/* --------------------------------------------------------------------------- * * (c) The GHC Team, 1998-2006 * * The scheduler and thread-related functionality * * --------------------------------------------------------------------------*/ #include "PosixSource.h" #define KEEP_LOCKCLOSURE #include "Rts.h" #include "sm/Storage.h" #include "RtsUtils.h" #include "StgRun.h" #include "Schedule.h" #include "Interpreter.h" #include "Printer.h" #include "RtsSignals.h" #include "sm/Sanity.h" #include "Stats.h" #include "STM.h" #include "Prelude.h" #include "ThreadLabels.h" #include "Updates.h" #include "Proftimer.h" #include "ProfHeap.h" #include "Weak.h" #include "sm/GC.h" // waitForGcThreads, releaseGCThreads, N #include "Sparks.h" #include "Capability.h" #include "Task.h" #include "AwaitEvent.h" #if defined(mingw32_HOST_OS) #include "win32/IOManager.h" #endif #include "Trace.h" #include "RaiseAsync.h" #include "Threads.h" #include "Timer.h" #include "ThreadPaused.h" #include "Messages.h" #ifdef HAVE_SYS_TYPES_H #include #endif #ifdef HAVE_UNISTD_H #include #endif #include #include #include #ifdef HAVE_ERRNO_H #include #endif #ifdef TRACING #include "eventlog/EventLog.h" #endif /* ----------------------------------------------------------------------------- * Global variables * -------------------------------------------------------------------------- */ #if !defined(THREADED_RTS) // Blocked/sleeping thrads StgTSO *blocked_queue_hd = NULL; StgTSO *blocked_queue_tl = NULL; StgTSO *sleeping_queue = NULL; // perhaps replace with a hash table? #endif /* Set to true when the latest garbage collection failed to reclaim * enough space, and the runtime should proceed to shut itself down in * an orderly fashion (emitting profiling info etc.) */ rtsBool heap_overflow = rtsFalse; /* flag that tracks whether we have done any execution in this time slice. * LOCK: currently none, perhaps we should lock (but needs to be * updated in the fast path of the scheduler). * * NB. must be StgWord, we do xchg() on it. */ volatile StgWord recent_activity = ACTIVITY_YES; /* if this flag is set as well, give up execution * LOCK: none (changes monotonically) */ volatile StgWord sched_state = SCHED_RUNNING; /* This is used in `TSO.h' and gcc 2.96 insists that this variable actually * exists - earlier gccs apparently didn't. * -= chak */ StgTSO dummy_tso; /* * Set to TRUE when entering a shutdown state (via shutdownHaskellAndExit()) -- * in an MT setting, needed to signal that a worker thread shouldn't hang around * in the scheduler when it is out of work. */ rtsBool shutting_down_scheduler = rtsFalse; /* * This mutex protects most of the global scheduler data in * the THREADED_RTS runtime. */ #if defined(THREADED_RTS) Mutex sched_mutex; #endif #if !defined(mingw32_HOST_OS) #define FORKPROCESS_PRIMOP_SUPPORTED #endif /* ----------------------------------------------------------------------------- * static function prototypes * -------------------------------------------------------------------------- */ static Capability *schedule (Capability *initialCapability, Task *task); // // These function all encapsulate parts of the scheduler loop, and are // abstracted only to make the structure and control flow of the // scheduler clearer. // static void schedulePreLoop (void); static void scheduleFindWork (Capability *cap); #if defined(THREADED_RTS) static void scheduleYield (Capability **pcap, Task *task); #endif static void scheduleStartSignalHandlers (Capability *cap); static void scheduleCheckBlockedThreads (Capability *cap); static void scheduleProcessInbox(Capability *cap); static void scheduleDetectDeadlock (Capability *cap, Task *task); static void schedulePushWork(Capability *cap, Task *task); #if defined(THREADED_RTS) static void scheduleActivateSpark(Capability *cap); #endif static void schedulePostRunThread(Capability *cap, StgTSO *t); static rtsBool scheduleHandleHeapOverflow( Capability *cap, StgTSO *t ); static rtsBool scheduleHandleYield( Capability *cap, StgTSO *t, nat prev_what_next ); static void scheduleHandleThreadBlocked( StgTSO *t ); static rtsBool scheduleHandleThreadFinished( Capability *cap, Task *task, StgTSO *t ); static rtsBool scheduleNeedHeapProfile(rtsBool ready_to_gc); static Capability *scheduleDoGC(Capability *cap, Task *task, rtsBool force_major); static void deleteThread (Capability *cap, StgTSO *tso); static void deleteAllThreads (Capability *cap); #ifdef FORKPROCESS_PRIMOP_SUPPORTED static void deleteThread_(Capability *cap, StgTSO *tso); #endif /* --------------------------------------------------------------------------- Main scheduling loop. We use round-robin scheduling, each thread returning to the scheduler loop when one of these conditions is detected: * out of heap space * timer expires (thread yields) * thread blocks * thread ends * stack overflow GRAN version: In a GranSim setup this loop iterates over the global event queue. This revolves around the global event queue, which determines what to do next. Therefore, it's more complicated than either the concurrent or the parallel (GUM) setup. This version has been entirely removed (JB 2008/08). GUM version: GUM iterates over incoming messages. It starts with nothing to do (thus CurrentTSO == END_TSO_QUEUE), and sends out a fish whenever it has nothing to do; in-between doing the actual reductions (shared code below) it processes the incoming messages and deals with delayed operations (see PendingFetches). This is not the ugliest code you could imagine, but it's bloody close. (JB 2008/08) This version was formerly indicated by a PP-Flag PAR, now by PP-flag PARALLEL_HASKELL. The Eden RTS (in GHC-6.x) uses it, as well as future GUM versions. This file has been refurbished to only contain valid code, which is however incomplete, refers to invalid includes etc. ------------------------------------------------------------------------ */ static Capability * schedule (Capability *initialCapability, Task *task) { StgTSO *t; Capability *cap; StgThreadReturnCode ret; nat prev_what_next; rtsBool ready_to_gc; #if defined(THREADED_RTS) rtsBool first = rtsTrue; #endif cap = initialCapability; // Pre-condition: this task owns initialCapability. // The sched_mutex is *NOT* held // NB. on return, we still hold a capability. debugTrace (DEBUG_sched, "cap %d: schedule()", initialCapability->no); schedulePreLoop(); // ----------------------------------------------------------- // Scheduler loop starts here: while (1) { // Check whether we have re-entered the RTS from Haskell without // going via suspendThread()/resumeThread (i.e. a 'safe' foreign // call). if (cap->in_haskell) { errorBelch("schedule: re-entered unsafely.\n" " Perhaps a 'foreign import unsafe' should be 'safe'?"); stg_exit(EXIT_FAILURE); } // The interruption / shutdown sequence. // // In order to cleanly shut down the runtime, we want to: // * make sure that all main threads return to their callers // with the state 'Interrupted'. // * clean up all OS threads assocated with the runtime // * free all memory etc. // // So the sequence for ^C goes like this: // // * ^C handler sets sched_state := SCHED_INTERRUPTING and // arranges for some Capability to wake up // // * all threads in the system are halted, and the zombies are // placed on the run queue for cleaning up. We acquire all // the capabilities in order to delete the threads, this is // done by scheduleDoGC() for convenience (because GC already // needs to acquire all the capabilities). We can't kill // threads involved in foreign calls. // // * somebody calls shutdownHaskell(), which calls exitScheduler() // // * sched_state := SCHED_SHUTTING_DOWN // // * all workers exit when the run queue on their capability // drains. All main threads will also exit when their TSO // reaches the head of the run queue and they can return. // // * eventually all Capabilities will shut down, and the RTS can // exit. // // * We might be left with threads blocked in foreign calls, // we should really attempt to kill these somehow (TODO); switch (sched_state) { case SCHED_RUNNING: break; case SCHED_INTERRUPTING: debugTrace(DEBUG_sched, "SCHED_INTERRUPTING"); /* scheduleDoGC() deletes all the threads */ cap = scheduleDoGC(cap,task,rtsFalse); // after scheduleDoGC(), we must be shutting down. Either some // other Capability did the final GC, or we did it above, // either way we can fall through to the SCHED_SHUTTING_DOWN // case now. ASSERT(sched_state == SCHED_SHUTTING_DOWN); // fall through case SCHED_SHUTTING_DOWN: debugTrace(DEBUG_sched, "SCHED_SHUTTING_DOWN"); // If we are a worker, just exit. If we're a bound thread // then we will exit below when we've removed our TSO from // the run queue. if (!isBoundTask(task) && emptyRunQueue(cap)) { return cap; } break; default: barf("sched_state: %d", sched_state); } scheduleFindWork(cap); /* work pushing, currently relevant only for THREADED_RTS: (pushes threads, wakes up idle capabilities for stealing) */ schedulePushWork(cap,task); scheduleDetectDeadlock(cap,task); #if defined(THREADED_RTS) cap = task->cap; // reload cap, it might have changed #endif // Normally, the only way we can get here with no threads to // run is if a keyboard interrupt received during // scheduleCheckBlockedThreads() or scheduleDetectDeadlock(). // Additionally, it is not fatal for the // threaded RTS to reach here with no threads to run. // // win32: might be here due to awaitEvent() being abandoned // as a result of a console event having been delivered. #if defined(THREADED_RTS) if (first) { // XXX: ToDo // // don't yield the first time, we want a chance to run this // // thread for a bit, even if there are others banging at the // // door. // first = rtsFalse; // ASSERT_FULL_CAPABILITY_INVARIANTS(cap,task); } scheduleYield(&cap,task); if (emptyRunQueue(cap)) continue; // look for work again #endif #if !defined(THREADED_RTS) && !defined(mingw32_HOST_OS) if ( emptyRunQueue(cap) ) { ASSERT(sched_state >= SCHED_INTERRUPTING); } #endif // // Get a thread to run // t = popRunQueue(cap); // Sanity check the thread we're about to run. This can be // expensive if there is lots of thread switching going on... IF_DEBUG(sanity,checkTSO(t)); #if defined(THREADED_RTS) // Check whether we can run this thread in the current task. // If not, we have to pass our capability to the right task. { InCall *bound = t->bound; if (bound) { if (bound->task == task) { // yes, the Haskell thread is bound to the current native thread } else { debugTrace(DEBUG_sched, "thread %lu bound to another OS thread", (unsigned long)t->id); // no, bound to a different Haskell thread: pass to that thread pushOnRunQueue(cap,t); continue; } } else { // The thread we want to run is unbound. if (task->incall->tso) { debugTrace(DEBUG_sched, "this OS thread cannot run thread %lu", (unsigned long)t->id); // no, the current native thread is bound to a different // Haskell thread, so pass it to any worker thread pushOnRunQueue(cap,t); continue; } } } #endif // If we're shutting down, and this thread has not yet been // killed, kill it now. This sometimes happens when a finalizer // thread is created by the final GC, or a thread previously // in a foreign call returns. if (sched_state >= SCHED_INTERRUPTING && !(t->what_next == ThreadComplete || t->what_next == ThreadKilled)) { deleteThread(cap,t); } /* context switches are initiated by the timer signal, unless * the user specified "context switch as often as possible", with * +RTS -C0 */ if (RtsFlags.ConcFlags.ctxtSwitchTicks == 0 && !emptyThreadQueues(cap)) { cap->context_switch = 1; } run_thread: // CurrentTSO is the thread to run. t might be different if we // loop back to run_thread, so make sure to set CurrentTSO after // that. cap->r.rCurrentTSO = t; startHeapProfTimer(); // ---------------------------------------------------------------------- // Run the current thread ASSERT_FULL_CAPABILITY_INVARIANTS(cap,task); ASSERT(t->cap == cap); ASSERT(t->bound ? t->bound->task->cap == cap : 1); prev_what_next = t->what_next; errno = t->saved_errno; #if mingw32_HOST_OS SetLastError(t->saved_winerror); #endif cap->in_haskell = rtsTrue; dirty_TSO(cap,t); dirty_STACK(cap,t->stackobj); #if defined(THREADED_RTS) if (recent_activity == ACTIVITY_DONE_GC) { // ACTIVITY_DONE_GC means we turned off the timer signal to // conserve power (see #1623). Re-enable it here. nat prev; prev = xchg((P_)&recent_activity, ACTIVITY_YES); if (prev == ACTIVITY_DONE_GC) { startTimer(); } } else if (recent_activity != ACTIVITY_INACTIVE) { // If we reached ACTIVITY_INACTIVE, then don't reset it until // we've done the GC. The thread running here might just be // the IO manager thread that handle_tick() woke up via // wakeUpRts(). recent_activity = ACTIVITY_YES; } #endif traceEventRunThread(cap, t); switch (prev_what_next) { case ThreadKilled: case ThreadComplete: /* Thread already finished, return to scheduler. */ ret = ThreadFinished; break; case ThreadRunGHC: { StgRegTable *r; r = StgRun((StgFunPtr) stg_returnToStackTop, &cap->r); cap = regTableToCapability(r); ret = r->rRet; break; } case ThreadInterpret: cap = interpretBCO(cap); ret = cap->r.rRet; break; default: barf("schedule: invalid what_next field"); } cap->in_haskell = rtsFalse; // The TSO might have moved, eg. if it re-entered the RTS and a GC // happened. So find the new location: t = cap->r.rCurrentTSO; // And save the current errno in this thread. // XXX: possibly bogus for SMP because this thread might already // be running again, see code below. t->saved_errno = errno; #if mingw32_HOST_OS // Similarly for Windows error code t->saved_winerror = GetLastError(); #endif if (ret == ThreadBlocked) { if (t->why_blocked == BlockedOnBlackHole) { StgTSO *owner = blackHoleOwner(t->block_info.bh->bh); traceEventStopThread(cap, t, t->why_blocked + 6, owner != NULL ? owner->id : 0); } else { traceEventStopThread(cap, t, t->why_blocked + 6, 0); } } else { traceEventStopThread(cap, t, ret, 0); } ASSERT_FULL_CAPABILITY_INVARIANTS(cap,task); ASSERT(t->cap == cap); // ---------------------------------------------------------------------- // Costs for the scheduler are assigned to CCS_SYSTEM stopHeapProfTimer(); #if defined(PROFILING) CCCS = CCS_SYSTEM; #endif schedulePostRunThread(cap,t); ready_to_gc = rtsFalse; switch (ret) { case HeapOverflow: ready_to_gc = scheduleHandleHeapOverflow(cap,t); break; case StackOverflow: // just adjust the stack for this thread, then pop it back // on the run queue. threadStackOverflow(cap, t); pushOnRunQueue(cap,t); break; case ThreadYielding: if (scheduleHandleYield(cap, t, prev_what_next)) { // shortcut for switching between compiler/interpreter: goto run_thread; } break; case ThreadBlocked: scheduleHandleThreadBlocked(t); break; case ThreadFinished: if (scheduleHandleThreadFinished(cap, task, t)) return cap; ASSERT_FULL_CAPABILITY_INVARIANTS(cap,task); break; default: barf("schedule: invalid thread return code %d", (int)ret); } if (ready_to_gc || scheduleNeedHeapProfile(ready_to_gc)) { cap = scheduleDoGC(cap,task,rtsFalse); } } /* end of while() */ } /* ----------------------------------------------------------------------------- * Run queue operations * -------------------------------------------------------------------------- */ void removeFromRunQueue (Capability *cap, StgTSO *tso) { if (tso->block_info.prev == END_TSO_QUEUE) { ASSERT(cap->run_queue_hd == tso); cap->run_queue_hd = tso->_link; } else { setTSOLink(cap, tso->block_info.prev, tso->_link); } if (tso->_link == END_TSO_QUEUE) { ASSERT(cap->run_queue_tl == tso); cap->run_queue_tl = tso->block_info.prev; } else { setTSOPrev(cap, tso->_link, tso->block_info.prev); } tso->_link = tso->block_info.prev = END_TSO_QUEUE; IF_DEBUG(sanity, checkRunQueue(cap)); } /* ---------------------------------------------------------------------------- * Setting up the scheduler loop * ------------------------------------------------------------------------- */ static void schedulePreLoop(void) { // initialisation for scheduler - what cannot go into initScheduler() #if defined(mingw32_HOST_OS) win32AllocStack(); #endif } /* ----------------------------------------------------------------------------- * scheduleFindWork() * * Search for work to do, and handle messages from elsewhere. * -------------------------------------------------------------------------- */ static void scheduleFindWork (Capability *cap) { scheduleStartSignalHandlers(cap); scheduleProcessInbox(cap); scheduleCheckBlockedThreads(cap); #if defined(THREADED_RTS) if (emptyRunQueue(cap)) { scheduleActivateSpark(cap); } #endif } #if defined(THREADED_RTS) STATIC_INLINE rtsBool shouldYieldCapability (Capability *cap, Task *task) { // we need to yield this capability to someone else if.. // - another thread is initiating a GC // - another Task is returning from a foreign call // - the thread at the