar a -> ...) -- The outer case just decides whether to mask exceptions, but we don't want -- thereby to hide the strictness in 'ma'! Hence the use of strictApply1Dmd. primop CatchOp "catch#" GenPrimOp (State# RealWorld -> (# State# RealWorld, a #) ) -> (b -> State# RealWorld -> (# State# RealWorld, a #) ) -> State# RealWorld -> (# State# RealWorld, a #) with strictness = { \ _arity -> mkClosedStrictSig [ lazyApply1Dmd , lazyApply2Dmd , topDmd] topRes } -- See Note [Strictness for mask/unmask/catch] out_of_line = True has_side_effects = True primop RaiseOp "raise#" GenPrimOp b -> o -- NB: the type variable "o" is "a", but with OpenKind with strictness = { \ _arity -> mkClosedStrictSig [topDmd] botRes } out_of_line = True has_side_effects = True -- raise# certainly throws a Haskell exception and hence has_side_effects -- It doesn't actually make much difference because the fact that it -- returns bottom independently ensures that we are careful not to discard -- it. But still, it's better to say the Right Thing. -- raiseIO# needs to be a primop, because exceptions in the IO monad -- must be *precise* - we don't want the strictness analyser turning -- one kind of bottom into another, as it is allowed to do in pure code. -- -- But we *do* want to know that it returns bottom after -- being applied to two arguments, so that this function is strict in y -- f x y | x>0 = raiseIO blah -- | y>0 = return 1 -- | otherwise = return 2 -- -- TODO Check that the above notes on @f@ are valid. The function successfully -- produces an IO exception when compiled without optimization. If we analyze -- it as strict in @y@, won't we change that behavior under optimization? -- I thought the rule was that it was okay to replace one valid imprecise -- exception with another, but not to replace a precise exception with -- an imprecise one (dfeuer, 2017-03-05). primop RaiseIOOp "raiseIO#" GenPrimOp a -> State# RealWorld -> (# State# RealWorld, b #) with strictness = { \ _arity -> mkClosedStrictSig [topDmd, topDmd] botRes } out_of_line = True has_side_effects = True primop MaskAsyncExceptionsOp "maskAsyncExceptions#" GenPrimOp (State# RealWorld -> (# State# RealWorld, a #)) -> (State# RealWorld -> (# State# RealWorld, a #)) with strictness = { \ _arity -> mkClosedStrictSig [strictApply1Dmd,topDmd] topRes } -- See Note [Strictness for mask/unmask/catch] out_of_line = True has_side_effects = True primop MaskUninterruptibleOp "maskUninterruptible#" GenPrimOp (State# RealWorld -> (# State# RealWorld, a #)) -> (State# RealWorld -> (# State# RealWorld, a #)) with strictness = { \ _arity -> mkClosedStrictSig [strictApply1Dmd,topDmd] topRes } out_of_line = True has_side_effects = True primop UnmaskAsyncExceptionsOp "unmaskAsyncExceptions#" GenPrimOp (State# RealWorld -> (# State# RealWorld, a #)) -> (State# RealWorld -> (# State# RealWorld, a #)) with strictness = { \ _arity -> mkClosedStrictSig [strictApply1Dmd,topDmd] topRes } -- See Note [Strictness for mask/unmask/catch] out_of_line = True has_side_effects = True primop MaskStatus "getMaskingState#" GenPrimOp State# RealWorld -> (# State# RealWorld, Int# #) with out_of_line = True has_side_effects = True ------------------------------------------------------------------------ section "STM-accessible Mutable Variables" ------------------------------------------------------------------------ primtype TVar# s a primop AtomicallyOp "atomically#" GenPrimOp (State# RealWorld -> (# State# RealWorld, a #) ) -> State# RealWorld -> (# State# RealWorld, a #) with strictness = { \ _arity -> mkClosedStrictSig [strictApply1Dmd,topDmd] topRes } -- See Note [Strictness for mask/unmask/catch] out_of_line = True has_side_effects = True -- NB: retry#'s strictness information specifies it to diverge. -- This lets the compiler perform some extra simplifications, since retry# -- will technically never return. -- -- This allows the simplifier to replace things like: -- case retry# s1 -- (# s2, a #) -> e -- with: -- retry# s1 -- where 'e' would be unreachable anyway. See #8091. primop RetryOp "retry#" GenPrimOp State# RealWorld -> (# State# RealWorld, a #) with strictness = { \ _arity -> mkClosedStrictSig [topDmd] botRes } out_of_line = True has_side_effects = True primop CatchRetryOp "catchRetry#" GenPrimOp (State# RealWorld -> (# State# RealWorld, a #) ) -> (State# RealWorld -> (# State# RealWorld, a #) ) -> (State# RealWorld -> (# State# RealWorld, a #) ) with strictness = { \ _arity -> mkClosedStrictSig [ lazyApply1Dmd , lazyApply1Dmd , topDmd ] topRes } -- See Note [Strictness for mask/unmask/catch] out_of_line = True has_side_effects = True primop CatchSTMOp "catchSTM#" GenPrimOp (State# RealWorld -> (# State# RealWorld, a #) ) -> (b -> State# RealWorld -> (# State# RealWorld, a #) ) -> (State# RealWorld -> (# State# RealWorld, a #) ) with strictness = { \ _arity -> mkClosedStrictSig [ lazyApply1Dmd , lazyApply2Dmd , topDmd ] topRes } -- See Note [Strictness for mask/unmask/catch] out_of_line = True has_side_effects = True primop NewTVarOp "newTVar#" GenPrimOp a -> State# s -> (# State# s, TVar# s a #) {Create a new {\tt TVar\#} holding a specified initial value.} with out_of_line = True has_side_effects = True primop ReadTVarOp "readTVar#" GenPrimOp TVar# s a -> State# s -> (# State# s, a #) {Read contents of {\tt TVar\#}. Result is not yet evaluated.