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|
-----------------------------------------------------------------------
--
-- (c) 2010 The University of Glasgow
--
-- Primitive Operations and Types
--
-- For more information on PrimOps, see
-- http://ghc.haskell.org/trac/ghc/wiki/Commentary/PrimOps
--
-----------------------------------------------------------------------
-- This file is processed by the utility program genprimopcode to produce
-- a number of include files within the compiler and optionally to produce
-- human-readable documentation.
--
-- It should first be preprocessed.
--
-- Information on how PrimOps are implemented and the steps necessary to
-- add a new one can be found in the Commentary:
--
-- http://ghc.haskell.org/trac/ghc/wiki/Commentary/PrimOps
-- This file is divided into named sections, each containing or more
-- primop entries. Section headers have the format:
--
-- section "section-name" {description}
--
-- This information is used solely when producing documentation; it is
-- otherwise ignored. The description is optional.
--
-- The format of each primop entry is as follows:
--
-- primop internal-name "name-in-program-text" type category {description} attributes
-- The default attribute values which apply if you don't specify
-- other ones. Attribute values can be True, False, or arbitrary
-- text between curly brackets. This is a kludge to enable
-- processors of this file to easily get hold of simple info
-- (eg, out_of_line), whilst avoiding parsing complex expressions
-- needed for strictness info.
--
-- type refers to the general category of the primop. Valid settings include,
--
-- * Compare: A comparison operation of the shape a -> a -> Int#
-- * Monadic: A unary operation of shape a -> a
-- * Dyadic: A binary operation of shape a -> a -> a
-- * GenPrimOp: Any other sort of primop
--
-- The vector attribute is rather special. It takes a list of 3-tuples, each of
-- which is of the form <ELEM_TYPE,SCALAR_TYPE,LENGTH>. ELEM_TYPE is the type of
-- the elements in the vector; LENGTH is the length of the vector; and
-- SCALAR_TYPE is the scalar type used to inject to/project from vector
-- element. Note that ELEM_TYPE and SCALAR_TYPE are not the same; for example,
-- to broadcast a scalar value to a vector whose elements are of type Int8, we
-- use an Int#.
-- When a primtype or primop has a vector attribute, it is instantiated at each
-- 3-tuple in the list of 3-tuples. That is, the vector attribute allows us to
-- define a family of types or primops. Vector support also adds three new
-- keywords: VECTOR, SCALAR, and VECTUPLE. These keywords are expanded to types
-- derived from the 3-tuple. For the 3-tuple <Int64,INT64,2>, VECTOR expands to
-- Int64X2#, SCALAR expands to INT64, and VECTUPLE expands to (# INT64, INT64
-- #).
defaults
has_side_effects = False
out_of_line = False -- See Note Note [PrimOp can_fail and has_side_effects] in PrimOp
can_fail = False -- See Note Note [PrimOp can_fail and has_side_effects] in PrimOp
commutable = False
code_size = { primOpCodeSizeDefault }
strictness = { \ arity -> mkClosedStrictSig (replicate arity topDmd) topRes }
fixity = Nothing
llvm_only = False
vector = []
-- Currently, documentation is produced using latex, so contents of
-- description fields should be legal latex. Descriptions can contain
-- matched pairs of embedded curly brackets.
#include "MachDeps.h"
-- We need platform defines (tests for mingw32 below).
#include "ghc_boot_platform.h"
section "The word size story."
{Haskell98 specifies that signed integers (type {\tt Int})
must contain at least 30 bits. GHC always implements {\tt
Int} using the primitive type {\tt Int\#}, whose size equals
the {\tt MachDeps.h} constant {\tt WORD\_SIZE\_IN\_BITS}.
This is normally set based on the {\tt config.h} parameter
{\tt SIZEOF\_HSWORD}, i.e., 32 bits on 32-bit machines, 64
bits on 64-bit machines. However, it can also be explicitly
set to a smaller number, e.g., 31 bits, to allow the
possibility of using tag bits. Currently GHC itself has only
32-bit and 64-bit variants, but 30 or 31-bit code can be
exported as an external core file for use in other back ends.
GHC also implements a primitive unsigned integer type {\tt
Word\#} which always has the same number of bits as {\tt
Int\#}.
In addition, GHC supports families of explicit-sized integers
and words at 8, 16, 32, and 64 bits, with the usual
arithmetic operations, comparisons, and a range of
conversions. The 8-bit and 16-bit sizes are always
represented as {\tt Int\#} and {\tt Word\#}, and the
operations implemented in terms of the primops on these
types, with suitable range restrictions on the results (using
the {\tt narrow$n$Int\#} and {\tt narrow$n$Word\#} families
of primops. The 32-bit sizes are represented using {\tt
Int\#} and {\tt Word\#} when {\tt WORD\_SIZE\_IN\_BITS}
$\geq$ 32; otherwise, these are represented using distinct
primitive types {\tt Int32\#} and {\tt Word32\#}. These (when
needed) have a complete set of corresponding operations;
however, nearly all of these are implemented as external C
functions rather than as primops. Exactly the same story
applies to the 64-bit sizes. All of these details are hidden
under the {\tt PrelInt} and {\tt PrelWord} modules, which use
{\tt \#if}-defs to invoke the appropriate types and
operators.
Word size also matters for the families of primops for
indexing/reading/writing fixed-size quantities at offsets
from an array base, address, or foreign pointer. Here, a
slightly different approach is taken. The names of these
primops are fixed, but their {\it types} vary according to
the value of {\tt WORD\_SIZE\_IN\_BITS}. For example, if word
size is at least 32 bits then an operator like
\texttt{indexInt32Array\#} has type {\tt ByteArray\# -> Int\#
-> Int\#}; otherwise it has type {\tt ByteArray\# -> Int\# ->
Int32\#}. This approach confines the necessary {\tt
\#if}-defs to this file; no conditional compilation is needed
in the files that expose these primops.
Finally, there are strongly deprecated primops for coercing
between {\tt Addr\#}, the primitive type of machine
addresses, and {\tt Int\#}. These are pretty bogus anyway,
but will work on existing 32-bit and 64-bit GHC targets; they
are completely bogus when tag bits are used in {\tt Int\#},
so are not available in this case. }
-- Define synonyms for indexing ops.
#if WORD_SIZE_IN_BITS < 32
#define INT32 Int32#
#define WORD32 Word32#
#else
#define INT32 Int#
#define WORD32 Word#
#endif
#if WORD_SIZE_IN_BITS < 64
#define INT64 Int64#
#define WORD64 Word64#
#else
#define INT64 Int#
#define WORD64 Word#
#endif
------------------------------------------------------------------------
section "Char#"
{Operations on 31-bit characters.}
------------------------------------------------------------------------
primtype Char#
primop CharGtOp "gtChar#" Compare Char# -> Char# -> Int#
primop CharGeOp "geChar#" Compare Char# -> Char# -> Int#
primop CharEqOp "eqChar#" Compare
Char# -> Char# -> Int#
with commutable = True
primop CharNeOp "neChar#" Compare
Char# -> Char# -> Int#
with commutable = True
primop CharLtOp "ltChar#" Compare Char# -> Char# -> Int#
primop CharLeOp "leChar#" Compare Char# -> Char# -> Int#
primop OrdOp "ord#" GenPrimOp Char# -> Int#
with code_size = 0
------------------------------------------------------------------------
section "Int#"
{Operations on native-size integers (30+ bits).}
------------------------------------------------------------------------
primtype Int#
primop IntAddOp "+#" Dyadic
Int# -> Int# -> Int#
with commutable = True
fixity = infixl 6
primop IntSubOp "-#" Dyadic Int# -> Int# -> Int#
with fixity = infixl 6
primop IntMulOp "*#"
Dyadic Int# -> Int# -> Int#
{Low word of signed integer multiply.}
with commutable = True
fixity = infixl 7
primop IntMulMayOfloOp "mulIntMayOflo#"
Dyadic Int# -> Int# -> Int#
{Return non-zero if there is any possibility that the upper word of a
signed integer multiply might contain useful information. Return
zero only if you are completely sure that no overflow can occur.
On a 32-bit platform, the recommended implementation is to do a
32 x 32 -> 64 signed multiply, and subtract result[63:32] from
(result[31] >>signed 31). If this is zero, meaning that the
upper word is merely a sign extension of the lower one, no
overflow can occur.
On a 64-bit platform it is not always possible to
acquire the top 64 bits of the result. Therefore, a recommended
implementation is to take the absolute value of both operands, and
return 0 iff bits[63:31] of them are zero, since that means that their
magnitudes fit within 31 bits, so the magnitude of the product must fit
into 62 bits.
If in doubt, return non-zero, but do make an effort to create the
correct answer for small args, since otherwise the performance of
\texttt{(*) :: Integer -> Integer -> Integer} will be poor.
}
with commutable = True
primop IntQuotOp "quotInt#" Dyadic
Int# -> Int# -> Int#
{Rounds towards zero. The behavior is undefined if the second argument is
zero.
}
with can_fail = True
primop IntRemOp "remInt#" Dyadic
Int# -> Int# -> Int#
{Satisfies \texttt{(quotInt\# x y) *\# y +\# (remInt\# x y) == x}. The
behavior is undefined if the second argument is zero.
}
with can_fail = True
primop IntQuotRemOp "quotRemInt#" GenPrimOp
Int# -> Int# -> (# Int#, Int# #)
{Rounds towards zero.}
with can_fail = True
primop AndIOp "andI#" Dyadic Int# -> Int# -> Int#
with commutable = True
primop OrIOp "orI#" Dyadic Int# -> Int# -> Int#
with commutable = True
primop XorIOp "xorI#" Dyadic Int# -> Int# -> Int#
with commutable = True
primop NotIOp "notI#" Monadic Int# -> Int#
primop IntNegOp "negateInt#" Monadic Int# -> Int#
primop IntAddCOp "addIntC#" GenPrimOp Int# -> Int# -> (# Int#, Int# #)
{Add signed integers reporting overflow.
First member of result is the sum truncated to an {\tt Int#};
second member is zero if the true sum fits in an {\tt Int#},
nonzero if overflow occurred (the sum is either too large
or too small to fit in an {\tt Int#}).}
with code_size = 2
commutable = True
primop IntSubCOp "subIntC#" GenPrimOp Int# -> Int# -> (# Int#, Int# #)
{Subtract signed integers reporting overflow.
First member of result is the difference truncated to an {\tt Int#};
second member is zero if the true difference fits in an {\tt Int#},
nonzero if overflow occurred (the difference is either too large
or too small to fit in an {\tt Int#}).}
with code_size = 2
primop IntGtOp ">#" Compare Int# -> Int# -> Int#
with fixity = infix 4
primop IntGeOp ">=#" Compare Int# -> Int# -> Int#
with fixity = infix 4
primop IntEqOp "==#" Compare
Int# -> Int# -> Int#
with commutable = True
fixity = infix 4
primop IntNeOp "/=#" Compare
Int# -> Int# -> Int#
with commutable = True
fixity = infix 4
primop IntLtOp "<#" Compare Int# -> Int# -> Int#
with fixity = infix 4
primop IntLeOp "<=#" Compare Int# -> Int# -> Int#
with fixity = infix 4
primop ChrOp "chr#" GenPrimOp Int# -> Char#
with code_size = 0
primop Int2WordOp "int2Word#" GenPrimOp Int# -> Word#
with code_size = 0
primop Int2FloatOp "int2Float#" GenPrimOp Int# -> Float#
primop Int2DoubleOp "int2Double#" GenPrimOp Int# -> Double#
primop Word2FloatOp "word2Float#" GenPrimOp Word# -> Float#
primop Word2DoubleOp "word2Double#" GenPrimOp Word# -> Double#
primop ISllOp "uncheckedIShiftL#" GenPrimOp Int# -> Int# -> Int#
{Shift left. Result undefined if shift amount is not
in the range 0 to word size - 1 inclusive.}
primop ISraOp "uncheckedIShiftRA#" GenPrimOp Int# -> Int# -> Int#
{Shift right arithmetic. Result undefined if shift amount is not
in the range 0 to word size - 1 inclusive.}
primop ISrlOp "uncheckedIShiftRL#" GenPrimOp Int# -> Int# -> Int#
{Shift right logical. Result undefined if shift amount is not
in the range 0 to word size - 1 inclusive.}
------------------------------------------------------------------------
section "Word#"
{Operations on native-sized unsigned words (30+ bits).}
------------------------------------------------------------------------
primtype Word#
primop WordAddOp "plusWord#" Dyadic Word# -> Word# -> Word#
with commutable = True
primop WordAddCOp "addWordC#" GenPrimOp Word# -> Word# -> (# Word#, Int# #)
{Add unsigned integers reporting overflow.
The first element of the pair is the result. The second element is
the carry flag, which is nonzero on overflow. See also {\tt plusWord2#}.}
with code_size = 2
commutable = True
primop WordSubCOp "subWordC#" GenPrimOp Word# -> Word# -> (# Word#, Int# #)
{Subtract unsigned integers reporting overflow.
The first element of the pair is the result. The second element is
the carry flag, which is nonzero on overflow.}
with code_size = 2
primop WordAdd2Op "plusWord2#" GenPrimOp Word# -> Word# -> (# Word#, Word# #)
{Add unsigned integers, with the high part (carry) in the first
component of the returned pair and the low part in the second
component of the pair. See also {\tt addWordC#}.}
with code_size = 2
commutable = True
primop WordSubOp "minusWord#" Dyadic Word# -> Word# -> Word#
primop WordMulOp "timesWord#" Dyadic Word# -> Word# -> Word#
with commutable = True
-- Returns (# high, low #)
primop WordMul2Op "timesWord2#" GenPrimOp
Word# -> Word# -> (# Word#, Word# #)
with commutable = True
primop WordQuotOp "quotWord#" Dyadic Word# -> Word# -> Word#
with can_fail = True
primop WordRemOp "remWord#" Dyadic Word# -> Word# -> Word#
with can_fail = True
primop WordQuotRemOp "quotRemWord#" GenPrimOp
Word# -> Word# -> (# Word#, Word# #)
with can_fail = True
-- Takes high word of dividend, then low word of dividend, then divisor.