head of the run queue cannot be run // by this Task (it is bound to another Task, or it is unbound // and this task it bound). return (waiting_for_gc || cap->returning_tasks_hd != NULL || (!emptyRunQueue(cap) && (task->incall->tso == NULL ? cap->run_queue_hd->bound != NULL : cap->run_queue_hd->bound != task->incall))); } // This is the single place where a Task goes to sleep. There are // two reasons it might need to sleep: // - there are no threads to run // - we need to yield this Capability to someone else // (see shouldYieldCapability()) // // Careful: the scheduler loop is quite delicate. Make sure you run // the tests in testsuite/concurrent (all ways) after modifying this, // and also check the benchmarks in nofib/parallel for regressions. static void scheduleYield (Capability **pcap, Task *task) { Capability *cap = *pcap; // if we have work, and we don't need to give up the Capability, continue. // if (!shouldYieldCapability(cap,task) && (!emptyRunQueue(cap) || !emptyInbox(cap) || sched_state >= SCHED_INTERRUPTING)) return; // otherwise yield (sleep), and keep yielding if necessary. do { yieldCapability(&cap,task); } while (shouldYieldCapability(cap,task)); // note there may still be no threads on the run queue at this // point, the caller has to check. *pcap = cap; return; } #endif /* ----------------------------------------------------------------------------- * schedulePushWork() * * Push work to other Capabilities if we have some. * -------------------------------------------------------------------------- */ static void schedulePushWork(Capability *cap USED_IF_THREADS, Task *task USED_IF_THREADS) { /* following code not for PARALLEL_HASKELL. I kept the call general, future GUM versions might use pushing in a distributed setup */ #if defined(THREADED_RTS) Capability *free_caps[n_capabilities], *cap0; nat i, n_free_caps; // migration can be turned off with +RTS -qm if (!RtsFlags.ParFlags.migrate) return; // Check whether we have more threads on our run queue, or sparks // in our pool, that we could hand to another Capability. if (cap->run_queue_hd == END_TSO_QUEUE) { if (sparkPoolSizeCap(cap) < 2) return; } else { if (cap->run_queue_hd->_link == END_TSO_QUEUE && sparkPoolSizeCap(cap) < 1) return; } // First grab as many free Capabilities as we can. for (i=0, n_free_caps=0; i < n_capabilities; i++) { cap0 = &capabilities[i]; if (cap != cap0 && tryGrabCapability(cap0,task)) { if (!emptyRunQueue(cap0) || cap->returning_tasks_hd != NULL || cap->inbox != (Message*)END_TSO_QUEUE) { // it already has some work, we just grabbed it at // the wrong moment. Or maybe it's deadlocked! releaseCapability(cap0); } else { free_caps[n_free_caps++] = cap0; } } } // we now have n_free_caps free capabilities stashed in // free_caps[]. Share our run queue equally with them. This is // probably the simplest thing we could do; improvements we might // want to do include: // // - giving high priority to moving relatively new threads, on // the gournds that they haven't had time to build up a // working set in the cache on this CPU/Capability. // // - giving low priority to moving long-lived threads if (n_free_caps > 0) { StgTSO *prev, *t, *next; #ifdef SPARK_PUSHING rtsBool pushed_to_all; #endif debugTrace(DEBUG_sched, "cap %d: %s and %d free capabilities, sharing...", cap->no, (!emptyRunQueue(cap) && cap->run_queue_hd->_link != END_TSO_QUEUE)? "excess threads on run queue":"sparks to share (>=2)", n_free_caps); i = 0; #ifdef SPARK_PUSHING pushed_to_all = rtsFalse; #endif if (cap->run_queue_hd != END_TSO_QUEUE) { prev = cap->run_queue_hd; t = prev->_link; prev->_link = END_TSO_QUEUE; for (; t != END_TSO_QUEUE; t = next) { next = t->_link; t->_link = END_TSO_QUEUE; if (t->bound == task->incall // don't move my bound thread || tsoLocked(t)) { // don't move a locked thread setTSOLink(cap, prev, t); setTSOPrev(cap, t, prev); prev = t; } else if (i == n_free_caps) { #ifdef SPARK_PUSHING pushed_to_all = rtsTrue; #endif i = 0; // keep one for us setTSOLink(cap, prev, t); setTSOPrev(cap, t, prev); prev = t; } else { appendToRunQueue(free_caps[i],t); traceEventMigrateThread (cap, t, free_caps[i]->no); if (t->bound) { t->bound->task->cap = free_caps[i]; } t->cap = free_caps[i]; i++; } } cap->run_queue_tl = prev; IF_DEBUG(sanity, checkRunQueue(cap)); } #ifdef SPARK_PUSHING /* JB I left this code in place, it would work but is not necessary */ // If there are some free capabilities that we didn't push any // threads to, then try to push a spark to each one. if (!pushed_to_all) { StgClosure *spark; // i is the next free capability to push to for (; i < n_free_caps; i++) { if (emptySparkPoolCap(free_caps[i])) { spark = tryStealSpark(cap->sparks); if (spark != NULL) { /* TODO: if anyone wants to re-enable this code then * they must consider the fizzledSpark(spark) case * and update the per-cap spark statistics. */ debugTrace(DEBUG_sched, "pushing spark %p to capability %d", spark, free_caps[i]->no); traceEventStealSpark(free_caps[i], t, cap->no); newSpark(&(free_caps[i]->r), spark); } } } } #endif /* SPARK_PUSHING */ // release the capabilities for (i = 0; i < n_free_caps; i++) { task->cap = free_caps[i]; releaseAndWakeupCapability(free_caps[i]); } } task->cap = cap; // reset to point to our Capability. #endif /* THREADED_RTS */ } /* ---------------------------------------------------------------------------- * Start any pending signal handlers * ------------------------------------------------------------------------- */ #if defined(RTS_USER_SIGNALS) && !defined(THREADED_RTS) static void scheduleStartSignalHandlers(Capability *cap) { if (RtsFlags.MiscFlags.install_signal_handlers && signals_pending()) { // safe outside the lock startSignalHandlers(cap); } } #else static void scheduleStartSignalHandlers(Capability *cap STG_UNUSED) { } #endif /* ---------------------------------------------------------------------------- * Check for blocked threads that can be woken up. * ------------------------------------------------------------------------- */ static void scheduleCheckBlockedThreads(Capability *cap USED_IF_NOT_THREADS) { #if !defined(THREADED_RTS) // // Check whether any waiting threads need to be woken up. If the // run queue is empty, and there are no other tasks running, we // can wait indefinitely for something to happen. // if ( !emptyQueue(blocked_queue_hd) || !emptyQueue(sleeping_queue) ) { awaitEvent (emptyRunQueue(cap)); } #endif } /* ---------------------------------------------------------------------------- * Detect deadlock conditions and attempt to resolve them. * ------------------------------------------------------------------------- */ static void scheduleDetectDeadlock (Capability *cap, Task *task) { /* * Detect deadlock: when we have no threads to run, there are no * threads blocked, waiting for I/O, or sleeping, and all the * other tasks are waiting for work, we must have a deadlock of * some description. */ if ( emptyThreadQueues(cap) ) { #if defined(THREADED_RTS) /* * In the threaded RTS, we only check for deadlock if there * has been no activity in a complete timeslice. This means * we won't eagerly start a full GC just because we don't have * any threads to run currently. */ if (recent_activity != ACTIVITY_INACTIVE) return; #endif debugTrace(DEBUG_sched, "deadlocked, forcing major GC..."); // Garbage collection can release some new threads due to // either (a) finalizers or (b) threads resurrected because // they are unreachable and will therefore be sent an // exception. Any threads thus released will be immediately // runnable. cap = scheduleDoGC (cap, task, rtsTrue/*force major GC*/); // when force_major == rtsTrue. scheduleDoGC sets // recent_activity to ACTIVITY_DONE_GC and turns off the timer // signal. if ( !emptyRunQueue(cap) ) return; #if defined(RTS_USER_SIGNALS) && !defined(THREADED_RTS) /* If we have user-installed signal handlers, then wait * for signals to arrive rather then bombing out with a * deadlock. */ if ( RtsFlags.MiscFlags.install_signal_handlers && anyUserHandlers() ) { debugTrace(DEBUG_sched, "still deadlocked, waiting for signals..."); awaitUserSignals(); if (signals_pending()) { startSignalHandlers(cap); } // either we have threads to run, or we were interrupted: ASSERT(!emptyRunQueue(cap) || sched_state >= SCHED_INTERRUPTING); return; } #endif #if !defined(THREADED_RTS) /* Probably a real deadlock. Send the current main thread the * Deadlock exception. */ if (task->incall->tso) { switch (task->incall->tso->why_blocked) { case BlockedOnSTM: case BlockedOnBlackHole: case BlockedOnMsgThrowTo: case BlockedOnMVar: throwToSingleThreaded(cap, task->incall->tso, (StgClosure *)nonTermination_closure); return; default: barf("deadlock: main thread blocked in a strange way"); } } return; #endif } } /* ---------------------------------------------------------------------------- * Send pending messages (PARALLEL_HASKELL only) * ------------------------------------------------------------------------- */ #if defined(PARALLEL_HASKELL) static void scheduleSendPendingMessages(void) { # if defined(PAR) // global Mem.Mgmt., omit for now if (PendingFetches != END_BF_QUEUE) { processFetches(); } # endif if (RtsFlags.ParFlags.BufferTime) { // if we use message buffering, we must send away all message // packets which have become too old... sendOldBuffers(); } } #endif /* ---------------------------------------------------------------------------- * Process message in the current Capability's inbox * ------------------------------------------------------------------------- */ static void scheduleProcessInbox (Capability *cap USED_IF_THREADS) { #if defined(THREADED_RTS) Message *m, *next; int r; while (!emptyInbox(cap)) { if (cap->r.rCurrentNursery->link == NULL || g0->n_new_large_words >= large_alloc_lim) { scheduleDoGC(cap, cap->running_task, rtsFalse); } // don't use a blocking acquire; if the lock is held by // another thread then just carry on. This seems to avoid // getting stuck in a message ping-pong situation with other // processors. We'll check the inbox again later anyway. // // We should really use a more efficient queue data structure // here. The trickiness is that we must ensure a Capability // never goes idle if the inbox is non-empty, which is why we // use cap->lock (cap->lock is released as the last thing // before going idle; see Capability.c:releaseCapability()). r = TRY_ACQUIRE_LOCK(&cap->lock); if (r != 0) return; m = cap->inbox; cap->inbox = (Message*)END_TSO_QUEUE; RELEASE_LOCK(&cap->lock); while (m != (Message*)END_TSO_QUEUE) { next = m->link; executeMessage(cap, m); m = next; } } #endif } /* ---------------------------------------------------------------------------- * Activate spark threads (PARALLEL_HASKELL and THREADED_RTS) * ------------------------------------------------------------------------- */ #if defined(THREADED_RTS) static void scheduleActivateSpark(Capability *cap) { if (anySparks()) { createSparkThread(cap); debugTrace(DEBUG_sched, "creating a spark thread"); } } #endif // PARALLEL_HASKELL || THREADED_RTS /* ---------------------------------------------------------------------------- * After running a thread... * ------------------------------------------------------------------------- */ static void schedulePostRunThread (Capability *cap, StgTSO *t) { // We have to be able to catch transactions that are in an // infinite loop as a result of seeing an inconsistent view of // memory, e.g. // // atomically $ do // [a,b] <- mapM readTVar [ta,tb] // when (a == b) loop // // and a is never equal to b given a consistent view of memory. // if (t -> trec != NO_TREC && t -> why_blocked == NotBlocked) { if (!stmValidateNestOfTransactions (t -> trec)) { debugTrace(DEBUG_sched | DEBUG_stm, "trec %p found wasting its time", t); // strip the stack back to the // ATOMICALLY_FRAME, aborting the (nested) // transaction, and saving the stack of any // partially-evaluated thunks on the heap. throwToSingleThreaded_(cap, t, NULL, rtsTrue); // ASSERT(get_itbl((StgClosure *)t->sp)->type == ATOMICALLY_FRAME); } } /* some statistics gathering in the parallel case */ } /* ----------------------------------------------------------------------------- * Handle a thread that returned to the scheduler with ThreadHeepOverflow * -------------------------------------------------------------------------- */ static rtsBool scheduleHandleHeapOverflow( Capability *cap, StgTSO *t ) { // did the task ask for a large block? if (cap->r.rHpAlloc > BLOCK_SIZE) { // if so, get one and push it on the front of the nursery. bdescr *bd; lnat blocks; blocks = (lnat)BLOCK_ROUND_UP(cap->r.rHpAlloc) / BLOCK_SIZE; if (blocks > BLOCKS_PER_MBLOCK) { barf("allocation of %ld bytes too large (GHC should have complained at compile-time)", (long)cap->r.rHpAlloc); } debugTrace(DEBUG_sched, "--<< thread %ld (%s) stopped: requesting a large block (size %ld)\n", (long)t->id, what_next_strs[t->what_next], blocks); // don't do this if the nursery is (nearly) full, we'll GC first. if (cap->r.rCurrentNursery->link != NULL || cap->r.rNursery->n_blocks == 1) { // paranoia to prevent infinite loop // if the nursery has only one block. bd = allocGroup_lock(blocks); cap->r.rNursery->n_blocks += blocks; // link the new group into the list bd->link = cap->r.rCurrentNursery; bd->u.back = cap->r.rCurrentNursery->u.back; if (cap->r.rCurrentNursery->u.back != NULL) { cap->r.rCurrentNursery->u.back->link = bd; } else { cap->r.rNursery->blocks = bd; } cap->r.rCurrentNursery->u.back = bd; // initialise it as a nursery block. We initialise the // step, gen_no, and flags field of *every* sub-block in // this large block, because this is easier than making // sure that we always find the block head of a large // block whenever we call Bdescr() (eg. evacuate() and // isAlive() in the GC would both have to do this, at // least). { bdescr *x; for (x = bd; x < bd + blocks; x++) { initBdescr(x,g0,g0); x->free = x->start; x->flags = 0; } } // This assert can be a killer if the app is doing lots // of large block allocations. IF_DEBUG(sanity, checkNurserySanity(cap->r.rNursery)); // now update the nursery to point to the new block cap->r.rCurrentNursery = bd; // we might be unlucky and have another thread get on the // run queue before us and steal the large block, but in that // case the thread will just end up requesting another large // block. pushOnRunQueue(cap,t); return rtsFalse; /* not actually GC'ing */ } } if (cap->r.rHpLim == NULL || cap->context_switch) { // Sometimes we miss a context switch, e.g. when calling // primitives in a tight loop, MAYBE_GC() doesn't check the // context switch flag, and we end up waiting for a GC. // See #1984, and concurrent/should_run/1984 cap->context_switch = 0; appendToRunQueue(cap,t); } else { pushOnRunQueue(cap,t); } return rtsTrue; /* actual GC is done at the end of the while loop in schedule() */ } /* ----------------------------------------------------------------------------- * Handle a thread that returned to the scheduler with ThreadYielding * -------------------------------------------------------------------------- */ static rtsBool scheduleHandleYield( Capability *cap, StgTSO *t, nat prev_what_next ) { /* put the thread back on the run queue. Then, if we're ready to * GC, check whether this is the last task to stop. If so, wake * up the GC thread. getThread will block during a GC until the * GC is finished. */ ASSERT(t->_link == END_TSO_QUEUE); // Shortcut if we're just switching evaluators: don't bother // doing stack squeezing (which can be expensive), just run the // thread. if (cap->context_switch == 0 && t->what_next != prev_what_next) { debugTrace(DEBUG_sched, "--<< thread %ld (%s) stopped to switch evaluators", (long)t->id, what_next_strs[t->what_next]); return rtsTrue; } // Reset the context switch flag. We don't do this just before // running the thread, because that would mean we would lose ticks // during GC, which can lead to unfair scheduling (a thread hogs // the CPU because the tick always arrives during GC). This way // penalises threads that do a lot of allocation, but that seems // better than the alternative. cap->context_switch = 0; IF_DEBUG(sanity, //debugBelch("&& Doing sanity check on yielding TSO %ld.", t->id); checkTSO(t)); appendToRunQueue(cap,t); return rtsFalse; } /* ----------------------------------------------------------------------------- * Handle a thread that returned to the scheduler with ThreadBlocked * -------------------------------------------------------------------------- */ static void scheduleHandleThreadBlocked( StgTSO *t #if !defined(DEBUG) STG_UNUSED #endif ) { // We don't need to do anything. The thread is blocked, and it // has tidied up its stack and placed itself on whatever queue // it needs to be on. // ASSERT(t->why_blocked != NotBlocked); // Not true: for