/* --------------------------------------------------------------------------- * * (c) The GHC Team, 1998-2006 * * The scheduler and thread-related functionality * * --------------------------------------------------------------------------*/ #include "PosixSource.h" #define KEEP_LOCKCLOSURE #include "Rts.h" #include "sm/Storage.h" #include "RtsUtils.h" #include "StgRun.h" #include "Schedule.h" #include "Interpreter.h" #include "Printer.h" #include "RtsSignals.h" #include "sm/Sanity.h" #include "Stats.h" #include "STM.h" #include "Prelude.h" #include "ThreadLabels.h" #include "Updates.h" #include "Proftimer.h" #include "ProfHeap.h" #include "Weak.h" #include "sm/GC.h" // waitForGcThreads, releaseGCThreads, N #include "sm/GCThread.h" #include "Sparks.h" #include "Capability.h" #include "Task.h" #include "AwaitEvent.h" #if defined(mingw32_HOST_OS) #include "win32/IOManager.h" #include "win32/AsyncWinIO.h" #endif #include "Trace.h" #include "RaiseAsync.h" #include "Threads.h" #include "Timer.h" #include "ThreadPaused.h" #include "Messages.h" #include "StablePtr.h" #include "StableName.h" #include "TopHandler.h" #include "sm/NonMoving.h" #include "sm/NonMovingMark.h" #if defined(HAVE_SYS_TYPES_H) #include #endif #if defined(HAVE_UNISTD_H) #include #endif #include #include #include #if defined(HAVE_ERRNO_H) #include #endif #if defined(TRACING) #include "eventlog/EventLog.h" #endif /* ----------------------------------------------------------------------------- * Global variables * -------------------------------------------------------------------------- */ #if !defined(THREADED_RTS) // Blocked/sleeping threads StgTSO *blocked_queue_hd = NULL; StgTSO *blocked_queue_tl = NULL; StgTSO *sleeping_queue = NULL; // perhaps replace with a hash table? #endif // Bytes allocated since the last time a HeapOverflow exception was thrown by // the RTS uint64_t allocated_bytes_at_heapoverflow = 0; /* Set to true when the latest garbage collection failed to reclaim enough * space, and the runtime should proceed to shut itself down in an orderly * fashion (emitting profiling info etc.), OR throw an exception to the main * thread, if it is still alive. */ bool heap_overflow = false; /* flag that tracks whether we have done any execution in this time slice. * LOCK: currently none, perhaps we should lock (but needs to be * updated in the fast path of the scheduler). * * NB. must be StgWord, we do xchg() on it. */ volatile StgWord recent_activity = ACTIVITY_YES; /* if this flag is set as well, give up execution * LOCK: none (changes monotonically) */ volatile StgWord sched_state = SCHED_RUNNING; /* * This mutex protects most of the global scheduler data in * the THREADED_RTS runtime. */ #if defined(THREADED_RTS) Mutex sched_mutex; #endif #if !defined(mingw32_HOST_OS) #define FORKPROCESS_PRIMOP_SUPPORTED #endif /* * sync_finished_cond allows threads which do not own any capability (e.g. the * concurrent mark thread) to participate in the sync protocol. In particular, * if such a thread requests a sync while sync is already in progress it will * block on sync_finished_cond, which will be signalled when the sync is * finished (by releaseAllCapabilities). */ #if defined(THREADED_RTS) static Condition sync_finished_cond; static Mutex sync_finished_mutex; #endif /* ----------------------------------------------------------------------------- * static function prototypes * -------------------------------------------------------------------------- */ static Capability *schedule (Capability *initialCapability, Task *task); // // These functions all encapsulate parts of the scheduler loop, and are // abstracted only to make the structure and control flow of the // scheduler clearer. // static void scheduleFindWork (Capability **pcap); #if defined(THREADED_RTS) static void scheduleYield (Capability **pcap, Task *task); #endif #if defined(THREADED_RTS) static bool requestSync (Capability **pcap, Task *task, PendingSync *sync_type, SyncType *prev_sync_type); static void acquireAllCapabilities(Capability *cap, Task *task); static void startWorkerTasks (uint32_t from USED_IF_THREADS, uint32_t to USED_IF_THREADS); #endif static void scheduleStartSignalHandlers (Capability *cap); static void scheduleCheckBlockedThreads (Capability *cap); static void scheduleProcessInbox(Capability **cap); static void scheduleDetectDeadlock (Capability **pcap, Task *task); static void schedulePushWork(Capability *cap, Task *task); #if defined(THREADED_RTS) static void scheduleActivateSpark(Capability *cap); #endif static void schedulePostRunThread(Capability *cap, StgTSO *t); static bool scheduleHandleHeapOverflow( Capability *cap, StgTSO *t ); static bool scheduleHandleYield( Capability *cap, StgTSO *t, uint32_t prev_what_next ); static void scheduleHandleThreadBlocked( StgTSO *t ); static bool scheduleHandleThreadFinished( Capability *cap, Task *task, StgTSO *t ); static bool scheduleNeedHeapProfile(bool ready_to_gc); static void scheduleDoGC( Capability **pcap, Task *task, bool force_major, bool deadlock_detect ); static void deleteThread (StgTSO *tso); static void deleteAllThreads (void); #if defined(FORKPROCESS_PRIMOP_SUPPORTED) static void deleteThread_(StgTSO *tso); #endif /* --------------------------------------------------------------------------- Main scheduling loop. We use round-robin scheduling, each thread returning to the scheduler loop when one of these conditions is detected: * out of heap space * timer expires (thread yields) * thread blocks * thread ends * stack overflow ------------------------------------------------------------------------ */ static Capability * schedule (Capability *initialCapability, Task *task) { StgTSO *t; Capability *cap; StgThreadReturnCode ret; uint32_t prev_what_next; bool ready_to_gc; cap = initialCapability; t = NULL; // Pre-condition: this task owns initialCapability. // The sched_mutex is *NOT* held // NB. on return, we still hold a capability. debugTrace (DEBUG_sched, "cap %d: schedule()", initialCapability->no); // ----------------------------------------------------------- // Scheduler loop starts here: while (1) { // Check whether we have re-entered the RTS from Haskell without // going via suspendThread()/resumeThread (i.e. a 'safe' foreign // call). if (cap->in_haskell) { errorBelch("schedule: re-entered unsafely.\n" " Perhaps a 'foreign import unsafe' should be 'safe'?"); stg_exit(EXIT_FAILURE); } // Note [shutdown]: The interruption / shutdown sequence. // // In order to cleanly shut down the runtime, we want to: // * make sure that all main threads return to their callers // with the state 'Interrupted'. // * clean up all OS threads associated with the runtime // * free all memory etc. // // So the sequence goes like this: // // * The shutdown sequence is initiated by calling hs_exit(), // interruptStgRts(), or running out of memory in the GC. // // * Set sched_state = SCHED_INTERRUPTING // // * The scheduler notices sched_state = SCHED_INTERRUPTING and calls // scheduleDoGC(), which halts the whole runtime by acquiring all the // capabilities, does a GC and then calls deleteAllThreads() to kill all // the remaining threads. The zombies are left on the run queue for // cleaning up. We can't kill threads involved in foreign calls. // // * scheduleDoGC() sets sched_state = SCHED_SHUTTING_DOWN // // * After this point, there can be NO MORE HASKELL EXECUTION. This is // enforced by the scheduler, which won't run any Haskell code when // sched_state >= SCHED_INTERRUPTING, and we already sync'd with the // other capabilities by doing the GC earlier. // // * all workers exit when the run queue on their capability // drains. All main threads will also exit when their TSO // reaches the head of the run queue and they can return. // // * eventually all Capabilities will shut down, and the RTS can // exit. // // * We might be left with threads blocked in foreign calls, // we should really attempt to kill these somehow (TODO). switch (sched_state) { case SCHED_RUNNING: break; case SCHED_INTERRUPTING: debugTrace(DEBUG_sched, "SCHED_INTERRUPTING"); /* scheduleDoGC() deletes all the threads */ scheduleDoGC(&cap,task,true,false); // after scheduleDoGC(), we must be shutting down. Either some // other Capability did the final GC, or we did it above, // either way we can fall through to the SCHED_SHUTTING_DOWN // case now. ASSERT(sched_state == SCHED_SHUTTING_DOWN); // fall through case SCHED_SHUTTING_DOWN: debugTrace(DEBUG_sched, "SCHED_SHUTTING_DOWN"); // If we are a worker, just exit. If we're a bound thread // then we will exit below when we've removed our TSO from // the run queue. if (!isBoundTask(task) && emptyRunQueue(cap)) { return cap; } break; default: barf("sched_state: %" FMT_Word, sched_state); } scheduleFindWork(&cap); /* work pushing, currently relevant only for THREADED_RTS: (pushes threads, wakes up idle capabilities for stealing) */ schedulePushWork(cap,task); scheduleDetectDeadlock(&cap,task); // Normally, the only way we can get here with no threads to // run is if a keyboard interrupt received during // scheduleCheckBlockedThreads() or scheduleDetectDeadlock(). // Additionally, it is not fatal for the // threaded RTS to reach here with no threads to run. // // Since IOPorts have no deadlock avoidance guarantees you may also reach // this point when blocked on an IO Port. If this is the case the only // thing that could unblock it is an I/O event. // // win32: might be here due to awaitEvent() being abandoned // as a result of a console event having been delivered or as a result of // waiting on an async I/O to complete with WinIO. #if defined(THREADED_RTS) scheduleYield(&cap,task); if (emptyRunQueue(cap)) continue; // look for work again #endif #if !defined(THREADED_RTS) if ( emptyRunQueue(cap) ) { #if defined(mingw32_HOST_OS) /* Notify the I/O manager that we have nothing to do. If there are any outstanding I/O requests we'll block here. If there are not then this is a user error and we will abort soon. */ awaitEvent (emptyRunQueue(cap)); #else ASSERT(sched_state >= SCHED_INTERRUPTING); #endif } #endif // // Get a thread to run // t = popRunQueue(cap); // Sanity check the thread we're about to run. This can be // expensive if there is lots of thread switching going on... IF_DEBUG(sanity,checkTSO(t)); #if defined(THREADED_RTS) // Check whether we can run this thread in the current task. // If not, we have to pass our capability to the right task. { InCall *bound = t->bound; if (bound) { if (bound->task == task) { // yes, the Haskell thread is bound to the current native thread } else { debugTrace(DEBUG_sched, "thread %lu bound to another OS thread", (unsigned long)t->id); // no, bound to a different Haskell thread: pass to that thread pushOnRunQueue(cap,t); continue; } } else { // The thread we want to run is unbound. if (task->incall->tso) { debugTrace(DEBUG_sched, "this OS thread cannot run thread %lu", (unsigned long)t->id); // no, the current native thread is bound to a different // Haskell thread, so pass it to any worker thread pushOnRunQueue(cap,t); continue; } } } #endif // If we're shutting down, and this thread has not yet been // killed, kill it now. This sometimes happens when a finalizer // thread is created by the final GC, or a thread previously // in a foreign call returns. if (sched_state >= SCHED_INTERRUPTING && !