} with out_of_line = True has_side_effects = True primop ReadTVarIOOp "readTVarIO#" GenPrimOp TVar# s a -> State# s -> (# State# s, a #) {Read contents of {\tt TVar\#} outside an STM transaction} with out_of_line = True has_side_effects = True primop WriteTVarOp "writeTVar#" GenPrimOp TVar# s a -> a -> State# s -> State# s {Write contents of {\tt TVar\#}.} with out_of_line = True has_side_effects = True primop SameTVarOp "sameTVar#" GenPrimOp TVar# s a -> TVar# s a -> Int# ------------------------------------------------------------------------ section "Synchronized Mutable Variables" {Operations on {\tt MVar\#}s. } ------------------------------------------------------------------------ primtype MVar# s a { A shared mutable variable ({\it not} the same as a {\tt MutVar\#}!). (Note: in a non-concurrent implementation, {\tt (MVar\# a)} can be represented by {\tt (MutVar\# (Maybe a))}.) } primop NewMVarOp "newMVar#" GenPrimOp State# s -> (# State# s, MVar# s a #) {Create new {\tt MVar\#}; initially empty.} with out_of_line = True has_side_effects = True primop TakeMVarOp "takeMVar#" GenPrimOp MVar# s a -> State# s -> (# State# s, a #) {If {\tt MVar\#} is empty, block until it becomes full. Then remove and return its contents, and set it empty.} with out_of_line = True has_side_effects = True primop TryTakeMVarOp "tryTakeMVar#" GenPrimOp MVar# s a -> State# s -> (# State# s, Int#, a #) {If {\tt MVar\#} is empty, immediately return with integer 0 and value undefined. Otherwise, return with integer 1 and contents of {\tt MVar\#}, and set {\tt MVar\#} empty.} with out_of_line = True has_side_effects = True primop PutMVarOp "putMVar#" GenPrimOp MVar# s a -> a -> State# s -> State# s {If {\tt MVar\#} is full, block until it becomes empty. Then store value arg as its new contents.} with out_of_line = True has_side_effects = True primop TryPutMVarOp "tryPutMVar#" GenPrimOp MVar# s a -> a -> State# s -> (# State# s, Int# #) {If {\tt MVar\#} is full, immediately return with integer 0. Otherwise, store value arg as {\tt MVar\#}'s new contents, and return with integer 1.} with out_of_line = True has_side_effects = True primop ReadMVarOp "readMVar#" GenPrimOp MVar# s a -> State# s -> (# State# s, a #) {If {\tt MVar\#} is empty, block until it becomes full. Then read its contents without modifying the MVar, without possibility of intervention from other threads.} with out_of_line = True has_side_effects = True primop TryReadMVarOp "tryReadMVar#" GenPrimOp MVar# s a -> State# s -> (# State# s, Int#, a #) {If {\tt MVar\#} is empty, immediately return with integer 0 and value undefined. Otherwise, return with integer 1 and contents of {\tt MVar\#}.} with out_of_line = True has_side_effects = True primop SameMVarOp "sameMVar#" GenPrimOp MVar# s a -> MVar# s a -> Int# primop IsEmptyMVarOp "isEmptyMVar#" GenPrimOp MVar# s a -> State# s -> (# State# s, Int# #) {Return 1 if {\tt MVar\#} is empty; 0 otherwise.} with out_of_line = True has_side_effects = True ------------------------------------------------------------------------ section "Delay/wait operations" ------------------------------------------------------------------------ primop DelayOp "delay#" GenPrimOp Int# -> State# s -> State# s {Sleep specified number of microseconds.} with has_side_effects = True out_of_line = True primop WaitReadOp "waitRead#" GenPrimOp Int# -> State# s -> State# s {Block until input is available on specified file descriptor.} with has_side_effects = True out_of_line = True primop WaitWriteOp "waitWrite#" GenPrimOp Int# -> State# s -> State# s {Block until output is possible on specified file descriptor.} with has_side_effects = True out_of_line = True ------------------------------------------------------------------------ section "Concurrency primitives" ------------------------------------------------------------------------ primtype State# s { {\tt State\#} is the primitive, unlifted type of states. It has one type parameter, thus {\tt State\# RealWorld}, or {\tt State\# s}, where s is a type variable. The only purpose of the type parameter is to keep different state threads separate. It is represented by nothing at all. } primtype RealWorld { {\tt RealWorld} is deeply magical. It is {\it primitive}, but it is not {\it unlifted} (hence {\tt ptrArg}). We never manipulate values of type {\tt RealWorld}; it's only used in the type system, to parameterise {\tt State\#}. } primtype ThreadId# {(In a non-concurrent implementation, this can be a singleton type, whose (unique) value is returned by {\tt myThreadId\#}. The other operations can be omitted.)