-- Requires that high word is not divisible by divisor.
primop WordQuotRem2Op "quotRemWord2#" GenPrimOp
Word# -> Word# -> Word# -> (# Word#, Word# #)
with can_fail = True
primop AndOp "and#" Dyadic Word# -> Word# -> Word#
with commutable = True
primop OrOp "or#" Dyadic Word# -> Word# -> Word#
with commutable = True
primop XorOp "xor#" Dyadic Word# -> Word# -> Word#
with commutable = True
primop NotOp "not#" Monadic Word# -> Word#
primop SllOp "uncheckedShiftL#" GenPrimOp Word# -> Int# -> Word#
{Shift left logical. Result undefined if shift amount is not
in the range 0 to word size - 1 inclusive.}
primop SrlOp "uncheckedShiftRL#" GenPrimOp Word# -> Int# -> Word#
{Shift right logical. Result undefined if shift amount is not
in the range 0 to word size - 1 inclusive.}
primop Word2IntOp "word2Int#" GenPrimOp Word# -> Int#
with code_size = 0
primop WordGtOp "gtWord#" Compare Word# -> Word# -> Int#
primop WordGeOp "geWord#" Compare Word# -> Word# -> Int#
primop WordEqOp "eqWord#" Compare Word# -> Word# -> Int#
primop WordNeOp "neWord#" Compare Word# -> Word# -> Int#
primop WordLtOp "ltWord#" Compare Word# -> Word# -> Int#
primop WordLeOp "leWord#" Compare Word# -> Word# -> Int#
primop PopCnt8Op "popCnt8#" Monadic Word# -> Word#
{Count the number of set bits in the lower 8 bits of a word.}
primop PopCnt16Op "popCnt16#" Monadic Word# -> Word#
{Count the number of set bits in the lower 16 bits of a word.}
primop PopCnt32Op "popCnt32#" Monadic Word# -> Word#
{Count the number of set bits in the lower 32 bits of a word.}
primop PopCnt64Op "popCnt64#" GenPrimOp WORD64 -> Word#
{Count the number of set bits in a 64-bit word.}
primop PopCntOp "popCnt#" Monadic Word# -> Word#
{Count the number of set bits in a word.}
primop Pdep8Op "pdep8#" Dyadic Word# -> Word# -> Word#
{Deposit bits to lower 8 bits of a word at locations specified by a mask.}
primop Pdep16Op "pdep16#" Dyadic Word# -> Word# -> Word#
{Deposit bits to lower 16 bits of a word at locations specified by a mask.}
primop Pdep32Op "pdep32#" Dyadic Word# -> Word# -> Word#
{Deposit bits to lower 32 bits of a word at locations specified by a mask.}
primop Pdep64Op "pdep64#" GenPrimOp WORD64 -> WORD64 -> WORD64
{Deposit bits to a word at locations specified by a mask.}
primop PdepOp "pdep#" Dyadic Word# -> Word# -> Word#
{Deposit bits to a word at locations specified by a mask.}
primop Pext8Op "pext8#" Dyadic Word# -> Word# -> Word#
{Extract bits from lower 8 bits of a word at locations specified by a mask.}
primop Pext16Op "pext16#" Dyadic Word# -> Word# -> Word#
{Extract bits from lower 16 bits of a word at locations specified by a mask.}
primop Pext32Op "pext32#" Dyadic Word# -> Word# -> Word#
{Extract bits from lower 32 bits of a word at locations specified by a mask.}
primop Pext64Op "pext64#" GenPrimOp WORD64 -> WORD64 -> WORD64
{Extract bits from a word at locations specified by a mask.}
primop PextOp "pext#" Dyadic Word# -> Word# -> Word#
{Extract bits from a word at locations specified by a mask.}
primop Clz8Op "clz8#" Monadic Word# -> Word#
{Count leading zeros in the lower 8 bits of a word.}
primop Clz16Op "clz16#" Monadic Word# -> Word#
{Count leading zeros in the lower 16 bits of a word.}
primop Clz32Op "clz32#" Monadic Word# -> Word#
{Count leading zeros in the lower 32 bits of a word.}
primop Clz64Op "clz64#" GenPrimOp WORD64 -> Word#
{Count leading zeros in a 64-bit word.}
primop ClzOp "clz#" Monadic Word# -> Word#
{Count leading zeros in a word.}
primop Ctz8Op "ctz8#" Monadic Word# -> Word#
{Count trailing zeros in the lower 8 bits of a word.}
primop Ctz16Op "ctz16#" Monadic Word# -> Word#
{Count trailing zeros in the lower 16 bits of a word.}
primop Ctz32Op "ctz32#" Monadic Word# -> Word#
{Count trailing zeros in the lower 32 bits of a word.}
primop Ctz64Op "ctz64#" GenPrimOp WORD64 -> Word#
{Count trailing zeros in a 64-bit word.}
primop CtzOp "ctz#" Monadic Word# -> Word#
{Count trailing zeros in a word.}
primop BSwap16Op "byteSwap16#" Monadic Word# -> Word#
{Swap bytes in the lower 16 bits of a word. The higher bytes are undefined. }
primop BSwap32Op "byteSwap32#" Monadic Word# -> Word#
{Swap bytes in the lower 32 bits of a word. The higher bytes are undefined. }
primop BSwap64Op "byteSwap64#" Monadic WORD64 -> WORD64
{Swap bytes in a 64 bits of a word.}
primop BSwapOp "byteSwap#" Monadic Word# -> Word#
{Swap bytes in a word.}
------------------------------------------------------------------------
section "Narrowings"
{Explicit narrowing of native-sized ints or words.}
------------------------------------------------------------------------
primop Narrow8IntOp "narrow8Int#" Monadic Int# -> Int#
primop Narrow16IntOp "narrow16Int#" Monadic Int# -> Int#
primop Narrow32IntOp "narrow32Int#" Monadic Int# -> Int#
primop Narrow8WordOp "narrow8Word#" Monadic Word# -> Word#
primop Narrow16WordOp "narrow16Word#" Monadic Word# -> Word#
primop Narrow32WordOp "narrow32Word#" Monadic Word# -> Word#
#if WORD_SIZE_IN_BITS < 32
------------------------------------------------------------------------
section "Int32#"
{Operations on 32-bit integers ({\tt Int32\#}). This type is only used
if plain {\tt Int\#} has less than 32 bits. In any case, the operations
are not primops; they are implemented (if needed) as ccalls instead.}
------------------------------------------------------------------------
primtype Int32#
------------------------------------------------------------------------
section "Word32#"
{Operations on 32-bit unsigned words. This type is only used
if plain {\tt Word\#} has less than 32 bits. In any case, the operations
are not primops; they are implemented (if needed) as ccalls instead.}
------------------------------------------------------------------------
primtype Word32#
#endif
#if WORD_SIZE_IN_BITS < 64
------------------------------------------------------------------------
section "Int64#"
{Operations on 64-bit unsigned words. This type is only used
if plain {\tt Int\#} has less than 64 bits. In any case, the operations
are not primops; they are implemented (if needed) as ccalls instead.}
------------------------------------------------------------------------
primtype Int64#
------------------------------------------------------------------------
section "Word64#"
{Operations on 64-bit unsigned words. This type is only used
if plain {\tt Word\#} has less than 64 bits. In any case, the operations
are not primops; they are implemented (if needed) as ccalls instead.}
------------------------------------------------------------------------
primtype Word64#
#endif
------------------------------------------------------------------------
section "Double#"
{Operations on double-precision (64 bit) floating-point numbers.}
------------------------------------------------------------------------
primtype Double#
primop DoubleGtOp ">##" Compare Double# -> Double# -> Int#
with fixity = infix 4
primop DoubleGeOp ">=##" Compare Double# -> Double# -> Int#
with fixity = infix 4
primop DoubleEqOp "==##" Compare
Double# -> Double# -> Int#
with commutable = True
fixity = infix 4
primop DoubleNeOp "/=##" Compare
Double# -> Double# -> Int#
with commutable = True
fixity = infix 4
primop DoubleLtOp "<##" Compare Double# -> Double# -> Int#
with fixity = infix 4
primop DoubleLeOp "<=##" Compare Double# -> Double# -> Int#
with fixity = infix 4
primop DoubleAddOp "+##" Dyadic
Double# -> Double# -> Double#
with commutable = True
fixity = infixl 6
primop DoubleSubOp "-##" Dyadic Double# -> Double# -> Double#
with fixity = infixl 6
primop DoubleMulOp "*##" Dyadic
Double# -> Double# -> Double#
with commutable = True
fixity = infixl 7
primop DoubleDivOp "/##" Dyadic
Double# -> Double# -> Double#
with can_fail = True
fixity = infixl 7
primop DoubleNegOp "negateDouble#" Monadic Double# -> Double#
primop DoubleFabsOp "fabsDouble#" Monadic Double# -> Double#
primop Double2IntOp "double2Int#" GenPrimOp Double# -> Int#
{Truncates a {\tt Double#} value to the nearest {\tt Int#}.
Results are undefined if the truncation if truncation yields
a value outside the range of {\tt Int#}.}
primop Double2FloatOp "double2Float#" GenPrimOp Double# -> Float#
primop DoubleExpOp "expDouble#" Monadic
Double# -> Double#
with
code_size = { primOpCodeSizeForeignCall }
primop DoubleLogOp "logDouble#" Monadic
Double# -> Double#
with
code_size = { primOpCodeSizeForeignCall }
can_fail = True
primop DoubleSqrtOp "sqrtDouble#" Monadic
Double# -> Double#
with
code_size = { primOpCodeSizeForeignCall }
primop DoubleSinOp "sinDouble#" Monadic
Double# -> Double#
with
code_size = { primOpCodeSizeForeignCall }
primop DoubleCosOp "cosDouble#" Monadic
Double# -> Double#
with
code_size = { primOpCodeSizeForeignCall }
primop DoubleTanOp "tanDouble#" Monadic
Double# -> Double#
with
code_size = { primOpCodeSizeForeignCall }
primop DoubleAsinOp "asinDouble#" Monadic
Double# -> Double#
with
code_size = { primOpCodeSizeForeignCall }
can_fail = True
primop DoubleAcosOp "acosDouble#" Monadic
Double# -> Double#
with
code_size = { primOpCodeSizeForeignCall }
can_fail = True
primop DoubleAtanOp "atanDouble#" Monadic
Double# -> Double#
with
code_size = { primOpCodeSizeForeignCall }
primop DoubleSinhOp "sinhDouble#" Monadic
Double# -> Double#
with
code_size = { primOpCodeSizeForeignCall }
primop DoubleCoshOp "coshDouble#" Monadic
Double# -> Double#
with
code_size = { primOpCodeSizeForeignCall }
primop DoubleTanhOp "tanhDouble#" Monadic
Double# -> Double#
with
code_size = { primOpCodeSizeForeignCall }
primop DoublePowerOp "**##" Dyadic
Double# -> Double# -> Double#
{Exponentiation.}
with
code_size = { primOpCodeSizeForeignCall }
primop DoubleDecode_2IntOp "decodeDouble_2Int#" GenPrimOp
Double# -> (# Int#, Word#, Word#, Int# #)
{Convert to integer.
First component of the result is -1 or 1, indicating the sign of the
mantissa. The next two are the high and low 32 bits of the mantissa
respectively, and the last is the exponent.}
with out_of_line = True
primop DoubleDecode_Int64Op "decodeDouble_Int64#" GenPrimOp
Double# -> (# INT64, Int# #)
{Decode {\tt Double\#} into mantissa and base-2 exponent.}
with out_of_line = True
------------------------------------------------------------------------
section "Float#"
{Operations on single-precision (32-bit) floating-point numbers.}
------------------------------------------------------------------------
primtype Float#
primop FloatGtOp "gtFloat#" Compare Float# -> Float# -> Int#
primop FloatGeOp "geFloat#" Compare Float# -> Float# -> Int#
primop FloatEqOp "eqFloat#" Compare
Float# -> Float# -> Int#
with commutable = True
primop FloatNeOp "neFloat#" Compare
Float# -> Float# -> Int#
with commutable = True
primop FloatLtOp "ltFloat#" Compare Float# -> Float# -> Int#
primop FloatLeOp "leFloat#" Compare Float# -> Float# -> Int#
primop FloatAddOp "plusFloat#" Dyadic
Float# -> Float# -> Float#
with commutable = True
primop FloatSubOp "minusFloat#" Dyadic Float# -> Float# -> Float#
primop FloatMulOp "timesFloat#" Dyadic
Float# -> Float# -> Float#
with commutable = True
primop FloatDivOp "divideFloat#" Dyadic
Float# -> Float# -> Float#
with can_fail = True
primop FloatNegOp "negateFloat#" Monadic Float# -> Float#
primop FloatFabsOp "fabsFloat#" Monadic Float# -> Float#
primop Float2IntOp "float2Int#" GenPrimOp Float# -> Int#
{Truncates a {\tt Float#} value to the nearest {\tt Int#}.
Results are undefined if the truncation if truncation yields
a value outside the range of {\tt Int#}.}
primop FloatExpOp "expFloat#" Monadic
Float# -> Float#
with
code_size = { primOpCodeSizeForeignCall }
primop FloatLogOp "logFloat#" Monadic
Float# -> Float#
with
code_size = { primOpCodeSizeForeignCall }
can_fail = True
primop FloatSqrtOp "sqrtFloat#" Monadic
Float# -> Float#
with
code_size = { primOpCodeSizeForeignCall }
primop FloatSinOp "sinFloat#" Monadic
Float# -> Float#
with
code_size = { primOpCodeSizeForeignCall }
primop FloatCosOp "cosFloat#" Monadic
Float# -> Float#
with
code_size = { primOpCodeSizeForeignCall }
primop FloatTanOp "tanFloat#" Monadic
Float# -> Float#
with
code_size = { primOpCodeSizeForeignCall }
primop FloatAsinOp "asinFloat#" Monadic
Float# -> Float#
with
code_size = { primOpCodeSizeForeignCall }
can_fail = True
primop FloatAcosOp "acosFloat#" Monadic
Float# -> Float#
with
code_size = { primOpCodeSizeForeignCall }
can_fail = True
primop FloatAtanOp "atanFloat#" Monadic
Float# -> Float#
with
code_size = { primOpCodeSizeForeignCall }
primop FloatSinhOp "sinhFloat#" Monadic
Float# -> Float#
with
code_size = { primOpCodeSizeForeignCall }
primop FloatCoshOp "coshFloat#" Monadic
Float# -> Float#
with
code_size = { primOpCodeSizeForeignCall }
primop FloatTanhOp "tanhFloat#" Monadic
Float# -> Float#
with
code_size = { primOpCodeSizeForeignCall }
primop FloatPowerOp "powerFloat#" Dyadic
Float# -> Float# -> Float#
with
code_size = { primOpCodeSizeForeignCall }
primop Float2DoubleOp "float2Double#" GenPrimOp Float# -> Double#
primop FloatDecode_IntOp "decodeFloat_Int#" GenPrimOp
Float# -> (# Int#, Int# #)
{Convert to integers.
