/* ----------------------------------------------------------------------------- * * (c) The GHC Team, 1998-2018 * * Non-moving garbage collector and allocator: Mark phase * * ---------------------------------------------------------------------------*/ #pragma once #include "Task.h" #include "NonMoving.h" #include "BeginPrivate.h" enum EntryType { NULL_ENTRY = 0, MARK_CLOSURE = 1, MARK_ARRAY = 2 }; /* Note [Origin references in the nonmoving collector] * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ * * To implement indirection short-cutting and the selector optimisation the * collector needs to know where it found references, so it can update the * reference if it later turns out that points to an indirection. For this * reason, each mark queue entry contains two things: * * - a pointer to the object to be marked (p), and * * - a pointer to the field where we found the reference (origin) * * Note that the origin pointer is an interior pointer: it points not to a * valid closure (with info table pointer) but rather to a field inside a closure. * Since such references can't be safely scavenged we establish the invariant * that the origin pointer may only point to a field of an object living in the * nonmoving heap, where no scavenging is needed. * */ typedef struct { // Which kind of mark queue entry we have is determined by the tag bits of // the first word (using the tags defined by the EntryType enum). union { // A null_entry indicates the end of the queue. struct { void *p; // must be NULL } null_entry; struct { StgClosure *p; // the object to be marked StgClosure **origin; // field where this reference was found. // See Note [Origin references in the nonmoving collector] } mark_closure; struct { const StgMutArrPtrs *array; StgWord start_index; // start index is shifted to the left by 16 bits } mark_array; }; } MarkQueueEnt; INLINE_HEADER enum EntryType nonmovingMarkQueueEntryType(MarkQueueEnt *ent) { uintptr_t tag = (uintptr_t) ent->null_entry.p & TAG_MASK; ASSERT(tag <= MARK_ARRAY); return tag; } typedef struct { // index of first *unused* queue entry uint32_t head; MarkQueueEnt entries[]; } MarkQueueBlock; // How far ahead in mark queue to prefetch? #define MARK_PREFETCH_QUEUE_DEPTH 5 /* The mark queue is not capable of concurrent read or write. * * invariants: * * a. top == blocks->start; * b. there is always a valid MarkQueueChunk, although it may be empty * (e.g. top->head == 0). */ typedef struct MarkQueue_ { // A singly link-list of blocks, each containing a MarkQueueChunk. bdescr *blocks; // Cached value of blocks->start. MarkQueueBlock *top; // Is this a mark queue or a capability-local update remembered set? bool is_upd_rem_set; #if MARK_PREFETCH_QUEUE_DEPTH > 0 // A ring-buffer of entries which we will mark next MarkQueueEnt prefetch_queue[MARK_PREFETCH_QUEUE_DEPTH]; // The first free slot in prefetch_queue. uint8_t prefetch_head; #endif } MarkQueue; /* While it shares its representation with MarkQueue, UpdRemSet differs in * behavior when pushing; namely full chunks are immediately pushed to the * global update remembered set, not accumulated into a chain. We make this * distinction apparent in the types. */ typedef struct { MarkQueue queue; } UpdRemSet; // Number of blocks to allocate for a mark queue #define MARK_QUEUE_BLOCKS 16 // The length of MarkQueueBlock.entries #define MARK_QUEUE_BLOCK_ENTRIES ((MARK_QUEUE_BLOCKS * BLOCK_SIZE - sizeof(MarkQueueBlock)) / sizeof(MarkQueueEnt)) extern bdescr *nonmoving_large_objects, *nonmoving_marked_large_objects, *nonmoving_compact_objects, *nonmoving_marked_compact_objects; extern memcount n_nonmoving_large_blocks, n_nonmoving_marked_large_blocks, n_nonmoving_compact_blocks, n_nonmoving_marked_compact_blocks; extern StgTSO *nonmoving_old_threads; extern StgWeak *nonmoving_old_weak_ptr_list; extern StgTSO *nonmoving_threads; extern StgWeak *nonmoving_weak_ptr_list; #if defined(DEBUG) extern StgIndStatic *debug_caf_list_snapshot; #endif extern MarkQueue *current_mark_queue; extern bdescr *upd_rem_set_block_list; void nonmovingMarkInitUpdRemSet(void); void nonmovingInitUpdRemSet(UpdRemSet *rset); void updateRemembSetPushClosure(Capability *cap, StgClosure *p); void updateRemembSetPushThunk(Capability *cap, StgThunk *p); void updateRemembSetPushTSO(Capability *cap, StgTSO *tso); void updateRemembSetPushStack(Capability *cap, StgStack *stack); void updateRemembSetPushMessageThrowTo(Capability *cap, MessageThrowTo *m); #if defined(THREADED_RTS) void nonmovingFlushCapUpdRemSetBlocks(Capability *cap); void nonmovingBeginFlush(Task *task); bool nonmovingWaitForFlush(void); void nonmovingFinishFlush(Task *task); #endif void markQueueAddRoot(MarkQueue* q, StgClosure** root); void initMarkQueue(MarkQueue *queue); void freeMarkQueue(MarkQueue *queue); void nonmovingMark(struct MarkQueue_ *restrict queue); bool nonmovingTidyWeaks(struct MarkQueue_ *queue); void nonmovingTidyThreads(void); void nonmovingMarkDeadWeaks(struct MarkQueue_ *queue, StgWeak **dead_weak_ptr_list); void nonmovingResurrectThreads(struct MarkQueue_ *queue, StgTSO **resurrected_threads); bool nonmovingIsAlive(StgClosure *p); void nonmovingMarkDeadWeak(struct MarkQueue_ *queue, StgWeak *w); void nonmovingMarkLiveWeak(struct MarkQueue_ *queue, StgWeak *w); void nonmovingAddUpdRemSetBlocks(UpdRemSet *rset); void markQueuePush(MarkQueue *q, const MarkQueueEnt *ent); void markQueuePushClosureGC(MarkQueue *q, StgClosure *p); void markQueuePushClosure(MarkQueue *q, StgClosure *p, StgClosure **origin); void markQueuePushClosure_(MarkQueue *q, StgClosure *p); void markQueuePushThunkSrt(MarkQueue *q, const StgInfoTable *info); void markQueuePushFunSrt(MarkQueue *q, const StgInfoTable *info); void markQueuePushArray(MarkQueue *q, const StgMutArrPtrs *array, StgWord start_index); void updateRemembSetPushThunkEager(Capability *cap, const StgThunkInfoTable *orig_info, StgThunk *thunk); INLINE_HEADER bool markQueueIsEmpty(MarkQueue *q) { return (q->blocks == NULL) || (q->top->head == 0 && q->blocks->link == NULL); } #if defined(DEBUG) void printMarkQueueEntry(MarkQueueEnt *ent); void printMarkQueue(MarkQueue *q); #endif #include "EndPrivate.h"