#include "Rts.h" #include extern bdescr *allocGroup_lock_lock(nat n); extern void freeGroup_lock(bdescr *p); const int ARRSIZE = 256; const int LOOPS = 100; const int MAXALLOC = ((8 * 1024 * 1024) / BLOCK_SIZE - 1); //const int MAXALLOC = ((64 * 1024 * 1024) / BLOCK_SIZE - 1); const int SEED = 0xf00f00; extern lnat mblocks_allocated; int main (int argc, char *argv[]) { int i, j, b; bdescr *a[ARRSIZE]; srand(SEED); hs_init(&argc, &argv); // repeatedly sweep though the array, allocating new random-sized // objects and deallocating the old ones. for (i=0; i < LOOPS; i++) { for (j=0; j < ARRSIZE; j++) { if (i > 0) { IF_DEBUG(block_alloc, debugBelch("A%d: freeing %p, %d blocks @ %p\n", j, a[j], a[j]->blocks, a[j]->start)); freeGroup_lock(a[j]); DEBUG_ONLY(checkFreeListSanity()); } b = (rand() % MAXALLOC) + 1; a[j] = allocGroup_lock(b); IF_DEBUG(block_alloc, debugBelch("A%d: allocated %p, %d blocks @ %p\n", j, a[j], b, a[j]->start)); // allocating zero blocks isn't allowed DEBUG_ONLY(checkFreeListSanity()); } } for (j=0; j < ARRSIZE; j++) { freeGroup_lock(a[j]); } // this time, sweep forwards allocating new blocks, and then // backwards deallocating them. for (i=0; i < LOOPS; i++) { for (j=0; j < ARRSIZE; j++) { b = (rand() % MAXALLOC) + 1; a[j] = allocGroup_lock(b); IF_DEBUG(block_alloc, debugBelch("B%d,%d: allocated %p, %d blocks @ %p\n", i, j, a[j], b, a[j]->start)); DEBUG_ONLY(checkFreeListSanity()); } for (j=ARRSIZE-1; j >= 0; j--) { IF_DEBUG(block_alloc, debugBelch("B%d,%d: freeing %p, %d blocks @ %p\n", i, j, a[j], a[j]->blocks, a[j]->start)); freeGroup_lock(a[j]); DEBUG_ONLY(checkFreeListSanity()); } } DEBUG_ONLY(checkFreeListSanity()); hs_exit(); // will do a memory leak test exit(0); }