First {\tt Int\#} in result is the mantissa; second is the exponent.}
with out_of_line = True
------------------------------------------------------------------------
section "Arrays"
{Operations on {\tt Array\#}.}
------------------------------------------------------------------------
primtype Array# a
primtype MutableArray# s a
primop NewArrayOp "newArray#" GenPrimOp
Int# -> a -> State# s -> (# State# s, MutableArray# s a #)
{Create a new mutable array with the specified number of elements,
in the specified state thread,
with each element containing the specified initial value.}
with
out_of_line = True
has_side_effects = True
primop SameMutableArrayOp "sameMutableArray#" GenPrimOp
MutableArray# s a -> MutableArray# s a -> Int#
primop ReadArrayOp "readArray#" GenPrimOp
MutableArray# s a -> Int# -> State# s -> (# State# s, a #)
{Read from specified index of mutable array. Result is not yet evaluated.}
with
has_side_effects = True
can_fail = True
primop WriteArrayOp "writeArray#" GenPrimOp
MutableArray# s a -> Int# -> a -> State# s -> State# s
{Write to specified index of mutable array.}
with
has_side_effects = True
can_fail = True
code_size = 2 -- card update too
primop SizeofArrayOp "sizeofArray#" GenPrimOp
Array# a -> Int#
{Return the number of elements in the array.}
primop SizeofMutableArrayOp "sizeofMutableArray#" GenPrimOp
MutableArray# s a -> Int#
{Return the number of elements in the array.}
primop IndexArrayOp "indexArray#" GenPrimOp
Array# a -> Int# -> (# a #)
{Read from specified index of immutable array. Result is packaged into
an unboxed singleton; the result itself is not yet evaluated.}
with
can_fail = True
primop UnsafeFreezeArrayOp "unsafeFreezeArray#" GenPrimOp
MutableArray# s a -> State# s -> (# State# s, Array# a #)
{Make a mutable array immutable, without copying.}
with
has_side_effects = True
primop UnsafeThawArrayOp "unsafeThawArray#" GenPrimOp
Array# a -> State# s -> (# State# s, MutableArray# s a #)
{Make an immutable array mutable, without copying.}
with
out_of_line = True
has_side_effects = True
primop CopyArrayOp "copyArray#" GenPrimOp
Array# a -> Int# -> MutableArray# s a -> Int# -> Int# -> State# s -> State# s
{Given a source array, an offset into the source array, a
destination array, an offset into the destination array, and a
number of elements to copy, copy the elements from the source array
to the destination array. Both arrays must fully contain the
specified ranges, but this is not checked. The two arrays must not
be the same array in different states, but this is not checked
either.}
with
out_of_line = True
has_side_effects = True
can_fail = True
primop CopyMutableArrayOp "copyMutableArray#" GenPrimOp
MutableArray# s a -> Int# -> MutableArray# s a -> Int# -> Int# -> State# s -> State# s
{Given a source array, an offset into the source array, a
destination array, an offset into the destination array, and a
number of elements to copy, copy the elements from the source array
to the destination array. Both arrays must fully contain the
specified ranges, but this is not checked. In the case where
the source and destination are the same array the source and
destination regions may overlap.}
with
out_of_line = True
has_side_effects = True
can_fail = True
primop CloneArrayOp "cloneArray#" GenPrimOp
Array# a -> Int# -> Int# -> Array# a
{Given a source array, an offset into the source array, and a number
of elements to copy, create a new array with the elements from the
source array. The provided array must fully contain the specified
range, but this is not checked.}
with
out_of_line = True
has_side_effects = True
can_fail = True
primop CloneMutableArrayOp "cloneMutableArray#" GenPrimOp
MutableArray# s a -> Int# -> Int# -> State# s -> (# State# s, MutableArray# s a #)
{Given a source array, an offset into the source array, and a number
of elements to copy, create a new array with the elements from the
source array. The provided array must fully contain the specified
range, but this is not checked.}
with
out_of_line = True
has_side_effects = True
can_fail = True
primop FreezeArrayOp "freezeArray#" GenPrimOp
MutableArray# s a -> Int# -> Int# -> State# s -> (# State# s, Array# a #)
{Given a source array, an offset into the source array, and a number
of elements to copy, create a new array with the elements from the
source array. The provided array must fully contain the specified
range, but this is not checked.}
with
out_of_line = True
has_side_effects = True
can_fail = True
primop ThawArrayOp "thawArray#" GenPrimOp
Array# a -> Int# -> Int# -> State# s -> (# State# s, MutableArray# s a #)
{Given a source array, an offset into the source array, and a number
of elements to copy, create a new array with the elements from the
source array. The provided array must fully contain the specified
range, but this is not checked.}
with
out_of_line = True
has_side_effects = True
can_fail = True
primop CasArrayOp "casArray#" GenPrimOp
MutableArray# s a -> Int# -> a -> a -> State# s -> (# State# s, Int#, a #)
{Unsafe, machine-level atomic compare and swap on an element within an Array.}
with
out_of_line = True
has_side_effects = True
------------------------------------------------------------------------
section "Small Arrays"
{Operations on {\tt SmallArray\#}. A {\tt SmallArray\#} works
just like an {\tt Array\#}, but with different space use and
performance characteristics (that are often useful with small
arrays). The {\tt SmallArray\#} and {\tt SmallMutableArray#}
lack a `card table'. The purpose of a card table is to avoid
having to scan every element of the array on each GC by
keeping track of which elements have changed since the last GC
and only scanning those that have changed. So the consequence
of there being no card table is that the representation is
somewhat smaller and the writes are somewhat faster (because
the card table does not need to be updated). The disadvantage
of course is that for a {\tt SmallMutableArray#} the whole
array has to be scanned on each GC. Thus it is best suited for
use cases where the mutable array is not long lived, e.g.
where a mutable array is initialised quickly and then frozen
to become an immutable {\tt SmallArray\#}.
}
------------------------------------------------------------------------
primtype SmallArray# a
primtype SmallMutableArray# s a
primop NewSmallArrayOp "newSmallArray#" GenPrimOp
Int# -> a -> State# s -> (# State# s, SmallMutableArray# s a #)
{Create a new mutable array with the specified number of elements,
in the specified state thread,
with each element containing the specified initial value.}
with
out_of_line = True
has_side_effects = True
primop SameSmallMutableArrayOp "sameSmallMutableArray#" GenPrimOp
SmallMutableArray# s a -> SmallMutableArray# s a -> Int#
primop ReadSmallArrayOp "readSmallArray#" GenPrimOp
SmallMutableArray# s a -> Int# -> State# s -> (# State# s, a #)
{Read from specified index of mutable array. Result is not yet evaluated.}
with
has_side_effects = True
can_fail = True
primop WriteSmallArrayOp "writeSmallArray#" GenPrimOp
SmallMutableArray# s a -> Int# -> a -> State# s -> State# s
{Write to specified index of mutable array.}
with
has_side_effects = True
can_fail = True
primop SizeofSmallArrayOp "sizeofSmallArray#" GenPrimOp
SmallArray# a -> Int#
{Return the number of elements in the array.}
primop SizeofSmallMutableArrayOp "sizeofSmallMutableArray#" GenPrimOp
SmallMutableArray# s a -> Int#
{Return the number of elements in the array.}
primop IndexSmallArrayOp "indexSmallArray#" GenPrimOp
SmallArray# a -> Int# -> (# a #)
{Read from specified index of immutable array. Result is packaged into
an unboxed singleton; the result itself is not yet evaluated.}
with
can_fail = True
primop UnsafeFreezeSmallArrayOp "unsafeFreezeSmallArray#" GenPrimOp
SmallMutableArray# s a -> State# s -> (# State# s, SmallArray# a #)
{Make a mutable array immutable, without copying.}
with
has_side_effects = True
primop UnsafeThawSmallArrayOp "unsafeThawSmallArray#" GenPrimOp
SmallArray# a -> State# s -> (# State# s, SmallMutableArray# s a #)
{Make an immutable array mutable, without copying.}
with
out_of_line = True
has_side_effects = True
-- The code_size is only correct for the case when the copy family of
-- primops aren't inlined. It would be nice to keep track of both.
primop CopySmallArrayOp "copySmallArray#" GenPrimOp
SmallArray# a -> Int# -> SmallMutableArray# s a -> Int# -> Int# -> State# s -> State# s
{Given a source array, an offset into the source array, a
destination array, an offset into the destination array, and a
number of elements to copy, copy the elements from the source array
to the destination array. Both arrays must fully contain the
specified ranges, but this is not checked. The two arrays must not
be the same array in different states, but this is not checked
either.}
with
out_of_line = True
has_side_effects = True
can_fail = True
primop CopySmallMutableArrayOp "copySmallMutableArray#" GenPrimOp
SmallMutableArray# s a -> Int# -> SmallMutableArray# s a -> Int# -> Int# -> State# s -> State# s
{Given a source array, an offset into the source array, a
destination array, an offset into the destination array, and a
number of elements to copy, copy the elements from the source array
to the destination array. The source and destination arrays can
refer to the same array. Both arrays must fully contain the
specified ranges, but this is not checked.
The regions are allowed to overlap, although this is only possible when the same
array is provided as both the source and the destination. }
with
out_of_line = True
has_side_effects = True
can_fail = True
primop CloneSmallArrayOp "cloneSmallArray#" GenPrimOp
SmallArray# a -> Int# -> Int# -> SmallArray# a
{Given a source array, an offset into the source array, and a number
of elements to copy, create a new array with the elements from the
source array. The provided array must fully contain the specified
range, but this is not checked.}
with
out_of_line = True
has_side_effects = True
can_fail = True
primop CloneSmallMutableArrayOp "cloneSmallMutableArray#" GenPrimOp
SmallMutableArray# s a -> Int# -> Int# -> State# s -> (# State# s, SmallMutableArray# s a #)
{Given a source array, an offset into the source array, and a number
of elements to copy, create a new array with the elements from the
source array. The provided array must fully contain the specified
range, but this is not checked.}
with
out_of_line = True
has_side_effects = True
can_fail = True
primop FreezeSmallArrayOp "freezeSmallArray#" GenPrimOp
SmallMutableArray# s a -> Int# -> Int# -> State# s -> (# State# s, SmallArray# a #)
{Given a source array, an offset into the source array, and a number
of elements to copy, create a new array with the elements from the
source array. The provided array must fully contain the specified
range, but this is not checked.}
with
out_of_line = True
has_side_effects = True
can_fail = True
primop ThawSmallArrayOp "thawSmallArray#" GenPrimOp
SmallArray# a -> Int# -> Int# -> State# s -> (# State# s, SmallMutableArray# s a #)
{Given a source array, an offset into the source array, and a number
of elements to copy, create a new array with the elements from the
source array. The provided array must fully contain the specified
range, but this is not checked.}
with
out_of_line = True
has_side_effects = True
can_fail = True
primop CasSmallArrayOp "casSmallArray#" GenPrimOp
SmallMutableArray# s a -> Int# -> a -> a -> State# s -> (# State# s, Int#, a #)
{Unsafe, machine-level atomic compare and swap on an element within an array.}
with
out_of_line = True
has_side_effects = True
------------------------------------------------------------------------
section "Byte Arrays"
{Operations on {\tt ByteArray\#}. A {\tt ByteArray\#} is a just a region of
raw memory in the garbage-collected heap, which is not
scanned for pointers. It carries its own size (in bytes).
There are
three sets of operations for accessing byte array contents:
index for reading from immutable byte arrays, and read/write
for mutable byte arrays. Each set contains operations for a
range of useful primitive data types. Each operation takes
an offset measured in terms of the size of the primitive type
being read or written.}
------------------------------------------------------------------------
primtype ByteArray#
primtype MutableByteArray# s
primop NewByteArrayOp_Char "newByteArray#" GenPrimOp
Int# -> State# s -> (# State# s, MutableByteArray# s #)
{Create a new mutable byte array of specified size (in bytes), in
the specified state thread.}
with out_of_line = True
has_side_effects = True
primop NewPinnedByteArrayOp_Char "newPinnedByteArray#" GenPrimOp
Int# -> State# s -> (# State# s, MutableByteArray# s #)
{Create a mutable byte array that the GC guarantees not to move.}
with out_of_line = True
has_side_effects = True
primop NewAlignedPinnedByteArrayOp_Char "newAlignedPinnedByteArray#" GenPrimOp
Int# -> Int# -> State# s -> (# State# s, MutableByteArray# s #)
{Create a mutable byte array, aligned by the specified amount, that the GC guarantees not to move.}
with out_of_line = True
has_side_effects = True
primop MutableByteArrayIsPinnedOp "isMutableByteArrayPinned#" GenPrimOp
MutableByteArray# s -> Int#
{Determine whether a {\tt MutableByteArray\#} is guaranteed not to move
during GC.}
with out_of_line = True
primop ByteArrayIsPinnedOp "isByteArrayPinned#" GenPrimOp
ByteArray# -> Int#
{Determine whether a {\tt ByteArray\#} is guaranteed not to move during GC.}
with out_of_line = True
primop ByteArrayContents_Char "byteArrayContents#" GenPrimOp
ByteArray# -> Addr#
{Intended for use with pinned arrays; otherwise very unsafe!}
primop SameMutableByteArrayOp "sameMutableByteArray#" GenPrimOp
MutableByteArray# s -> MutableByteArray# s -> Int#
primop ShrinkMutableByteArrayOp_Char "shrinkMutableByteArray#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> State# s
{Shrink mutable byte array to new specified size (in bytes), in
the specified state thread. The new size argument must be less than or
equal to the current size as reported by {\tt sizeofMutableArray\#}.}
with out_of_line = True
has_side_effects = True
primop ResizeMutableByteArrayOp_Char "resizeMutableByteArray#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s,MutableByteArray# s #)
{Resize (unpinned) mutable byte array to new specified size (in bytes).
The returned {\tt MutableByteArray\#} is either the original
{\tt MutableByteArray\#} resized in-place or, if not possible, a newly
allocated (unpinned) {\tt MutableByteArray\#} (with the original content
copied over).