(t->what_next == ThreadComplete || t->what_next == ThreadKilled)) { deleteThread(t); } // If this capability is disabled, migrate the thread away rather // than running it. NB. but not if the thread is bound: it is // really hard for a bound thread to migrate itself. Believe me, // I tried several ways and couldn't find a way to do it. // Instead, when everything is stopped for GC, we migrate all the // threads on the run queue then (see scheduleDoGC()). // // ToDo: what about TSO_LOCKED? Currently we're migrating those // when the number of capabilities drops, but we never migrate // them back if it rises again. Presumably we should, but after // the thread has been migrated we no longer know what capability // it was originally on. #if defined(THREADED_RTS) if (cap->disabled && !t->bound) { Capability *dest_cap = capabilities[cap->no % enabled_capabilities]; migrateThread(cap, t, dest_cap); continue; } #endif /* context switches are initiated by the timer signal, unless * the user specified "context switch as often as possible", with * +RTS -C0 */ if (RtsFlags.ConcFlags.ctxtSwitchTicks == 0 && !emptyThreadQueues(cap)) { cap->context_switch = 1; } run_thread: // CurrentTSO is the thread to run. It might be different if we // loop back to run_thread, so make sure to set CurrentTSO after // that. cap->r.rCurrentTSO = t; startHeapProfTimer(); // ---------------------------------------------------------------------- // Run the current thread ASSERT_FULL_CAPABILITY_INVARIANTS(cap,task); ASSERT(t->cap == cap); ASSERT(t->bound ? t->bound->task->cap == cap : 1); prev_what_next = t->what_next; errno = t->saved_errno; #if defined(mingw32_HOST_OS) SetLastError(t->saved_winerror); #endif // reset the interrupt flag before running Haskell code cap->interrupt = 0; cap->in_haskell = true; cap->idle = 0; dirty_TSO(cap,t); dirty_STACK(cap,t->stackobj); switch (recent_activity) { case ACTIVITY_DONE_GC: { // ACTIVITY_DONE_GC means we turned off the timer signal to // conserve power (see #1623). Re-enable it here. uint32_t prev; prev = xchg((P_)&recent_activity, ACTIVITY_YES); if (prev == ACTIVITY_DONE_GC) { #if !defined(PROFILING) startTimer(); #endif } break; } case ACTIVITY_INACTIVE: // If we reached ACTIVITY_INACTIVE, then don't reset it until // we've done the GC. The thread running here might just be // the IO manager thread that handle_tick() woke up via // wakeUpRts(). break; default: recent_activity = ACTIVITY_YES; } traceEventRunThread(cap, t); switch (prev_what_next) { case ThreadKilled: case ThreadComplete: /* Thread already finished, return to scheduler. */ ret = ThreadFinished; break; case ThreadRunGHC: { StgRegTable *r; r = StgRun((StgFunPtr) stg_returnToStackTop, &cap->r); cap = regTableToCapability(r); ret = r->rRet; break; } case ThreadInterpret: cap = interpretBCO(cap); ret = cap->r.rRet; break; default: barf("schedule: invalid prev_what_next=%u field", prev_what_next); } cap->in_haskell = false; // The TSO might have moved, eg. if it re-entered the RTS and a GC // happened. So find the new location: t = cap->r.rCurrentTSO; // cap->r.rCurrentTSO is charged for calls to allocate(), so we // don't want it set when not running a Haskell thread. cap->r.rCurrentTSO = NULL; // And save the current errno in this thread. // XXX: possibly bogus for SMP because this thread might already // be running again, see code below. t->saved_errno = errno; #if defined(mingw32_HOST_OS) // Similarly for Windows error code t->saved_winerror = GetLastError(); #endif if (ret == ThreadBlocked) { if (t->why_blocked == BlockedOnBlackHole) { StgTSO *owner = blackHoleOwner(t->block_info.bh->bh); traceEventStopThread(cap, t, t->why_blocked + 6, owner != NULL ? owner->id : 0); } else { traceEventStopThread(cap, t, t->why_blocked + 6, 0); } } else { if (ret == StackOverflow) { traceEventStopThread(cap, t, ret, t->tot_stack_size); } else { traceEventStopThread(cap, t, ret, 0); } } ASSERT_FULL_CAPABILITY_INVARIANTS(cap,task); ASSERT(t->cap == cap); // ---------------------------------------------------------------------- // Costs for the scheduler are assigned to CCS_SYSTEM stopHeapProfTimer(); #if defined(PROFILING) cap->r.rCCCS = CCS_SYSTEM; #endif schedulePostRunThread(cap,t); ready_to_gc = false; switch (ret) { case HeapOverflow: ready_to_gc = scheduleHandleHeapOverflow(cap,t); break; case StackOverflow: // just adjust the stack for this thread, then pop it back // on the run queue. threadStackOverflow(cap, t); pushOnRunQueue(cap,t); break; case ThreadYielding: if (scheduleHandleYield(cap, t, prev_what_next)) { // shortcut for switching between compiler/interpreter: goto run_thread; } break; case ThreadBlocked: scheduleHandleThreadBlocked(t); break; case ThreadFinished: if (scheduleHandleThreadFinished(cap, task, t)) return cap; ASSERT_FULL_CAPABILITY_INVARIANTS(cap,task); break; default: barf("schedule: invalid thread return code %d", (int)ret); } if (ready_to_gc || scheduleNeedHeapProfile(ready_to_gc)) { scheduleDoGC(&cap,task,false,false); } } /* end of while() */ } /* ----------------------------------------------------------------------------- * Run queue operations * -------------------------------------------------------------------------- */ static void removeFromRunQueue (Capability *cap, StgTSO *tso) { if (tso->block_info.prev == END_TSO_QUEUE) { ASSERT(cap->run_queue_hd == tso); cap->run_queue_hd = tso->_link; } else { setTSOLink(cap, tso->block_info.prev, tso->_link); } if (tso->_link == END_TSO_QUEUE) { ASSERT(cap->run_queue_tl == tso); cap->run_queue_tl = tso->block_info.prev; } else { setTSOPrev(cap, tso->_link, tso->block_info.prev); } tso->_link = tso->block_info.prev = END_TSO_QUEUE; cap->n_run_queue--; IF_DEBUG(sanity, checkRunQueue(cap)); } void promoteInRunQueue (Capability *cap, StgTSO *tso) { removeFromRunQueue(cap, tso); pushOnRunQueue(cap, tso); } /* ----------------------------------------------------------------------------- * scheduleFindWork() * * Search for work to do, and handle messages from elsewhere. * -------------------------------------------------------------------------- */ static void scheduleFindWork (Capability **pcap) { #if defined(mingw32_HOST_OS) && !defined(THREADED_RTS) queueIOThread(); #endif scheduleStartSignalHandlers(*pcap); scheduleProcessInbox(pcap); scheduleCheckBlockedThreads(*pcap); #if defined(THREADED_RTS) if (emptyRunQueue(*pcap)) { scheduleActivateSpark(*pcap); } #endif } #if defined(THREADED_RTS) STATIC_INLINE bool shouldYieldCapability (Capability *cap, Task *task, bool didGcLast) { // we need to yield this capability to someone else if.. // - another thread is initiating a GC, and we didn't just do a GC // (see Note [GC livelock]) // - another Task is returning from a foreign call // - the thread at the head of the run queue cannot be run // by this Task (it is bound to another Task, or it is unbound // and this task it bound). // // Note [GC livelock] // // If we are interrupted to do a GC, then we do not immediately do // another one. This avoids a starvation situation where one // Capability keeps forcing a GC and the other Capabilities make no // progress at all. return ((pending_sync && !didGcLast) || cap->n_returning_tasks != 0 || (!emptyRunQueue(cap) && (task->incall->tso == NULL ? peekRunQueue(cap)->bound != NULL : peekRunQueue(cap)->bound != task->incall))); } // This is the single place where a Task goes to sleep. There are // two reasons it might need to sleep: // - there are no threads to run // - we need to yield this Capability to someone else // (see shouldYieldCapability()) // // Careful: the scheduler loop is quite delicate. Make sure you run // the tests in testsuite/concurrent (all ways) after modifying this, // and also check the benchmarks in nofib/parallel for regressions. static void scheduleYield (Capability **pcap, Task *task) { Capability *cap = *pcap; bool didGcLast = false; // if we have work, and we don't need to give up the Capability, continue. // if (!shouldYieldCapability(cap,task,false) && (!emptyRunQueue(cap) || !emptyInbox(cap) || sched_state >= SCHED_INTERRUPTING)) { return; } // otherwise yield (sleep), and keep yielding if necessary. do { if (doIdleGCWork(cap, false)) { // there's more idle GC work to do didGcLast = false; } else { // no more idle GC work to do didGcLast = yieldCapability(&cap,task, !didGcLast); } } while (shouldYieldCapability(cap,task,didGcLast)); // note there may still be no threads on the run queue at this // point, the caller has to check. *pcap = cap; return; } #endif /* ----------------------------------------------------------------------------- * schedulePushWork() * * Push work to other Capabilities if we have some. * -------------------------------------------------------------------------- */ static void schedulePushWork(Capability *cap USED_IF_THREADS, Task *task USED_IF_THREADS) { #if defined(THREADED_RTS) Capability *free_caps[n_capabilities], *cap0; uint32_t i, n_wanted_caps, n_free_caps; uint32_t spare_threads = cap->n_run_queue > 0 ? cap->n_run_queue - 1 : 0; // migration can be turned off with +RTS -qm if (!RtsFlags.ParFlags.migrate) { spare_threads = 0; } // Figure out how many capabilities we want to wake up. We need at least // sparkPoolSize(cap) plus the number of spare threads we have. n_wanted_caps = sparkPoolSizeCap(cap) + spare_threads; if (n_wanted_caps == 0) return; // First grab as many free Capabilities as we can. ToDo: we should use // capabilities on the same NUMA node preferably, but not exclusively. for (i = (cap->no + 1) % n_capabilities, n_free_caps=0; n_free_caps < n_wanted_caps && i != cap->no; i = (i + 1) % n_capabilities) { cap0 = capabilities[i]; if (cap != cap0 && !cap0->disabled && tryGrabCapability(cap0,task)) { if (!emptyRunQueue(cap0) || cap0->n_returning_tasks != 0 || !emptyInbox(cap0)) { // it already has some work, we just grabbed it at // the wrong moment. Or maybe it's deadlocked! releaseCapability(cap0); } else { free_caps[n_free_caps++] = cap0; } } } // We now have n_free_caps free capabilities stashed in // free_caps[]. Attempt to share our run queue equally with them. // This is complicated slightly by the fact that we can't move // some threads: // // - threads that have TSO_LOCKED cannot migrate // - a thread that is bound to the current Task cannot be migrated // // This is about the simplest thing we could do; improvements we // might want to do include: // // - giving high priority to moving relatively new threads, on // the gournds that they haven't had time to build up a // working set in the cache on this CPU/Capability. // // - giving low priority to moving long-lived threads if (n_free_caps > 0) { StgTSO *prev, *t, *next; debugTrace(DEBUG_sched, "cap %d: %d threads, %d sparks, and %d free capabilities, sharing...", cap->no, cap->n_run_queue, sparkPoolSizeCap(cap), n_free_caps); // There are n_free_caps+1 caps in total. We will share the threads // evently between them, *except* that if the run queue does not divide // evenly by n_free_caps+1 then we bias towards the current capability. // e.g. with n_run_queue=4, n_free_caps=2, we will keep 2. uint32_t keep_threads = (cap->n_run_queue + n_free_caps) / (n_free_caps + 1); // This also ensures that we don't give away all our threads, since // (x + y) / (y + 1) >= 1 when x >= 1. // The number of threads we have left. uint32_t n = cap->n_run_queue; // prev = the previous thread on this cap's run queue prev = END_TSO_QUEUE; // We're going to walk through the run queue, migrating threads to other // capabilities until we have only keep_threads left. We might // encounter a thread that cannot be migrated, in which case we add it // to the current run queue and decrement keep_threads. for (t = cap->run_queue_hd, i = 0; t != END_TSO_QUEUE && n > keep_threads; t = next) { next = t->_link; t->_link = END_TSO_QUEUE; // Should we keep this thread? if (t->bound == task->incall // don't move my bound thread || tsoLocked(t) // don't move a locked thread ) { if (prev == END_TSO_QUEUE) { cap->run_queue_hd = t; } else { setTSOLink(cap, prev, t); } setTSOPrev(cap, t, prev); prev = t; if (keep_threads > 0) keep_threads--; } // Or migrate it? else { appendToRunQueue(free_caps[i],t); traceEventMigrateThread (cap, t, free_caps[i]->no); if (t->bound) { t->bound->task->cap = free_caps[i]; } t->cap = free_caps[i]; n--; // we have one fewer threads now i++; // move on to the next free_cap if (i == n_free_caps) i = 0; } } // Join up the beginning of the queue (prev) // with the rest of the queue (t) if (t == END_TSO_QUEUE) { cap->run_queue_tl = prev; } else { setTSOPrev(cap, t, prev); } if (prev == END_TSO_QUEUE) { cap->run_queue_hd = t; } else { setTSOLink(cap, prev, t); } cap->n_run_queue = n; IF_DEBUG(sanity, checkRunQueue(cap)); // release the capabilities for (i = 0; i < n_free_caps; i++) { task->cap = free_caps[i]; if (sparkPoolSizeCap(cap) > 0) { // If we have sparks to steal, wake up a worker on the // capability, even if it has no threads to run. releaseAndWakeupCapability(free_caps[i]); } else { releaseCapability(free_caps[i]); } } } task->cap = cap; // reset to point to our Capability. #endif /* THREADED_RTS */ } /* ---------------------------------------------------------------------------- * Start any pending signal handlers * ------------------------------------------------------------------------- */ #if defined(RTS_USER_SIGNALS) && !defined(THREADED_RTS) static void scheduleStartSignalHandlers(Capability *cap) { if (RtsFlags.MiscFlags.install_signal_handlers && signals_pending()) { // safe outside the lock startSignalHandlers(cap); } } #else static void scheduleStartSignalHandlers(Capability *cap STG_UNUSED) { } #endif /* ---------------------------------------------------------------------------- * Check for blocked threads that can be woken up. * ------------------------------------------------------------------------- */ static void scheduleCheckBlockedThreads(Capability *cap USED_IF_NOT_THREADS) { #if !defined(THREADED_RTS) // // Check whether any waiting threads need to be woken up. If the // run queue is empty, and there are no other tasks running, we // can wait indefinitely for something to happen. // if ( !emptyQueue(blocked_queue_hd) || !emptyQueue(sleeping_queue) ) { awaitEvent (emptyRunQueue(cap)); } #endif } /* ---------------------------------------------------------------------------- * Detect deadlock conditions and attempt to resolve them. * ------------------------------------------------------------------------- */ static void scheduleDetectDeadlock (Capability **pcap, Task *task) { Capability *cap = *pcap; /* * Detect deadlock: when we have no threads to run, there are no * threads blocked, waiting for I/O, or sleeping, and all the * other tasks are waiting for work, we must have a deadlock of * some description. */ if ( emptyThreadQueues(cap) ) { #if defined(THREADED_RTS) /* * In the threaded RTS, we only check for deadlock if there * has been no activity in a complete timeslice. This means * we won't eagerly start a full GC just because we don't have * any threads to run currently. */ if (recent_activity != ACTIVITY_INACTIVE) return; #endif if (task->incall->tso && task->incall->tso->why_blocked == BlockedOnIOCompletion) return; debugTrace(DEBUG_sched, "deadlocked, forcing major GC..."); // Garbage collection can release some new threads due to // either (a) finalizers or (b) threads resurrected because // they are unreachable and will therefore be sent an // exception. Any threads thus released will be immediately // runnable. scheduleDoGC (pcap, task, true/*force major GC*/, true/*deadlock detection*/); cap = *pcap; // when force_major == true. scheduleDoGC sets // recent_activity to ACTIVITY_DONE_GC and turns off the timer // signal. if ( !emptyRunQueue(cap) ) return; #if defined(RTS_USER_SIGNALS) && !defined(THREADED_RTS) /* If we have user-installed signal handlers, then wait * for signals to arrive rather then bombing out with a * deadlock. */ if ( RtsFlags.MiscFlags.install_signal_handlers && anyUserHandlers() ) { debugTrace(DEBUG_sched, "still deadlocked, waiting for signals..."); awaitUserSignals(); if (signals_pending()) { startSignalHandlers(cap); } // either we have threads to run, or we were interrupted: ASSERT(!emptyRunQueue(cap) || sched_state >= SCHED_INTERRUPTING); return; } #endif #if !defined(THREADED_RTS) /* Probably a real deadlock. Send the current main thread the * Deadlock exception. */ if (task->incall->tso) { switch (task->incall->tso->why_blocked) { case BlockedOnSTM: case BlockedOnBlackHole: case BlockedOnMsgThrowTo: case BlockedOnMVar: case BlockedOnMVarRead: throwToSingleThreaded(cap, task->incall->tso, (StgClosure *)nonTermination_closure); return; case BlockedOnIOCompletion: /* We're blocked waiting for an external I/O call, let's just chill for a bit. */ return; default: barf("deadlock: main thread blocked in a strange way"); } } return; #endif } } /* ---------------------------------------------------------------------------- * Process message in the current Capability's inbox * ------------------------------------------------------------------------- */ static void scheduleProcessInbox (Capability **pcap USED_IF_THREADS) { #if defined(THREADED_RTS) Message *m, *next; PutMVar *p, *pnext; int r; Capability *cap = *pcap; while (!emptyInbox(cap)) { // Executing messages might use heap, so we should check for GC. if (doYouWantToGC(cap)) { scheduleDoGC(pcap, cap->running_task, false, false); cap = *pcap; } // don't use a blocking acquire; if the lock is held by // another thread then just carry on. This seems to avoid // getting stuck in a message ping-pong situation with other // processors. We'll check the inbox again later anyway. // // We should really use a more efficient queue data structure // here. The trickiness is that we must ensure a Capability // never goes idle if the inbox is non-empty, which is why we // use cap->lock (cap->lock is released as the last thing // before going idle; see Capability.c:releaseCapability()). r = TRY_ACQUIRE_LOCK(&cap->lock); if (r != 0) return; m = cap->inbox; p = cap->putMVars; cap->inbox = (Message*)END_TSO_QUEUE; cap->putMVars = NULL; RELEASE_LOCK(&cap->lock); while (m != (Message*)END_TSO_QUEUE) { next = m->link; executeMessage(cap, m); m = next; } while (p != NULL) { pnext = p->link; performTryPutMVar(cap, (StgMVar*)deRefStablePtr(p->mvar), Unit_closure); freeStablePtr(p->mvar); stgFree(p); p = pnext; } } #endif } /* ---------------------------------------------------------------------------- * Activate spark threads (THREADED_RTS) * ------------------------------------------------------------------------- */ #if defined(THREADED_RTS) static void scheduleActivateSpark(Capability *cap) { if (anySparks() && !cap->disabled) { createSparkThread(cap); debugTrace(DEBUG_sched, "creating a spark thread"); } } #endif // THREADED_RTS /* ---------------------------------------------------------------------------- * After running a thread... * ------------------------------------------------------------------------- */ static void schedulePostRunThread (Capability *cap, StgTSO *t) { // We have to be able to catch transactions that are in an // infinite loop as a result of seeing an inconsistent view of // memory, e.g. // // atomically $ do // [a,b] <- mapM readTVar [ta,tb] // when (a == b) loop // // and a is never equal to b given a consistent view of memory. // if (t -> trec != NO_TREC && t -> why_blocked == NotBlocked) { if (!stmValidateNestOfTransactions(cap, t -> trec)) { debugTrace(DEBUG_sched | DEBUG_stm, "trec %p found wasting its time", t); // strip the stack back to the // ATOMICALLY_FRAME, aborting the (nested) // transaction, and saving the stack of any // partially-evaluated thunks on the heap. throwToSingleThreaded_(cap, t, NULL, true); // ASSERT(get_itbl((StgClosure *)t->sp)->type == ATOMICALLY_FRAME); } } // // If the current thread's allocation limit has run out, send it // the AllocationLimitExceeded exception. if (PK_Int64((W_*)&(t->alloc_limit)) < 0 && (t->flags & TSO_ALLOC_LIMIT)) { // Use a throwToSelf rather than a throwToSingleThreaded, because // it correctly handles the case where the thread is currently // inside mask. Also the thread might be blocked (e.g. on an // MVar), and throwToSingleThreaded doesn't unblock it // correctly in that case. throwToSelf(cap, t, allocationLimitExceeded_closure); ASSIGN_Int64((W_*)&(t->alloc_limit), (StgInt64)RtsFlags.GcFlags.allocLimitGrace * BLOCK_SIZE); } /* some statistics gathering in the parallel case */ } /* ----------------------------------------------------------------------------- * Handle a thread that returned to the scheduler with ThreadHeapOverflow * -------------------------------------------------------------------------- */ static bool scheduleHandleHeapOverflow( Capability *cap, StgTSO *t ) { if (cap->r.rHpLim == NULL || cap->context_switch) { // Sometimes we miss a context switch, e.g. when calling // primitives in a tight loop, MAYBE_GC() doesn't check the // context switch flag, and we end up waiting for a GC. // See #1984, and concurrent/should_run/1984 cap->context_switch = 0; appendToRunQueue(cap,t); } else { pushOnRunQueue(cap,t); } // did the task ask for a large block? if (cap->r.rHpAlloc > BLOCK_SIZE) { // if so, get one and push it on the front of the nursery. bdescr *bd; W_ blocks; blocks = (W_)BLOCK_ROUND_UP(cap->r.rHpAlloc) / BLOCK_SIZE; if (blocks > BLOCKS_PER_MBLOCK) { barf("allocation of %ld bytes too large (GHC should have complained at compile-time)", (long)cap->r.rHpAlloc); } debugTrace(DEBUG_sched, "--<< thread %ld (%s) stopped: requesting a large block (size %ld)\n", (long)t->id, what_next_strs[t->what_next], blocks); // don't do this if the nursery is (nearly) full, we'll GC first. if (cap->r.rCurrentNursery->link != NULL || cap->r.rNursery->n_blocks == 1) { // paranoia to prevent // infinite loop if the // nursery has only one // block. bd = allocGroupOnNode_lock(cap->node,blocks); cap->r.rNursery->n_blocks += blocks; // link the new group after CurrentNursery dbl_link_insert_after(bd, cap->r.rCurrentNursery); // initialise it as a nursery block. We initialise the // step, gen_no, and flags field of *every* sub-block in // this large block, because this is easier than making // sure that we always find the block head of a large // block whenever we call Bdescr() (eg. evacuate() and // isAlive() in the GC would both have to do this, at // least). { bdescr *x; for (x = bd; x < bd + blocks; x++) { initBdescr(x,g0,g0); x->free = x->start; x->flags = 0; } } // This assert can be a killer if the app is doing lots // of large block allocations. IF_DEBUG(sanity, checkNurserySanity(cap->r.rNursery)); // now update the nursery to point to the new block finishedNurseryBlock(cap, cap->r.rCurrentNursery); cap->r.rCurrentNursery = bd; // we might be unlucky and have another thread get on the // run queue before us and steal the large block, but in that // case the thread will just end up requesting another large // block. return false; /* not actually GC'ing */ } } return doYouWantToGC(cap); /* actual GC is done at the end of the while loop in schedule() */ } /* ----------------------------------------------------------------------------- * Handle a thread that returned to the scheduler with ThreadYielding * -------------------------------------------------------------------------- */ static bool scheduleHandleYield( Capability *cap, StgTSO *t, uint32_t prev_what_next ) { /* put the thread back on the run queue. Then, if we're ready to * GC, check whether this is the last task to stop. If so, wake * up the GC thread. getThread will block during a GC until the * GC is finished. */ ASSERT(t->_link == END_TSO_QUEUE); // Shortcut if we're just switching evaluators: just run the thread. See // Note [avoiding threadPaused] in Interpreter.c. if (t->what_next != prev_what_next) { debugTrace(DEBUG_sched, "--<< thread %ld (%s) stopped to switch evaluators", (long)t->id, what_next_strs[t->what_next]); return true; } // Reset the context switch flag. We don't do this just before // running the thread, because that would mean we would lose ticks // during GC, which can lead to unfair scheduling (a thread hogs // the CPU because the tick always arrives during GC). This way // penalises threads that do a lot of allocation, but that seems // better than the alternative. if (cap->context_switch != 0) { cap->context_switch = 0; appendToRunQueue(cap,t); } else { pushOnRunQueue(cap,t); } IF_DEBUG(sanity, //debugBelch("&& Doing sanity check on yielding TSO %ld.", t->id); checkTSO(t)); return false; } /* ----------------------------------------------------------------------------- * Handle a thread that returned to the scheduler with ThreadBlocked * -------------------------------------------------------------------------- */ static void scheduleHandleThreadBlocked( StgTSO *t #if !defined(DEBUG) STG_UNUSED #endif ) { // We don't need to do anything. The thread is blocked, and it // has tidied up its stack and placed itself on whatever queue // it needs to be on. // ASSERT(t->why_blocked != NotBlocked); // Not true: for example, // - the thread may have woken itself up already, because // threadPaused() might have raised a blocked throwTo // exception, see maybePerformBlockedException(). #if defined(DEBUG) traceThreadStatus(DEBUG_sched, t); #endif } /* ----------------------------------------------------------------------------- * Handle a thread that returned to the scheduler with ThreadFinished * -------------------------------------------------------------------------- */ static bool scheduleHandleThreadFinished (Capability *cap, Task *task, StgTSO *t) { /* Need to check whether this was a main thread, and if so, * return with the return value. * * We also end up here if the thread kills itself with an * uncaught exception, see Exception.cmm. */ // blocked exceptions can now complete, even if the thread was in // blocked mode (see #2910). awakenBlockedExceptionQueue (cap, t); // // Check whether the thread that just completed was a bound // thread, and if so return with the result. // // There is an assumption here that all thread completion goes // through this point; we need to make sure that if a thread // ends up in the ThreadKilled state, that it stays on the run // queue so it can be dealt with here. // if (t->bound) { if (t->bound != task->incall) { #if !defined(THREADED_RTS) // Must be a bound thread that is not the topmost one. Leave // it on the run queue until the stack has unwound to the // point where we can deal with this. Leaving it on the run // queue also ensures that the garbage collector knows about // this thread and its return value (it gets dropped from the // step->threads list so there's no other way to find it). appendToRunQueue(cap,t); return false; #else // this cannot happen in the threaded RTS, because a // bound thread can only be run by the appropriate Task. barf("finished bound thread that isn't mine"); #endif } ASSERT(task->incall->tso == t); if (t->what_next == ThreadComplete) { if (task->incall->ret) { // NOTE: return val is stack->sp[1] (see StgStartup.cmm) *(task->incall->ret) = (StgClosure *)task->incall->tso->stackobj->sp[1]; } task->incall->rstat = Success; } else { if (task->incall->ret) { *(task->incall->ret) = NULL; } if (sched_state >= SCHED_INTERRUPTING) { if (heap_overflow) { task->incall->rstat = HeapExhausted; } else { task->incall->rstat = Interrupted; } } else { task->incall->rstat = Killed; } } #if defined(DEBUG) removeThreadLabel((StgWord)task->incall->tso->id); #endif // We no longer consider this thread and task to be bound to // each other. The TSO lives on until it is GC'd, but the // task is about to be released by the caller, and we don't // want anyone following the pointer from the TSO to the // defunct task (which might have already been // re-used). This was a real bug: the GC updated // tso->bound->tso which lead to a deadlock. t->bound = NULL; task->incall->tso = NULL; return true; // tells schedule() to return } return false; } /* ----------------------------------------------------------------------------- * Perform a heap census * -------------------------------------------------------------------------- */ static bool scheduleNeedHeapProfile( bool ready_to_gc ) { // When we have +RTS -i0 and we're heap profiling, do a census at // every GC. This lets us get repeatable runs for debugging. if (performHeapProfile || (RtsFlags.ProfFlags.heapProfileInterval==0 && RtsFlags.ProfFlags.doHeapProfile && ready_to_gc)) { return true; } else { return false; } } /* ----------------------------------------------------------------------------- * stopAllCapabilities() * * Stop all Haskell execution. This is used when we need to make some global * change to the system, such as altering the number of capabilities, or * forking. * * pCap may be NULL in the event that the caller doesn't yet own a capability. * * To resume after stopAllCapabilities(), use releaseAllCapabilities(). * -------------------------------------------------------------------------- */ #if defined(THREADED_RTS) void stopAllCapabilities (Capability **pCap, Task *task) { stopAllCapabilitiesWith(pCap, task, SYNC_OTHER); } void stopAllCapabilitiesWith (Capability **pCap, Task *task, SyncType sync_type) { bool was_syncing; SyncType prev_sync_type; PendingSync sync = { .type = sync_type, .idle = NULL, .task = task }; do { was_syncing = requestSync(pCap, task, &sync, &prev_sync_type); } while (was_syncing); acquireAllCapabilities(pCap ? *pCap : NULL, task); pending_sync = 0; signalCondition(&sync_finished_cond); } #endif /* ----------------------------------------------------------------------------- * requestSync() * * Commence a synchronisation between all capabilities. Normally not called * directly, instead use stopAllCapabilities(). This is used by the GC, which * has some special synchronisation requirements. * * Note that this can be called in two ways: * * - where *pcap points to a capability owned by the caller: in this case * *prev_sync_type will reflect the in-progress sync type on return, if one * *was found * * - where pcap == NULL: in this case the caller doesn't hold a capability. * we only return whether or not a pending sync was found and prev_sync_type * is unchanged. * * Returns: * false if we successfully got a sync * true if there was another sync request in progress, * and we yielded to it. The value returned is the * type of the other sync request. * -------------------------------------------------------------------------- */ #if defined(THREADED_RTS) static bool requestSync ( Capability **pcap, Task *task, PendingSync *new_sync, SyncType *prev_sync_type) { PendingSync *sync; sync = (PendingSync*)cas((StgVolatilePtr)&pending_sync, (StgWord)NULL, (StgWord)new_sync); if (sync != NULL) { // sync is valid until we have called yieldCapability(). // After the sync is completed, we cannot read that struct any // more because it has been freed. *prev_sync_type = sync->type; if (pcap == NULL) { // The caller does not hold a capability (e.g. may be a concurrent // mark thread). Consequently we must wait until the pending sync is // finished before proceeding to ensure we don't loop. // TODO: Don't busy-wait ACQUIRE_LOCK(&sync_finished_mutex); while (pending_sync) { waitCondition(&sync_finished_cond, &sync_finished_mutex); } RELEASE_LOCK(&sync_finished_mutex); } else { do { debugTrace(DEBUG_sched, "someone else is trying to sync (%d)...", sync->type); ASSERT(*pcap); yieldCapability(pcap,task,true); sync = pending_sync; } while (sync != NULL); } // NOTE: task->cap might have changed now return true; } else { return false; } } #endif /* ----------------------------------------------------------------------------- * acquireAllCapabilities() * * Grab all the capabilities except the one we already hold (cap may be NULL is * the caller does not currently hold a capability). Used when synchronising * before a single-threaded GC (SYNC_SEQ_GC), and before a fork (SYNC_OTHER). * * Only call this after requestSync(), otherwise a deadlock might * ensue if another thread is trying to synchronise. * -------------------------------------------------------------------------- */ #if defined(THREADED_RTS) static void acquireAllCapabilities(Capability *cap, Task *task) { Capability *tmpcap; uint32_t i; ASSERT(pending_sync != NULL); for (i=0; i < n_capabilities; i++) { debugTrace(DEBUG_sched, "grabbing all the capabilies (%d/%d)", i, n_capabilities); tmpcap = capabilities[i]; if (tmpcap != cap) { // we better hope this task doesn't get migrated to // another Capability while we're waiting for this one. // It won't, because load balancing happens while we have // all the Capabilities, but even so it's a slightly // unsavoury invariant. task->cap = tmpcap; waitForCapability(&tmpcap, task); if (tmpcap->no != i) { barf("acquireAllCapabilities: got the wrong capability"); } } } task->cap = cap == NULL ? tmpcap : cap; } #endif /* ----------------------------------------------------------------------------- * releaseAllCapabilities() * * Assuming this thread holds all the capabilities, release them all (except for * the one passed in as keep_cap, if non-NULL). * -------------------------------------------------------------------------- */ #if defined(THREADED_RTS) void releaseAllCapabilities(uint32_t n, Capability *keep_cap, Task *task) { uint32_t i; for (i = 0; i < n; i++) { Capability *tmpcap = capabilities[i]; if (keep_cap != tmpcap) { task->cap = tmpcap; releaseCapability(tmpcap); } } task->cap = keep_cap; } #endif /* ----------------------------------------------------------------------------- * Perform a