/* ----------------------------------------------------------------------------- * * (c) The GHC Team 2005 * * Machine-dependent time measurement functions * * ---------------------------------------------------------------------------*/ #include "Rts.h" #include "GetTime.h" #include #ifdef HAVE_TIME_H # include #endif /* Convert FILETIMEs into secs */ static inline Time fileTimeToRtsTime(FILETIME ft) { Time t; t = ((Time)ft.dwHighDateTime << 32) | ft.dwLowDateTime; t = NSToTime(t * 100); /* FILETIMES are in units of 100ns */ return t; } void getProcessTimes(Time *user, Time *elapsed) { *user = getProcessCPUTime(); *elapsed = getProcessElapsedTime(); } Time getProcessCPUTime(void) { FILETIME creationTime, exitTime, userTime, kernelTime = {0,0}; if (!GetProcessTimes(GetCurrentProcess(), &creationTime, &exitTime, &kernelTime, &userTime)) { return 0; } return fileTimeToRtsTime(userTime); } // Number of ticks per second used by the QueryPerformanceFrequency // implementation, represented by a 64-bit union type. static LARGE_INTEGER qpc_frequency = {.QuadPart = 0}; // Initialize qpc_frequency. This function should be called before any call to // getMonotonicNSec. If QPC is not supported on this system, qpc_frequency is // set to 0. void initializeTimer() { BOOL qpc_supported = QueryPerformanceFrequency(&qpc_frequency); if (!qpc_supported) { qpc_frequency.QuadPart = 0; } } HsWord64 getMonotonicNSec() { if (qpc_frequency.QuadPart) { // system_time is a 64-bit union type used to represent the // tick count returned by QueryPerformanceCounter LARGE_INTEGER system_time; // get the tick count. QueryPerformanceCounter(&system_time); // compute elapsed seconds as double double secs = (double)system_time.QuadPart / (double)qpc_frequency.QuadPart; // return elapsed time in nanoseconds return (HsWord64)(secs * 1e9); } else // fallback to GetTickCount { // NOTE: GetTickCount is a 32-bit millisecond value, so it wraps around // every 49 days. DWORD count = GetTickCount(); // getTickCount is in milliseconds, so multiply it by 1000000 to get // nanoseconds. return (HsWord64)count * 1000000; } } Time getProcessElapsedTime(void) { return NSToTime(getMonotonicNSec()); } void getUnixEpochTime(StgWord64 *sec, StgWord32 *nsec) { /* Windows has a bunch of time APIs but none that directly give us unix epoch time, so we have to do a little dance. */ SYSTEMTIME systime; FILETIME filetime; ULARGE_INTEGER unixtime; /* Windows SYSTEMTIME is a big struct with fields for year, month, day, hour, minute, second, millisecond. */ GetSystemTime(&systime); /* Windows FILETIME timestamps use an epoch-based time, using a 64bit unsigned word. The time is measured in units of 100 nanoseconds since an epoch of 1601. */ SystemTimeToFileTime(&systime, &filetime); /* FILETIME isn't directly a 64bit word, but a struct with a pair of 32bit words, so we have to convert via a ULARGE_INTEGER struct which is a handy union type */ unixtime.LowPart = filetime.dwLowDateTime; unixtime.HighPart = filetime.dwHighDateTime; /* We have to do an epoch conversion, since FILETIME uses 1601 while we want unix epoch of 1970. In case you were wondering, there were 11,644,473,600 seconds between 1601 and 1970, then multiply by 10^7 for units of 100 nanoseconds. */ unixtime.QuadPart = unixtime.QuadPart - 116444736000000000ull; /* For the seconds part we use integer division by 10^7 */ *sec = unixtime.QuadPart / 10000000ull; /* The remainder from integer division by 10^7 gives us the sub-second component in units of 100 nanoseconds. So for nanoseconds we just multiply by 100. Note that nanoseconds always fits in a 32bit word */ *nsec = ((unsigned long)(unixtime.QuadPart % 10000000ull)) * 100ul; } W_ getPageFaults(void) { /* ToDo (on NT): better, get this via the performance data that's stored in the registry. */ return 0; }