#include "Rts.h" #include "RtsUtils.h" #include "NonMoving.h" #include "NonMovingScav.h" #include "Capability.h" #include "Scav.h" #include "Evac.h" #include "GCThread.h" // for GCUtils.h #include "GCUtils.h" #include "Printer.h" #include "MarkWeak.h" // scavengeLiveWeak void nonmovingScavengeOne (StgClosure *q) { ASSERT(LOOKS_LIKE_CLOSURE_PTR(q)); StgPtr p = (StgPtr)q; const StgInfoTable *info = get_itbl(q); const bool saved_eager_promotion = gct->eager_promotion; switch (info->type) { case MVAR_CLEAN: case MVAR_DIRTY: { StgMVar *mvar = ((StgMVar *)p); gct->eager_promotion = false; evacuate((StgClosure **)&mvar->head); evacuate((StgClosure **)&mvar->tail); evacuate((StgClosure **)&mvar->value); gct->eager_promotion = saved_eager_promotion; if (gct->failed_to_evac) { mvar->header.info = &stg_MVAR_DIRTY_info; } else { mvar->header.info = &stg_MVAR_CLEAN_info; } break; } case TVAR: { StgTVar *tvar = ((StgTVar *)p); gct->eager_promotion = false; evacuate((StgClosure **)&tvar->current_value); evacuate((StgClosure **)&tvar->first_watch_queue_entry); gct->eager_promotion = saved_eager_promotion; if (gct->failed_to_evac) { tvar->header.info = &stg_TVAR_DIRTY_info; } else { tvar->header.info = &stg_TVAR_CLEAN_info; } break; } case FUN_2_0: scavenge_fun_srt(info); evacuate(&((StgClosure *)p)->payload[1]); evacuate(&((StgClosure *)p)->payload[0]); break; case THUNK_2_0: scavenge_thunk_srt(info); evacuate(&((StgThunk *)p)->payload[1]); evacuate(&((StgThunk *)p)->payload[0]); break; case CONSTR_2_0: evacuate(&((StgClosure *)p)->payload[1]); evacuate(&((StgClosure *)p)->payload[0]); break; case THUNK_1_0: scavenge_thunk_srt(info); evacuate(&((StgThunk *)p)->payload[0]); break; case FUN_1_0: scavenge_fun_srt(info); FALLTHROUGH; case CONSTR_1_0: evacuate(&((StgClosure *)p)->payload[0]); break; case THUNK_0_1: scavenge_thunk_srt(info); break; case FUN_0_1: scavenge_fun_srt(info); FALLTHROUGH; case CONSTR_0_1: break; case THUNK_0_2: scavenge_thunk_srt(info); break; case FUN_0_2: scavenge_fun_srt(info); FALLTHROUGH; case CONSTR_0_2: break; case THUNK_1_1: scavenge_thunk_srt(info); evacuate(&((StgThunk *)p)->payload[0]); break; case FUN_1_1: scavenge_fun_srt(info); FALLTHROUGH; case CONSTR_1_1: evacuate(&q->payload[0]); break; case FUN: scavenge_fun_srt(info); goto gen_obj; case THUNK: { scavenge_thunk_srt(info); StgPtr end = (P_)((StgThunk *)p)->payload + info->layout.payload.ptrs; for (p = (P_)((StgThunk *)p)->payload; p < end; p++) { evacuate((StgClosure **)p); } break; } case WEAK: { // We must evacuate the key since it may refer to an object in the // moving heap which may be long gone by the time we call // nonmovingTidyWeaks. StgWeak *weak = (StgWeak *) p; gct->eager_promotion = true; evacuate(&weak->key); gct->eager_promotion = saved_eager_promotion; goto gen_obj; } gen_obj: case CONSTR: case CONSTR_NOCAF: case PRIM: { StgPtr end = (P_)((StgClosure *)p)->payload + info->layout.payload.ptrs; for (p = (P_)((StgClosure *)p)->payload; p < end; p++) { evacuate((StgClosure **)p); } break; } case BCO: { StgBCO *bco = (StgBCO *)p; evacuate((StgClosure **)&bco->instrs); evacuate((StgClosure **)&bco->literals); evacuate((StgClosure **)&bco->ptrs); break; } case MUT_VAR_CLEAN: case MUT_VAR_DIRTY: gct->eager_promotion = false; evacuate(&((StgMutVar *)p)->var); gct->eager_promotion = saved_eager_promotion; if (gct->failed_to_evac) { ((StgClosure *)q)->header.info = &stg_MUT_VAR_DIRTY_info; } else { ((StgClosure *)q)->header.info = &stg_MUT_VAR_CLEAN_info; } break; case BLOCKING_QUEUE: { StgBlockingQueue *bq = (StgBlockingQueue *)p; gct->eager_promotion = false; evacuate(&bq->bh); evacuate((StgClosure**)&bq->owner); evacuate((StgClosure**)&bq->queue); evacuate((StgClosure**)&bq->link); gct->eager_promotion = saved_eager_promotion; if (gct->failed_to_evac) { bq->header.info = &stg_BLOCKING_QUEUE_DIRTY_info; } else { bq->header.info = &stg_BLOCKING_QUEUE_CLEAN_info; } break; } case THUNK_SELECTOR: { StgSelector *s = (StgSelector *)p; evacuate(&s->selectee); break; } // A chunk of stack saved in a heap object case AP_STACK: { StgAP_STACK *ap = (StgAP_STACK *)p; evacuate(&ap->fun); scavenge_stack((StgPtr)ap->payload, (StgPtr)ap->payload + ap->size); break; } case PAP: p = scavenge_PAP((StgPAP *)p); break; case AP: scavenge_AP((StgAP *)p); break; case ARR_WORDS: // nothing to follow break; case MUT_ARR_PTRS_CLEAN: case MUT_ARR_PTRS_DIRTY: { gct->eager_promotion = false; scavenge_mut_arr_ptrs((StgMutArrPtrs*)p); gct->eager_promotion = saved_eager_promotion; if (gct->failed_to_evac) { ((StgClosure *)q)->header.info = &stg_MUT_ARR_PTRS_DIRTY_info; } else { ((StgClosure *)q)->header.info = &stg_MUT_ARR_PTRS_CLEAN_info; } gct->failed_to_evac = true; // always put it on the mutable list. break; } case MUT_ARR_PTRS_FROZEN_CLEAN: case MUT_ARR_PTRS_FROZEN_DIRTY: // follow everything { scavenge_mut_arr_ptrs((StgMutArrPtrs*)p); if (gct->failed_to_evac) { ((StgClosure *)q)->header.info = &stg_MUT_ARR_PTRS_FROZEN_DIRTY_info; } else { ((StgClosure *)q)->header.info = &stg_MUT_ARR_PTRS_FROZEN_CLEAN_info; } break; } case SMALL_MUT_ARR_PTRS_CLEAN: case SMALL_MUT_ARR_PTRS_DIRTY: // follow everything { StgPtr next = p + small_mut_arr_ptrs_sizeW((StgSmallMutArrPtrs*)p); gct->eager_promotion = false; for (p = (P_)((StgSmallMutArrPtrs *)p)->payload; p < next; p++) { evacuate((StgClosure **)p); } gct->eager_promotion = saved_eager_promotion; if (gct->failed_to_evac) { ((StgClosure *)q)->header.info = &stg_SMALL_MUT_ARR_PTRS_DIRTY_info; } else { ((StgClosure *)q)->header.info = &stg_SMALL_MUT_ARR_PTRS_CLEAN_info; } gct->failed_to_evac = true; // always put it on the mutable list. break; } case SMALL_MUT_ARR_PTRS_FROZEN_CLEAN: case SMALL_MUT_ARR_PTRS_FROZEN_DIRTY: // follow everything { StgPtr next = p + small_mut_arr_ptrs_sizeW((StgSmallMutArrPtrs*)p); for (p = (P_)((StgSmallMutArrPtrs *)p)->payload; p < next; p++) { evacuate((StgClosure **)p); } if (gct->failed_to_evac) { ((StgClosure *)q)->header.info = &stg_SMALL_MUT_ARR_PTRS_FROZEN_DIRTY_info; } else { ((StgClosure *)q)->header.info = &stg_SMALL_MUT_ARR_PTRS_FROZEN_CLEAN_info; } break; } case TSO: { scavengeTSO((StgTSO *)p); break; } case STACK: { StgStack *stack = (StgStack*)p; gct->eager_promotion = false; scavenge_stack(stack->sp, stack->stack + stack->stack_size); gct->eager_promotion = saved_eager_promotion; stack->dirty = gct->failed_to_evac; break; } case MUT_PRIM: { StgPtr end = (P_)((StgClosure *)p)->payload + info->layout.payload.ptrs; gct->eager_promotion = false; for (p = (P_)((StgClosure *)p)->payload; p < end; p++) { evacuate((StgClosure **)p); } gct->eager_promotion = saved_eager_promotion; gct->failed_to_evac = true; // mutable break; } case TREC_CHUNK: { StgWord i; StgTRecChunk *tc = ((StgTRecChunk *) p); TRecEntry *e = &(tc -> entries[0]); gct->eager_promotion = false; evacuate((StgClosure **)&tc->prev_chunk); for (i = 0; i < tc -> next_entry_idx; i ++, e++ ) { evacuate((StgClosure **)&e->tvar); evacuate((StgClosure **)&e->expected_value); evacuate((StgClosure **)&e->new_value); } gct->eager_promotion = saved_eager_promotion; gct->failed_to_evac = true; // mutable break; } case IND: case BLACKHOLE: case IND_STATIC: evacuate(&((StgInd *)p)->indirectee); break; default: barf("nonmoving scavenge: unimplemented/strange closure type %d @ %p", info->type, p); } if (gct->failed_to_evac) { // Mutable object or points to a younger object, add to the mut_list gct->failed_to_evac = false; if (oldest_gen->no > 0) { recordMutableGen_GC(q, oldest_gen->no); } } } /* Scavenge objects evacuated into a nonmoving segment by a minor GC */ void scavengeNonmovingSegment (struct NonmovingSegment *seg) { const StgWord blk_size = nonmovingSegmentBlockSize(seg); gct->evac_gen_no = oldest_gen->no; gct->failed_to_evac = false; // scavenge objects between scan and free_ptr whose bitmap bits are 0 bdescr *seg_block = Bdescr((P_)seg); ASSERT(seg_block->u.scan >= (P_)nonmovingSegmentGetBlock(seg, 0)); ASSERT(seg_block->u.scan <= (P_)nonmovingSegmentGetBlock(seg, seg->next_free)); StgPtr scan_end = (P_)nonmovingSegmentGetBlock(seg, seg->next_free); if (seg_block->u.scan == scan_end) return; nonmoving_block_idx p_idx = nonmovingGetBlockIdx(seg_block->u.scan); while (seg_block->u.scan < scan_end) { StgClosure *p = (StgClosure*)seg_block->u.scan; // bit set = was allocated in a previous GC, no need to scavenge // bit not set = new allocation, so scavenge if (nonmovingGetMark(seg, p_idx) == 0) { nonmovingScavengeOne(p); } p_idx++; seg_block->u.scan = (P_)(((uint8_t*)seg_block->u.scan) + blk_size); } }