} primop ForkOp "fork#" GenPrimOp a -> State# RealWorld -> (# State# RealWorld, ThreadId# #) with has_side_effects = True out_of_line = True primop ForkOnOp "forkOn#" GenPrimOp Int# -> a -> State# RealWorld -> (# State# RealWorld, ThreadId# #) with has_side_effects = True out_of_line = True primop KillThreadOp "killThread#" GenPrimOp ThreadId# -> a -> State# RealWorld -> State# RealWorld with has_side_effects = True out_of_line = True primop YieldOp "yield#" GenPrimOp State# RealWorld -> State# RealWorld with has_side_effects = True out_of_line = True primop MyThreadIdOp "myThreadId#" GenPrimOp State# RealWorld -> (# State# RealWorld, ThreadId# #) with has_side_effects = True primop LabelThreadOp "labelThread#" GenPrimOp ThreadId# -> Addr# -> State# RealWorld -> State# RealWorld with has_side_effects = True out_of_line = True primop IsCurrentThreadBoundOp "isCurrentThreadBound#" GenPrimOp State# RealWorld -> (# State# RealWorld, Int# #) with out_of_line = True has_side_effects = True primop NoDuplicateOp "noDuplicate#" GenPrimOp State# s -> State# s with out_of_line = True has_side_effects = True primop ThreadStatusOp "threadStatus#" GenPrimOp ThreadId# -> State# RealWorld -> (# State# RealWorld, Int#, Int#, Int# #) with out_of_line = True has_side_effects = True ------------------------------------------------------------------------ section "Weak pointers" ------------------------------------------------------------------------ primtype Weak# b -- note that tyvar "o" denotes openAlphaTyVar primop MkWeakOp "mkWeak#" GenPrimOp o -> b -> (State# RealWorld -> (# State# RealWorld, c #)) -> State# RealWorld -> (# State# RealWorld, Weak# b #) { {\tt mkWeak# k v finalizer s} creates a weak reference to value {\tt k}, with an associated reference to some value {\tt v}. If {\tt k} is still alive then {\tt v} can be retrieved using {\tt deRefWeak#}. Note that the type of {\tt k} must be represented by a pointer (i.e. of kind {\tt TYPE 'LiftedRep} or {\tt TYPE 'UnliftedRep}). } with has_side_effects = True out_of_line = True primop MkWeakNoFinalizerOp "mkWeakNoFinalizer#" GenPrimOp o -> b -> State# RealWorld -> (# State# RealWorld, Weak# b #) with has_side_effects = True out_of_line = True primop AddCFinalizerToWeakOp "addCFinalizerToWeak#" GenPrimOp Addr# -> Addr# -> Int# -> Addr# -> Weak# b -> State# RealWorld -> (# State# RealWorld, Int# #) { {\tt addCFinalizerToWeak# fptr ptr flag eptr w} attaches a C function pointer {\tt fptr} to a weak pointer {\tt w} as a finalizer. If {\tt flag} is zero, {\tt fptr} will be called with one argument, {\tt ptr}. Otherwise, it will be called with two arguments, {\tt eptr} and {\tt ptr}. {\tt addCFinalizerToWeak#} returns 1 on success, or 0 if {\tt w} is already dead. } with has_side_effects = True out_of_line = True primop DeRefWeakOp "deRefWeak#" GenPrimOp Weak# a -> State# RealWorld -> (# State# RealWorld, Int#, a #) with has_side_effects = True out_of_line = True primop FinalizeWeakOp "finalizeWeak#" GenPrimOp Weak# a -> State# RealWorld -> (# State# RealWorld, Int#, (State# RealWorld -> (# State# RealWorld, b #) ) #) { Finalize a weak pointer. The return value is an unboxed tuple containing the new state of the world and an "unboxed Maybe", represented by an {\tt Int#} and a (possibly invalid) finalization action. An {\tt Int#} of {\tt 1} indicates that the finalizer is valid. The return value {\tt b} from the finalizer should be ignored. } with has_side_effects = True out_of_line = True primop TouchOp "touch#" GenPrimOp o -> State# RealWorld -> State# RealWorld with code_size = { 0 } has_side_effects = True ------------------------------------------------------------------------ section "Stable pointers and names" ------------------------------------------------------------------------ primtype StablePtr# a primtype StableName# a primop MakeStablePtrOp "makeStablePtr#" GenPrimOp a -> State# RealWorld -> (# State# RealWorld, StablePtr# a #) with has_side_effects = True out_of_line = True primop DeRefStablePtrOp "deRefStablePtr#" GenPrimOp StablePtr# a -> State# RealWorld -> (# State# RealWorld, a #) with has_side_effects = True out_of_line = True primop EqStablePtrOp "eqStablePtr#" GenPrimOp StablePtr# a -> StablePtr# a -> Int# with has_side_effects = True primop MakeStableNameOp "makeStableName#" GenPrimOp a -> State# RealWorld -> (# State# RealWorld, StableName# a #) with has_side_effects = True out_of_line = True primop EqStableNameOp "eqStableName#" GenPrimOp StableName# a -> StableName# b -> Int# primop StableNameToIntOp "stableNameToInt#" GenPrimOp StableName# a -> Int# ------------------------------------------------------------------------ section "Compact normal form" {Primitives for working with compact regions. The {\tt ghc\-compact} library and the {\tt compact} library demonstrate how to use these primitives. The documentation below draws a distinction between a CNF and a compact block. A CNF contains one or more compact blocks. The source file {\tt rts\/sm\/CNF.c} diagrams this relationship. When discussing a compact block, an additional distinction is drawn between capacity and utilized bytes. The capacity is the maximum number of bytes that the compact block can hold. The utilized bytes is the number of bytes that are actually used by the compact block. } ------------------------------------------------------------------------ primtype Compact# primop CompactNewOp "compactNew#" GenPrimOp Word# -> State# RealWorld -> (# State# RealWorld, Compact# #) { Create a new CNF with a single compact block. The argument is the capacity of the compact block (in bytes, not words). The capacity is rounded up to a multiple of the allocator block size and is capped to one mega block. } with has_side_effects = True out_of_line = True primop CompactResizeOp "compactResize#" GenPrimOp Compact# -> Word# -> State# RealWorld -> State# RealWorld { Set the new allocation size of the CNF. This value (in bytes) determines the capacity of each compact block in the CNF. It does not retroactively affect existing compact blocks in the CNF. } with has_side_effects = True out_of_line = True primop CompactContainsOp "compactContains#" GenPrimOp Compact# -> a -> State# RealWorld -> (# State# RealWorld, Int# #) { Returns 1\# if the object is contained in the CNF, 0\# otherwise. } with out_of_line = True primop CompactContainsAnyOp "compactContainsAny#" GenPrimOp a -> State# RealWorld -> (# State# RealWorld, Int# #) { Returns 1\# if the object is in any CNF at all, 0\# otherwise. } with out_of_line = True primop CompactGetFirstBlockOp "compactGetFirstBlock#" GenPrimOp Compact# -> State# RealWorld -> (# State# RealWorld, Addr#, Word# #) { Returns the address and the utilized size (in bytes) of the first compact block of a CNF.