garbage collection if necessary * -------------------------------------------------------------------------- */ // N.B. See Note [Deadlock detection under nonmoving collector] for rationale // behind deadlock_detect argument. static void scheduleDoGC (Capability **pcap, Task *task USED_IF_THREADS, bool force_major, bool deadlock_detect) { Capability *cap = *pcap; bool heap_census; uint32_t collect_gen; bool major_gc; #if defined(THREADED_RTS) uint32_t gc_type; uint32_t i; uint32_t need_idle; uint32_t n_gc_threads; uint32_t n_idle_caps = 0, n_failed_trygrab_idles = 0; StgTSO *tso; bool *idle_cap; // idle_cap is an array (allocated later) of size n_capabilities, where // idle_cap[i] is rtsTrue if capability i will be idle during this GC // cycle. #endif if (sched_state == SCHED_SHUTTING_DOWN) { // The final GC has already been done, and the system is // shutting down. We'll probably deadlock if we try to GC // now. return; } heap_census = scheduleNeedHeapProfile(true); // Figure out which generation we are collecting, so that we can // decide whether this is a parallel GC or not. collect_gen = calcNeeded(force_major || heap_census, NULL); major_gc = (collect_gen == RtsFlags.GcFlags.generations-1); #if defined(THREADED_RTS) if (sched_state < SCHED_INTERRUPTING && RtsFlags.ParFlags.parGcEnabled && collect_gen >= RtsFlags.ParFlags.parGcGen && ! oldest_gen->mark) { gc_type = SYNC_GC_PAR; } else { gc_type = SYNC_GC_SEQ; } // In order to GC, there must be no threads running Haskell code. // Therefore, for single-threaded GC, the GC thread needs to hold *all* the // capabilities, and release them after the GC has completed. For parallel // GC, we synchronise all the running threads using requestSync(). // // Other capabilities are prevented from running yet more Haskell threads if // pending_sync is set. Tested inside yieldCapability() and // releaseCapability() in Capability.c PendingSync sync = { .type = gc_type, .idle = NULL, .task = task }; { SyncType prev_sync = 0; bool was_syncing; do { // If -qn is not set and we have more capabilities than cores, set // the number of GC threads to #cores. We do this here rather than // in normaliseRtsOpts() because here it will work if the program // calls setNumCapabilities. // n_gc_threads = RtsFlags.ParFlags.parGcThreads; if (n_gc_threads == 0 && enabled_capabilities > getNumberOfProcessors()) { n_gc_threads = getNumberOfProcessors(); } // This calculation must be inside the loop because // enabled_capabilities may change if requestSync() below fails and // we retry. if (gc_type == SYNC_GC_PAR && n_gc_threads > 0) { if (n_gc_threads >= enabled_capabilities) { need_idle = 0; } else { need_idle = enabled_capabilities - n_gc_threads; } } else { need_idle = 0; } // We need an array of size n_capabilities, but since this may // change each time around the loop we must allocate it afresh. idle_cap = (bool *)stgMallocBytes(n_capabilities * sizeof(bool), "scheduleDoGC"); sync.idle = idle_cap; // When using +RTS -qn, we need some capabilities to be idle during // GC. The best bet is to choose some inactive ones, so we look for // those first: uint32_t n_idle = need_idle; for (i=0; i < n_capabilities; i++) { if (capabilities[i]->disabled) { idle_cap[i] = true; } else if (n_idle > 0 && capabilities[i]->running_task == NULL) { debugTrace(DEBUG_sched, "asking for cap %d to be idle", i); n_idle--; idle_cap[i] = true; } else { idle_cap[i] = false; } } // If we didn't find enough inactive capabilities, just pick some // more to be idle. for (i=0; n_idle > 0 && i < n_capabilities; i++) { if (!idle_cap[i] && i != cap->no) { idle_cap[i] = true; n_idle--; } } ASSERT(n_idle == 0); was_syncing = requestSync(pcap, task, &sync, &prev_sync); cap = *pcap; if (was_syncing) { stgFree(idle_cap); } if (was_syncing && (prev_sync == SYNC_GC_SEQ || prev_sync == SYNC_GC_PAR) && !(sched_state == SCHED_INTERRUPTING && force_major)) { // someone else had a pending sync request for a GC, so // let's assume GC has been done and we don't need to GC // again. // Exception to this: if SCHED_INTERRUPTING, then we still // need to do the final GC. return; } if (sched_state == SCHED_SHUTTING_DOWN) { // The scheduler might now be shutting down. We tested // this above, but it might have become true since then as // we yielded the capability in requestSync(). return; } } while (was_syncing); } stat_startGCSync(gc_threads[cap->no]); #if defined(DEBUG) unsigned int old_n_capabilities = n_capabilities; #endif interruptAllCapabilities(); // The final shutdown GC is always single-threaded, because it's // possible that some of the Capabilities have no worker threads. if (gc_type == SYNC_GC_SEQ) { traceEventRequestSeqGc(cap); } else { traceEventRequestParGc(cap); } if (gc_type == SYNC_GC_SEQ) { // single-threaded GC: grab all the capabilities acquireAllCapabilities(cap,task); } else { // If we are load-balancing collections in this // generation, then we require all GC threads to participate // in the collection. Otherwise, we only require active // threads to participate, and we set gc_threads[i]->idle for // any idle capabilities. The rationale here is that waking // up an idle Capability takes much longer than just doing any // GC work on its behalf. if (RtsFlags.ParFlags.parGcNoSyncWithIdle == 0 || (RtsFlags.ParFlags.parGcLoadBalancingEnabled && collect_gen >= RtsFlags.ParFlags.parGcLoadBalancingGen)) { for (i=0; i < n_capabilities; i++) { if (capabilities[i]->disabled) { idle_cap[i] = tryGrabCapability(capabilities[i], task); if (idle_cap[i]) { n_idle_caps++; } } else { if (i != cap->no && idle_cap[i]) { Capability *tmpcap = capabilities[i]; task->cap = tmpcap; waitForCapability(&tmpcap, task); n_idle_caps++; } } } } else { for (i=0; i < n_capabilities; i++) { if (capabilities[i]->disabled) { idle_cap[i] = tryGrabCapability(capabilities[i], task); if (idle_cap[i]) { n_idle_caps++; } } else if (i != cap->no && capabilities[i]->idle >= RtsFlags.ParFlags.parGcNoSyncWithIdle) { idle_cap[i] = tryGrabCapability(capabilities[i], task); if (idle_cap[i]) { n_idle_caps++; } else { n_failed_trygrab_idles++; } } } } debugTrace(DEBUG_sched, "%d idle caps", n_idle_caps); for (i=0; i < n_capabilities; i++) { capabilities[i]->idle++; } // For all capabilities participating in this GC, wait until // they have stopped mutating and are standing by for GC. waitForGcThreads(cap, idle_cap); // Stable point where we can do a global check on our spark counters ASSERT(checkSparkCountInvariant()); } #endif IF_DEBUG(scheduler, printAllThreads()); delete_threads_and_gc: /* * We now have all the capabilities; if we're in an interrupting * state, then we should take the opportunity to delete all the * threads in the system. * Checking for major_gc ensures that the last GC is major. */ if (sched_state == SCHED_INTERRUPTING && major_gc) { deleteAllThreads(); #if defined(THREADED_RTS) // Discard all the sparks from every Capability. Why? // They'll probably be GC'd anyway since we've killed all the // threads. It just avoids the GC having to do any work to // figure out that any remaining sparks are garbage. for (i = 0; i < n_capabilities; i++) { capabilities[i]->spark_stats.gcd += sparkPoolSize(capabilities[i]->sparks); // No race here since all Caps are stopped. discardSparksCap(capabilities[i]); } #endif sched_state = SCHED_SHUTTING_DOWN; } /* * When there are disabled capabilities, we want to migrate any * threads away from them. Normally this happens in the * scheduler's loop, but only for unbound threads - it's really * hard for a bound thread to migrate itself. So we have another * go here. */ #if defined(THREADED_RTS) for (i = enabled_capabilities; i < n_capabilities; i++) { Capability *tmp_cap, *dest_cap; tmp_cap = capabilities[i]; ASSERT(tmp_cap->disabled); if (i != cap->no) { dest_cap = capabilities[i % enabled_capabilities]; while (!emptyRunQueue(tmp_cap)) { tso = popRunQueue(tmp_cap); migrateThread(tmp_cap, tso, dest_cap); if (tso->bound) { traceTaskMigrate(tso->bound->task, tso->bound->task->cap, dest_cap); tso->bound->task->cap = dest_cap; } } } } #endif // Do any remaining idle GC work from the previous GC doIdleGCWork(cap, true /* all of it */); #if defined(THREADED_RTS) // reset pending_sync *before* GC, so that when the GC threads // emerge they don't immediately re-enter the GC. pending_sync = 0; signalCondition(&sync_finished_cond); GarbageCollect(collect_gen, heap_census, deadlock_detect, gc_type, cap, idle_cap); #else GarbageCollect(collect_gen, heap_census, deadlock_detect, 0, cap, NULL); #endif // If we're shutting down, don't leave any idle GC work to do. if (sched_state == SCHED_SHUTTING_DOWN) { doIdleGCWork(cap, true /* all of it */); } traceSparkCounters(cap); switch (recent_activity) { case ACTIVITY_INACTIVE: if (force_major) { // We are doing a GC because the system has been idle for a // timeslice and we need to check for deadlock. Record the // fact that we've done a GC and turn off the timer signal; // it will get re-enabled if we run any threads after the GC. recent_activity = ACTIVITY_DONE_GC; #if !defined(PROFILING) stopTimer(); #endif break; } // fall through... case ACTIVITY_MAYBE_NO: // the GC might have taken long enough for the timer to set // recent_activity = ACTIVITY_MAYBE_NO or ACTIVITY_INACTIVE, // but we aren't necessarily deadlocked: recent_activity = ACTIVITY_YES; break; case ACTIVITY_DONE_GC: // If we are actually active, the scheduler will reset the // recent_activity flag and re-enable the timer. break; } #if defined(THREADED_RTS) // Stable point where we can do a global check on our spark counters ASSERT(checkSparkCountInvariant()); #endif // The heap census itself is done during GarbageCollect(). if (heap_census) { performHeapProfile = false; } #if defined(THREADED_RTS) // If n_capabilities has changed during GC, we're in trouble. ASSERT(n_capabilities == old_n_capabilities); if (gc_type == SYNC_GC_PAR) { for (i = 0; i < n_capabilities; i++) { if (i != cap->no) { if (idle_cap[i]) { ASSERT(capabilities[i]->running_task == task); task->cap = capabilities[i]; releaseCapability(capabilities[i]); } else { ASSERT(capabilities[i]->running_task != task); } } } task->cap = cap; // releaseGCThreads() happens *after* we have released idle // capabilities. Otherwise what can happen is one of the released // threads starts a new GC, and finds that it can't acquire some of // the disabled capabilities, because the previous GC still holds // them, so those disabled capabilities will not be idle during the // next GC round. However, if we release the capabilities first, // then they will be free (because they're disabled) when the next // GC cycle happens. releaseGCThreads(cap, idle_cap); } #endif if (heap_overflow && sched_state == SCHED_RUNNING) { // GC set the heap_overflow flag. We should throw an exception if we // can, or shut down otherwise. // Get the thread to which Ctrl-C is thrown StgTSO *main_thread = getTopHandlerThread(); if (main_thread == NULL) { // GC set the heap_overflow flag, and there is no main thread to // throw an exception to, so we should proceed with an orderly // shutdown now. Ultimately we want the main thread to return to // its caller with HeapExhausted, at which point the caller should // call hs_exit(). The first step is to