To avoid undefined behaviour, the original {\tt MutableByteArray\#} shall
not be accessed anymore after a {\tt resizeMutableByteArray\#} has been
performed. Moreover, no reference to the old one should be kept in order
to allow garbage collection of the original {\tt MutableByteArray\#} in
case a new {\tt MutableByteArray\#} had to be allocated.}
with out_of_line = True
has_side_effects = True
primop UnsafeFreezeByteArrayOp "unsafeFreezeByteArray#" GenPrimOp
MutableByteArray# s -> State# s -> (# State# s, ByteArray# #)
{Make a mutable byte array immutable, without copying.}
with
has_side_effects = True
primop SizeofByteArrayOp "sizeofByteArray#" GenPrimOp
ByteArray# -> Int#
{Return the size of the array in bytes.}
primop SizeofMutableByteArrayOp "sizeofMutableByteArray#" GenPrimOp
MutableByteArray# s -> Int#
{Return the size of the array in bytes. Note that this is deprecated as it is
unsafe in the presence of concurrent resize operations on the same byte
array. See {\tt getSizeofMutableByteArray}.}
primop GetSizeofMutableByteArrayOp "getSizeofMutableByteArray#" GenPrimOp
MutableByteArray# s -> State# s -> (# State# s, Int# #)
{Return the number of elements in the array.}
primop IndexByteArrayOp_Char "indexCharArray#" GenPrimOp
ByteArray# -> Int# -> Char#
{Read 8-bit character; offset in bytes.}
with can_fail = True
primop IndexByteArrayOp_WideChar "indexWideCharArray#" GenPrimOp
ByteArray# -> Int# -> Char#
{Read 31-bit character; offset in 4-byte words.}
with can_fail = True
primop IndexByteArrayOp_Int "indexIntArray#" GenPrimOp
ByteArray# -> Int# -> Int#
with can_fail = True
primop IndexByteArrayOp_Word "indexWordArray#" GenPrimOp
ByteArray# -> Int# -> Word#
with can_fail = True
primop IndexByteArrayOp_Addr "indexAddrArray#" GenPrimOp
ByteArray# -> Int# -> Addr#
with can_fail = True
primop IndexByteArrayOp_Float "indexFloatArray#" GenPrimOp
ByteArray# -> Int# -> Float#
with can_fail = True
primop IndexByteArrayOp_Double "indexDoubleArray#" GenPrimOp
ByteArray# -> Int# -> Double#
with can_fail = True
primop IndexByteArrayOp_StablePtr "indexStablePtrArray#" GenPrimOp
ByteArray# -> Int# -> StablePtr# a
with can_fail = True
primop IndexByteArrayOp_Int8 "indexInt8Array#" GenPrimOp
ByteArray# -> Int# -> Int#
{Read 8-bit integer; offset in bytes.}
with can_fail = True
primop IndexByteArrayOp_Int16 "indexInt16Array#" GenPrimOp
ByteArray# -> Int# -> Int#
{Read 16-bit integer; offset in 16-bit words.}
with can_fail = True
primop IndexByteArrayOp_Int32 "indexInt32Array#" GenPrimOp
ByteArray# -> Int# -> INT32
{Read 32-bit integer; offset in 32-bit words.}
with can_fail = True
primop IndexByteArrayOp_Int64 "indexInt64Array#" GenPrimOp
ByteArray# -> Int# -> INT64
{Read 64-bit integer; offset in 64-bit words.}
with can_fail = True
primop IndexByteArrayOp_Word8 "indexWord8Array#" GenPrimOp
ByteArray# -> Int# -> Word#
{Read 8-bit word; offset in bytes.}
with can_fail = True
primop IndexByteArrayOp_Word16 "indexWord16Array#" GenPrimOp
ByteArray# -> Int# -> Word#
{Read 16-bit word; offset in 16-bit words.}
with can_fail = True
primop IndexByteArrayOp_Word32 "indexWord32Array#" GenPrimOp
ByteArray# -> Int# -> WORD32
{Read 32-bit word; offset in 32-bit words.}
with can_fail = True
primop IndexByteArrayOp_Word64 "indexWord64Array#" GenPrimOp
ByteArray# -> Int# -> WORD64
{Read 64-bit word; offset in 64-bit words.}
with can_fail = True
primop IndexByteArrayOp_Word8AsChar "indexWord8ArrayAsChar#" GenPrimOp
ByteArray# -> Int# -> Char#
{Read 8-bit character; offset in bytes.}
with can_fail = True
primop IndexByteArrayOp_Word8AsWideChar "indexWord8ArrayAsWideChar#" GenPrimOp
ByteArray# -> Int# -> Char#
{Read 31-bit character; offset in bytes.}
with can_fail = True
primop IndexByteArrayOp_Word8AsAddr "indexWord8ArrayAsAddr#" GenPrimOp
ByteArray# -> Int# -> Addr#
{Read address; offset in bytes.}
with can_fail = True
primop IndexByteArrayOp_Word8AsFloat "indexWord8ArrayAsFloat#" GenPrimOp
ByteArray# -> Int# -> Float#
{Read float; offset in bytes.}
with can_fail = True
primop IndexByteArrayOp_Word8AsDouble "indexWord8ArrayAsDouble#" GenPrimOp
ByteArray# -> Int# -> Double#
{Read double; offset in bytes.}
with can_fail = True
primop IndexByteArrayOp_Word8AsStablePtr "indexWord8ArrayAsStablePtr#" GenPrimOp
ByteArray# -> Int# -> StablePtr# a
{Read stable pointer; offset in bytes.}
with can_fail = True
primop IndexByteArrayOp_Word8AsInt16 "indexWord8ArrayAsInt16#" GenPrimOp
ByteArray# -> Int# -> Int#
{Read 16-bit int; offset in bytes.}
with can_fail = True
primop IndexByteArrayOp_Word8AsInt32 "indexWord8ArrayAsInt32#" GenPrimOp
ByteArray# -> Int# -> INT32
{Read 32-bit int; offset in bytes.}
with can_fail = True
primop IndexByteArrayOp_Word8AsInt64 "indexWord8ArrayAsInt64#" GenPrimOp
ByteArray# -> Int# -> INT64
{Read 64-bit int; offset in bytes.}
with can_fail = True
primop IndexByteArrayOp_Word8AsInt "indexWord8ArrayAsInt#" GenPrimOp
ByteArray# -> Int# -> Int#
{Read int; offset in bytes.}
with can_fail = True
primop IndexByteArrayOp_Word8AsWord16 "indexWord8ArrayAsWord16#" GenPrimOp
ByteArray# -> Int# -> Word#
{Read 16-bit word; offset in bytes.}
with can_fail = True
primop IndexByteArrayOp_Word8AsWord32 "indexWord8ArrayAsWord32#" GenPrimOp
ByteArray# -> Int# -> WORD32
{Read 32-bit word; offset in bytes.}
with can_fail = True
primop IndexByteArrayOp_Word8AsWord64 "indexWord8ArrayAsWord64#" GenPrimOp
ByteArray# -> Int# -> WORD64
{Read 64-bit word; offset in bytes.}
with can_fail = True
primop IndexByteArrayOp_Word8AsWord "indexWord8ArrayAsWord#" GenPrimOp
ByteArray# -> Int# -> Word#
{Read word; offset in bytes.}
with can_fail = True
primop ReadByteArrayOp_Char "readCharArray#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #)
{Read 8-bit character; offset in bytes.}
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_WideChar "readWideCharArray#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #)
{Read 31-bit character; offset in 4-byte words.}
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Int "readIntArray#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
{Read integer; offset in words.}
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Word "readWordArray#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #)
{Read word; offset in words.}
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Addr "readAddrArray#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, Addr# #)
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Float "readFloatArray#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, Float# #)
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Double "readDoubleArray#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, Double# #)
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_StablePtr "readStablePtrArray#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, StablePtr# a #)
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Int8 "readInt8Array#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Int16 "readInt16Array#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Int32 "readInt32Array#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, INT32 #)
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Int64 "readInt64Array#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, INT64 #)
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Word8 "readWord8Array#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #)
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Word16 "readWord16Array#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #)
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Word32 "readWord32Array#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, WORD32 #)
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Word64 "readWord64Array#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, WORD64 #)
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Word8AsChar "readWord8ArrayAsChar#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #)
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Word8AsWideChar "readWord8ArrayAsWideChar#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, Char# #)
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Word8AsAddr "readWord8ArrayAsAddr#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, Addr# #)
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Word8AsFloat "readWord8ArrayAsFloat#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, Float# #)
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Word8AsDouble "readWord8ArrayAsDouble#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, Double# #)
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Word8AsStablePtr "readWord8ArrayAsStablePtr#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, StablePtr# a #)
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Word8AsInt16 "readWord8ArrayAsInt16#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Word8AsInt32 "readWord8ArrayAsInt32#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, INT32 #)
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Word8AsInt64 "readWord8ArrayAsInt64#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, INT64 #)
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Word8AsInt "readWord8ArrayAsInt#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Word8AsWord16 "readWord8ArrayAsWord16#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #)
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Word8AsWord32 "readWord8ArrayAsWord32#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, WORD32 #)
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Word8AsWord64 "readWord8ArrayAsWord64#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, WORD64 #)
with has_side_effects = True
can_fail = True
primop ReadByteArrayOp_Word8AsWord "readWord8ArrayAsWord#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, Word# #)
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Char "writeCharArray#" GenPrimOp
MutableByteArray# s -> Int# -> Char# -> State# s -> State# s
{Write 8-bit character; offset in bytes.}
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_WideChar "writeWideCharArray#" GenPrimOp
MutableByteArray# s -> Int# -> Char# -> State# s -> State# s
{Write 31-bit character; offset in 4-byte words.}
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Int "writeIntArray#" GenPrimOp
MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Word "writeWordArray#" GenPrimOp
MutableByteArray# s -> Int# -> Word# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Addr "writeAddrArray#" GenPrimOp
MutableByteArray# s -> Int# -> Addr# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Float "writeFloatArray#" GenPrimOp
MutableByteArray# s -> Int# -> Float# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Double "writeDoubleArray#" GenPrimOp
MutableByteArray# s -> Int# -> Double# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_StablePtr "writeStablePtrArray#" GenPrimOp
MutableByteArray# s -> Int# -> StablePtr# a -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Int8 "writeInt8Array#" GenPrimOp
MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Int16 "writeInt16Array#" GenPrimOp
MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Int32 "writeInt32Array#" GenPrimOp
MutableByteArray# s -> Int# -> INT32 -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Int64 "writeInt64Array#" GenPrimOp
MutableByteArray# s -> Int# -> INT64 -> State# s -> State# s
with can_fail = True
has_side_effects = True
primop WriteByteArrayOp_Word8 "writeWord8Array#" GenPrimOp
MutableByteArray# s -> Int# -> Word# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Word16 "writeWord16Array#" GenPrimOp
MutableByteArray# s -> Int# -> Word# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Word32 "writeWord32Array#" GenPrimOp
MutableByteArray# s -> Int# -> WORD32 -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Word64 "writeWord64Array#" GenPrimOp
MutableByteArray# s -> Int# -> WORD64 -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Word8AsChar "writeWord8ArrayAsChar#" GenPrimOp
MutableByteArray# s -> Int# -> Char# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Word8AsWideChar "writeWord8ArrayAsWideChar#" GenPrimOp
MutableByteArray# s -> Int# -> Char# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Word8AsAddr "writeWord8ArrayAsAddr#" GenPrimOp
MutableByteArray# s -> Int# -> Addr# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Word8AsFloat "writeWord8ArrayAsFloat#" GenPrimOp
MutableByteArray# s -> Int# -> Float# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Word8AsDouble "writeWord8ArrayAsDouble#" GenPrimOp
MutableByteArray# s -> Int# -> Double# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Word8AsStablePtr "writeWord8ArrayAsStablePtr#" GenPrimOp
MutableByteArray# s -> Int# -> StablePtr# a -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Word8AsInt16 "writeWord8ArrayAsInt16#" GenPrimOp
MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Word8AsInt32 "writeWord8ArrayAsInt32#" GenPrimOp
MutableByteArray# s -> Int# -> INT32 -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Word8AsInt64 "writeWord8ArrayAsInt64#" GenPrimOp
MutableByteArray# s -> Int# -> INT64 -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Word8AsInt "writeWord8ArrayAsInt#" GenPrimOp
MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Word8AsWord16 "writeWord8ArrayAsWord16#" GenPrimOp
MutableByteArray# s -> Int# -> Word# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Word8AsWord32 "writeWord8ArrayAsWord32#" GenPrimOp
MutableByteArray# s -> Int# -> WORD32 -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Word8AsWord64 "writeWord8ArrayAsWord64#" GenPrimOp
MutableByteArray# s -> Int# -> WORD64 -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteByteArrayOp_Word8AsWord "writeWord8ArrayAsWord#" GenPrimOp
MutableByteArray# s -> Int# -> Word# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop CompareByteArraysOp "compareByteArrays#" GenPrimOp
ByteArray# -> Int# -> ByteArray# -> Int# -> Int# -> Int#
{{\tt compareByteArrays# src1 src1_ofs src2 src2_ofs n} compares
{\tt n} bytes starting at offset {\tt src1_ofs} in the first
{\tt ByteArray#} {\tt src1} to the range of {\tt n} bytes
(i.e. same length) starting at offset {\tt src2_ofs} of the second
{\tt ByteArray#} {\tt src2}. Both arrays must fully contain the
specified ranges, but this is not checked. Returns an {\tt Int#}
less than, equal to, or greater than zero if the range is found,
respectively, to be byte-wise lexicographically less than, to
match, or be greater than the second range.}
with
can_fail = True
primop CopyByteArrayOp "copyByteArray#" GenPrimOp
ByteArray# -> Int# -> MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
{{\tt copyByteArray# src src_ofs dst dst_ofs n} copies the range
starting at offset {\tt src_ofs} of length {\tt n} from the
{\tt ByteArray#} {\tt src} to the {\tt MutableByteArray#} {\tt dst}
starting at offset {\tt dst_ofs}. Both arrays must fully contain
the specified ranges, but this is not checked. The two arrays must
not be the same array in different states, but this is not checked
either.}
with
has_side_effects = True
code_size = { primOpCodeSizeForeignCall + 4}
can_fail = True
primop CopyMutableByteArrayOp "copyMutableByteArray#" GenPrimOp
MutableByteArray# s -> Int# -> MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
{Copy a range of the first MutableByteArray# to the specified region in the second MutableByteArray#.
Both arrays must fully contain the specified ranges, but this is not checked. The regions are
allowed to overlap, although this is only possible when the same array is provided
as both the source and the destination.}
with
has_side_effects = True
code_size = { primOpCodeSizeForeignCall + 4 }
can_fail = True
primop CopyByteArrayToAddrOp "copyByteArrayToAddr#" GenPrimOp
ByteArray# -> Int# -> Addr# -> Int# -> State# s -> State# s
{Copy a range of the ByteArray# to the memory range starting at the Addr#.
The ByteArray# and the memory region at Addr# must fully contain the
specified ranges, but this is not checked. The Addr# must not point into the
ByteArray# (e.g. if the ByteArray# were pinned), but this is not checked
either.}
with
has_side_effects = True
code_size = { primOpCodeSizeForeignCall + 4}
can_fail = True
primop CopyMutableByteArrayToAddrOp "copyMutableByteArrayToAddr#" GenPrimOp
MutableByteArray# s -> Int# -> Addr# -> Int# -> State# s -> State# s
{Copy a range of the MutableByteArray# to the memory range starting at the
Addr#. The MutableByteArray# and the memory region at Addr# must fully
contain the specified ranges, but this is not checked. The Addr# must not
point into the MutableByteArray# (e.g. if the MutableByteArray# were
pinned), but this is not checked either.}
with
has_side_effects = True
code_size = { primOpCodeSizeForeignCall + 4}
can_fail = True
primop CopyAddrToByteArrayOp "copyAddrToByteArray#" GenPrimOp
Addr# -> MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
{Copy a memory range starting at the Addr# to the specified range in the
MutableByteArray#. The memory region at Addr# and the ByteArray# must fully
contain the specified ranges, but this is not checked. The Addr# must not
point into the MutableByteArray# (e.g. if the MutableByteArray# were pinned),
but this is not checked either.}
with
has_side_effects = True
code_size = { primOpCodeSizeForeignCall + 4}
can_fail = True
primop SetByteArrayOp "setByteArray#" GenPrimOp
MutableByteArray# s -> Int# -> Int# -> Int# -> State# s -> State# s
{{\tt setByteArray# ba off len c} sets the byte range {\tt [off, off+len]} of
the {\tt MutableByteArray#} to the byte {\tt c}.}
with
has_side_effects = True
code_size = { primOpCodeSizeForeignCall + 4 }
can_fail = True
-- Atomic operations
primop AtomicReadByteArrayOp_Int "atomicReadIntArray#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, Int# #)
{Given an array and an offset in Int units, read an element. The
index is assumed to be in bounds. Implies a full memory barrier.}
with has_side_effects = True
can_fail = True
primop AtomicWriteByteArrayOp_Int "atomicWriteIntArray#" GenPrimOp
MutableByteArray# s -> Int# -> Int# -> State# s -> State# s
{Given an array and an offset in Int units, write an element. The
index is assumed to be in bounds. Implies a full memory barrier.}
with has_side_effects = True
can_fail = True
primop CasByteArrayOp_Int "casIntArray#" GenPrimOp
MutableByteArray# s -> Int# -> Int# -> Int# -> State# s -> (# State# s, Int# #)
{Given an array, an offset in Int units, the expected old value, and
the new value, perform an atomic compare and swap i.e. write the new
value if the current value matches the provided old value. Returns
the value of the element before the operation. Implies a full memory
barrier.}
with has_side_effects = True
can_fail = True
primop FetchAddByteArrayOp_Int "fetchAddIntArray#" GenPrimOp
MutableByteArray# s -> Int# -> Int# -> State# s -> (# State# s, Int# #)
{Given an array, and offset in Int units, and a value to add,
atomically add the value to the element. Returns the value of the
element before the operation. Implies a full memory barrier.}
with has_side_effects = True
can_fail = True
primop FetchSubByteArrayOp_Int "fetchSubIntArray#" GenPrimOp
MutableByteArray# s -> Int# -> Int# -> State# s -> (# State# s, Int# #)
{Given an array, and offset in Int units, and a value to subtract,
atomically substract the value to the element. Returns the value of
the element before the operation. Implies a full memory barrier.}
with has_side_effects = True
can_fail = True
primop FetchAndByteArrayOp_Int "fetchAndIntArray#" GenPrimOp
MutableByteArray# s -> Int# -> Int# -> State# s -> (# State# s, Int# #)
{Given an array, and offset in Int units, and a value to AND,
atomically AND the value to the element. Returns the value of the
element before the operation. Implies a full memory barrier.}
with has_side_effects = True
can_fail = True
primop FetchNandByteArrayOp_Int "fetchNandIntArray#" GenPrimOp
MutableByteArray# s -> Int# -> Int# -> State# s -> (# State# s, Int# #)
{Given an array, and offset in Int units, and a value to NAND,
atomically NAND the value to the element. Returns the value of the
element before the operation. Implies a full memory barrier.}
with has_side_effects = True
can_fail = True
primop FetchOrByteArrayOp_Int "fetchOrIntArray#" GenPrimOp
MutableByteArray# s -> Int# -> Int# -> State# s -> (# State# s, Int# #)
{Given an array, and offset in Int units, and a value to OR,
atomically OR the value to the element. Returns the value of the
element before the operation. Implies a full memory barrier.}
with has_side_effects = True
can_fail = True
primop FetchXorByteArrayOp_Int "fetchXorIntArray#" GenPrimOp
MutableByteArray# s -> Int# -> Int# -> State# s -> (# State# s, Int# #)
{Given an array, and offset in Int units, and a value to XOR,
atomically XOR the value to the element. Returns the value of the
element before the operation. Implies a full memory barrier.}
with has_side_effects = True
can_fail = True
------------------------------------------------------------------------
section "Arrays of arrays"
{Operations on {\tt ArrayArray\#}. An {\tt ArrayArray\#} contains references to {\em unpointed}
arrays, such as {\tt ByteArray\#s}. Hence, it is not parameterised by the element types,
just like a {\tt ByteArray\#}, but it needs to be scanned during GC, just like an {\tt Array#}.
