Advice on: sooner, faster, smaller, thriftierPlease advise us of other “helpful hints” that
should go here!Sooner: producing a program more quickly
compiling fasterfaster compilingDon't use or (especially) :By using them, you are telling GHC that you are
willing to suffer longer compilation times for
better-quality code.GHC is surprisingly zippy for normal compilations
without !Use more memory:Within reason, more memory for heap space means less
garbage collection for GHC, which means less compilation
time. If you use the option,
you'll get a garbage-collector report. (Again, you can use
the cheap-and-nasty
option to send the GC stats straight to standard
error.)If it says you're using more than 20% of total
time in garbage collecting, then more memory might
help: use the
option. Increasing the default allocation area size used by
the compiler's RTS might also help: use the
-A<size>
RTS option option.If GHC persists in being a bad memory citizen, please
report it as a bug.Don't use too much memory!As soon as GHC plus its “fellow citizens”
(other processes on your machine) start using more than the
real memory on your machine, and the
machine starts “thrashing,” the party
is over. Compile times will be worse than
terrible! Use something like the csh-builtin
time command to get a report on how many
page faults you're getting.If you don't know what virtual memory, thrashing, and
page faults are, or you don't know the memory configuration
of your machine, don't try to be clever
about memory use: you'll just make your life a misery (and
for other people, too, probably).Try to use local disks when linking:Because Haskell objects and libraries tend to be
large, it can take many real seconds to slurp the bits
to/from a remote filesystem.It would be quite sensible to
compile on a fast machine using
remotely-mounted disks; then link on a
slow machine that had your disks directly mounted.Don't derive/use Read unnecessarily:It's ugly and slow.GHC compiles some program constructs slowly:We'd rather you reported such behaviour as a bug, so
that we can try to correct it.To figure out which part of the compiler is badly
behaved, the
option is your friend.Faster: producing a program that runs quickerfaster programs, how to produceThe key tool to use in making your Haskell program run
faster are GHC's profiling facilities, described separately in
. There is no
substitute for finding where your program's time/space
is really going, as opposed to where you
imagine it is going.Another point to bear in mind: By far the best way to
improve a program's performance dramatically
is to use better algorithms. Once profiling has thrown the
spotlight on the guilty time-consumer(s), it may be better to
re-think your program than to try all the tweaks listed below.Another extremely efficient way to make your program snappy
is to use library code that has been Seriously Tuned By Someone
Else. You might be able to write a better
quicksort than the one in Data.List, but it
will take you much longer than typing import
Data.List.Please report any overly-slow GHC-compiled programs. Since
GHC doesn't have any credible competition in the performance
department these days it's hard to say what overly-slow means, so
just use your judgement! Of course, if a GHC compiled program
runs slower than the same program compiled with NHC or Hugs, then
it's definitely a bug.Optimise, using or :This is the most basic way to make your program go
faster. Compilation time will be slower, especially with
.At present, is nearly
indistinguishable from .Compile via LLVM:The LLVM code generator can
sometimes do a far better job at producing fast code than the native code generator. This is not
universal and depends on the code. Numeric heavy code seems to show
the best improvement when compiled via LLVM. You can also experiment
with passing specific flags to LLVM with the
and flags. Be careful though as setting these
flags stops GHC from setting its usual flags for the LLVM optimiser
and compiler.Overloaded functions are not your friend:Haskell's overloading (using type classes) is elegant,
neat, etc., etc., but it is death to performance if left to
linger in an inner loop. How can you squash it?Give explicit type signatures:Signatures are the basic trick; putting them on
exported, top-level functions is good
software-engineering practice, anyway. (Tip: using
-fwarn-missing-signatures
option can help enforce good
signature-practice).The automatic specialisation of overloaded
functions (with ) should take care
of overloaded local and/or unexported functions.Use SPECIALIZE pragmas:SPECIALIZE pragmaoverloading, death toSpecialize the overloading on key functions in
your program. See
and .“But how do I know where overloading is creeping in?”:A low-tech way: grep (search) your interface
files for overloaded type signatures. You can view
interface files using the
option (see ).
% ghc --show-iface Foo.hi | egrep '^[a-z].*::.*=>'
Strict functions are your dear friends:and, among other things, lazy pattern-matching is your
enemy.(If you don't know what a “strict
function” is, please consult a functional-programming
textbook. A sentence or two of explanation here probably
would not do much good.)Consider these two code fragments:
f (Wibble x y) = ... # strict
f arg = let { (Wibble x y) = arg } in ... # lazy
The former will result in far better code.A less contrived example shows the use of
cases instead of lets
to get stricter code (a good thing):
f (Wibble x y) # beautiful but slow
= let
(a1, b1, c1) = unpackFoo x
(a2, b2, c2) = unpackFoo y
in ...
f (Wibble x y) # ugly, and proud of it
= case (unpackFoo x) of { (a1, b1, c1) ->
case (unpackFoo y) of { (a2, b2, c2) ->
...
