/* AsyncIO.c * * Integrating Win32 asynchronous I/O with the GHC RTS. * * (c) sof, 2002-2003. */ #if !defined(THREADED_RTS) #include "Rts.h" #include "RtsUtils.h" #include #include #include "Schedule.h" #include "Capability.h" #include "win32/AsyncIO.h" #include "win32/IOManager.h" /* * Overview: * * Haskell code issue asynchronous I/O requests via the * async{Read,Write,DoOp}# primops. These cause addIORequest() * to be invoked, which forwards the request to the underlying * asynchronous I/O subsystem. Each request is tagged with a unique * ID. * * addIORequest() returns this ID, so that when the blocked CH * thread is added onto blocked_queue, its TSO is annotated with * it. Upon completion of an I/O request, the async I/O handling * code makes a back-call to signal its completion; the local * onIOComplete() routine. It adds the IO request ID (along with * its result data) to a queue of completed requests before returning. * * The queue of completed IO request is read by the thread operating * the RTS scheduler. It de-queues the CH threads corresponding * to the request IDs, making them runnable again. * */ typedef struct CompletedReq { unsigned int reqID; int len; int errCode; } CompletedReq; #define MAX_REQUESTS 200 static CRITICAL_SECTION queue_lock; static HANDLE completed_req_event = INVALID_HANDLE_VALUE; static HANDLE abandon_req_wait = INVALID_HANDLE_VALUE; static HANDLE wait_handles[2]; static CompletedReq completedTable[MAX_REQUESTS]; static int completed_hw; static HANDLE completed_table_sema; static int issued_reqs; static void onIOComplete(unsigned int reqID, int fd STG_UNUSED, int len, void* buf STG_UNUSED, int errCode) { DWORD dwRes; /* Deposit result of request in queue/table..when there's room. */ dwRes = WaitForSingleObject(completed_table_sema, INFINITE); switch (dwRes) { case WAIT_OBJECT_0: break; default: /* Not likely */ fprintf(stderr, "onIOComplete: failed to grab table semaphore, dropping request 0x%x\n", reqID); fflush(stderr); return; } EnterCriticalSection(&queue_lock); if (completed_hw == MAX_REQUESTS) { /* Shouldn't happen */ fprintf(stderr, "onIOComplete: ERROR -- Request table overflow (%d); dropping.\n", reqID); fflush(stderr); } else { #if 0 fprintf(stderr, "onCompl: %d %d %d %d %d\n", reqID, len, errCode, issued_reqs, completed_hw); fflush(stderr); #endif completedTable[completed_hw].reqID = reqID; completedTable[completed_hw].len = len; completedTable[completed_hw].errCode = errCode; completed_hw++; issued_reqs--; if (completed_hw == 1) { /* The event is used to wake up the scheduler thread should it * be blocked waiting for requests to complete. The event resets once * that thread has cleared out the request queue/table. */ SetEvent(completed_req_event); } } LeaveCriticalSection(&queue_lock); } unsigned int addIORequest(int fd, int forWriting, int isSock, int len, char* buf) { EnterCriticalSection(&queue_lock); issued_reqs++; LeaveCriticalSection(&queue_lock); #if 0 fprintf(stderr, "addIOReq: %d %d %d\n", fd, forWriting, len); fflush(stderr); #endif return AddIORequest(fd,forWriting,isSock,len,buf,onIOComplete); } unsigned int addDelayRequest(int msecs) { EnterCriticalSection(&queue_lock); issued_reqs++; LeaveCriticalSection(&queue_lock); #if 0 fprintf(stderr, "addDelayReq: %d\n", msecs); fflush(stderr); #endif return AddDelayRequest(msecs,onIOComplete); } unsigned int addDoProcRequest(void* proc, void* param) { EnterCriticalSection(&queue_lock); issued_reqs++; LeaveCriticalSection(&queue_lock); #if 0 fprintf(stderr, "addProcReq: %p %p\n", proc, param); fflush(stderr); #endif return AddProcRequest(proc,param,onIOComplete); } int startupAsyncIO() { if (!StartIOManager()) { return 0; } InitializeCriticalSection(&queue_lock); /* Create a pair of events: * * - completed_req_event -- signals the deposit of request result; manual reset. * - abandon_req_wait -- external OS thread tells current RTS/Scheduler * thread to abandon wait for IO request completion. * Auto reset. */ completed_req_event = CreateEvent (NULL, TRUE, FALSE, NULL); abandon_req_wait = CreateEvent (NULL, FALSE, FALSE, NULL); wait_handles[0] = completed_req_event; wait_handles[1] = abandon_req_wait; completed_hw = 0; if ( !