We represent an {\tt ArrayArray\#} exactly as a {\tt Array\#}, but provide element-type-specific
indexing, reading, and writing.}
------------------------------------------------------------------------
primtype ArrayArray#
primtype MutableArrayArray# s
primop NewArrayArrayOp "newArrayArray#" GenPrimOp
Int# -> State# s -> (# State# s, MutableArrayArray# s #)
{Create a new mutable array of arrays with the specified number of elements,
in the specified state thread, with each element recursively referring to the
newly created array.}
with
out_of_line = True
has_side_effects = True
primop SameMutableArrayArrayOp "sameMutableArrayArray#" GenPrimOp
MutableArrayArray# s -> MutableArrayArray# s -> Int#
primop UnsafeFreezeArrayArrayOp "unsafeFreezeArrayArray#" GenPrimOp
MutableArrayArray# s -> State# s -> (# State# s, ArrayArray# #)
{Make a mutable array of arrays immutable, without copying.}
with
has_side_effects = True
primop SizeofArrayArrayOp "sizeofArrayArray#" GenPrimOp
ArrayArray# -> Int#
{Return the number of elements in the array.}
primop SizeofMutableArrayArrayOp "sizeofMutableArrayArray#" GenPrimOp
MutableArrayArray# s -> Int#
{Return the number of elements in the array.}
primop IndexArrayArrayOp_ByteArray "indexByteArrayArray#" GenPrimOp
ArrayArray# -> Int# -> ByteArray#
with can_fail = True
primop IndexArrayArrayOp_ArrayArray "indexArrayArrayArray#" GenPrimOp
ArrayArray# -> Int# -> ArrayArray#
with can_fail = True
primop ReadArrayArrayOp_ByteArray "readByteArrayArray#" GenPrimOp
MutableArrayArray# s -> Int# -> State# s -> (# State# s, ByteArray# #)
with has_side_effects = True
can_fail = True
primop ReadArrayArrayOp_MutableByteArray "readMutableByteArrayArray#" GenPrimOp
MutableArrayArray# s -> Int# -> State# s -> (# State# s, MutableByteArray# s #)
with has_side_effects = True
can_fail = True
primop ReadArrayArrayOp_ArrayArray "readArrayArrayArray#" GenPrimOp
MutableArrayArray# s -> Int# -> State# s -> (# State# s, ArrayArray# #)
with has_side_effects = True
can_fail = True
primop ReadArrayArrayOp_MutableArrayArray "readMutableArrayArrayArray#" GenPrimOp
MutableArrayArray# s -> Int# -> State# s -> (# State# s, MutableArrayArray# s #)
with has_side_effects = True
can_fail = True
primop WriteArrayArrayOp_ByteArray "writeByteArrayArray#" GenPrimOp
MutableArrayArray# s -> Int# -> ByteArray# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteArrayArrayOp_MutableByteArray "writeMutableByteArrayArray#" GenPrimOp
MutableArrayArray# s -> Int# -> MutableByteArray# s -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteArrayArrayOp_ArrayArray "writeArrayArrayArray#" GenPrimOp
MutableArrayArray# s -> Int# -> ArrayArray# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteArrayArrayOp_MutableArrayArray "writeMutableArrayArrayArray#" GenPrimOp
MutableArrayArray# s -> Int# -> MutableArrayArray# s -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop CopyArrayArrayOp "copyArrayArray#" GenPrimOp
ArrayArray# -> Int# -> MutableArrayArray# s -> Int# -> Int# -> State# s -> State# s
{Copy a range of the ArrayArray# to the specified region in the MutableArrayArray#.
Both arrays must fully contain the specified ranges, but this is not checked.
The two arrays must not be the same array in different states, but this is not checked either.}
with
out_of_line = True
has_side_effects = True
can_fail = True
primop CopyMutableArrayArrayOp "copyMutableArrayArray#" GenPrimOp
MutableArrayArray# s -> Int# -> MutableArrayArray# s -> Int# -> Int# -> State# s -> State# s
{Copy a range of the first MutableArrayArray# to the specified region in the second
MutableArrayArray#.
Both arrays must fully contain the specified ranges, but this is not checked.
The regions are allowed to overlap, although this is only possible when the same
array is provided as both the source and the destination.
}
with
out_of_line = True
has_side_effects = True
can_fail = True
------------------------------------------------------------------------
section "Addr#"
------------------------------------------------------------------------
primtype Addr#
{ An arbitrary machine address assumed to point outside
the garbage-collected heap. }
pseudoop "nullAddr#" Addr#
{ The null address. }
primop AddrAddOp "plusAddr#" GenPrimOp Addr# -> Int# -> Addr#
primop AddrSubOp "minusAddr#" GenPrimOp Addr# -> Addr# -> Int#
{Result is meaningless if two {\tt Addr\#}s are so far apart that their
difference doesn't fit in an {\tt Int\#}.}
primop AddrRemOp "remAddr#" GenPrimOp Addr# -> Int# -> Int#
{Return the remainder when the {\tt Addr\#} arg, treated like an {\tt Int\#},
is divided by the {\tt Int\#} arg.}
#if (WORD_SIZE_IN_BITS == 32 || WORD_SIZE_IN_BITS == 64)
primop Addr2IntOp "addr2Int#" GenPrimOp Addr# -> Int#
{Coerce directly from address to int. Strongly deprecated.}
with code_size = 0
primop Int2AddrOp "int2Addr#" GenPrimOp Int# -> Addr#
{Coerce directly from int to address. Strongly deprecated.}
with code_size = 0
#endif
primop AddrGtOp "gtAddr#" Compare Addr# -> Addr# -> Int#
primop AddrGeOp "geAddr#" Compare Addr# -> Addr# -> Int#
primop AddrEqOp "eqAddr#" Compare Addr# -> Addr# -> Int#
primop AddrNeOp "neAddr#" Compare Addr# -> Addr# -> Int#
primop AddrLtOp "ltAddr#" Compare Addr# -> Addr# -> Int#
primop AddrLeOp "leAddr#" Compare Addr# -> Addr# -> Int#
primop IndexOffAddrOp_Char "indexCharOffAddr#" GenPrimOp
Addr# -> Int# -> Char#
{Reads 8-bit character; offset in bytes.}
with can_fail = True
primop IndexOffAddrOp_WideChar "indexWideCharOffAddr#" GenPrimOp
Addr# -> Int# -> Char#
{Reads 31-bit character; offset in 4-byte words.}
with can_fail = True
primop IndexOffAddrOp_Int "indexIntOffAddr#" GenPrimOp
Addr# -> Int# -> Int#
with can_fail = True
primop IndexOffAddrOp_Word "indexWordOffAddr#" GenPrimOp
Addr# -> Int# -> Word#
with can_fail = True
primop IndexOffAddrOp_Addr "indexAddrOffAddr#" GenPrimOp
Addr# -> Int# -> Addr#
with can_fail = True
primop IndexOffAddrOp_Float "indexFloatOffAddr#" GenPrimOp
Addr# -> Int# -> Float#
with can_fail = True
primop IndexOffAddrOp_Double "indexDoubleOffAddr#" GenPrimOp
Addr# -> Int# -> Double#
with can_fail = True
primop IndexOffAddrOp_StablePtr "indexStablePtrOffAddr#" GenPrimOp
Addr# -> Int# -> StablePtr# a
with can_fail = True
primop IndexOffAddrOp_Int8 "indexInt8OffAddr#" GenPrimOp
Addr# -> Int# -> Int#
with can_fail = True
primop IndexOffAddrOp_Int16 "indexInt16OffAddr#" GenPrimOp
Addr# -> Int# -> Int#
with can_fail = True
primop IndexOffAddrOp_Int32 "indexInt32OffAddr#" GenPrimOp
Addr# -> Int# -> INT32
with can_fail = True
primop IndexOffAddrOp_Int64 "indexInt64OffAddr#" GenPrimOp
Addr# -> Int# -> INT64
with can_fail = True
primop IndexOffAddrOp_Word8 "indexWord8OffAddr#" GenPrimOp
Addr# -> Int# -> Word#
with can_fail = True
primop IndexOffAddrOp_Word16 "indexWord16OffAddr#" GenPrimOp
Addr# -> Int# -> Word#
with can_fail = True
primop IndexOffAddrOp_Word32 "indexWord32OffAddr#" GenPrimOp
Addr# -> Int# -> WORD32
with can_fail = True
primop IndexOffAddrOp_Word64 "indexWord64OffAddr#" GenPrimOp
Addr# -> Int# -> WORD64
with can_fail = True
primop ReadOffAddrOp_Char "readCharOffAddr#" GenPrimOp
Addr# -> Int# -> State# s -> (# State# s, Char# #)
{Reads 8-bit character; offset in bytes.}
with has_side_effects = True
can_fail = True
primop ReadOffAddrOp_WideChar "readWideCharOffAddr#" GenPrimOp
Addr# -> Int# -> State# s -> (# State# s, Char# #)
{Reads 31-bit character; offset in 4-byte words.}
with has_side_effects = True
can_fail = True
primop ReadOffAddrOp_Int "readIntOffAddr#" GenPrimOp
Addr# -> Int# -> State# s -> (# State# s, Int# #)
with has_side_effects = True
can_fail = True
primop ReadOffAddrOp_Word "readWordOffAddr#" GenPrimOp
Addr# -> Int# -> State# s -> (# State# s, Word# #)
with has_side_effects = True
can_fail = True
primop ReadOffAddrOp_Addr "readAddrOffAddr#" GenPrimOp
Addr# -> Int# -> State# s -> (# State# s, Addr# #)
with has_side_effects = True
can_fail = True
primop ReadOffAddrOp_Float "readFloatOffAddr#" GenPrimOp
Addr# -> Int# -> State# s -> (# State# s, Float# #)
with has_side_effects = True
can_fail = True
primop ReadOffAddrOp_Double "readDoubleOffAddr#" GenPrimOp
Addr# -> Int# -> State# s -> (# State# s, Double# #)
with has_side_effects = True
can_fail = True
primop ReadOffAddrOp_StablePtr "readStablePtrOffAddr#" GenPrimOp
Addr# -> Int# -> State# s -> (# State# s, StablePtr# a #)
with has_side_effects = True
can_fail = True
primop ReadOffAddrOp_Int8 "readInt8OffAddr#" GenPrimOp
Addr# -> Int# -> State# s -> (# State# s, Int# #)
with has_side_effects = True
can_fail = True
primop ReadOffAddrOp_Int16 "readInt16OffAddr#" GenPrimOp
Addr# -> Int# -> State# s -> (# State# s, Int# #)
with has_side_effects = True
can_fail = True
primop ReadOffAddrOp_Int32 "readInt32OffAddr#" GenPrimOp
Addr# -> Int# -> State# s -> (# State# s, INT32 #)
with has_side_effects = True
can_fail = True
primop ReadOffAddrOp_Int64 "readInt64OffAddr#" GenPrimOp
Addr# -> Int# -> State# s -> (# State# s, INT64 #)
with has_side_effects = True
can_fail = True
primop ReadOffAddrOp_Word8 "readWord8OffAddr#" GenPrimOp
Addr# -> Int# -> State# s -> (# State# s, Word# #)
with has_side_effects = True
can_fail = True
primop ReadOffAddrOp_Word16 "readWord16OffAddr#" GenPrimOp
Addr# -> Int# -> State# s -> (# State# s, Word# #)
with has_side_effects = True
can_fail = True
primop ReadOffAddrOp_Word32 "readWord32OffAddr#" GenPrimOp
Addr# -> Int# -> State# s -> (# State# s, WORD32 #)
with has_side_effects = True
can_fail = True
primop ReadOffAddrOp_Word64 "readWord64OffAddr#" GenPrimOp
Addr# -> Int# -> State# s -> (# State# s, WORD64 #)
with has_side_effects = True
can_fail = True
primop WriteOffAddrOp_Char "writeCharOffAddr#" GenPrimOp
Addr# -> Int# -> Char# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteOffAddrOp_WideChar "writeWideCharOffAddr#" GenPrimOp
Addr# -> Int# -> Char# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteOffAddrOp_Int "writeIntOffAddr#" GenPrimOp
Addr# -> Int# -> Int# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteOffAddrOp_Word "writeWordOffAddr#" GenPrimOp
Addr# -> Int# -> Word# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteOffAddrOp_Addr "writeAddrOffAddr#" GenPrimOp
Addr# -> Int# -> Addr# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteOffAddrOp_Float "writeFloatOffAddr#" GenPrimOp
Addr# -> Int# -> Float# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteOffAddrOp_Double "writeDoubleOffAddr#" GenPrimOp
Addr# -> Int# -> Double# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteOffAddrOp_StablePtr "writeStablePtrOffAddr#" GenPrimOp
Addr# -> Int# -> StablePtr# a -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteOffAddrOp_Int8 "writeInt8OffAddr#" GenPrimOp
Addr# -> Int# -> Int# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteOffAddrOp_Int16 "writeInt16OffAddr#" GenPrimOp
Addr# -> Int# -> Int# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteOffAddrOp_Int32 "writeInt32OffAddr#" GenPrimOp
Addr# -> Int# -> INT32 -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteOffAddrOp_Int64 "writeInt64OffAddr#" GenPrimOp
Addr# -> Int# -> INT64 -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteOffAddrOp_Word8 "writeWord8OffAddr#" GenPrimOp
Addr# -> Int# -> Word# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteOffAddrOp_Word16 "writeWord16OffAddr#" GenPrimOp
Addr# -> Int# -> Word# -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteOffAddrOp_Word32 "writeWord32OffAddr#" GenPrimOp
Addr# -> Int# -> WORD32 -> State# s -> State# s
with has_side_effects = True
can_fail = True
primop WriteOffAddrOp_Word64 "writeWord64OffAddr#" GenPrimOp
Addr# -> Int# -> WORD64 -> State# s -> State# s
with has_side_effects = True
can_fail = True
------------------------------------------------------------------------
section "Mutable variables"
{Operations on MutVar\#s.}
------------------------------------------------------------------------
primtype MutVar# s a
{A {\tt MutVar\#} behaves like a single-element mutable array.}
primop NewMutVarOp "newMutVar#" GenPrimOp
a -> State# s -> (# State# s, MutVar# s a #)
{Create {\tt MutVar\#} with specified initial value in specified state thread.}
with
out_of_line = True
has_side_effects = True
-- Note [Why MutVar# ops can't fail]
-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
--
-- We don't label readMutVar# or writeMutVar# as can_fail.
