/* ----------------------------------------------------------------------------- * * (c) The University of Glasgow 2006-2008 * * The HEAP_ALLOCED() test. * * ---------------------------------------------------------------------------*/ #pragma once #include "BeginPrivate.h" /* ----------------------------------------------------------------------------- The HEAP_ALLOCED() test. HEAP_ALLOCED is called FOR EVERY SINGLE CLOSURE during GC. It needs to be FAST. See wiki commentary at https://gitlab.haskell.org/ghc/ghc/wikis/commentary/heap-alloced Implementation of HEAP_ALLOCED ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Since heap is allocated in chunks of megablocks (MBLOCK_SIZE), we can just use a table to record which megablocks in the address space belong to the heap. On a 32-bit machine, with 1Mb megablocks, using 8 bits for each entry in the table, the table requires 4k. Lookups during GC will be fast, because the table will be quickly cached (indeed, performance measurements showed no measurable difference between doing the table lookup and using a constant comparison). On 64-bit machines, we have two possibilities. One is to request a single chunk of address space that we deem "large enough" (currently 1TB or the ulimit size, whichever is smaller, although this could easily be extended to, say 16TB or more). Memory from that chunk is GC memory, everything else is not. This case is tricky in that it requires support from the OS to allocate address space without allocating memory (in practice, all modern OSes do this). It's also tricky in that it is the only case where a successful HEAP_ALLOCED(p) check can trigger a segfault when accessing p (and for debugging purposes, it will). Alternatively, the older implementation caches one 12-bit block map that describes 4096 megablocks or 4GB of memory. If HEAP_ALLOCED is called for an address that is not in the cache, it calls slowIsHeapAlloced (see MBlock.c) which will find the block map for the 4GB block in question. -------------------------------------------------------------------------- */ #if defined(USE_LARGE_ADDRESS_SPACE) struct mblock_address_range { W_ begin, end; W_ padding[6]; // ensure nothing else inhabits this cache line } ATTRIBUTE_ALIGNED(64); extern struct mblock_address_range mblock_address_space; # define HEAP_ALLOCED(p) ((W_)(p) >= mblock_address_space.begin && \ (W_)(p) < (mblock_address_space.end)) # define HEAP_ALLOCED_GC(p) HEAP_ALLOCED(p) #elif SIZEOF_VOID_P == 4 extern StgWord8 mblock_map[]; # define MBLOCK_MAP_SIZE (1 << (32 - MBLOCK_SHIFT)) # define MBLOCK_MAP_ENTRY(p) ((StgWord)(p) >> MBLOCK_SHIFT) # define HEAP_ALLOCED(p) mblock_map[MBLOCK_MAP_ENTRY(p)] # define HEAP_ALLOCED_GC(p) HEAP_ALLOCED(p) /* ----------------------------------------------------------------------------- HEAP_ALLOCED for 64-bit machines (without LARGE_ADDRESS_SPACE). Here are some cache layout options: [1] 16KB cache of 16-bit entries, 1MB lines (capacity 8GB) mblock size = 20 bits entries = 8192 13 bits line size = 0 bits (1 bit of value) tag size = 15 bits = 48 bits [2] 32KB cache of 16-bit entries, 4MB lines (capacity 32GB) mblock size = 20 bits entries = 16384 14 bits line size = 2 bits (4 bits of value) tag size = 12 bits = 48 bits [3] 16KB cache of 16-bit entries, 2MB lines (capacity 16GB) mblock size = 20 bits entries = 8192 13 bits line size = 1 bits (2 bits of value) tag size = 14 bits = 48 bits [4] 4KB cache of 32-bit entries, 16MB lines (capacity 16GB) mblock size = 20 bits entries = 1024 10 bits line size = 4 bits (16 bits of value) tag size = 14 bits = 48 bits [5] 4KB cache of 64-bit entries, 32MB lines (capacity 16GB) mblock size = 20 bits entries = 512 9 bits line size = 5 bits (32 bits of value) tag size = 14 bits = 48 bits We actually use none of the above. After much experimentation it was found that optimising the lookup is the most important factor, followed by reducing the number of misses. To that end, we use a variant of [1] in which each cache entry is ((mblock << 1) + value) where value is 0 for non-heap and 1 for heap. The cache entries can be 32 bits, since the mblock number is 48-20 = 28 bits, and we need 1 bit for the value. The cache can be as big as we like, but currently we use 8k entries, giving us 8GB capacity. ---------------------------------------------------------------------------- */ #elif SIZEOF_VOID_P == 8 #define MBC_LINE_BITS 0 #define MBC_TAG_BITS 15 #if defined(x86_64_HOST_ARCH) // 32bits are enough for 'entry' as modern amd64 boxes have // only 48bit sized virtual address. typedef StgWord32 MbcCacheLine; #else // 32bits is not enough here as some arches (like ia64) use // upper address bits to distinct memory areas. typedef StgWord64 MbcCacheLine; #endif typedef StgWord8 MBlockMapLine; #define MBLOCK_MAP_LINE(p) (((StgWord)p & 0xffffffff) >> (MBLOCK_SHIFT + MBC_LINE_BITS)) #define MBC_LINE_SIZE (1<> (MBLOCK_SHIFT + MBC_LINE_BITS)) #define MBLOCK_MAP_ENTRIES (1 << (32 - MBLOCK_SHIFT - MBC_LINE_BITS)) typedef struct { StgWord32 addrHigh32; MBlockMapLine lines[MBLOCK_MAP_ENTRIES]; } MBlockMap; extern W_ mpc_misses; StgBool HEAP_ALLOCED_miss(StgWord mblock, const void *p); INLINE_HEADER StgBool HEAP_ALLOCED(const void *p) { StgWord mblock; uint32_t entry_no; MbcCacheLine entry, value; mblock = (StgWord)p >> MBLOCK_SHIFT; entry_no = mblock & (MBC_ENTRIES-1); entry = mblock_cache[entry_no]; value = entry ^ (mblock << 1); // this formulation coaxes gcc into prioritising the value==1 // case, which we expect to be the most common. // __builtin_expect() didn't have any useful effect (gcc-4.3.0). if (value == 1) { return 1; } else if (value == 0) { return 0; } else { // putting the rest out of line turned out to be a slight // performance improvement: return HEAP_ALLOCED_miss(mblock,p); } } // In the parallel GC, the cache itself is safe to *read*, and can be // updated atomically, but we need to place a lock around operations // that touch the MBlock map. INLINE_HEADER StgBool HEAP_ALLOCED_GC(const void *p) { StgWord mblock; uint32_t entry_no; MbcCacheLine entry, value; StgBool b; mblock = (StgWord)p >> MBLOCK_SHIFT; entry_no = mblock & (MBC_ENTRIES-1); entry = mblock_cache[entry_no]; value = entry ^ (mblock << 1); if (value == 1) { return 1; } else if (value == 0) { return 0; } else { // putting the rest out of line turned out to be a slight // performance improvement: ACQUIRE_ALLOC_BLOCK_SPIN_LOCK(); b = HEAP_ALLOCED_miss(mblock,p); RELEASE_ALLOC_BLOCK_SPIN_LOCK(); return b; } } #else # error HEAP_ALLOCED not defined #endif #include "EndPrivate.h"