example, // - the thread may have woken itself up already, because // threadPaused() might have raised a blocked throwTo // exception, see maybePerformBlockedException(). #ifdef DEBUG traceThreadStatus(DEBUG_sched, t); #endif } /* ----------------------------------------------------------------------------- * Handle a thread that returned to the scheduler with ThreadFinished * -------------------------------------------------------------------------- */ static rtsBool scheduleHandleThreadFinished (Capability *cap STG_UNUSED, Task *task, StgTSO *t) { /* Need to check whether this was a main thread, and if so, * return with the return value. * * We also end up here if the thread kills itself with an * uncaught exception, see Exception.cmm. */ // blocked exceptions can now complete, even if the thread was in // blocked mode (see #2910). awakenBlockedExceptionQueue (cap, t); // // Check whether the thread that just completed was a bound // thread, and if so return with the result. // // There is an assumption here that all thread completion goes // through this point; we need to make sure that if a thread // ends up in the ThreadKilled state, that it stays on the run // queue so it can be dealt with here. // if (t->bound) { if (t->bound != task->incall) { #if !defined(THREADED_RTS) // Must be a bound thread that is not the topmost one. Leave // it on the run queue until the stack has unwound to the // point where we can deal with this. Leaving it on the run // queue also ensures that the garbage collector knows about // this thread and its return value (it gets dropped from the // step->threads list so there's no other way to find it). appendToRunQueue(cap,t); return rtsFalse; #else // this cannot happen in the threaded RTS, because a // bound thread can only be run by the appropriate Task. barf("finished bound thread that isn't mine"); #endif } ASSERT(task->incall->tso == t); if (t->what_next == ThreadComplete) { if (task->incall->ret) { // NOTE: return val is stack->sp[1] (see StgStartup.hc) *(task->incall->ret) = (StgClosure *)task->incall->tso->stackobj->sp[1]; } task->incall->stat = Success; } else { if (task->incall->ret) { *(task->incall->ret) = NULL; } if (sched_state >= SCHED_INTERRUPTING) { if (heap_overflow) { task->incall->stat = HeapExhausted; } else { task->incall->stat = Interrupted; } } else { task->incall->stat = Killed; } } #ifdef DEBUG removeThreadLabel((StgWord)task->incall->tso->id); #endif // We no longer consider this thread and task to be bound to // each other. The TSO lives on until it is GC'd, but the // task is about to be released by the caller, and we don't // want anyone following the pointer from the TSO to the // defunct task (which might have already been // re-used). This was a real bug: the GC updated // tso->bound->tso which lead to a deadlock. t->bound = NULL; task->incall->tso = NULL; return rtsTrue; // tells schedule() to return } return rtsFalse; } /* ----------------------------------------------------------------------------- * Perform a heap census * -------------------------------------------------------------------------- */ static rtsBool scheduleNeedHeapProfile( rtsBool ready_to_gc STG_UNUSED ) { // When we have +RTS -i0 and we're heap profiling, do a census at // every GC. This lets us get repeatable runs for debugging. if (performHeapProfile || (RtsFlags.ProfFlags.profileInterval==0 && RtsFlags.ProfFlags.doHeapProfile && ready_to_gc)) { return rtsTrue; } else { return rtsFalse; } } /* ----------------------------------------------------------------------------- * Perform a garbage collection if necessary * -------------------------------------------------------------------------- */ static Capability * scheduleDoGC (Capability *cap, Task *task USED_IF_THREADS, rtsBool force_major) { rtsBool heap_census; #ifdef THREADED_RTS /* extern static volatile StgWord waiting_for_gc; lives inside capability.c */ rtsBool gc_type, prev_pending_gc; nat i; #endif if (sched_state == SCHED_SHUTTING_DOWN) { // The final GC has already been done, and the system is // shutting down. We'll probably deadlock if we try to GC // now. return cap; } #ifdef THREADED_RTS if (sched_state < SCHED_INTERRUPTING && RtsFlags.ParFlags.parGcEnabled && N >= RtsFlags.ParFlags.parGcGen && ! oldest_gen->mark) { gc_type = PENDING_GC_PAR; } else { gc_type = PENDING_GC_SEQ; } // In order to GC, there must be no threads running Haskell code. // Therefore, the GC thread needs to hold *all* the capabilities, // and release them after the GC has completed. // // This seems to be the simplest way: previous attempts involved // making all the threads with capabilities give up their // capabilities and sleep except for the *last* one, which // actually did the GC. But it's quite hard to arrange for all // the other tasks to sleep and stay asleep. // /* Other capabilities are prevented from running yet more Haskell threads if waiting_for_gc is set. Tested inside yieldCapability() and releaseCapability() in Capability.c */ prev_pending_gc = cas(&waiting_for_gc, 0, gc_type); if (prev_pending_gc) { do { debugTrace(DEBUG_sched, "someone else is trying to GC (%d)...", prev_pending_gc); ASSERT(cap); yieldCapability(&cap,task); } while (waiting_for_gc); return cap; // NOTE: task->cap might have changed here } setContextSwitches(); // The final shutdown GC is always single-threaded, because it's // possible that some of the Capabilities have no worker threads. if (gc_type == PENDING_GC_SEQ) { traceEventRequestSeqGc(cap); } else { traceEventRequestParGc(cap); debugTrace(DEBUG_sched, "ready_to_gc, grabbing GC threads"); } if (gc_type == PENDING_GC_SEQ) { // single-threaded GC: grab all the capabilities for (i=0; i < n_capabilities; i++) { debugTrace(DEBUG_sched, "ready_to_gc, grabbing all the capabilies (%d/%d)", i, n_capabilities); if (cap != &capabilities[i]) { Capability *pcap = &capabilities[i]; // we better hope this task doesn't get migrated to // another Capability while we're waiting for this one. // It won't, because load balancing happens while we have // all the Capabilities, but even so it's a slightly // unsavoury invariant. task->cap = pcap; waitForReturnCapability(&pcap, task); if (pcap != &capabilities[i]) { barf("scheduleDoGC: got the wrong capability"); } } } } else { // multi-threaded GC: make sure all the Capabilities donate one // GC thread each. waitForGcThreads(cap); #if defined(THREADED_RTS) // Stable point where we can do a global check on our spark counters ASSERT(checkSparkCountInvariant()); #endif } #endif IF_DEBUG(scheduler, printAllThreads()); delete_threads_and_gc: /* * We now have all the capabilities; if we're in an interrupting * state, then we should take the opportunity to delete all the * threads in the system. */ if (sched_state == SCHED_INTERRUPTING) { deleteAllThreads(cap); #if defined(THREADED_RTS) // Discard all the sparks from every Capability. Why? // They'll probably be GC'd anyway since we've killed all the // threads. It just avoids the GC having to do any work to // figure out that any remaining sparks are garbage. for (i = 0; i < n_capabilities; i++) { capabilities[i].spark_stats.gcd += sparkPoolSize(capabilities[i].sparks); // No race here since all Caps are stopped. discardSparksCap(&capabilities[i]); } #endif sched_state = SCHED_SHUTTING_DOWN; } heap_census = scheduleNeedHeapProfile(rtsTrue); traceEventGcStart(cap); #if defined(THREADED_RTS) // reset waiting_for_gc *before* GC, so that when the GC threads // emerge they don't immediately re-enter the GC. waiting_for_gc = 0; GarbageCollect(force_major || heap_census, heap_census, gc_type, cap); #else GarbageCollect(force_major || heap_census, heap_census, 0, cap); #endif traceEventGcEnd(cap); traceSparkCounters(cap); if (recent_activity == ACTIVITY_INACTIVE && force_major) { // We are doing a GC because the system has been idle for a // timeslice and we need to check for deadlock. Record the // fact that we've done a GC and turn off the timer signal; // it will get re-enabled if we run any threads after the GC. recent_activity = ACTIVITY_DONE_GC; stopTimer(); } else { // the GC might have taken long enough for the timer to set // recent_activity = ACTIVITY_INACTIVE, but we aren't // necessarily deadlocked: recent_activity = ACTIVITY_YES; } #if defined(THREADED_RTS) // Stable point where we can do a global check on our spark counters ASSERT(checkSparkCountInvariant()); #endif // The heap census itself is done during GarbageCollect(). if (heap_census) { performHeapProfile = rtsFalse; } #if defined(THREADED_RTS) if (gc_type == PENDING_GC_PAR) { releaseGCThreads(cap); } #endif if (heap_overflow && sched_state < SCHED_INTERRUPTING) { // GC set the heap_overflow flag, so we should proceed with // an orderly shutdown now. Ultimately we want the main // thread to return to its caller with HeapExhausted, at which // point the caller should call hs_exit(). The first step is // to delete all the threads. // // Another way to do this would be to raise an exception in // the main thread, which we really should do because it gives // the program a chance to clean up. But how do we find the // main thread? It should presumably be the same one that // gets ^C exceptions, but that's all done on the Haskell side // (GHC.TopHandler). sched_state = SCHED_INTERRUPTING; goto delete_threads_and_gc; } #ifdef SPARKBALANCE /* JB Once we are all together... this would be the place to balance all spark pools. No concurrent stealing or adding of new sparks can occur. Should be defined in Sparks.c. */ balanceSparkPoolsCaps(n_capabilities, capabilities); #endif #if defined(THREADED_RTS) if (gc_type == PENDING_GC_SEQ) { // release our stash of capabilities. for (i = 0; i < n_capabilities; i++) { if (cap != &capabilities[i]) { task->cap = &capabilities[i]; releaseCapability(&capabilities[i]); } } } if (cap) { task->cap = cap; } else { task->cap = NULL; } #endif return cap; } /* --------------------------------------------------------------------------- * Singleton fork(). Do not copy any running threads. * ------------------------------------------------------------------------- */ pid_t forkProcess(HsStablePtr *entry #ifndef FORKPROCESS_PRIMOP_SUPPORTED STG_UNUSED #endif ) { #ifdef FORKPROCESS_PRIMOP_SUPPORTED pid_t pid; StgTSO* t,*next; Capability *cap; nat g; #if defined(THREADED_RTS) if (RtsFlags.ParFlags.nNodes > 1) { errorBelch("forking not supported with +RTS -N greater than 1"); stg_exit(EXIT_FAILURE); } #endif debugTrace(DEBUG_sched, "forking!"); // ToDo: for SMP, we should probably acquire *all* the capabilities cap = rts_lock(); // no funny business: hold locks while we fork, otherwise if some // other thread is holding a lock when the fork happens, the data // structure protected by the lock will forever be in an // inconsistent state in the child. See also #1391. ACQUIRE_LOCK(&sched_mutex); ACQUIRE_LOCK(&cap->lock); ACQUIRE_LOCK(&cap->running_task->lock); stopTimer(); // See #4074 #if defined(TRACING) flushEventLog(); // so that child won't inherit dirty file buffers #endif pid = fork(); if (pid) { // parent startTimer(); // #4074 RELEASE_LOCK(&sched_mutex); RELEASE_LOCK(&cap->lock); RELEASE_LOCK(&cap->running_task->lock); // just return the pid rts_unlock(cap); return pid; } else { // child #if defined(THREADED_RTS) initMutex(&sched_mutex); initMutex(&cap->lock); initMutex(&cap->running_task->lock); #endif #ifdef TRACING resetTracing(); #endif // Now, all OS threads except the thread that forked are // stopped. We need to stop all Haskell threads, including // those involved in foreign calls. Also we need to delete // all Tasks, because they correspond to OS threads that are // now gone. for (g = 0; g < RtsFlags.GcFlags.generations; g++) { for (t = generations[g].threads; t != END_TSO_QUEUE; t = next) { next = t->global_link; // don't allow threads to catch the ThreadKilled // exception, but we do want to raiseAsync() because these // threads may be evaluating thunks that we need later. deleteThread_(cap,t); // stop the GC from updating the InCall to point to // the TSO. This is only necessary because the // OSThread bound to the TSO has been killed, and // won't get a chance to exit in the usual way (see // also scheduleHandleThreadFinished). t->bound = NULL; } } // Empty the run queue. It seems tempting to let all the // killed threads stay on the run queue as zombies to be // cleaned up later, but some of them correspond to bound // threads for which the corresponding Task does not exist. cap->run_queue_hd = END_TSO_QUEUE; cap->run_queue_tl = END_TSO_QUEUE; // Any suspended C-calling Tasks are no more, their OS threads // don't exist now: cap->suspended_ccalls = NULL; // Empty the threads lists. Otherwise, the garbage // collector may attempt to resurrect some of these threads. for (g = 0; g < RtsFlags.GcFlags.generations; g++) { generations[g].threads = END_TSO_QUEUE; } discardTasksExcept(cap->running_task); #if defined(THREADED_RTS) // Wipe our spare workers list, they no longer exist. New // workers will be created if necessary. cap->spare_workers = NULL; cap->n_spare_workers = 0; cap->returning_tasks_hd = NULL; cap->returning_tasks_tl = NULL; #endif // On Unix, all timers are reset in the child, so we need to start // the timer again. initTimer(); startTimer(); #if defined(THREADED_RTS) cap = ioManagerStartCap(cap); #endif cap = rts_evalStableIO(cap, entry, NULL); // run the action rts_checkSchedStatus("forkProcess",cap); rts_unlock(cap); hs_exit(); // clean up and exit stg_exit(EXIT_SUCCESS); } #else /* !FORKPROCESS_PRIMOP_SUPPORTED */ barf("forkProcess#: primop not supported on this platform, sorry!\n"); #endif } /* --------------------------------------------------------------------------- * Delete all the threads in the system * ------------------------------------------------------------------------- */ static void deleteAllThreads ( Capability *cap ) { // NOTE: only safe to call if we own all capabilities. StgTSO* t, *next; nat g; debugTrace(DEBUG_sched,"deleting all threads"); for (g = 0; g < RtsFlags.GcFlags.generations; g++) { for (t = generations[g].threads; t != END_TSO_QUEUE; t = next) { next = t->global_link; deleteThread(cap,t); } } // The run queue now contains a bunch of ThreadKilled threads. We // must not throw these away: the main thread(s) will be in there // somewhere, and the main scheduler loop has to deal with it. // Also, the run queue is the only thing keeping these threads from // being GC'd, and we don't want the "main thread has been GC'd" panic. #if !defined(THREADED_RTS) ASSERT(blocked_queue_hd == END_TSO_QUEUE); ASSERT(sleeping_queue == END_TSO_QUEUE); #endif } /* ----------------------------------------------------------------------------- Managing the suspended_ccalls list. Locks required: sched_mutex -------------------------------------------------------------------------- */ STATIC_INLINE void suspendTask (Capability *cap, Task *task) { InCall *incall; incall = task->incall; ASSERT(incall->next == NULL && incall->prev == NULL); incall->next = cap->suspended_ccalls; incall->prev = NULL; if (cap->suspended_ccalls) { cap->suspended_ccalls->prev = incall; } cap->suspended_ccalls = incall; } STATIC_INLINE void recoverSuspendedTask (Capability *cap, Task *task) { InCall *incall; incall = task->incall; if (incall->prev) { incall->prev->next = incall->next; } else { ASSERT(cap->suspended_ccalls == incall); cap->suspended_ccalls = incall->next; } if (incall->next) { incall->next->prev = incall->prev; } incall->next = incall->prev = NULL; } /* --------------------------------------------------------------------------- * Suspending & resuming Haskell threads. * * When making a "safe" call to C (aka _ccall_GC), the task gives back * its capability before calling the C function. This allows another * task to pick up the capability and carry on running Haskell * threads. It also means that if the C call blocks, it won't lock * the whole system. * * The Haskell thread making the C call is put to sleep for the * duration of the call, on the suspended_ccalling_threads queue. We * give out a token to the task, which it can use to resume the thread * on return from the C function. * * If this is an interruptible C call, this means that the FFI call may be * unceremoniously terminated and should be scheduled on an * unbound worker thread. * ------------------------------------------------------------------------- */ void * suspendThread (StgRegTable *reg, rtsBool interruptible) { Capability *cap; int saved_errno; StgTSO *tso; Task *task; #if mingw32_HOST_OS StgWord32 saved_winerror; #endif saved_errno = errno; #if mingw32_HOST_OS saved_winerror = GetLastError(); #endif /* assume that *reg is a pointer to the StgRegTable part of a Capability. */ cap = regTableToCapability(reg); task = cap->running_task; tso = cap->r.rCurrentTSO; traceEventStopThread(cap, tso, THREAD_SUSPENDED_FOREIGN_CALL, 0); // XXX this might not be necessary --SDM tso->what_next = ThreadRunGHC; threadPaused(cap,tso); if (interruptible) { tso->why_blocked = BlockedOnCCall_Interruptible; } else { tso->why_blocked = BlockedOnCCall; } // Hand back capability task->incall->suspended_tso = tso; task->incall->suspended_cap = cap; ACQUIRE_LOCK(&cap->lock); suspendTask(cap,task); cap->in_haskell = rtsFalse; releaseCapability_(cap,rtsFalse); RELEASE_LOCK(&cap->lock); errno = saved_errno; #if mingw32_HOST_OS SetLastError(saved_winerror); #endif return task; } StgRegTable * resumeThread (void *task_) { StgTSO *tso; InCall *incall; Capability *cap; Task *task = task_; int saved_errno; #if mingw32_HOST_OS StgWord32 saved_winerror; #endif saved_errno = errno; #if mingw32_HOST_OS saved_winerror = GetLastError(); #endif incall = task->incall; cap = incall->suspended_cap; task->cap = cap; // Wait for permission to re-enter the RTS with the result. waitForReturnCapability(&cap,task); // we might be on a different capability now... but if so, our // entry on the suspended_ccalls list will also have been // migrated. // Remove the thread from the suspended list recoverSuspendedTask(cap,task); tso = incall->suspended_tso; incall->suspended_tso = NULL; incall->suspended_cap = NULL; tso->_link = END_TSO_QUEUE; // no write barrier reqd traceEventRunThread(cap, tso); /* Reset blocking status */ tso->why_blocked = NotBlocked; if ((tso->flags & TSO_BLOCKEX) == 0) { // avoid locking the TSO if we don't have to if (tso->blocked_exceptions != END_BLOCKED_EXCEPTIONS_QUEUE) { maybePerformBlockedException(cap,tso); } } cap->r.rCurrentTSO = tso; cap->in_haskell = rtsTrue; errno = saved_errno; #if mingw32_HOST_OS SetLastError(saved_winerror); #endif /* We might have GC'd, mark the TSO dirty again */ dirty_TSO(cap,tso); dirty_STACK(cap,tso->stackobj); IF_DEBUG(sanity, checkTSO(tso)); return &cap->r; } /* --------------------------------------------------------------------------- * scheduleThread() * * scheduleThread puts a thread on the end of the runnable queue. * This will usually be done immediately after a thread is created. * The caller of scheduleThread must create the thread using e.g. * createThread and push an appropriate closure * on this thread's stack before the scheduler is invoked. * ------------------------------------------------------------------------ */ void scheduleThread(Capability *cap, StgTSO *tso) { // The thread goes at the *end* of the run-queue, to avoid possible // starvation of any threads already on the queue. appendToRunQueue(cap,tso); } void scheduleThreadOn(Capability *cap, StgWord cpu USED_IF_THREADS, StgTSO *tso) { tso->flags |= TSO_LOCKED; // we requested explicit affinity; don't // move this thread from now on. #if defined(THREADED_RTS) cpu %= RtsFlags.ParFlags.nNodes; if (cpu == cap->no) { appendToRunQueue(cap,tso); } else { migrateThread(cap, tso, &capabilities[cpu]); } #else appendToRunQueue(cap,tso); #endif } Capability * scheduleWaitThread (StgTSO* tso, /*[out]*/HaskellObj* ret, Capability *cap) { Task *task; DEBUG_ONLY( StgThreadID id ); // We already created/initialised the Task task = cap->running_task; // This TSO is now a bound thread; make the Task and TSO // point to each other. tso->bound = task->incall; tso->cap = cap; task->incall->tso = tso; task->incall->ret = ret; task->incall->stat = NoStatus; appendToRunQueue(cap,tso); DEBUG_ONLY( id = tso->id ); debugTrace(DEBUG_sched, "new bound thread (%lu)", (unsigned long)id); cap = schedule(cap,task); ASSERT(task->incall->stat != NoStatus); ASSERT_FULL_CAPABILITY_INVARIANTS(cap,task); debugTrace(DEBUG_sched, "bound thread (%lu) finished", (unsigned long)id); return cap; } /* ---------------------------------------------------------------------------- * Starting Tasks * ------------------------------------------------------------------------- */ #if defined(THREADED_RTS) void scheduleWorker (Capability *cap, Task *task) { // schedule() runs without a lock. cap = schedule(cap,task); // On exit from schedule(), we have a Capability, but possibly not // the same one we started with. // During shutdown, the requirement is that after all the // Capabilities are shut down, all workers that are shutting down // have finished workerTaskStop(). This is why we hold on to // cap->lock until we've finished workerTaskStop() below. // // There may be workers still involved in foreign calls; those // will just block in waitForReturnCapability() because the // Capability has been shut down. // ACQUIRE_LOCK(&cap->lock); releaseCapability_(cap,rtsFalse); workerTaskStop(task); RELEASE_LOCK(&cap->lock); } #endif /* --------------------------------------------------------------------------- * initScheduler() * * Initialise the scheduler. This resets all the queues - if the * queues contained any threads, they'll be garbage collected at the * next pass. * * ------------------------------------------------------------------------ */ void initScheduler(void) { #if !defined(THREADED_RTS) blocked_queue_hd = END_TSO_QUEUE; blocked_queue_tl = END_TSO_QUEUE; sleeping_queue = END_TSO_QUEUE; #endif sched_state = SCHED_RUNNING; recent_activity = ACTIVITY_YES; #if defined(THREADED_RTS) /* Initialise the mutex and condition variables used by * the scheduler. */ initMutex(&sched_mutex); #endif ACQUIRE_LOCK(&sched_mutex); /* A capability holds the state a native thread needs in * order to execute STG code. At least one capability is * floating around (only THREADED_RTS builds have more than one). */ initCapabilities(); initTaskManager(); RELEASE_LOCK(&sched_mutex); #if defined(THREADED_RTS) /* * Eagerly start one worker to run each Capability, except for * Capability 0. The idea is that we're probably going to start a * bound thread on Capability 0 pretty soon, so we don't want a * worker task hogging it. */ { nat i; Capability *cap; for (i = 1; i < n_capabilities; i++) { cap = &capabilities[i]; ACQUIRE_LOCK(&cap->lock); startWorkerTask(cap); RELEASE_LOCK(&cap->lock); } } #endif } void exitScheduler (rtsBool wait_foreign USED_IF_THREADS) /* see Capability.c, shutdownCapability() */ { Task *task = NULL; task = newBoundTask(); // If we haven't killed all the threads yet, do it now. if (sched_state < SCHED_SHUTTING_DOWN) { sched_state = SCHED_INTERRUPTING; waitForReturnCapability(&task->cap,task); scheduleDoGC(task->cap,task,rtsFalse); ASSERT(task->incall->tso == NULL); releaseCapability(task->cap); } sched_state = SCHED_SHUTTING_DOWN; shutdownCapabilities(task, wait_foreign); boundTaskExiting(task); } void freeScheduler( void ) { nat still_running; ACQUIRE_LOCK(&sched_mutex); still_running = freeTaskManager(); // We can only free the Capabilities if there are no Tasks still // running. We might have a Task about to return from a foreign // call into waitForReturnCapability(), for example (actually, // this should be the *only* thing that a still-running Task can // do at this point, and it will block waiting for the // Capability). if (still_running == 0) { freeCapabilities(); if (n_capabilities != 1) { stgFree(capabilities); } } RELEASE_LOCK(&sched_mutex); #if defined(THREADED_RTS) closeMutex(&sched_mutex); #endif } void markScheduler (evac_fn evac USED_IF_NOT_THREADS, void *user USED_IF_NOT_THREADS) { #if !defined(THREADED_RTS) evac(user, (StgClosure **)(void *)&blocked_queue_hd); evac(user, (StgClosure **)(void *)&blocked_queue_tl); evac(user, (StgClosure **)(void *)&sleeping_queue); #endif } /* ----------------------------------------------------------------------------- performGC This is the interface to the garbage collector from Haskell land. We provide this so that external C code can allocate and garbage collect when called from Haskell via _ccall_GC. -------------------------------------------------------------------------- */ static void performGC_(rtsBool force_major) { Task *task; // We must grab a new Task here, because the existing Task may be // associated with a particular Capability, and chained onto the // suspended_ccalls queue. task = newBoundTask(); waitForReturnCapability(&task->cap,task); scheduleDoGC(task->cap,task,force_major); releaseCapability(task->cap); boundTaskExiting(task); } void performGC(void) { performGC_(rtsFalse); } void performMajorGC(void) { performGC_(rtsTrue); } /* --------------------------------------------------------------------------- Interrupt execution - usually called inside a signal handler so it mustn't do anything fancy. ------------------------------------------------------------------------ */ void interruptStgRts(void) { sched_state = SCHED_INTERRUPTING; setContextSwitches(); #if defined(THREADED_RTS) wakeUpRts(); #endif } /* ----------------------------------------------------------------------------- Wake up the RTS This function causes at least one OS thread to wake up and run the scheduler loop. It is invoked when the RTS might be deadlocked, or an external event has arrived that may need servicing (eg. a keyboard interrupt). In the single-threaded RTS we don't do anything here; we only have one thread anyway, and the event that caused us to want to wake up will have interrupted any blocking system call in progress anyway. -------------------------------------------------------------------------- */ #if defined(THREADED_RTS) void wakeUpRts(void) { // This forces the IO Manager thread to wakeup, which will // in turn ensure that some OS thread wakes up and runs the // scheduler loop, which will cause a GC and deadlock check. ioManagerWakeup(); } #endif /* ----------------------------------------------------------------------------- Deleting threads This is used for interruption (^C) and forking, and corresponds to raising an exception but without letting the thread catch the exception. -------------------------------------------------------------------------- */ static void deleteThread (Capability *cap STG_UNUSED, StgTSO *tso) { // NOTE: must only be called on a TSO that we have exclusive // access to, because we will call throwToSingleThreaded() below. // The TSO must be on the run queue of the Capability we own, or // we must own all Capabilities. if (tso->why_blocked != BlockedOnCCall && tso->why_blocked != BlockedOnCCall_Interruptible) { throwToSingleThreaded(tso->cap,tso,NULL); } } #ifdef FORKPROCESS_PRIMOP_SUPPORTED static void deleteThread_(Capability *cap, StgTSO *tso) { // for forkProcess only: // like deleteThread(), but we delete threads in foreign calls, too. if (tso->why_blocked == BlockedOnCCall || tso->why_blocked == BlockedOnCCall_Interruptible) { tso->what_next = ThreadKilled; appendToRunQueue(tso->cap, tso); } else { deleteThread(cap,tso); } } #endif /* ----------------------------------------------------------------------------- raiseExceptionHelper This function is called by the raise# primitve, just so that we can move some of the tricky bits of raising an exception from C-- into C. Who knows, it might be a useful re-useable thing here too. -------------------------------------------------------------------------- */ StgWord raiseExceptionHelper (StgRegTable *reg, StgTSO *tso, StgClosure *exception) { Capability *cap = regTableToCapability(reg); StgThunk *raise_closure = NULL; StgPtr p, next; StgRetInfoTable *info; // // This closure represents the expression 'raise# E' where E // is the exception raise. It is used to overwrite all the // thunks which are currently under evaluataion. // // OLD COMMENT (we don't have MIN_UPD_SIZE now): // LDV profiling: stg_raise_info has THUNK as its closure // type. Since a THUNK takes at least MIN_UPD_SIZE words in its // payload, MIN_UPD_SIZE is more approprate than 1. It seems that // 1 does not cause any problem unless profiling is performed. // However, when LDV profiling goes on, we need to linearly scan // small object pool, where raise_closure is stored, so we should // use MIN_UPD_SIZE. // // raise_closure = (StgClosure *)RET_STGCALL1(P_,allocate, // sizeofW(StgClosure)+1); // // // Walk up the stack, looking for the catch frame. On the way, // we update any closures pointed to from update frames with the // raise closure that we just built. // p = tso->stackobj->sp; while(1) { info = get_ret_itbl((StgClosure *)p); next = p + stack_frame_sizeW((StgClosure *)p); switch (info->i.type) { case UPDATE_FRAME: // Only create raise_closure if we need to. if (raise_closure == NULL) { raise_closure = (StgThunk *)allocate(cap,sizeofW(StgThunk)+1); SET_HDR(raise_closure, &stg_raise_info, CCCS); raise_closure->payload[0] = exception; } updateThunk(cap, tso, ((StgUpdateFrame *)p)->updatee, (StgClosure *)raise_closure); p = next; continue; case ATOMICALLY_FRAME: debugTrace(DEBUG_stm, "found ATOMICALLY_FRAME at %p", p); tso->stackobj->sp = p; return ATOMICALLY_FRAME; case CATCH_FRAME: tso->stackobj->sp = p; return CATCH_FRAME; case CATCH_STM_FRAME: debugTrace(DEBUG_stm, "found CATCH_STM_FRAME at %p", p); tso->stackobj->sp = p; return CATCH_STM_FRAME; case UNDERFLOW_FRAME: tso->stackobj->sp = p; threadStackUnderflow(cap,tso); p = tso->stackobj->sp; continue; case STOP_FRAME: tso->stackobj->sp = p; return STOP_FRAME; case CATCH_RETRY_FRAME: default: p = next; continue; } } } /* ----------------------------------------------------------------------------- findRetryFrameHelper This function is called by the retry# primitive. It traverses the stack leaving tso->sp referring to the frame which should handle the retry. This should either be a CATCH_RETRY_FRAME (if the retry# is within an orElse#) or should be a ATOMICALLY_FRAME (if the retry# reaches the top level). We skip CATCH_STM_FRAMEs (aborting and rolling back the nested tx that they create) because retries are not considered to be exceptions, despite the similar implementation. We should not expect to see CATCH_FRAME or STOP_FRAME because those should not be created within memory transactions. -------------------------------------------------------------------------- */ StgWord findRetryFrameHelper (Capability *cap, StgTSO *tso) { StgPtr p, next; StgRetInfoTable *info; p = tso->stackobj->sp; while (1) { info = get_ret_itbl((StgClosure *)p); next = p + stack_frame_sizeW((StgClosure *)p); switch (info->i.type) { case ATOMICALLY_FRAME: debugTrace(DEBUG_stm, "found ATOMICALLY_FRAME at %p during retry", p); tso->stackobj->sp = p; return ATOMICALLY_FRAME; case CATCH_RETRY_FRAME: debugTrace(DEBUG_stm, "found CATCH_RETRY_FRAME at %p during retrry", p); tso->stackobj->sp = p; return CATCH_RETRY_FRAME; case CATCH_STM_FRAME: { StgTRecHeader *trec = tso -> trec; StgTRecHeader *outer = trec -> enclosing_trec; debugTrace(DEBUG_stm, "found CATCH_STM_FRAME at %p during retry", p); debugTrace(DEBUG_stm, "trec=%p outer=%p", trec, outer); stmAbortTransaction(cap, trec); stmFreeAbortedTRec(cap, trec); tso -> trec = outer; p = next; continue; } case UNDERFLOW_FRAME: threadStackUnderflow(cap,tso); p = tso->stackobj->sp; continue; default: ASSERT(info->i.type != CATCH_FRAME); ASSERT(info->i.type != STOP_FRAME); p = next; continue; } } } /* ----------------------------------------------------------------------------- resurrectThreads is called after garbage collection on the list of threads found to be garbage. Each of these threads will be woken up and sent a signal: BlockedOnDeadMVar if the thread was blocked on an MVar, or NonTermination if the thread was blocked on a Black Hole. Locks: assumes we hold *all* the capabilities. -------------------------------------------------------------------------- */ void resurrectThreads (StgTSO *threads) { StgTSO *tso, *next; Capability *cap; generation *gen; for (tso = threads; tso != END_TSO_QUEUE; tso = next) { next = tso->global_link; gen = Bdescr((P_)tso)->gen; tso->global_link = gen->threads; gen->threads = tso; debugTrace(DEBUG_sched, "resurrecting thread %lu", (unsigned long)tso->id); // Wake up the thread on the Capability it was last on cap = tso->cap; switch (tso->why_blocked) { case BlockedOnMVar: /* Called by GC - sched_mutex lock is currently held. */ throwToSingleThreaded(cap, tso, (StgClosure *)blockedIndefinitelyOnMVar_closure); break; case BlockedOnBlackHole: throwToSingleThreaded(cap, tso, (StgClosure *)nonTermination_closure); break; case BlockedOnSTM: throwToSingleThreaded(cap, tso, (StgClosure *)blockedIndefinitelyOnSTM_closure); break; case NotBlocked: /* This might happen if the thread was blocked on a black hole * belonging to a thread that we've just woken up (raiseAsync * can wake up threads, remember...). */ continue; case BlockedOnMsgThrowTo: // This can happen if the target is masking, blocks on a // black hole, and then is found to be unreachable. In // this case, we want to let the target wake up and carry // on, and do nothing to this thread. continue; default: barf("resurrectThreads: thread blocked in a strange way: %d", tso->why_blocked); } } }