(completed_table_sema = CreateSemaphore (NULL, MAX_REQUESTS, MAX_REQUESTS, NULL)) ) { DWORD rc = GetLastError(); fprintf(stderr, "startupAsyncIO: CreateSemaphore failed 0x%x\n", (int)rc); fflush(stderr); } return ( completed_req_event != INVALID_HANDLE_VALUE && abandon_req_wait != INVALID_HANDLE_VALUE && completed_table_sema != NULL ); } void shutdownAsyncIO(rtsBool wait_threads) { ShutdownIOManager(wait_threads); if (completed_req_event != INVALID_HANDLE_VALUE) { CloseHandle(completed_req_event); completed_req_event = INVALID_HANDLE_VALUE; } if (abandon_req_wait != INVALID_HANDLE_VALUE) { CloseHandle(abandon_req_wait); abandon_req_wait = INVALID_HANDLE_VALUE; } if (completed_table_sema != NULL) { CloseHandle(completed_table_sema); completed_table_sema = NULL; } DeleteCriticalSection(&queue_lock); } /* * Function: awaitRequests(wait) * * Check for the completion of external IO work requests. Worker * threads signal completion of IO requests by depositing them * in a table (completedTable). awaitRequests() matches up * requests in that table with threads on the blocked_queue, * making the threads whose IO requests have completed runnable * again. * * awaitRequests() is called by the scheduler periodically _or_ if * it is out of work, and need to wait for the completion of IO * requests to make further progress. In the latter scenario, * awaitRequests() will simply block waiting for worker threads * to complete if the 'completedTable' is empty. */ int awaitRequests(rtsBool wait) { #ifndef THREADED_RTS // none of this is actually used in the threaded RTS start: #if 0 fprintf(stderr, "awaitRequests(): %d %d %d\n", issued_reqs, completed_hw, wait); fflush(stderr); #endif EnterCriticalSection(&queue_lock); /* Nothing immediately available & we won't wait */ if ((!wait && completed_hw == 0) #if 0 // If we just return when wait==rtsFalse, we'll go into a busy // wait loop, so I disabled this condition --SDM 18/12/2003 (issued_reqs == 0 && completed_hw == 0) #endif ) { LeaveCriticalSection(&queue_lock); return 0; } if (completed_hw == 0) { /* empty table, drop lock and wait */ LeaveCriticalSection(&queue_lock); if ( wait && sched_state == SCHED_RUNNING ) { DWORD dwRes = WaitForMultipleObjects(2, wait_handles, FALSE, INFINITE); switch (dwRes) { case WAIT_OBJECT_0: /* a request was completed */ break; case WAIT_OBJECT_0 + 1: case WAIT_TIMEOUT: /* timeout (unlikely) or told to abandon waiting */ return 0; case WAIT_FAILED: { DWORD dw = GetLastError(); fprintf(stderr, "awaitRequests: wait failed -- error code: %lu\n", dw); fflush(stderr); return 0; } default: fprintf(stderr, "awaitRequests: unexpected wait return code %lu\n", dwRes); fflush(stderr); return 0; } } else { return 0; } goto start; } else { int i; StgTSO *tso, *prev; for (i=0; i < completed_hw; i++) { /* For each of the completed requests, match up their Ids * with those of the threads on the blocked_queue. If the * thread that made the IO request has been subsequently * killed (and removed from blocked_queue), no match will * be found for that request Id. * * i.e., killing a Haskell thread doesn't attempt to cancel * the IO request it is blocked on. * */ unsigned int rID = completedTable[i].reqID; prev = NULL; for(tso = blocked_queue_hd ; tso != END_TSO_QUEUE; tso = tso->_link) { switch(tso->why_blocked) { case BlockedOnRead: case BlockedOnWrite: case BlockedOnDoProc: if (tso->block_info.async_result->reqID == rID) { /* Found the thread blocked waiting on request; stodgily fill * in its result block. */ tso->block_info.async_result->len = completedTable[i].len; tso->block_info.async_result->errCode = completedTable[i].errCode; /* Drop the matched TSO from blocked_queue */ if (prev) { setTSOLink(&MainCapability, prev, tso->_link); } else { blocked_queue_hd = tso->_link; } if (blocked_queue_tl == tso) { blocked_queue_tl = prev ? prev : END_TSO_QUEUE; } /* Terminates the run queue + this inner for-loop. */ tso->_link = END_TSO_QUEUE; tso->why_blocked = NotBlocked; // save the StgAsyncIOResult in the // stg_block_async_info stack frame, because // the block_info field will be overwritten by // pushOnRunQueue(). tso->stackobj->sp[1] = (W_)tso->block_info.async_result; pushOnRunQueue(&MainCapability, tso); break; } break; default: if (tso->why_blocked != NotBlocked) { barf("awaitRequests: odd thread state"); } break; } prev = tso; } /* Signal that there's completed table slots available */ if ( !ReleaseSemaphore(completed_table_sema, 1, NULL) ) { DWORD dw = GetLastError(); fprintf(stderr, "awaitRequests: failed to signal semaphore (error code=0x%x)\n", (int)dw); fflush(stderr); } } completed_hw = 0; ResetEvent(completed_req_event); LeaveCriticalSection(&queue_lock); return 1; } #endif /* !THREADED_RTS */ } /* * Function: abandonRequestWait() * * Wake up a thread that's blocked waiting for new IO requests * to complete (via awaitRequests().) */ void abandonRequestWait( void ) { /* the event is auto-reset, but in case there's no thread * already waiting on the event, we want to return it to * a non-signalled state. * * Careful! There is no synchronisation between * abandonRequestWait and awaitRequest, which means that * abandonRequestWait might be called just before a thread * goes into a wait, and we miss the abandon signal. So we * must SetEvent() here rather than PulseEvent() to ensure * that the event isn't lost. We can re-optimise by resetting * the event somewhere safe if we know the event has been * properly serviced (see resetAbandon() below). --SDM 18/12/2003 */ SetEvent(abandon_req_wait); } void resetAbandonRequestWait( void ) { ResetEvent(abandon_req_wait); } #endif /* !defined(THREADED_RTS) */