delete all the threads. sched_state = SCHED_INTERRUPTING; goto delete_threads_and_gc; } heap_overflow = false; const uint64_t allocation_count = getAllocations(); if (RtsFlags.GcFlags.heapLimitGrace < allocation_count - allocated_bytes_at_heapoverflow || allocated_bytes_at_heapoverflow == 0) { allocated_bytes_at_heapoverflow = allocation_count; // We used to simply exit, but throwing an exception gives the // program a chance to clean up. It also lets the exception be // caught. // FIXME this is not a good way to tell a program to release // resources. It is neither reliable (the RTS crashes if it fails // to allocate memory from the OS) nor very usable (it is always // thrown to the main thread, which might not be able to do anything // useful with it). We really should have a more general way to // release resources in low-memory conditions. Nevertheless, this // is still a big improvement over just exiting. // FIXME again: perhaps we should throw a synchronous exception // instead an asynchronous one, or have a way for the program to // register a handler to be called when heap overflow happens. throwToSelf(cap, main_thread, heapOverflow_closure); } } #if defined(THREADED_RTS) stgFree(idle_cap); if (gc_type == SYNC_GC_SEQ) { // release our stash of capabilities. releaseAllCapabilities(n_capabilities, cap, task); } #endif return; } /* --------------------------------------------------------------------------- * Singleton fork(). Do not copy any running threads. * ------------------------------------------------------------------------- */ pid_t forkProcess(HsStablePtr *entry #if !defined(FORKPROCESS_PRIMOP_SUPPORTED) STG_UNUSED #endif ) { #if defined(FORKPROCESS_PRIMOP_SUPPORTED) pid_t pid; StgTSO* t,*next; Capability *cap; uint32_t g; Task *task = NULL; uint32_t i; debugTrace(DEBUG_sched, "forking!"); task = newBoundTask(); cap = NULL; waitForCapability(&cap, task); #if defined(THREADED_RTS) stopAllCapabilities(&cap, task); #endif // no funny business: hold locks while we fork, otherwise if some // other thread is holding a lock when the fork happens, the data // structure protected by the lock will forever be in an // inconsistent state in the child. See also #1391. ACQUIRE_LOCK(&sched_mutex); ACQUIRE_LOCK(&sm_mutex); ACQUIRE_LOCK(&stable_ptr_mutex); ACQUIRE_LOCK(&stable_name_mutex); ACQUIRE_LOCK(&task->lock); for (i=0; i < n_capabilities; i++) { ACQUIRE_LOCK(&capabilities[i]->lock); } #if defined(THREADED_RTS) ACQUIRE_LOCK(&all_tasks_mutex); #endif stopTimer(); // See #4074 #if defined(TRACING) flushEventLog(); // so that child won't inherit dirty file buffers #endif pid = fork(); if (pid) { // parent startTimer(); // #4074 RELEASE_LOCK(&sched_mutex); RELEASE_LOCK(&sm_mutex); RELEASE_LOCK(&stable_ptr_mutex); RELEASE_LOCK(&stable_name_mutex); RELEASE_LOCK(&task->lock); #if defined(THREADED_RTS) /* N.B. releaseCapability_ below may need to take all_tasks_mutex */ RELEASE_LOCK(&all_tasks_mutex); #endif for (i=0; i < n_capabilities; i++) { releaseCapability_(capabilities[i],false); RELEASE_LOCK(&capabilities[i]->lock); } boundTaskExiting(task); // just return the pid return pid; } else { // child // Current process times reset in the child process, so we should reset // the stats too. See #16102. resetChildProcessStats(); #if defined(THREADED_RTS) initMutex(&sched_mutex); initMutex(&sm_mutex); initMutex(&stable_ptr_mutex); initMutex(&stable_name_mutex); initMutex(&task->lock); for (i=0; i < n_capabilities; i++) { initMutex(&capabilities[i]->lock); } initMutex(&all_tasks_mutex); #endif #if defined(TRACING) resetTracing(); #endif // Now, all OS threads except the thread that forked are // stopped. We need to stop all Haskell threads, including // those involved in foreign calls. Also we need to delete // all Tasks, because they correspond to OS threads that are // now gone. for (g = 0; g < RtsFlags.GcFlags.generations; g++) { for (t = generations[g].threads; t != END_TSO_QUEUE; t = next) { next = t->global_link; // don't allow threads to catch the ThreadKilled // exception, but we do want to raiseAsync() because these // threads may be evaluating thunks that we need later. deleteThread_(t); // stop the GC from updating the InCall to point to // the TSO. This is only necessary because the // OSThread bound to the TSO has been killed, and // won't get a chance to exit in the usual way (see // also scheduleHandleThreadFinished). t->bound = NULL; } } discardTasksExcept(task); for (i=0; i < n_capabilities; i++) { cap = capabilities[i]; // Empty the run queue. It seems tempting to let all the // killed threads stay on the run queue as zombies to be // cleaned up later, but some of them may correspond to // bound threads for which the corresponding Task does not // exist. truncateRunQueue(cap); cap->n_run_queue = 0; // Any suspended C-calling Tasks are no more, their OS threads // don't exist now: cap->suspended_ccalls = NULL; cap->n_suspended_ccalls = 0; #if defined(THREADED_RTS) // Wipe our spare workers list, they no longer exist. New // workers will be created if necessary. cap->spare_workers = NULL; cap->n_spare_workers = 0; cap->returning_tasks_hd = NULL; cap->returning_tasks_tl = NULL; cap->n_returning_tasks = 0; #endif // Release all caps except 0, we'll use that for starting // the IO manager and running the client action below. if (cap->no != 0) { task->cap = cap; releaseCapability(cap); } } cap = capabilities[0]; task->cap = cap; // Empty the threads lists. Otherwise, the garbage // collector may attempt to resurrect some of these threads. for (g = 0; g < RtsFlags.GcFlags.generations; g++) { generations[g].threads = END_TSO_QUEUE; } // On Unix, all timers are reset in the child, so we need to start // the timer again. initTimer(); startTimer(); // TODO: need to trace various other things in the child // like startup event, capabilities, process info etc traceTaskCreate(task, cap); #if defined(THREADED_RTS) ioManagerStartCap(&cap); #endif // Install toplevel exception handlers, so interruption // signal will be sent to the main thread. // See #12903 rts_evalStableIOMain(&cap, entry, NULL); // run the action rts_checkSchedStatus("forkProcess",cap); rts_unlock(cap); shutdownHaskellAndExit(EXIT_SUCCESS, 0 /* !fastExit */); } #else /* !FORKPROCESS_PRIMOP_SUPPORTED */ barf("forkProcess#: primop not supported on this platform, sorry!\n"); #endif } /* --------------------------------------------------------------------------- * Changing the number of Capabilities * * Changing the number of Capabilities is very tricky! We can only do * it with the system fully stopped, so we do a full sync with * requestSync(SYNC_OTHER) and grab all the capabilities. * * Then we resize the appropriate data structures, and update all * references to the old data structures which have now moved. * Finally we release the Capabilities we are holding, and start * worker Tasks on the new Capabilities we created. * * ------------------------------------------------------------------------- */ void setNumCapabilities (uint32_t new_n_capabilities USED_IF_THREADS) { #if !defined(THREADED_RTS) if (new_n_capabilities != 1) { errorBelch("setNumCapabilities: not supported in the non-threaded RTS"); } return; #elif defined(NOSMP) if (new_n_capabilities != 1) { errorBelch("setNumCapabilities: not supported on this platform"); } return; #else Task *task; Capability *cap; uint32_t n; Capability *old_capabilities = NULL; uint32_t old_n_capabilities = n_capabilities; if (new_n_capabilities == enabled_capabilities) { return; } else if (new_n_capabilities <= 0) { errorBelch("setNumCapabilities: Capability count must be positive"); return; } debugTrace(DEBUG_sched, "changing the number of Capabilities from %d to %d", enabled_capabilities, new_n_capabilities); cap = rts_lock(); task = cap->running_task; stopAllCapabilities(&cap, task); if (new_n_capabilities < enabled_capabilities) { // Reducing the number of capabilities: we do not actually // remove the extra capabilities, we just mark them as // "disabled". This has the following effects: // // - threads on a disabled capability are migrated away by the // scheduler loop // // - disabled capabilities do not participate in GC // (see scheduleDoGC()) // // - No spark threads are created on this capability // (see scheduleActivateSpark()) // // - We do not attempt to migrate threads *to* a disabled // capability (see schedulePushWork()). // // but in other respects, a disabled capability remains // alive. Threads may be woken up on a disabled capability, // but they will be immediately migrated away. // // This approach is much easier than trying to actually remove // the capability; we don't have to worry about GC data // structures, the nursery, etc. // for (n = new_n_capabilities; n < enabled_capabilities; n++) { capabilities[n]->disabled = true; traceCapDisable(capabilities[n]); } enabled_capabilities = new_n_capabilities; } else { // Increasing the number of enabled capabilities. // // enable any disabled capabilities, up to the required number for (n = enabled_capabilities; n < new_n_capabilities && n < n_capabilities; n++) { capabilities[n]->disabled = false; traceCapEnable(capabilities[n]); } enabled_capabilities = n; if (new_n_capabilities > n_capabilities) { #if defined(TRACING) // Allocate eventlog buffers for the new capabilities. Note this // must be done before calling moreCapabilities(), because that // will emit events about creating the new capabilities and adding // them to existing capsets. tracingAddCapapilities(n_capabilities, new_n_capabilities); #endif // Resize the capabilities array // NB. after this, capabilities points somewhere new. Any pointers // of type (Capability *) are now invalid. moreCapabilities(n_capabilities, new_n_capabilities); // Resize and update storage manager data structures storageAddCapabilities(n_capabilities, new_n_capabilities); } } // update n_capabilities before things start running if (new_n_capabilities > n_capabilities) { n_capabilities = enabled_capabilities = new_n_capabilities; } // We're done: release the original Capabilities releaseAllCapabilities(old_n_capabilities, cap,task); // We can't free the old array until now, because we access it // while updating pointers in updateCapabilityRefs(). if (old_capabilities) { stgFree(old_capabilities); } // Notify IO manager that the number of capabilities has changed. rts_evalIO(&cap, ioManagerCapabilitiesChanged_closure, NULL); rts_unlock(cap); #endif // THREADED_RTS } /* --------------------------------------------------------------------------- * Delete all the threads in the system * ------------------------------------------------------------------------- */ static void deleteAllThreads () { // NOTE: only safe to call if we own all capabilities. StgTSO* t, *next; uint32_t g; debugTrace(DEBUG_sched,"deleting all threads"); for (g = 0; g < RtsFlags.GcFlags.generations; g++) { for (t = generations[g].threads; t != END_TSO_QUEUE; t = next) { next = t->global_link; deleteThread(t); } } // The run queue now contains a bunch of ThreadKilled threads. We // must not throw these away: the main thread(s) will be in there // somewhere, and the main scheduler loop has to deal with it. // Also, the run queue is the only thing keeping these threads from // being GC'd, and we don't want the "main thread has been GC'd" panic. #if !defined(THREADED_RTS) ASSERT(blocked_queue_hd == END_TSO_QUEUE); ASSERT(sleeping_queue == END_TSO_QUEUE); #endif } /* ----------------------------------------------------------------------------- Managing the suspended_ccalls list. Locks required: sched_mutex -------------------------------------------------------------------------- */ STATIC_INLINE void suspendTask (Capability *cap, Task *task) { InCall *incall; incall = task->incall; ASSERT(incall->next == NULL && incall->prev == NULL); incall->next = cap->suspended_ccalls; incall->prev = NULL; if (cap->suspended_ccalls) { cap->suspended_ccalls->prev = incall; } cap->suspended_ccalls = incall; cap->n_suspended_ccalls++; } STATIC_INLINE void recoverSuspendedTask (Capability *cap, Task *task) { InCall *incall; incall = task->incall; if (incall->prev) { incall->prev->next = incall->next; } else { ASSERT(cap->suspended_ccalls == incall); cap->suspended_ccalls = incall->next; } if (incall->next) { incall->next->prev = incall->prev; } incall->next = incall->prev = NULL; cap->n_suspended_ccalls--; } /* --------------------------------------------------------------------------- * Suspending & resuming Haskell threads. * * When making a "safe" call to C (aka _ccall_GC), the task gives back * its capability before calling the C function. This allows another * task to pick up the capability and carry on running Haskell * threads. It also means that if the C call blocks, it won't lock * the whole system. * * The Haskell thread making the C call is put to sleep for the * duration of the call, on the suspended_ccalling_threads queue. We * give out a token to the task, which it can use to resume the thread * on return from the C function. * * If this is an interruptible C call, this means that the FFI call may be * unceremoniously terminated and should be scheduled on an * unbound worker thread. * ------------------------------------------------------------------------- */ void * suspendThread (StgRegTable *reg, bool interruptible) { Capability *cap; int saved_errno; StgTSO *tso; Task *task; #if defined(mingw32_HOST_OS) StgWord32 saved_winerror; #endif saved_errno = errno; #if defined(mingw32_HOST_OS) saved_winerror = GetLastError(); #endif /* assume that *reg is a pointer to the StgRegTable part of a Capability. */ cap = regTableToCapability(reg); task = cap->running_task; tso = cap->r.rCurrentTSO; traceEventStopThread(cap, tso, THREAD_SUSPENDED_FOREIGN_CALL, 0); // XXX this might not be necessary --SDM tso->what_next = ThreadRunGHC; threadPaused(cap,tso); if (interruptible) { tso->why_blocked = BlockedOnCCall_Interruptible; } else { tso->why_blocked = BlockedOnCCall; } // Hand back capability task->incall->suspended_tso = tso; task->incall->suspended_cap = cap; // Otherwise allocate() will write to invalid memory. cap->r.rCurrentTSO = NULL; ACQUIRE_LOCK(&cap->lock); suspendTask(cap,task); cap->in_haskell = false; releaseCapability_(cap,false); RELEASE_LOCK(&cap->lock); errno = saved_errno; #if defined(mingw32_HOST_OS) SetLastError(saved_winerror); #endif return task; } StgRegTable * resumeThread (void *task_) { StgTSO *tso; InCall *incall; Capability *cap; Task *task = task_; int saved_errno; #if defined(mingw32_HOST_OS) StgWord32 saved_winerror; #endif saved_errno = errno; #if defined(mingw32_HOST_OS) saved_winerror = GetLastError(); #endif incall = task->incall; cap = incall->suspended_cap; task->cap = cap; // Wait for permission to re-enter the RTS with the result. waitForCapability(&cap,task); // we might be on a different capability now... but if so, our // entry on the suspended_ccalls list will also have been // migrated. // Remove the thread from the suspended list recoverSuspendedTask(cap,task); tso = incall->suspended_tso; incall->suspended_tso = NULL; incall->suspended_cap = NULL; // we will modify tso->_link IF_NONMOVING_WRITE_BARRIER_ENABLED { updateRemembSetPushClosure(cap, (StgClosure *)tso->_link); } tso->_link = END_TSO_QUEUE; traceEventRunThread(cap, tso); /* Reset blocking status */ tso->why_blocked = NotBlocked; if ((tso->flags & TSO_BLOCKEX) == 0) { // avoid locking the TSO if we don't have to if (tso->blocked_exceptions != END_BLOCKED_EXCEPTIONS_QUEUE) { maybePerformBlockedException(cap,tso); } } cap->r.rCurrentTSO = tso; cap->in_haskell = true; errno = saved_errno; #if defined(mingw32_HOST_OS) SetLastError(saved_winerror); #endif /* We might have GC'd, mark the TSO dirty again */ dirty_TSO(cap,tso); dirty_STACK(cap,tso->stackobj); IF_DEBUG(sanity, checkTSO(tso)); return &cap->r; } /* --------------------------------------------------------------------------- * scheduleThread() * * scheduleThread puts a thread on the end of the runnable queue. * This will usually be done immediately after a thread is created. * The caller of scheduleThread must create the thread using e.g. * createThread and push an appropriate closure * on this thread's stack before the scheduler is invoked. * ------------------------------------------------------------------------ */ void scheduleThread(Capability *cap, StgTSO *tso) { // The thread goes at the *end* of the run-queue, to avoid possible // starvation of any threads already on the queue. appendToRunQueue(cap,tso); } void scheduleThreadNow(Capability *cap, StgTSO *tso) { // The thread goes at the *beginning* of the run-queue, // in order to execute it as soon as possible. pushOnRunQueue(cap,tso); } void scheduleThreadOn(Capability *cap, StgWord cpu USED_IF_THREADS, StgTSO *tso) { tso->flags |= TSO_LOCKED; // we requested explicit affinity; don't // move this thread from now on. #if defined(THREADED_RTS) cpu %= enabled_capabilities; if (cpu == cap->no) { appendToRunQueue(cap,tso); } else { migrateThread(cap, tso, capabilities[cpu]); } #else appendToRunQueue(cap,tso); #endif } void scheduleWaitThread (StgTSO* tso, /*[out]*/HaskellObj* ret, Capability **pcap) { Task *task; DEBUG_ONLY( StgThreadID id ); Capability *cap; cap = *pcap; // We already created/initialised the Task task = cap->running_task; // This TSO is now a bound thread; make the Task and TSO // point to each other. tso->bound = task->incall; tso->cap = cap; task->incall->tso = tso; task->incall->ret = ret; task->incall->rstat = NoStatus; appendToRunQueue(cap,tso); DEBUG_ONLY( id = tso->id ); debugTrace(DEBUG_sched, "new bound thread (%lu)", (unsigned long)id); cap = schedule(cap,task); ASSERT(task->incall->rstat != NoStatus); ASSERT_FULL_CAPABILITY_INVARIANTS(cap,task); debugTrace(DEBUG_sched, "bound thread (%lu) finished", (unsigned long)id); *pcap = cap; } /* ---------------------------------------------------------------------------- * Starting Tasks * ------------------------------------------------------------------------- */ #if defined(THREADED_RTS) void scheduleWorker (Capability *cap, Task *task) { // schedule() runs without a lock. cap = schedule(cap,task); // On exit from schedule(), we have a Capability, but possibly not // the same one we started with. // During shutdown, the requirement is that after all the // Capabilities are shut down, all workers that are shutting down // have finished workerTaskStop(). This is why we hold on to // cap->lock until we've finished workerTaskStop() below. // // There may be workers still involved in foreign calls; those // will just block in waitForCapability() because the // Capability has been shut down. // ACQUIRE_LOCK(&cap->lock); releaseCapability_(cap,false); workerTaskStop(task); RELEASE_LOCK(&cap->lock); } #endif /* --------------------------------------------------------------------------- * Start new worker tasks on Capabilities from--to * -------------------------------------------------------------------------- */ static void startWorkerTasks (uint32_t from USED_IF_THREADS, uint32_t to USED_IF_THREADS) { #if defined(THREADED_RTS) uint32_t i; Capability *cap; for (i = from; i < to; i++) { cap = capabilities[i]; ACQUIRE_LOCK(&cap->lock); startWorkerTask(cap); RELEASE_LOCK(&cap->lock); } #endif } /* --------------------------------------------------------------------------- * initScheduler() * * Initialise the scheduler. This resets all the queues - if the * queues contained any threads, they'll be garbage collected at the * next pass. * * ------------------------------------------------------------------------ */ void initScheduler(void) { #if !defined(THREADED_RTS) blocked_queue_hd = END_TSO_QUEUE; blocked_queue_tl = END_TSO_QUEUE; sleeping_queue = END_TSO_QUEUE; #endif sched_state = SCHED_RUNNING; recent_activity = ACTIVITY_YES; /* Initialise the mutex and condition variables used by * the scheduler. */ #if defined(THREADED_RTS) initMutex(&sched_mutex); initMutex(&sync_finished_mutex); initCondition(&sync_finished_cond); #endif ACQUIRE_LOCK(&sched_mutex); allocated_bytes_at_heapoverflow = 0; /* A capability holds the state a native thread needs in * order to execute STG code. At least one capability is * floating around (only THREADED_RTS builds have more than one). */ initCapabilities(); initTaskManager(); /* * Eagerly start one worker to run each Capability, except for * Capability 0. The idea is that we're probably going to start a * bound thread on Capability 0 pretty soon, so we don't want a * worker task hogging it. */ startWorkerTasks(1, n_capabilities); RELEASE_LOCK(&sched_mutex); } void exitScheduler (bool wait_foreign USED_IF_THREADS) /* see Capability.c, shutdownCapability() */ { Task *task = newBoundTask(); // If we haven't killed all the threads yet, do it now. if (sched_state < SCHED_SHUTTING_DOWN) { sched_state = SCHED_INTERRUPTING; nonmovingStop(); Capability *cap = task->cap; waitForCapability(&cap,task); scheduleDoGC(&cap,task,true,false); ASSERT(task->incall->tso == NULL); releaseCapability(cap); } ASSERT(sched_state == SCHED_SHUTTING_DOWN); shutdownCapabilities(task, wait_foreign); // debugBelch("n_failed_trygrab_idles = %d, n_idle_caps = %d\n", // n_failed_trygrab_idles, n_idle_caps); boundTaskExiting(task); } void freeScheduler( void ) { uint32_t still_running; ACQUIRE_LOCK(&sched_mutex); still_running = freeTaskManager(); // We can only free the Capabilities if there are no Tasks still // running. We might have a Task about to return from a foreign // call into waitForCapability(), for example (actually, // this should be the *only* thing that a still-running Task can // do at this point, and it will block waiting for the // Capability). if (still_running == 0) { freeCapabilities(); } RELEASE_LOCK(&sched_mutex); #if defined(THREADED_RTS) closeMutex(&sched_mutex); #endif } void markScheduler (evac_fn evac USED_IF_NOT_THREADS, void *user USED_IF_NOT_THREADS) { #if !defined(THREADED_RTS) evac(user, (StgClosure **)(void *)&blocked_queue_hd); evac(user, (StgClosure **)(void *)&blocked_queue_tl); evac(user, (StgClosure **)(void *)&sleeping_queue); #endif } /* ----------------------------------------------------------------------------- performGC This is the interface to the garbage collector from Haskell land. We provide this so that external C code can allocate and garbage collect when called from Haskell via _ccall_GC. -------------------------------------------------------------------------- */ static void performGC_(bool force_major) { Task *task; Capability *cap = NULL; // We must grab a new Task here, because the existing Task may be // associated with a particular Capability, and chained onto the // suspended_ccalls queue. task = newBoundTask(); // TODO: do we need to traceTask*() here? waitForCapability(&cap,task); scheduleDoGC(&cap,task,force_major,false); releaseCapability(cap); boundTaskExiting(task); } void performGC(void) { performGC_(false); } void performMajorGC(void) { performGC_(true); } /* --------------------------------------------------------------------------- Interrupt execution. Might be called inside a signal handler so it mustn't do anything fancy. ------------------------------------------------------------------------ */ void interruptStgRts(void) { ASSERT(sched_state != SCHED_SHUTTING_DOWN); sched_state = SCHED_INTERRUPTING; interruptAllCapabilities(); #if defined(THREADED_RTS) wakeUpRts(); #endif } /* ----------------------------------------------------------------------------- Wake up the RTS This function causes at least one OS thread to wake up and run the scheduler loop. It is invoked when the RTS might be deadlocked, or an external event has arrived that may need servicing (eg. a keyboard interrupt). In the single-threaded RTS we don't do anything here; we only have one thread anyway, and the event that caused us to want to wake up will have interrupted any blocking system call in progress anyway. -------------------------------------------------------------------------- */ #if defined(THREADED_RTS) void wakeUpRts(void) { // This forces the IO Manager thread to wakeup, which will // in turn ensure that some OS thread wakes up and runs the // scheduler loop, which will cause a GC and deadlock check. ioManagerWakeup(); } #endif /* ----------------------------------------------------------------------------- Deleting threads This is used for interruption (^C) and forking, and corresponds to raising an exception but without letting the thread catch the exception. -------------------------------------------------------------------------- */ static void deleteThread (StgTSO *tso) { // NOTE: must only be called on a TSO that we have exclusive // access to, because we will call throwToSingleThreaded() below. // The TSO must be on the run queue of the Capability we own, or // we must own all Capabilities. if (tso->why_blocked != BlockedOnCCall && tso->why_blocked != BlockedOnCCall_Interruptible) { throwToSingleThreaded(tso->cap,tso,NULL); } } #if defined(FORKPROCESS_PRIMOP_SUPPORTED) static void deleteThread_(StgTSO *tso) { // for forkProcess only: // like deleteThread(), but we delete threads in foreign calls, too. if (tso->why_blocked == BlockedOnCCall || tso->why_blocked == BlockedOnCCall_Interruptible) { tso->what_next = ThreadKilled; appendToRunQueue(tso->cap, tso); } else { deleteThread(tso); } } #endif /* ----------------------------------------------------------------------------- raiseExceptionHelper This function is called by the raise# primitive, just so that we can move some of the tricky bits of raising an exception from C-- into C. Who knows, it might be a useful re-useable thing here too. -------------------------------------------------------------------------- */ StgWord raiseExceptionHelper (StgRegTable *reg, StgTSO *tso, StgClosure *exception) { Capability *cap = regTableToCapability(reg); StgThunk *raise_closure = NULL; StgPtr p, next; const StgRetInfoTable *info; // // This closure represents the expression 'raise# E' where E // is the exception raise. It is used to overwrite all the // thunks which are currently under evaluation. // // OLD COMMENT (we don't have MIN_UPD_SIZE now): // LDV profiling: stg_raise_info has THUNK as its closure // type. Since a THUNK takes at least MIN_UPD_SIZE words in its // payload, MIN_UPD_SIZE is more appropriate than 1. It seems that // 1 does not cause any problem unless profiling is performed. // However, when LDV profiling goes on, we need to linearly scan // small object pool, where raise_closure is stored, so we should // use MIN_UPD_SIZE. // // raise_closure = (StgClosure *)RET_STGCALL1(P_,allocate, // sizeofW(StgClosure)+1); // // // Walk up the stack, looking for the catch frame. On the way, // we update any closures pointed to from update frames with the // raise closure that we just built. // p = tso->stackobj->sp; while(1) { info = get_ret_itbl((StgClosure *)p); next = p + stack_frame_sizeW((StgClosure *)p); switch (info->i.type) { case UPDATE_FRAME: // Only create raise_closure if we need to. if (raise_closure == NULL) { raise_closure = (StgThunk *)allocate(cap,sizeofW(StgThunk)+1); SET_HDR(raise_closure, &stg_raise_info, cap->r.rCCCS); raise_closure->payload[0] = exception; } updateThunk(cap, tso, ((StgUpdateFrame *)p)->updatee, (StgClosure *)raise_closure); p = next; continue; case ATOMICALLY_FRAME: debugTrace(DEBUG_stm, "found ATOMICALLY_FRAME at %p", p); tso->stackobj->sp = p; return ATOMICALLY_FRAME; case CATCH_FRAME: tso->stackobj->sp = p; return CATCH_FRAME; case CATCH_STM_FRAME: debugTrace(DEBUG_stm, "found CATCH_STM_FRAME at %p", p); tso->stackobj->sp = p; return CATCH_STM_FRAME; case UNDERFLOW_FRAME: tso->stackobj->sp = p; threadStackUnderflow(cap,tso); p = tso->stackobj->sp; continue; case STOP_FRAME: tso->stackobj->sp = p; return STOP_FRAME; case CATCH_RETRY_FRAME: { StgTRecHeader *trec = tso -> trec; StgTRecHeader *outer = trec -> enclosing_trec; debugTrace(DEBUG_stm, "found CATCH_RETRY_FRAME at %p during raise", p); debugTrace(DEBUG_stm, "trec=%p outer=%p", trec, outer); stmAbortTransaction(cap, trec); stmFreeAbortedTRec(cap, trec); tso -> trec = outer; p = next; continue; } default: p = next; continue; } } } /* ----------------------------------------------------------------------------- findRetryFrameHelper This function is called by the retry# primitive. It traverses the stack leaving tso->sp referring to the frame which should handle the retry. This should either be a CATCH_RETRY_FRAME (if the retry# is within an orElse#) or should be a ATOMICALLY_FRAME (if the retry# reaches the top level). We skip CATCH_STM_FRAMEs (aborting and rolling back the nested tx that they create) because retries are not considered to be exceptions, despite the similar implementation. We should not expect to see CATCH_FRAME or STOP_FRAME because those should not be created within memory transactions. -------------------------------------------------------------------------- */ StgWord findRetryFrameHelper (Capability *cap, StgTSO *tso) { const StgRetInfoTable *info; StgPtr p, next; p = tso->stackobj->sp; while (1) { info = get_ret_itbl((const StgClosure *)p); next = p + stack_frame_sizeW((StgClosure *)p); switch (info->i.type) { case ATOMICALLY_FRAME: debugTrace(DEBUG_stm, "found ATOMICALLY_FRAME at %p during retry", p); tso->stackobj->sp = p; return ATOMICALLY_FRAME; case CATCH_RETRY_FRAME: debugTrace(DEBUG_stm, "found CATCH_RETRY_FRAME at %p during retry", p); tso->stackobj->sp = p; return CATCH_RETRY_FRAME; case CATCH_STM_FRAME: { StgTRecHeader *trec = tso -> trec; StgTRecHeader *outer = trec -> enclosing_trec; debugTrace(DEBUG_stm, "found CATCH_STM_FRAME at %p during retry", p); debugTrace(DEBUG_stm, "trec=%p outer=%p", trec, outer); stmAbortTransaction(cap, trec); stmFreeAbortedTRec(cap, trec); tso -> trec = outer; p = next; continue; } case UNDERFLOW_FRAME: tso->stackobj->sp = p; threadStackUnderflow(cap,tso); p = tso->stackobj->sp; continue; default: ASSERT(info->i.type != CATCH_FRAME); ASSERT(info->i.type != STOP_FRAME); p = next; continue; } } } /* ----------------------------------------------------------------------------- findAtomicallyFrameHelper This function is called by stg_abort via catch_retry_frame primitive. It is like findRetryFrameHelper but it will only stop at ATOMICALLY_FRAME. -------------------------------------------------------------------------- */ StgWord findAtomicallyFrameHelper (Capability *cap, StgTSO *tso) { const StgRetInfoTable *info; StgPtr p, next; p = tso->stackobj->sp; while (1) { info = get_ret_itbl((const StgClosure *)p); next = p + stack_frame_sizeW((StgClosure *)p); switch (info->i.type) { case ATOMICALLY_FRAME: debugTrace(DEBUG_stm, "found ATOMICALLY_FRAME at %p while aborting after orElse", p); tso->stackobj->sp = p; return ATOMICALLY_FRAME; case CATCH_RETRY_FRAME: { StgTRecHeader *trec = tso -> trec; StgTRecHeader *outer = trec -> enclosing_trec; debugTrace(DEBUG_stm, "found CATCH_RETRY_FRAME at %p while aborting after orElse", p); debugTrace(DEBUG_stm, "trec=%p outer=%p", trec, outer); stmAbortTransaction(cap, trec); stmFreeAbortedTRec(cap, trec); tso -> trec = outer; p = next; continue; } case CATCH_STM_FRAME: { StgTRecHeader *trec = tso -> trec; StgTRecHeader *outer = trec -> enclosing_trec; debugTrace(DEBUG_stm, "found CATCH_STM_FRAME at %p while aborting after orElse", p); debugTrace(DEBUG_stm, "trec=%p outer=%p", trec, outer); stmAbortTransaction(cap, trec); stmFreeAbortedTRec(cap, trec); tso -> trec = outer; p = next; continue; } case UNDERFLOW_FRAME: tso->stackobj->sp = p; threadStackUnderflow(cap,tso); p = tso->stackobj->sp; continue; default: ASSERT(info->i.type != CATCH_FRAME); ASSERT(info->i.type != STOP_FRAME); p = next; continue; } } } /* ----------------------------------------------------------------------------- resurrectThreads is called after garbage collection on the list of threads found to be garbage. Each of these threads will be woken up and sent a signal: BlockedOnDeadMVar if the thread was blocked on an MVar, or NonTermination if the thread was blocked on a Black Hole. Locks: assumes we hold *all* the capabilities. -------------------------------------------------------------------------- */ void resurrectThreads (StgTSO *threads) { StgTSO *tso, *next; Capability *cap; generation *gen; for (tso = threads; tso != END_TSO_QUEUE; tso = next) { next = tso->global_link; gen = Bdescr((P_)tso)->gen; tso->global_link = gen->threads; gen->threads = tso; debugTrace(DEBUG_sched, "resurrecting thread %lu", (unsigned long)tso->id); // Wake up the thread on the Capability it was last on cap = tso->cap; switch (tso->why_blocked) { case BlockedOnMVar: case BlockedOnMVarRead: /* Called by GC - sched_mutex lock is currently held. */ throwToSingleThreaded(cap, tso, (StgClosure *)blockedIndefinitelyOnMVar_closure); break; case BlockedOnBlackHole: throwToSingleThreaded(cap, tso, (StgClosure *)nonTermination_closure); break; case BlockedOnSTM: throwToSingleThreaded(cap, tso, (StgClosure *)blockedIndefinitelyOnSTM_closure); break; case BlockedOnIOCompletion: /* I/O Ports may not be reachable by the GC as they may be getting * notified by the RTS. As such this call should be treated as if * it is masking the exception. */ continue; case NotBlocked: /* This might happen if the thread was blocked on a black hole * belonging to a thread that we've just woken up (raiseAsync * can wake up threads, remember...). */ continue; case BlockedOnMsgThrowTo: // This can happen if the target is masking, blocks on a // black hole, and then is found to be unreachable. In // this case, we want to let the target wake up and carry // on, and do nothing to this thread. continue; default: barf("resurrectThreads: thread blocked in a strange way: %d", tso->why_blocked); } } }