} with out_of_line = True primop CompactGetNextBlockOp "compactGetNextBlock#" GenPrimOp Compact# -> Addr# -> State# RealWorld -> (# State# RealWorld, Addr#, Word# #) { Given a CNF and the address of one its compact blocks, returns the next compact block and its utilized size, or {\tt nullAddr\#} if the argument was the last compact block in the CNF. } with out_of_line = True primop CompactAllocateBlockOp "compactAllocateBlock#" GenPrimOp Word# -> Addr# -> State# RealWorld -> (# State# RealWorld, Addr# #) { Attempt to allocate a compact block with the capacity (in bytes) given by the first argument. The {\texttt Addr\#} is a pointer to previous compact block of the CNF or {\texttt nullAddr\#} to create a new CNF with a single compact block. The resulting block is not known to the GC until {\texttt compactFixupPointers\#} is called on it, and care must be taken so that the address does not escape or memory will be leaked. } with has_side_effects = True out_of_line = True primop CompactFixupPointersOp "compactFixupPointers#" GenPrimOp Addr# -> Addr# -> State# RealWorld -> (# State# RealWorld, Compact#, Addr# #) { Given the pointer to the first block of a CNF and the address of the root object in the old address space, fix up the internal pointers inside the CNF to account for a different position in memory than when it was serialized. This method must be called exactly once after importing a serialized CNF. It returns the new CNF and the new adjusted root address. } with has_side_effects = True out_of_line = True primop CompactAdd "compactAdd#" GenPrimOp Compact# -> a -> State# RealWorld -> (# State# RealWorld, a #) { Recursively add a closure and its transitive closure to a {\texttt Compact\#} (a CNF), evaluating any unevaluated components at the same time. Note: {\texttt compactAdd\#} is not thread-safe, so only one thread may call {\texttt compactAdd\#} with a particular {\texttt Compact\#} at any given time. The primop does not enforce any mutual exclusion; the caller is expected to arrange this. } with has_side_effects = True out_of_line = True primop CompactAddWithSharing "compactAddWithSharing#" GenPrimOp Compact# -> a -> State# RealWorld -> (# State# RealWorld, a #) { Like {\texttt compactAdd\#}, but retains sharing and cycles during compaction. } with has_side_effects = True out_of_line = True primop CompactSize "compactSize#" GenPrimOp Compact# -> State# RealWorld -> (# State# RealWorld, Word# #) { Return the total capacity (in bytes) of all the compact blocks in the CNF. } with has_side_effects = True out_of_line = True ------------------------------------------------------------------------ section "Unsafe pointer equality" -- (#1 Bad Guy: Alastair Reid :) ------------------------------------------------------------------------ primop ReallyUnsafePtrEqualityOp "reallyUnsafePtrEquality#" GenPrimOp a -> a -> Int# { Returns {\texttt 1\#} if the given pointers are equal and {\texttt 0\#} otherwise. } with can_fail = True -- See Note [reallyUnsafePtrEquality#] -- Note [reallyUnsafePtrEquality#] -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -- -- reallyUnsafePtrEquality# can't actually fail, per se, but we mark it can_fail -- anyway. Until 5a9a1738023a, GHC considered primops okay for speculation only -- when their arguments were known to be forced. This was unnecessarily -- conservative, but it prevented reallyUnsafePtrEquality# from floating out of -- places where its arguments were known to be forced. Unfortunately, GHC could -- sometimes lose track of whether those arguments were forced, leading to let/app -- invariant failures (see #13027 and the discussion in #11444). Now that -- ok_for_speculation skips over lifted arguments, we need to explicitly prevent -- reallyUnsafePtrEquality# from floating out. Imagine if we had -- -- \x y . case x of x' -- DEFAULT -> -- case y of y' -- DEFAULT -> -- let eq = reallyUnsafePtrEquality# x' y' -- in ... -- -- If the let floats out, we'll get -- -- \x y . let eq = reallyUnsafePtrEquality# x y -- in case x of ... -- -- The trouble is that pointer equality between thunks is very different -- from pointer equality between the values those thunks reduce to, and the latter -- is typically much more precise. ------------------------------------------------------------------------ section "Parallelism" ------------------------------------------------------------------------ primop ParOp "par#" GenPrimOp a -> Int# with -- Note that Par is lazy to avoid that the sparked thing -- gets evaluated strictly, which it should *not* be