-- This may seem a bit peculiar, because they surely *could*
-- fail spectacularly if passed a pointer to unallocated memory.
-- But MutVar#s are always correct by construction; we never
-- test if a pointer is valid before using it with these operations.
-- So we never have to worry about floating the pointer reference
-- outside a validity test. At the moment, has_side_effects blocks
-- up the relevant optimizations anyway, but we hope to draw finer
-- distinctions soon, which should improve matters for readMutVar#
-- at least.
primop ReadMutVarOp "readMutVar#" GenPrimOp
MutVar# s a -> State# s -> (# State# s, a #)
{Read contents of {\tt MutVar\#}. Result is not yet evaluated.}
with
-- See Note [Why MutVar# ops can't fail]
has_side_effects = True
primop WriteMutVarOp "writeMutVar#" GenPrimOp
MutVar# s a -> a -> State# s -> State# s
{Write contents of {\tt MutVar\#}.}
with
-- See Note [Why MutVar# ops can't fail]
has_side_effects = True
code_size = { primOpCodeSizeForeignCall } -- for the write barrier
primop SameMutVarOp "sameMutVar#" GenPrimOp
MutVar# s a -> MutVar# s a -> Int#
-- Note [Why not an unboxed tuple in atomicModifyMutVar#?]
-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
--
-- Looking at the type of atomicModifyMutVar#, one might wonder why
-- it doesn't return an unboxed tuple. e.g.,
--
-- MutVar# s a -> (a -> (# a, b #)) -> State# s -> (# State# s, b #)
--
-- The reason is that atomicModifyMutVar# relies on laziness for its atomicity.
-- Given a MutVar# containing x, atomicModifyMutVar# merely replaces the
-- its contents with a thunk of the form (fst (f x)). This can be done using an
-- atomic compare-and-swap as it is merely replacing a pointer.
primop AtomicModifyMutVarOp "atomicModifyMutVar#" GenPrimOp
MutVar# s a -> (a -> b) -> State# s -> (# State# s, c #)
{ Modify the contents of a {\tt MutVar\#}. Note that this isn't strictly
speaking the correct type for this function, it should really be
{\tt MutVar# s a -> (a -> (a,b)) -> State# s -> (# State# s, b #)}, however
we don't know about pairs here. }
with
out_of_line = True
has_side_effects = True
can_fail = True
primop CasMutVarOp "casMutVar#" GenPrimOp
MutVar# s a -> a -> a -> State# s -> (# State# s, Int#, a #)
with
out_of_line = True
has_side_effects = True
------------------------------------------------------------------------
section "Exceptions"
------------------------------------------------------------------------
-- Note [Strictness for mask/unmask/catch]
-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-- Consider this example, which comes from GHC.IO.Handle.Internals:
-- wantReadableHandle3 f ma b st
-- = case ... of
-- DEFAULT -> case ma of MVar a -> ...
-- 0# -> maskAsynchExceptions# (\st -> case ma of MVar a -> ...)
-- The outer case just decides whether to mask exceptions, but we don't want
-- thereby to hide the strictness in 'ma'! Hence the use of strictApply1Dmd.
--
-- For catch, catchSTM, and catchRetry, we must be extra careful; see
-- Note [Exceptions and strictness] in Demand
primop CatchOp "catch#" GenPrimOp
(State# RealWorld -> (# State# RealWorld, a #) )
-> (b -> State# RealWorld -> (# State# RealWorld, a #) )
-> State# RealWorld
-> (# State# RealWorld, a #)
with
strictness = { \ _arity -> mkClosedStrictSig [ lazyApply1Dmd
, lazyApply2Dmd
, topDmd] topRes }
-- See Note [Strictness for mask/unmask/catch]
out_of_line = True
has_side_effects = True
primop RaiseOp "raise#" GenPrimOp
b -> o
-- NB: the type variable "o" is "a", but with OpenKind
with
strictness = { \ _arity -> mkClosedStrictSig [topDmd] exnRes }
-- NB: result is ThrowsExn
out_of_line = True
has_side_effects = True
-- raise# certainly throws a Haskell exception and hence has_side_effects
-- It doesn't actually make much difference because the fact that it
-- returns bottom independently ensures that we are careful not to discard
-- it. But still, it's better to say the Right Thing.
-- raiseIO# needs to be a primop, because exceptions in the IO monad
-- must be *precise* - we don't want the strictness analyser turning
-- one kind of bottom into another, as it is allowed to do in pure code.
--
-- But we *do* want to know that it returns bottom after
-- being applied to two arguments, so that this function is strict in y
-- f x y | x>0 = raiseIO blah
-- | y>0 = return 1
-- | otherwise = return 2
--
-- TODO Check that the above notes on @f@ are valid. The function successfully
-- produces an IO exception when compiled without optimization. If we analyze
-- it as strict in @y@, won't we change that behavior under optimization?
-- I thought the rule was that it was okay to replace one valid imprecise
-- exception with another, but not to replace a precise exception with
-- an imprecise one (dfeuer, 2017-03-05).
primop RaiseIOOp "raiseIO#" GenPrimOp
a -> State# RealWorld -> (# State# RealWorld, b #)
with
strictness = { \ _arity -> mkClosedStrictSig [topDmd, topDmd] exnRes }
out_of_line = True
has_side_effects = True
primop MaskAsyncExceptionsOp "maskAsyncExceptions#" GenPrimOp
(State# RealWorld -> (# State# RealWorld, a #))
-> (State# RealWorld -> (# State# RealWorld, a #))
with
strictness = { \ _arity -> mkClosedStrictSig [strictApply1Dmd,topDmd] topRes }
-- See Note [Strictness for mask/unmask/catch]
out_of_line = True
has_side_effects = True
primop MaskUninterruptibleOp "maskUninterruptible#" GenPrimOp
(State# RealWorld -> (# State# RealWorld, a #))
-> (State# RealWorld -> (# State# RealWorld, a #))
with
strictness = { \ _arity -> mkClosedStrictSig [strictApply1Dmd,topDmd] topRes }
out_of_line = True
has_side_effects = True
primop UnmaskAsyncExceptionsOp "unmaskAsyncExceptions#" GenPrimOp
(State# RealWorld -> (# State# RealWorld, a #))
-> (State# RealWorld -> (# State# RealWorld, a #))
with
strictness = { \ _arity -> mkClosedStrictSig [strictApply1Dmd,topDmd] topRes }
-- See Note [Strictness for mask/unmask/catch]
out_of_line = True
has_side_effects = True
primop MaskStatus "getMaskingState#" GenPrimOp
State# RealWorld -> (# State# RealWorld, Int# #)
with
out_of_line = True
has_side_effects = True
------------------------------------------------------------------------
section "STM-accessible Mutable Variables"
------------------------------------------------------------------------
primtype TVar# s a
primop AtomicallyOp "atomically#" GenPrimOp
(State# RealWorld -> (# State# RealWorld, a #) )
-> State# RealWorld -> (# State# RealWorld, a #)
with
strictness = { \ _arity -> mkClosedStrictSig [strictApply1Dmd,topDmd] topRes }
-- See Note [Strictness for mask/unmask/catch]
out_of_line = True
has_side_effects = True
-- NB: retry#'s strictness information specifies it to throw an exception
-- This lets the compiler perform some extra simplifications, since retry#
-- will technically never return.
--
-- This allows the simplifier to replace things like:
-- case retry# s1
-- (# s2, a #) -> e
-- with:
-- retry# s1
-- where 'e' would be unreachable anyway. See Trac #8091.
--
-- Note that it *does not* return botRes as the "exception" that is thrown may be
-- "caught" by catchRetry#. This mistake caused #14171.
primop RetryOp "retry#" GenPrimOp
State# RealWorld -> (# State# RealWorld, a #)
with
strictness = { \ _arity -> mkClosedStrictSig [topDmd] exnRes }
out_of_line = True
has_side_effects = True
primop CatchRetryOp "catchRetry#" GenPrimOp
(State# RealWorld -> (# State# RealWorld, a #) )
-> (State# RealWorld -> (# State# RealWorld, a #) )
-> (State# RealWorld -> (# State# RealWorld, a #) )
with
strictness = { \ _arity -> mkClosedStrictSig [ lazyApply1Dmd
, lazyApply1Dmd
, topDmd ] topRes }
-- See Note [Strictness for mask/unmask/catch]
out_of_line = True
has_side_effects = True
primop CatchSTMOp "catchSTM#" GenPrimOp
(State# RealWorld -> (# State# RealWorld, a #) )
-> (b -> State# RealWorld -> (# State# RealWorld, a #) )
-> (State# RealWorld -> (# State# RealWorld, a #) )
with
strictness = { \ _arity -> mkClosedStrictSig [ lazyApply1Dmd
, lazyApply2Dmd
, topDmd ] topRes }
-- See Note [Strictness for mask/unmask/catch]
out_of_line = True
has_side_effects = True
primop Check "check#" GenPrimOp
(State# RealWorld -> (# State# RealWorld, a #) )
-> (State# RealWorld -> State# RealWorld)
with
out_of_line = True
has_side_effects = True
primop NewTVarOp "newTVar#" GenPrimOp
a
-> State# s -> (# State# s, TVar# s a #)
{Create a new {\tt TVar\#} holding a specified initial value.}
with
out_of_line = True
has_side_effects = True
primop ReadTVarOp "readTVar#" GenPrimOp
TVar# s a
-> State# s -> (# State# s, a #)
{Read contents of {\tt TVar\#}. Result is not yet evaluated.}
with
out_of_line = True
has_side_effects = True
primop ReadTVarIOOp "readTVarIO#" GenPrimOp
TVar# s a
-> State# s -> (# State# s, a #)
{Read contents of {\tt TVar\#} outside an STM transaction}
with
out_of_line = True
has_side_effects = True
primop WriteTVarOp "writeTVar#" GenPrimOp
TVar# s a
-> a
-> State# s -> State# s
{Write contents of {\tt TVar\#}.}
with
out_of_line = True
has_side_effects = True
primop SameTVarOp "sameTVar#" GenPrimOp
TVar# s a -> TVar# s a -> Int#
------------------------------------------------------------------------
section "Synchronized Mutable Variables"
{Operations on {\tt MVar\#}s. }
------------------------------------------------------------------------
primtype MVar# s a
{ A shared mutable variable ({\it not} the same as a {\tt MutVar\#}!).
(Note: in a non-concurrent implementation, {\tt (MVar\# a)} can be
represented by {\tt (MutVar\# (Maybe a))}.) }
primop NewMVarOp "newMVar#" GenPrimOp
State# s -> (# State# s, MVar# s a #)
{Create new {\tt MVar\#}; initially empty.}
with
out_of_line = True
has_side_effects = True
primop TakeMVarOp "takeMVar#" GenPrimOp
MVar# s a -> State# s -> (# State# s, a #)
{If {\tt MVar\#} is empty, block until it becomes full.
Then remove and return its contents, and set it empty.}
with
out_of_line = True
has_side_effects = True
primop TryTakeMVarOp "tryTakeMVar#" GenPrimOp
MVar# s a -> State# s -> (# State# s, Int#, a #)
{If {\tt MVar\#} is empty, immediately return with integer 0 and value undefined.
Otherwise, return with integer 1 and contents of {\tt MVar\#}, and set {\tt MVar\#} empty.}
with
out_of_line = True
has_side_effects = True
primop PutMVarOp "putMVar#" GenPrimOp
MVar# s a -> a -> State# s -> State# s
{If {\tt MVar\#} is full, block until it becomes empty.
Then store value arg as its new contents.}
with
out_of_line = True
has_side_effects = True
primop TryPutMVarOp "tryPutMVar#" GenPrimOp
MVar# s a -> a -> State# s -> (# State# s, Int# #)
{If {\tt MVar\#} is full, immediately return with integer 0.
Otherwise, store value arg as {\tt MVar\#}'s new contents, and return with integer 1.}
with
out_of_line = True
has_side_effects = True
primop ReadMVarOp "readMVar#" GenPrimOp
MVar# s a -> State# s -> (# State# s, a #)
{If {\tt MVar\#} is empty, block until it becomes full.
Then read its contents without modifying the MVar, without possibility
of intervention from other threads.}
with
out_of_line = True
has_side_effects = True
primop TryReadMVarOp "tryReadMVar#" GenPrimOp
MVar# s a -> State# s -> (# State# s, Int#, a #)
{If {\tt MVar\#} is empty, immediately return with integer 0 and value undefined.