}}
GHC loves single-constructor data-types:It's all the better if a function is strict in a
single-constructor type (a type with only one
data-constructor; for example, tuples are single-constructor
types).Newtypes are better than datatypes:If your datatype has a single constructor with a
single field, use a newtype declaration
instead of a data declaration. The
newtype will be optimised away in most
cases.“How do I find out a function's strictness?”Don't guess—look it up.Look for your function in the interface file, then for
the third field in the pragma; it should say
Strictness: <string>. The
<string> gives the strictness of
the function's arguments: see
the GHC Commentary for a description of the strictness notation.
For an “unpackable”
U(...) argument, the info inside tells
the strictness of its components. So, if the argument is a
pair, and it says U(AU(LSS)), that
means “the first component of the pair isn't used; the
second component is itself unpackable, with three components
(lazy in the first, strict in the second \&
third).”If the function isn't exported, just compile with the
extra flag ; next to the
signature for any binder, it will print the self-same
pragmatic information as would be put in an interface file.
(Besides, Core syntax is fun to look at!)Force key functions to be INLINEd (esp. monads):Placing INLINE pragmas on certain
functions that are used a lot can have a dramatic effect.
See .Explicit export list:If you do not have an explicit export list in a
module, GHC must assume that everything in that module will
be exported. This has various pessimising effects. For
example, if a bit of code is actually
unused (perhaps because of unfolding
effects), GHC will not be able to throw it away, because it
is exported and some other module may be relying on its
existence.GHC can be quite a bit more aggressive with pieces of
code if it knows they are not exported.Look at the Core syntax!(The form in which GHC manipulates your code.) Just
run your compilation with
(don't forget the ).If profiling has pointed the finger at particular
functions, look at their Core code. lets
are bad, cases are good, dictionaries
(d.<Class>.<Unique>) [or
anything overloading-ish] are bad, nested lambdas are
bad, explicit data constructors are good, primitive
operations (e.g., eqInt#) are
good,…Use strictness annotations:Putting a strictness annotation ('!') on a constructor
field helps in two ways: it adds strictness to the program,
which gives the strictness analyser more to work with, and
it might help to reduce space leaks.It can also help in a third way: when used with
(see ), a strict field can be unpacked or
unboxed in the constructor, and one or more levels of
indirection may be removed. Unpacking only happens for
single-constructor datatypes (Int is a
good candidate, for example).Using is only
really a good idea in conjunction with ,
because otherwise the extra packing and unpacking won't be
optimised away. In fact, it is possible that
may worsen
performance even with
, but this is unlikely (let us know if it
happens to you).Use unboxed types (a GHC extension):When you are really desperate for
speed, and you want to get right down to the “raw
bits.” Please see for
some information about using unboxed types.Before resorting to explicit unboxed types, try using
strict constructor fields and
first (see above).
That way, your code stays portable.Use foreign import (a GHC extension) to plug into fast libraries:This may take real work, but… There exist piles
of massively-tuned library code, and the best thing is not
to compete with it, but link with it. describes the foreign function
interface.Don't use Floats:If you're using Complex, definitely
use Complex Double rather than
Complex Float (the former is specialised
heavily, but the latter isn't).Floats (probably 32-bits) are
almost always a bad idea, anyway, unless you Really Know
What You Are Doing. Use Doubles.
There's rarely a speed disadvantage—modern machines
will use the same floating-point unit for both. With
Doubles, you are much less likely to hang
yourself with numerical errors.One time when Float might be a good
idea is if you have a lot of them, say
a giant array of Floats. They take up
half the space in the heap compared to
Doubles. However, this isn't true on a
64-bit machine.Use unboxed arrays (UArray)GHC supports arrays of unboxed elements, for several
basic arithmetic element types including
Int and Char: see the
Data.Array.Unboxed library for details.
These arrays are likely to be much faster than using
standard Haskell 98 arrays from the
Data.Array library.Use a bigger heap!If your program's GC stats
(-S RTS
option RTS option) indicate that it's
doing lots of garbage-collection (say, more than 20%
of execution time), more memory might help—with the
-M<size>
RTS option or
-A<size>
RTS option RTS options (see ).Smaller: producing a program that is smaller
smaller programs, how to produce
Decrease the “go-for-it” threshold for unfolding smallish
expressions. Give a
-funfolding-use-threshold0
option option for the extreme case. (“Only unfoldings with
zero cost should proceed.”) Warning: except in certain specialised
cases (like Happy parsers) this is likely to actually
increase the size of your program, because unfolding
generally enables extra simplifying optimisations to be performed.
Avoid Read.
Use strip on your executables.
Thriftier: producing a program that gobbles less heap space
memory, using less heapspace-leaks, avoidingheap space, using less
“I think I have a space leak…” Re-run your program
with , and remove all doubt! (You'll
see the heap usage get bigger and bigger…)
[Hmmm…this might be even easier with the
RTS option; so… ./a.out +RTS
-S -G1...]
-G RTS option-S RTS option
Once again, the profiling facilities () are
the basic tool for demystifying the space behaviour of your program.
Strict functions are good for space usage, as they are for time, as
discussed in the previous section. Strict functions get right down to
business, rather than filling up the heap with closures (the system's
notes to itself about how to evaluate something, should it eventually
be required).