has_side_effects = True code_size = { primOpCodeSizeForeignCall } deprecated_msg = { Use 'spark#' instead } primop SparkOp "spark#" GenPrimOp a -> State# s -> (# State# s, a #) with has_side_effects = True code_size = { primOpCodeSizeForeignCall } primop SeqOp "seq#" GenPrimOp a -> State# s -> (# State# s, a #) -- See Note [seq# magic] in PrelRules primop GetSparkOp "getSpark#" GenPrimOp State# s -> (# State# s, Int#, a #) with has_side_effects = True out_of_line = True primop NumSparks "numSparks#" GenPrimOp State# s -> (# State# s, Int# #) { Returns the number of sparks in the local spark pool. } with has_side_effects = True out_of_line = True ------------------------------------------------------------------------ section "Tag to enum stuff" {Convert back and forth between values of enumerated types and small integers.} ------------------------------------------------------------------------ primop DataToTagOp "dataToTag#" GenPrimOp a -> Int# -- Zero-indexed; the first constructor has tag zero with strictness = { \ _arity -> mkClosedStrictSig [evalDmd] topRes } -- See Note [dataToTag# magic] in PrelRules primop TagToEnumOp "tagToEnum#" GenPrimOp Int# -> a ------------------------------------------------------------------------ section "Bytecode operations" {Support for manipulating bytecode objects used by the interpreter and linker. Bytecode objects are heap objects which represent top-level bindings and contain a list of instructions and data needed by these instructions.} ------------------------------------------------------------------------ primtype BCO { Primitive bytecode type. } primop AddrToAnyOp "addrToAny#" GenPrimOp Addr# -> (# a #) { Convert an {\tt Addr\#} to a followable Any type. } with code_size = 0 primop AnyToAddrOp "anyToAddr#" GenPrimOp a -> State# RealWorld -> (# State# RealWorld, Addr# #) { Retrieve the address of any Haskell value. This is essentially an {\texttt unsafeCoerce\#}, but if implemented as such the core lint pass complains and fails to compile. As a primop, it is opaque to core/stg, and only appears in cmm (where the copy propagation pass will get rid of it). Note that "a" must be a value, not a thunk! It's too late for strictness analysis to enforce this, so you're on your own to guarantee this. Also note that {\texttt Addr\#} is not a GC pointer - up to you to guarantee that it does not become a dangling pointer immediately after you get it.} with code_size = 0 primop MkApUpd0_Op "mkApUpd0#" GenPrimOp BCO -> (# a #) { Wrap a BCO in a {\tt AP_UPD} thunk which will be updated with the value of the BCO when evaluated. } with out_of_line = True primop NewBCOOp "newBCO#" GenPrimOp ByteArray# -> ByteArray# -> Array# a -> Int# -> ByteArray# -> State# s -> (# State# s, BCO #) { {\tt newBCO\# instrs lits ptrs arity bitmap} creates a new bytecode object. The resulting object encodes a function of the given arity with the instructions encoded in {\tt instrs}, and a static reference table usage bitmap given by {\tt bitmap}. } with has_side_effects = True out_of_line = True primop UnpackClosureOp "unpackClosure#" GenPrimOp a -> (# Addr#, ByteArray#, Array# b #) { {\tt unpackClosure\# closure} copies the closure and pointers in the payload of the given closure into two new arrays, and returns a pointer to the first word of the closure's info table, a non-pointer array for the raw bytes of the closure, and a pointer array for the pointers in the payload. } with out_of_line = True primop ClosureSizeOp "closureSize#" GenPrimOp a -> Int# { {\tt closureSize\# closure} returns the size of the given closure in machine words. } with out_of_line = True primop GetApStackValOp "getApStackVal#" GenPrimOp a -> Int# -> (# Int#, b #) with out_of_line = True ------------------------------------------------------------------------ section "Misc" {These aren't nearly as wired in as Etc...} ------------------------------------------------------------------------ primop GetCCSOfOp "getCCSOf#" GenPrimOp a -> State# s -> (# State# s, Addr# #) primop GetCurrentCCSOp "getCurrentCCS#" GenPrimOp a -> State# s -> (# State# s, Addr# #) { Returns the current {\tt CostCentreStack} (value is {\tt NULL} if not profiling). Takes a dummy argument which can be used to avoid the call to {\tt getCurrentCCS\#} being floated out by the simplifier, which would result in an uninformative stack ("CAF"). } primop ClearCCSOp "clearCCS#" GenPrimOp (State# s -> (# State# s, a #)) -> State# s -> (# State# s, a #) { Run the supplied IO action with an empty CCS. For example, this is used by the interpreter to run an interpreted computation without the call stack showing that it was invoked from GHC. } with out_of_line = True ------------------------------------------------------------------------ section "Etc" {Miscellaneous built-ins} ------------------------------------------------------------------------ primtype Proxy# a { The type constructor {\tt Proxy#} is used to bear witness to some type variable. It's used when you want to pass around proxy values for doing things like modelling type applications. A {\tt Proxy#} is not only unboxed, it also has a polymorphic kind, and has no runtime representation, being totally free. } pseudoop "proxy#" Proxy# a { Witness for an unboxed {\tt Proxy#} value, which has no runtime representation. } pseudoop "seq" a -> b -> b { The value of {\tt seq a b} is bottom if {\tt a} is bottom, and otherwise equal to {\tt b}. In other words, it evaluates the first argument {\tt a} to weak head normal form (WHNF). {\tt seq} is usually introduced to improve performance by avoiding unneeded laziness. A note on evaluation order: the expression {\tt seq a b} does {\it not} guarantee that {\tt a} will be evaluated before {\tt b}. The only guarantee given by {\tt seq} is that the both {\tt a} and {\tt b} will be evaluated before {\tt seq} returns a value. In particular, this means that {\tt b} may be evaluated before {\tt a}. If you need to guarantee a specific order of evaluation, you must use the function {\tt pseq} from the "parallel" package. } with fixity = infixr 0 -- This fixity is only the one picked up by Haddock. If you -- change this, do update 'ghcPrimIface' in 'LoadIface.hs'. pseudoop "unsafeCoerce#" a -> b { The function {\tt unsafeCoerce\#} allows you to side-step the typechecker entirely. That is, it allows you to coerce any type into any other type. If you use this function, you had better get it right, otherwise segmentation faults await. It is generally used when you want to write a program that you know is well-typed, but where Haskell's type system is not expressive enough to prove that it is well typed. The following uses of {\tt unsafeCoerce\#} are supposed to work (i.e. not lead to spurious compile-time or run-time crashes): * Casting any lifted type to {\tt Any} * Casting {\tt Any} back to the real type * Casting an unboxed type to another unboxed type of the same size. (Casting between floating-point and integral types does not work. See the {\tt GHC.Float} module for functions to do work.) * Casting between two types that have the same runtime representation. One case is when the two types differ only in "phantom" type parameters, for example {\tt Ptr Int} to {\tt Ptr Float}, or {\tt [Int]} to {\tt [Float]} when the list is known to be empty. Also, a {\tt newtype} of a type {\tt T} has the same representation at runtime as {\tt T}. Other uses of {\tt unsafeCoerce\#} are undefined. In particular, you should not use {\tt unsafeCoerce\#} to cast a T to an algebraic data type D, unless T is also an algebraic data type. For example, do not cast {\tt Int->Int} to {\tt Bool}, even if you later cast that {\tt Bool} back to {\tt Int->Int} before applying it. The reasons have to do with GHC's internal representation details (for the cognoscenti, data values can be entered but function closures cannot). If you want a safe type to cast things to, use {\tt Any}, which is not an algebraic data type. } with can_fail = True -- NB. It is tempting to think that casting a value to a type that it doesn't have is safe -- as long as you don't "do anything" with the value in its cast form, such as seq on it. This -- isn't the case: the compiler can insert seqs itself, and if these happen at the wrong type, -- Bad Things Might Happen. See bug #1616: in this case we cast a function of type (a,b) -> (a,b) -- to () -> () and back again. The strictness analyser saw that the function was strict, but -- the wrapper had type () -> (), and hence the wrapper de-constructed the (), the worker re-constructed -- a new (), with the result that the code ended up with "case () of (a,b) -> ...". primop TraceEventOp "traceEvent#" GenPrimOp Addr# -> State# s -> State# s { Emits an event via the RTS tracing framework. The contents of the event is the zero-terminated byte string passed as the first argument. The event will be emitted either to the {\tt .eventlog} file, or to stderr, depending on the runtime RTS flags. } with has_side_effects = True out_of_line = True primop TraceEventBinaryOp "traceBinaryEvent#" GenPrimOp Addr# -> Int# -> State# s -> State# s { Emits an event via the RTS tracing framework. The contents of the event is the binary object passed as the first argument with the the given length passed as the second argument. The event will be emitted to the {\tt .eventlog} file. } with has_side_effects = True out_of_line = True primop TraceMarkerOp "traceMarker#" GenPrimOp Addr# -> State# s -> State# s { Emits a marker event via the RTS tracing framework. The contents of the event is the zero-terminated byte string passed as the first argument. The event will be emitted either to the {\tt .eventlog} file, or to stderr, depending on the runtime RTS flags. } with has_side_effects = True out_of_line = True primop SetThreadAllocationCounter "setThreadAllocationCounter#" GenPrimOp INT64 -> State# RealWorld -> State# RealWorld { Sets the allocation counter for the current thread to the given value. } with has_side_effects = True out_of_line = True ------------------------------------------------------------------------ section "Safe coercions" ------------------------------------------------------------------------ pseudoop "coerce" Coercible a b => a -> b { The function {\tt coerce} allows you to safely convert between values of types that have the same representation with no run-time overhead. In the simplest case you can use it instead of a newtype constructor, to go from the newtype's concrete type to the abstract type. But it also works in more complicated settings, e.g. converting a list of newtypes to a list of concrete types. This function is runtime-representation polymorphic, but the {\tt RuntimeRep} type argument is marked as {\tt Inferred}, meaning that it is not available for visible type application. This means the typechecker will accept {\tt coerce @Int @Age 42}. } ------------------------------------------------------------------------ section "SIMD Vectors" {Operations on SIMD vectors.