Otherwise, return with integer 1 and contents of {\tt MVar\#}.}
with
out_of_line = True
has_side_effects = True
primop SameMVarOp "sameMVar#" GenPrimOp
MVar# s a -> MVar# s a -> Int#
primop IsEmptyMVarOp "isEmptyMVar#" GenPrimOp
MVar# s a -> State# s -> (# State# s, Int# #)
{Return 1 if {\tt MVar\#} is empty; 0 otherwise.}
with
out_of_line = True
has_side_effects = True
------------------------------------------------------------------------
section "Delay/wait operations"
------------------------------------------------------------------------
primop DelayOp "delay#" GenPrimOp
Int# -> State# s -> State# s
{Sleep specified number of microseconds.}
with
has_side_effects = True
out_of_line = True
primop WaitReadOp "waitRead#" GenPrimOp
Int# -> State# s -> State# s
{Block until input is available on specified file descriptor.}
with
has_side_effects = True
out_of_line = True
primop WaitWriteOp "waitWrite#" GenPrimOp
Int# -> State# s -> State# s
{Block until output is possible on specified file descriptor.}
with
has_side_effects = True
out_of_line = True
#if defined(mingw32_TARGET_OS)
primop AsyncReadOp "asyncRead#" GenPrimOp
Int# -> Int# -> Int# -> Addr# -> State# RealWorld-> (# State# RealWorld, Int#, Int# #)
{Asynchronously read bytes from specified file descriptor.}
with
has_side_effects = True
out_of_line = True
primop AsyncWriteOp "asyncWrite#" GenPrimOp
Int# -> Int# -> Int# -> Addr# -> State# RealWorld-> (# State# RealWorld, Int#, Int# #)
{Asynchronously write bytes from specified file descriptor.}
with
has_side_effects = True
out_of_line = True
primop AsyncDoProcOp "asyncDoProc#" GenPrimOp
Addr# -> Addr# -> State# RealWorld-> (# State# RealWorld, Int#, Int# #)
{Asynchronously perform procedure (first arg), passing it 2nd arg.}
with
has_side_effects = True
out_of_line = True
#endif
------------------------------------------------------------------------
section "Concurrency primitives"
------------------------------------------------------------------------
primtype State# s
{ {\tt State\#} is the primitive, unlifted type of states. It has
one type parameter, thus {\tt State\# RealWorld}, or {\tt State\# s},
where s is a type variable. The only purpose of the type parameter
is to keep different state threads separate. It is represented by
nothing at all. }
primtype RealWorld
{ {\tt RealWorld} is deeply magical. It is {\it primitive}, but it is not
{\it unlifted} (hence {\tt ptrArg}). We never manipulate values of type
{\tt RealWorld}; it's only used in the type system, to parameterise {\tt State\#}. }
primtype ThreadId#
{(In a non-concurrent implementation, this can be a singleton
type, whose (unique) value is returned by {\tt myThreadId\#}. The
other operations can be omitted.)}
primop ForkOp "fork#" GenPrimOp
a -> State# RealWorld -> (# State# RealWorld, ThreadId# #)
with
has_side_effects = True
out_of_line = True
primop ForkOnOp "forkOn#" GenPrimOp
Int# -> a -> State# RealWorld -> (# State# RealWorld, ThreadId# #)
with
has_side_effects = True
out_of_line = True
primop KillThreadOp "killThread#" GenPrimOp
ThreadId# -> a -> State# RealWorld -> State# RealWorld
with
has_side_effects = True
out_of_line = True
primop YieldOp "yield#" GenPrimOp
State# RealWorld -> State# RealWorld
with
has_side_effects = True
out_of_line = True
primop MyThreadIdOp "myThreadId#" GenPrimOp
State# RealWorld -> (# State# RealWorld, ThreadId# #)
with
has_side_effects = True
primop LabelThreadOp "labelThread#" GenPrimOp
ThreadId# -> Addr# -> State# RealWorld -> State# RealWorld
with
has_side_effects = True
out_of_line = True
primop IsCurrentThreadBoundOp "isCurrentThreadBound#" GenPrimOp
State# RealWorld -> (# State# RealWorld, Int# #)
with
out_of_line = True
has_side_effects = True
primop NoDuplicateOp "noDuplicate#" GenPrimOp
State# s -> State# s
with
out_of_line = True
has_side_effects = True
primop ThreadStatusOp "threadStatus#" GenPrimOp
ThreadId# -> State# RealWorld -> (# State# RealWorld, Int#, Int#, Int# #)
with
out_of_line = True
has_side_effects = True
------------------------------------------------------------------------
section "Weak pointers"
------------------------------------------------------------------------
primtype Weak# b
-- note that tyvar "o" denotes openAlphaTyVar
primop MkWeakOp "mkWeak#" GenPrimOp
o -> b -> (State# RealWorld -> (# State# RealWorld, c #))
-> State# RealWorld -> (# State# RealWorld, Weak# b #)
{ {\tt mkWeak# k v finalizer s} creates a weak reference to value {\tt k},
with an associated reference to some value {\tt v}. If {\tt k} is still
alive then {\tt v} can be retrieved using {\tt deRefWeak#}. Note that
the type of {\tt k} must be represented by a pointer (i.e. of kind {\tt
TYPE 'LiftedRep} or {\tt TYPE 'UnliftedRep}). }
with
has_side_effects = True
out_of_line = True
primop MkWeakNoFinalizerOp "mkWeakNoFinalizer#" GenPrimOp
o -> b -> State# RealWorld -> (# State# RealWorld, Weak# b #)
with
has_side_effects = True
out_of_line = True
primop AddCFinalizerToWeakOp "addCFinalizerToWeak#" GenPrimOp
Addr# -> Addr# -> Int# -> Addr# -> Weak# b
-> State# RealWorld -> (# State# RealWorld, Int# #)
{ {\tt addCFinalizerToWeak# fptr ptr flag eptr w} attaches a C
function pointer {\tt fptr} to a weak pointer {\tt w} as a finalizer. If
{\tt flag} is zero, {\tt fptr} will be called with one argument,
{\tt ptr}. Otherwise, it will be called with two arguments,
{\tt eptr} and {\tt ptr}. {\tt addCFinalizerToWeak#} returns
1 on success, or 0 if {\tt w} is already dead. }
with
has_side_effects = True
out_of_line = True
primop DeRefWeakOp "deRefWeak#" GenPrimOp
Weak# a -> State# RealWorld -> (# State# RealWorld, Int#, a #)
with
has_side_effects = True
out_of_line = True
primop FinalizeWeakOp "finalizeWeak#" GenPrimOp
Weak# a -> State# RealWorld -> (# State# RealWorld, Int#,
(State# RealWorld -> (# State# RealWorld, b #) ) #)
{ Finalize a weak pointer. The return value is an unboxed tuple
containing the new state of the world and an "unboxed Maybe",
represented by an {\tt Int#} and a (possibly invalid) finalization
action. An {\tt Int#} of {\tt 1} indicates that the finalizer is valid. The
return value {\tt b} from the finalizer should be ignored. }
with
has_side_effects = True
out_of_line = True
primop TouchOp "touch#" GenPrimOp
o -> State# RealWorld -> State# RealWorld
with
code_size = { 0 }
has_side_effects = True
------------------------------------------------------------------------
section "Stable pointers and names"
------------------------------------------------------------------------
primtype StablePtr# a
primtype StableName# a
primop MakeStablePtrOp "makeStablePtr#" GenPrimOp
a -> State# RealWorld -> (# State# RealWorld, StablePtr# a #)
with
has_side_effects = True
out_of_line = True
primop DeRefStablePtrOp "deRefStablePtr#" GenPrimOp
StablePtr# a -> State# RealWorld -> (# State# RealWorld, a #)
with
has_side_effects = True
out_of_line = True
primop EqStablePtrOp "eqStablePtr#" GenPrimOp
StablePtr# a -> StablePtr# a -> Int#
with
has_side_effects = True
primop MakeStableNameOp "makeStableName#" GenPrimOp
a -> State# RealWorld -> (# State# RealWorld, StableName# a #)
with
has_side_effects = True
out_of_line = True
primop EqStableNameOp "eqStableName#" GenPrimOp
StableName# a -> StableName# b -> Int#
primop StableNameToIntOp "stableNameToInt#" GenPrimOp
StableName# a -> Int#
------------------------------------------------------------------------
section "Compact normal form"
------------------------------------------------------------------------
primtype Compact#
primop CompactNewOp "compactNew#" GenPrimOp
Word# -> State# RealWorld -> (# State# RealWorld, Compact# #)
{ Create a new Compact with the given size (in bytes, not words).
The size is rounded up to a multiple of the allocator block size,
and capped to one mega block. }
with
has_side_effects = True
out_of_line = True
primop CompactResizeOp "compactResize#" GenPrimOp
Compact# -> Word# -> State# RealWorld ->
State# RealWorld
{ Set the new allocation size of the compact. This value (in bytes)
determines the size of each block in the compact chain. }
with
has_side_effects = True
out_of_line = True
primop CompactContainsOp "compactContains#" GenPrimOp
Compact# -> a -> State# RealWorld -> (# State# RealWorld, Int# #)
{ Returns 1# if the object is contained in the compact, 0# otherwise. }
with
out_of_line = True
primop CompactContainsAnyOp "compactContainsAny#" GenPrimOp
a -> State# RealWorld -> (# State# RealWorld, Int# #)
{ Returns 1# if the object is in any compact at all, 0# otherwise. }
with
out_of_line = True
primop CompactGetFirstBlockOp "compactGetFirstBlock#" GenPrimOp
Compact# -> State# RealWorld -> (# State# RealWorld, Addr#, Word# #)
{ Returns the address and the size (in bytes) of the first block of
a compact. }
with
out_of_line = True
primop CompactGetNextBlockOp "compactGetNextBlock#" GenPrimOp
Compact# -> Addr# -> State# RealWorld -> (# State# RealWorld, Addr#, Word# #)
{ Given a compact and the address of one its blocks, returns the
next block and its size, or #nullAddr if the argument was the
last block in the compact. }
with
out_of_line = True
primop CompactAllocateBlockOp "compactAllocateBlock#" GenPrimOp
Word# -> Addr# -> State# RealWorld -> (# State# RealWorld, Addr# #)
{ Attempt to allocate a compact block with the given size (in
bytes) at the given address. The first argument is a hint to
the allocator, allocation might be satisfied at a different
address (which is returned).
The resulting block is not known to the GC until
compactFixupPointers# is called on it, and care must be taken
so that the address does not escape or memory will be leaked.
}
with
has_side_effects = True
out_of_line = True
primop CompactFixupPointersOp "compactFixupPointers#" GenPrimOp
Addr# -> Addr# -> State# RealWorld -> (# State# RealWorld, Compact#, Addr# #)
{ Given the pointer to the first block of a compact, and the
address of the root object in the old address space, fix up
the internal pointers inside the compact to account for
a different position in memory than when it was serialized.
This method must be called exactly once after importing
a serialized compact, and returns the new compact and
the new adjusted root address. }
with
has_side_effects = True
out_of_line = True
primop CompactAdd "compactAdd#" GenPrimOp
Compact# -> a -> State# RealWorld -> (# State# RealWorld, a #)
{ Recursively add a closure and its transitive closure to a
{\texttt Compact\#}, evaluating any unevaluated components at the
same time. Note: {\texttt compactAdd\#} is not thread-safe, so
only one thread may call {\texttt compactAdd\#} with a particular
{\texttt Compact#} at any given time. The primop does not
enforce any mutual exclusion; the caller is expected to
arrange this. }
with
has_side_effects = True
out_of_line = True
primop CompactAddWithSharing "compactAddWithSharing#" GenPrimOp
Compact# -> a -> State# RealWorld -> (# State# RealWorld, a #)
{ Like {\texttt compactAdd\#}, but retains sharing and cycles
during compaction. }
with
has_side_effects = True
out_of_line = True
primop CompactSize "compactSize#" GenPrimOp
Compact# -> State# RealWorld -> (# State# RealWorld, Word# #)
{ Return the size (in bytes) of the total amount of data in the Compact# }
with
has_side_effects = True
out_of_line = True
------------------------------------------------------------------------
section "Unsafe pointer equality"
-- (#1 Bad Guy: Alastair Reid :)
------------------------------------------------------------------------
primop ReallyUnsafePtrEqualityOp "reallyUnsafePtrEquality#" GenPrimOp
a -> a -> Int#
{ Returns {\texttt 1\#} if the given pointers are equal and {\texttt 0\#} otherwise. }
with
can_fail = True -- See Note [reallyUnsafePtrEquality#]
-- Note [reallyUnsafePtrEquality#]
-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
--
-- reallyUnsafePtrEquality# can't actually fail, per se, but we mark it can_fail
-- anyway. Until 5a9a1738023a, GHC considered primops okay for speculation only
-- when their arguments were known to be forced. This was unnecessarily
-- conservative, but it prevented reallyUnsafePtrEquality# from floating out of
-- places where its arguments were known to be forced. Unfortunately, GHC could
-- sometimes lose track of whether those arguments were forced, leading to let/app
-- invariant failures (see Trac 13027 and the discussion in Trac 11444). Now that
-- ok_for_speculation skips over lifted arguments, we need to explicitly prevent
-- reallyUnsafePtrEquality# from floating out. The reasons are closely related
-- to those described in Note [dataToTag#], although the consequences are less
-- severe. Imagine if we had
--
-- \x y . case x of x'
-- DEFAULT ->
-- case y of y'
-- DEFAULT ->
-- let eq = reallyUnsafePtrEquality# x' y'
-- in ...
--
-- If the let floats out, we'll get
--
-- \x y . let eq = reallyUnsafePtrEquality# x y
-- in case x of ...
--
-- The trouble is that pointer equality between thunks is very different
-- from pointer equality between the values those thunks reduce to, and the latter
-- is typically much more precise.
------------------------------------------------------------------------
section "Parallelism"
------------------------------------------------------------------------
primop ParOp "par#" GenPrimOp
a -> Int#
with
-- Note that Par is lazy to avoid that the sparked thing
-- gets evaluated strictly, which it should *not* be
has_side_effects = True
code_size = { primOpCodeSizeForeignCall }
primop SparkOp "spark#" GenPrimOp
a -> State# s -> (# State# s, a #)
with has_side_effects = True
code_size = { primOpCodeSizeForeignCall }
primop SeqOp "seq#" GenPrimOp
a -> State# s -> (# State# s, a #)
-- See Note [seq# magic] in PrelRules
primop GetSparkOp "getSpark#" GenPrimOp
State# s -> (# State# s, Int#, a #)
with
has_side_effects = True
out_of_line = True
primop NumSparks "numSparks#" GenPrimOp
State# s -> (# State# s, Int# #)
{ Returns the number of sparks in the local spark pool. }
with
has_side_effects = True
out_of_line = True
------------------------------------------------------------------------
section "Tag to enum stuff"
{Convert back and forth between values of enumerated types
and small integers.}
------------------------------------------------------------------------
primop DataToTagOp "dataToTag#" GenPrimOp
a -> Int#
with
can_fail = True -- See Note [dataToTag#]
strictness = { \ _arity -> mkClosedStrictSig [evalDmd] topRes }
-- dataToTag# must have an evaluated argument
primop TagToEnumOp "tagToEnum#" GenPrimOp
Int# -> a
{- Note [dataToTag#]
~~~~~~~~~~~~~~~~~~~~
The dataToTag# primop should always be applied to an evaluated argument.
The way to ensure this is to invoke it via the 'getTag' wrapper in GHC.Base:
getTag :: a -> Int#
getTag !x = dataToTag# x
But now consider
\z. case x of y -> let v = dataToTag# y in ...
To improve floating, the FloatOut pass (deliberately) does a
binder-swap on the case, to give
\z. case x of y -> let v = dataToTag# x in ...
Now FloatOut might float that v-binding outside the \z. But that is
bad because that might mean x gets evaluated much too early! (CorePrep
adds an eval to a dataToTag# call, to ensure that the argument really is
evaluated; see CorePrep Note [dataToTag magic].)
Solution: make DataToTag into a can_fail primop. That will stop it floating
(see Note [PrimOp can_fail and has_side_effects] in PrimOp). It's a bit of
a hack but never mind.
-}
------------------------------------------------------------------------
section "Bytecode operations"
{Support for manipulating bytecode objects used by the interpreter and
linker.
Bytecode objects are heap objects which represent top-level bindings and
contain a list of instructions and data needed by these instructions.}
------------------------------------------------------------------------
primtype BCO#
{ Primitive bytecode type. }
primop AddrToAnyOp "addrToAny#" GenPrimOp
Addr# -> (# a #)
{ Convert an {\tt Addr\#} to a followable Any type. }
with
code_size = 0
primop AnyToAddrOp "anyToAddr#" GenPrimOp
a -> State# RealWorld -> (# State# RealWorld, Addr# #)
{ Retrieve the address of any Haskell value. This is
essentially an {\texttt unsafeCoerce\#}, but if implemented as such
the core lint pass complains and fails to compile.
As a primop, it is opaque to core/stg, and only appears
in cmm (where the copy propagation pass will get rid of it).