} ------------------------------------------------------------------------ #define ALL_VECTOR_TYPES \ [,,, \ ,,,, \ ,,,, \ ,,,, \ ,,,, \ ,,,, \ ,, \ ,, \ ,,] #define SIGNED_VECTOR_TYPES \ [,,, \ ,,,, \ ,,,, \ ,, \ ,, \ ,,] #define FLOAT_VECTOR_TYPES \ [, \ ,, \ ,,] #define INT_VECTOR_TYPES \ [,,, \ ,,,, \ ,,,, \ ,,,, \ ,,,, \ ,,,,] primtype VECTOR with llvm_only = True vector = ALL_VECTOR_TYPES primop VecBroadcastOp "broadcast#" GenPrimOp SCALAR -> VECTOR { Broadcast a scalar to all elements of a vector. } with llvm_only = True vector = ALL_VECTOR_TYPES primop VecPackOp "pack#" GenPrimOp VECTUPLE -> VECTOR { Pack the elements of an unboxed tuple into a vector. } with llvm_only = True vector = ALL_VECTOR_TYPES primop VecUnpackOp "unpack#" GenPrimOp VECTOR -> VECTUPLE { Unpack the elements of a vector into an unboxed tuple. #} with llvm_only = True vector = ALL_VECTOR_TYPES primop VecInsertOp "insert#" GenPrimOp VECTOR -> SCALAR -> Int# -> VECTOR { Insert a scalar at the given position in a vector. } with can_fail = True llvm_only = True vector = ALL_VECTOR_TYPES primop VecAddOp "plus#" Dyadic VECTOR -> VECTOR -> VECTOR { Add two vectors element-wise. } with commutable = True llvm_only = True vector = ALL_VECTOR_TYPES primop VecSubOp "minus#" Dyadic VECTOR -> VECTOR -> VECTOR { Subtract two vectors element-wise. } with llvm_only = True vector = ALL_VECTOR_TYPES primop VecMulOp "times#" Dyadic VECTOR -> VECTOR -> VECTOR { Multiply two vectors element-wise. } with commutable = True llvm_only = True vector = ALL_VECTOR_TYPES primop VecDivOp "divide#" Dyadic VECTOR -> VECTOR -> VECTOR { Divide two vectors element-wise. } with can_fail = True llvm_only = True vector = FLOAT_VECTOR_TYPES primop VecQuotOp "quot#" Dyadic VECTOR -> VECTOR -> VECTOR { Rounds towards zero element-wise. } with can_fail = True llvm_only = True vector = INT_VECTOR_TYPES primop VecRemOp "rem#" Dyadic VECTOR -> VECTOR -> VECTOR { Satisfies \texttt{(quot\# x y) times\# y plus\# (rem\# x y) == x}. } with can_fail = True llvm_only = True vector = INT_VECTOR_TYPES primop VecNegOp "negate#" Monadic VECTOR -> VECTOR { Negate element-wise. } with llvm_only = True vector = SIGNED_VECTOR_TYPES primop VecIndexByteArrayOp "indexArray#" GenPrimOp ByteArray# -> Int# -> VECTOR { Read a vector from specified index of immutable array. } with can_fail = True llvm_only = True vector = ALL_VECTOR_TYPES primop VecReadByteArrayOp "readArray#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, VECTOR #) { Read a vector from specified index of mutable array. } with has_side_effects = True can_fail = True llvm_only = True vector = ALL_VECTOR_TYPES primop VecWriteByteArrayOp "writeArray#" GenPrimOp MutableByteArray# s -> Int# -> VECTOR -> State# s -> State# s { Write a vector to specified index of mutable array. } with has_side_effects = True can_fail = True llvm_only = True vector = ALL_VECTOR_TYPES primop VecIndexOffAddrOp "indexOffAddr#" GenPrimOp Addr# -> Int# -> VECTOR { Reads vector; offset in bytes. } with can_fail = True llvm_only = True vector = ALL_VECTOR_TYPES primop VecReadOffAddrOp "readOffAddr#" GenPrimOp Addr# -> Int# -> State# s -> (# State# s, VECTOR #) { Reads vector; offset in bytes. } with has_side_effects = True can_fail = True llvm_only = True vector = ALL_VECTOR_TYPES primop VecWriteOffAddrOp "writeOffAddr#" GenPrimOp Addr# -> Int# -> VECTOR -> State# s -> State# s { Write vector; offset in bytes. } with has_side_effects = True can_fail = True llvm_only = True vector = ALL_VECTOR_TYPES primop VecIndexScalarByteArrayOp "indexArrayAs#" GenPrimOp ByteArray# -> Int# -> VECTOR { Read a vector from specified index of immutable array of scalars; offset is in scalar elements. } with can_fail = True llvm_only = True vector = ALL_VECTOR_TYPES primop VecReadScalarByteArrayOp "readArrayAs#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> (# State# s, VECTOR #) { Read a vector from specified index of mutable array of scalars; offset is in scalar elements. } with has_side_effects = True can_fail = True llvm_only = True vector = ALL_VECTOR_TYPES primop VecWriteScalarByteArrayOp "writeArrayAs#" GenPrimOp MutableByteArray# s -> Int# -> VECTOR -> State# s -> State# s { Write a vector to specified index of mutable array of scalars; offset is in scalar elements. } with has_side_effects = True can_fail = True llvm_only = True vector = ALL_VECTOR_TYPES primop VecIndexScalarOffAddrOp "indexOffAddrAs#" GenPrimOp Addr# -> Int# -> VECTOR { Reads vector; offset in scalar elements. } with can_fail = True llvm_only = True vector = ALL_VECTOR_TYPES primop VecReadScalarOffAddrOp "readOffAddrAs#" GenPrimOp Addr# -> Int# -> State# s -> (# State# s, VECTOR #) { Reads vector; offset in scalar elements. } with has_side_effects = True can_fail = True llvm_only = True vector = ALL_VECTOR_TYPES primop VecWriteScalarOffAddrOp "writeOffAddrAs#" GenPrimOp Addr# -> Int# -> VECTOR -> State# s -> State# s { Write vector; offset in scalar elements. } with has_side_effects = True can_fail = True llvm_only = True vector = ALL_VECTOR_TYPES ------------------------------------------------------------------------ section "Prefetch" {Prefetch operations: Note how every prefetch operation has a name with the pattern prefetch*N#, where N is either 0,1,2, or 3. This suffix number, N, is the "locality level" of the prefetch, following the convention in GCC and other compilers. Higher locality numbers correspond to the memory being loaded in more levels of the cpu cache, and being retained after initial use. The naming convention follows the naming convention of the prefetch intrinsic found in the GCC and Clang C compilers. On the LLVM backend, prefetch*N# uses the LLVM prefetch intrinsic with locality level N. The code generated by LLVM is target architecture dependent, but should agree with the GHC NCG on x86 systems. On the Sparc and PPC native backends, prefetch*N is a No-Op. On the x86 NCG, N=0 will generate prefetchNTA, N=1 generates prefetcht2, N=2 generates prefetcht1, and N=3 generates prefetcht0. For streaming workloads, the prefetch*0 operations are recommended. For workloads which do many reads or writes to a memory location in a short period of time, prefetch*3 operations are recommended. For further reading about prefetch and associated systems performance optimization, the instruction set and optimization manuals by Intel and other CPU vendors are excellent starting place. The "Intel 64 and IA-32 Architectures Optimization Reference Manual" is especially a helpful read, even if your software is meant for other CPU architectures or vendor hardware. The manual can be found at http://www.intel.com/content/www/us/en/architecture-and-technology/64-ia-32-architectures-optimization-manual.html . The {\tt prefetch*} family of operations has the order of operations determined by passing around the {\tt State#} token. To get a "pure" version of these operations, use {\tt inlinePerformIO} which is quite safe in this context. It is important to note that while the prefetch operations will never change the answer to a pure computation, They CAN change the memory locations resident in a CPU cache and that may change the performance and timing characteristics of an application. The prefetch operations are marked has_side_effects=True to reflect that these operations have side effects with respect to the runtime performance characteristics of the resulting code. Additionally, if the prefetchValue operations did not have this attribute, GHC does a float out transformation that results in a let/app violation, at least with the current design. } ------------------------------------------------------------------------ --- the Int# argument for prefetch is the byte offset on the byteArray or Addr# --- primop PrefetchByteArrayOp3 "prefetchByteArray3#" GenPrimOp ByteArray# -> Int# -> State# s -> State# s with has_side_effects = True primop PrefetchMutableByteArrayOp3 "prefetchMutableByteArray3#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> State# s with has_side_effects = True primop PrefetchAddrOp3 "prefetchAddr3#" GenPrimOp Addr# -> Int# -> State# s -> State# s with has_side_effects = True primop PrefetchValueOp3 "prefetchValue3#" GenPrimOp a -> State# s -> State# s with strictness = { \ _arity -> mkClosedStrictSig [botDmd, topDmd] topRes } has_side_effects = True ---- primop PrefetchByteArrayOp2 "prefetchByteArray2#" GenPrimOp ByteArray# -> Int# -> State# s -> State# s with has_side_effects = True primop PrefetchMutableByteArrayOp2 "prefetchMutableByteArray2#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> State# s with has_side_effects = True primop PrefetchAddrOp2 "prefetchAddr2#" GenPrimOp Addr# -> Int# -> State# s -> State# s with has_side_effects = True primop PrefetchValueOp2 "prefetchValue2#" GenPrimOp a -> State# s -> State# s with strictness = { \ _arity -> mkClosedStrictSig [botDmd, topDmd] topRes } has_side_effects = True ---- primop PrefetchByteArrayOp1 "prefetchByteArray1#" GenPrimOp ByteArray# -> Int# -> State# s -> State# s with has_side_effects = True primop PrefetchMutableByteArrayOp1 "prefetchMutableByteArray1#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> State# s with has_side_effects = True primop PrefetchAddrOp1 "prefetchAddr1#" GenPrimOp Addr# -> Int# -> State# s -> State# s with has_side_effects = True primop PrefetchValueOp1 "prefetchValue1#" GenPrimOp a -> State# s -> State# s with strictness = { \ _arity -> mkClosedStrictSig [botDmd, topDmd] topRes } has_side_effects = True ---- primop PrefetchByteArrayOp0 "prefetchByteArray0#" GenPrimOp ByteArray# -> Int# -> State# s -> State# s with has_side_effects = True primop PrefetchMutableByteArrayOp0 "prefetchMutableByteArray0#" GenPrimOp MutableByteArray# s -> Int# -> State# s -> State# s with has_side_effects = True primop PrefetchAddrOp0 "prefetchAddr0#" GenPrimOp Addr# -> Int# -> State# s -> State# s with has_side_effects = True primop PrefetchValueOp0 "prefetchValue0#" GenPrimOp a -> State# s -> State# s with strictness = { \ _arity -> mkClosedStrictSig [botDmd, topDmd] topRes } has_side_effects = True ------------------------------------------------------------------------ --- --- ------------------------------------------------------------------------ thats_all_folks