Note that "a" must be a value, not a thunk! It's too late
for strictness analysis to enforce this, so you're on your
own to guarantee this. Also note that {\texttt Addr\#} is not a GC
pointer - up to you to guarantee that it does not become
a dangling pointer immediately after you get it.}
with
code_size = 0
primop MkApUpd0_Op "mkApUpd0#" GenPrimOp
BCO# -> (# a #)
{ Wrap a BCO in a {\tt AP_UPD} thunk which will be updated with the value of
the BCO when evaluated. }
with
out_of_line = True
primop NewBCOOp "newBCO#" GenPrimOp
ByteArray# -> ByteArray# -> Array# a -> Int# -> ByteArray# -> State# s -> (# State# s, BCO# #)
{ {\tt newBCO\# instrs lits ptrs arity bitmap} creates a new bytecode object. The
resulting object encodes a function of the given arity with the instructions
encoded in {\tt instrs}, and a static reference table usage bitmap given by
{\tt bitmap}. }
with
has_side_effects = True
out_of_line = True
primop UnpackClosureOp "unpackClosure#" GenPrimOp
a -> (# Addr#, ByteArray#, Array# b #)
{ {\tt unpackClosure\# closure} copies the closure and pointers in the
payload of the given closure into two new arrays, and returns a pointer to
the first word of the closure's info table, a non-pointer array for the raw
bytes of the closure, and a pointer array for the pointers in the payload. }
with
out_of_line = True
primop GetApStackValOp "getApStackVal#" GenPrimOp
a -> Int# -> (# Int#, b #)
with
out_of_line = True
------------------------------------------------------------------------
section "Misc"
{These aren't nearly as wired in as Etc...}
------------------------------------------------------------------------
primop GetCCSOfOp "getCCSOf#" GenPrimOp
a -> State# s -> (# State# s, Addr# #)
primop GetCurrentCCSOp "getCurrentCCS#" GenPrimOp
a -> State# s -> (# State# s, Addr# #)
{ Returns the current {\tt CostCentreStack} (value is {\tt NULL} if
not profiling). Takes a dummy argument which can be used to
avoid the call to {\tt getCurrentCCS\#} being floated out by the
simplifier, which would result in an uninformative stack
("CAF"). }
primop ClearCCSOp "clearCCS#" GenPrimOp
(State# s -> (# State# s, a #)) -> State# s -> (# State# s, a #)
{ Run the supplied IO action with an empty CCS. For example, this
is used by the interpreter to run an interpreted computation
without the call stack showing that it was invoked from GHC. }
with
out_of_line = True
------------------------------------------------------------------------
section "Etc"
{Miscellaneous built-ins}
------------------------------------------------------------------------
primtype Proxy# a
{ The type constructor {\tt Proxy#} is used to bear witness to some
type variable. It's used when you want to pass around proxy values
for doing things like modelling type applications. A {\tt Proxy#}
is not only unboxed, it also has a polymorphic kind, and has no
runtime representation, being totally free. }
pseudoop "proxy#"
Proxy# a
{ Witness for an unboxed {\tt Proxy#} value, which has no runtime
representation. }
pseudoop "seq"
a -> b -> b
{ The value of {\tt seq a b} is bottom if {\tt a} is bottom, and
otherwise equal to {\tt b}. In other words, it evaluates the first
argument {\tt a} to weak head normal form (WHNF). {\tt seq} is usually
introduced to improve performance by avoiding unneeded laziness.
A note on evaluation order: the expression {\tt seq a b} does
{\it not} guarantee that {\tt a} will be evaluated before {\tt b}.
The only guarantee given by {\tt seq} is that the both {\tt a}
and {\tt b} will be evaluated before {\tt seq} returns a value.
In particular, this means that {\tt b} may be evaluated before
{\tt a}. If you need to guarantee a specific order of evaluation,
you must use the function {\tt pseq} from the "parallel" package. }
pseudoop "unsafeCoerce#"
a -> b
{ The function {\tt unsafeCoerce\#} allows you to side-step the typechecker entirely. That
is, it allows you to coerce any type into any other type. If you use this function,
you had better get it right, otherwise segmentation faults await. It is generally
used when you want to write a program that you know is well-typed, but where Haskell's
type system is not expressive enough to prove that it is well typed.
The following uses of {\tt unsafeCoerce\#} are supposed to work (i.e. not lead to
spurious compile-time or run-time crashes):
* Casting any lifted type to {\tt Any}
* Casting {\tt Any} back to the real type
* Casting an unboxed type to another unboxed type of the same size.
(Casting between floating-point and integral types does not work.
See the {\tt GHC.Float} module for functions to do work.)
* Casting between two types that have the same runtime representation. One case is when
the two types differ only in "phantom" type parameters, for example
{\tt Ptr Int} to {\tt Ptr Float}, or {\tt [Int]} to {\tt [Float]} when the list is
known to be empty. Also, a {\tt newtype} of a type {\tt T} has the same representation
at runtime as {\tt T}.
Other uses of {\tt unsafeCoerce\#} are undefined. In particular, you should not use
{\tt unsafeCoerce\#} to cast a T to an algebraic data type D, unless T is also
an algebraic data type. For example, do not cast {\tt Int->Int} to {\tt Bool}, even if
you later cast that {\tt Bool} back to {\tt Int->Int} before applying it. The reasons
have to do with GHC's internal representation details (for the cognoscenti, data values
can be entered but function closures cannot). If you want a safe type to cast things
to, use {\tt Any}, which is not an algebraic data type.
}
-- NB. It is tempting to think that casting a value to a type that it doesn't have is safe
-- as long as you don't "do anything" with the value in its cast form, such as seq on it. This
-- isn't the case: the compiler can insert seqs itself, and if these happen at the wrong type,
-- Bad Things Might Happen. See bug #1616: in this case we cast a function of type (a,b) -> (a,b)
-- to () -> () and back again. The strictness analyser saw that the function was strict, but
-- the wrapper had type () -> (), and hence the wrapper de-constructed the (), the worker re-constructed
-- a new (), with the result that the code ended up with "case () of (a,b) -> ...".
primop TraceEventOp "traceEvent#" GenPrimOp
Addr# -> State# s -> State# s
{ Emits an event via the RTS tracing framework. The contents
of the event is the zero-terminated byte string passed as the first
argument. The event will be emitted either to the .eventlog file,
or to stderr, depending on the runtime RTS flags. }
with
has_side_effects = True
out_of_line = True
primop TraceMarkerOp "traceMarker#" GenPrimOp
Addr# -> State# s -> State# s
{ Emits a marker event via the RTS tracing framework. The contents
of the event is the zero-terminated byte string passed as the first
argument. The event will be emitted either to the .eventlog file,
or to stderr, depending on the runtime RTS flags. }
with
has_side_effects = True
out_of_line = True
primop GetThreadAllocationCounter "getThreadAllocationCounter#" GenPrimOp
State# RealWorld -> (# State# RealWorld, INT64 #)
{ Retrieves the allocation counter for the current thread. }
with
has_side_effects = True
out_of_line = True
primop SetThreadAllocationCounter "setThreadAllocationCounter#" GenPrimOp
INT64 -> State# RealWorld -> State# RealWorld
{ Sets the allocation counter for the current thread to the given value. }
with
has_side_effects = True
out_of_line = True
------------------------------------------------------------------------
section "Safe coercions"
------------------------------------------------------------------------
pseudoop "coerce"
Coercible a b => a -> b
{ The function {\tt coerce} allows you to safely convert between values of
types that have the same representation with no run-time overhead. In the
simplest case you can use it instead of a newtype constructor, to go from
the newtype's concrete type to the abstract type. But it also works in
more complicated settings, e.g. converting a list of newtypes to a list of
concrete types.
}
------------------------------------------------------------------------
section "SIMD Vectors"
{Operations on SIMD vectors.}
------------------------------------------------------------------------
#define ALL_VECTOR_TYPES \
[<Int8,Int#,16>,<Int16,Int#,8>,<Int32,INT32,4>,<Int64,INT64,2> \
,<Int8,Int#,32>,<Int16,Int#,16>,<Int32,INT32,8>,<Int64,INT64,4> \
,<Int8,Int#,64>,<Int16,Int#,32>,<Int32,INT32,16>,<Int64,INT64,8> \
,<Word8,Word#,16>,<Word16,Word#,8>,<Word32,WORD32,4>,<Word64,WORD64,2> \
,<Word8,Word#,32>,<Word16,Word#,16>,<Word32,WORD32,8>,<Word64,WORD64,4> \
,<Word8,Word#,64>,<Word16,Word#,32>,<Word32,WORD32,16>,<Word64,WORD64,8> \
,<Float,Float#,4>,<Double,Double#,2> \
,<Float,Float#,8>,<Double,Double#,4> \
,<Float,Float#,16>,<Double,Double#,8>]
#define SIGNED_VECTOR_TYPES \
[<Int8,Int#,16>,<Int16,Int#,8>,<Int32,INT32,4>,<Int64,INT64,2> \
,<Int8,Int#,32>,<Int16,Int#,16>,<Int32,INT32,8>,<Int64,INT64,4> \
,<Int8,Int#,64>,<Int16,Int#,32>,<Int32,INT32,16>,<Int64,INT64,8> \
,<Float,Float#,4>,<Double,Double#,2> \
,<Float,Float#,8>,<Double,Double#,4> \
,<Float,Float#,16>,<Double,Double#,8>]
#define FLOAT_VECTOR_TYPES \
[<Float,Float#,4>,<Double,Double#,2> \
,<Float,Float#,8>,<Double,Double#,4> \
,<Float,Float#,16>,<Double,Double#,8>]
#define INT_VECTOR_TYPES \
[<Int8,Int#,16>,<Int16,Int#,8>,<Int32,INT32,4>,<Int64,INT64,2> \
,<Int8,Int#,32>,<Int16,Int#,16>,<Int32,INT32,8>,<Int64,INT64,4> \
,<Int8,Int#,64>,<Int16,Int#,32>,<Int32,INT32,16>,<Int64,INT64,8> \
,<Word8,Word#,16>,<Word16,Word#,8>,<Word32,WORD32,4>,<Word64,WORD64,2> \
,<Word8,Word#,32>,<Word16,Word#,16>,<Word32,WORD32,8>,<Word64,WORD64,4> \
,<Word8,Word#,64>,<Word16,Word#,32>,<Word32,WORD32,16>,<Word64,WORD64,8>]
primtype VECTOR
with llvm_only = True
vector = ALL_VECTOR_TYPES
primop VecBroadcastOp "broadcast#" GenPrimOp
SCALAR -> VECTOR
{ Broadcast a scalar to all elements of a vector. }
with llvm_only = True
vector = ALL_VECTOR_TYPES
primop VecPackOp "pack#" GenPrimOp
VECTUPLE -> VECTOR
{ Pack the elements of an unboxed tuple into a vector. }
with llvm_only = True
vector = ALL_VECTOR_TYPES
primop VecUnpackOp "unpack#" GenPrimOp
VECTOR -> VECTUPLE
{ Unpack the elements of a vector into an unboxed tuple. #}
with llvm_only = True
vector = ALL_VECTOR_TYPES
primop VecInsertOp "insert#" GenPrimOp
VECTOR -> SCALAR -> Int# -> VECTOR
{ Insert a scalar at the given position in a vector. }
with can_fail = True
llvm_only = True
vector = ALL_VECTOR_TYPES
primop VecAddOp "plus#" Dyadic
VECTOR -> VECTOR -> VECTOR
{ Add two vectors element-wise. }
with commutable = True
llvm_only = True
vector = ALL_VECTOR_TYPES
primop VecSubOp "minus#" Dyadic
VECTOR -> VECTOR -> VECTOR
{ Subtract two vectors element-wise. }
with llvm_only = True
vector = ALL_VECTOR_TYPES
primop VecMulOp "times#" Dyadic
VECTOR -> VECTOR -> VECTOR
{ Multiply two vectors element-wise. }
with commutable = True
llvm_only = True
vector = ALL_VECTOR_TYPES
primop VecDivOp "divide#" Dyadic
VECTOR -> VECTOR -> VECTOR
{ Divide two vectors element-wise. }
with can_fail = True
llvm_only = True
vector = FLOAT_VECTOR_TYPES
primop VecQuotOp "quot#" Dyadic
VECTOR -> VECTOR -> VECTOR
{ Rounds towards zero element-wise. }
with can_fail = True
llvm_only = True
vector = INT_VECTOR_TYPES
primop VecRemOp "rem#" Dyadic
VECTOR -> VECTOR -> VECTOR
{ Satisfies \texttt{(quot\# x y) times\# y plus\# (rem\# x y) == x}. }
with can_fail = True
llvm_only = True
vector = INT_VECTOR_TYPES
primop VecNegOp "negate#" Monadic
VECTOR -> VECTOR
{ Negate element-wise. }
with llvm_only = True
vector = SIGNED_VECTOR_TYPES
primop VecIndexByteArrayOp "indexArray#" GenPrimOp
ByteArray# -> Int# -> VECTOR
{ Read a vector from specified index of immutable array. }
with can_fail = True
llvm_only = True
vector = ALL_VECTOR_TYPES
primop VecReadByteArrayOp "readArray#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, VECTOR #)
{ Read a vector from specified index of mutable array. }
with has_side_effects = True
can_fail = True
llvm_only = True
vector = ALL_VECTOR_TYPES
primop VecWriteByteArrayOp "writeArray#" GenPrimOp
MutableByteArray# s -> Int# -> VECTOR -> State# s -> State# s
{ Write a vector to specified index of mutable array. }
with has_side_effects = True
can_fail = True
llvm_only = True
vector = ALL_VECTOR_TYPES
primop VecIndexOffAddrOp "indexOffAddr#" GenPrimOp
Addr# -> Int# -> VECTOR
{ Reads vector; offset in bytes. }
with can_fail = True
llvm_only = True
vector = ALL_VECTOR_TYPES
primop VecReadOffAddrOp "readOffAddr#" GenPrimOp
Addr# -> Int# -> State# s -> (# State# s, VECTOR #)
{ Reads vector; offset in bytes. }
with has_side_effects = True
can_fail = True
llvm_only = True
vector = ALL_VECTOR_TYPES
primop VecWriteOffAddrOp "writeOffAddr#" GenPrimOp
Addr# -> Int# -> VECTOR -> State# s -> State# s
{ Write vector; offset in bytes. }
with has_side_effects = True
can_fail = True
llvm_only = True
vector = ALL_VECTOR_TYPES
primop VecIndexScalarByteArrayOp "indexArrayAs#" GenPrimOp
ByteArray# -> Int# -> VECTOR
{ Read a vector from specified index of immutable array of scalars; offset is in scalar elements. }
with can_fail = True
llvm_only = True
vector = ALL_VECTOR_TYPES
primop VecReadScalarByteArrayOp "readArrayAs#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> (# State# s, VECTOR #)
{ Read a vector from specified index of mutable array of scalars; offset is in scalar elements. }
with has_side_effects = True
can_fail = True
llvm_only = True
vector = ALL_VECTOR_TYPES
primop VecWriteScalarByteArrayOp "writeArrayAs#" GenPrimOp
MutableByteArray# s -> Int# -> VECTOR -> State# s -> State# s
{ Write a vector to specified index of mutable array of scalars; offset is in scalar elements. }
with has_side_effects = True
can_fail = True
llvm_only = True
vector = ALL_VECTOR_TYPES
primop VecIndexScalarOffAddrOp "indexOffAddrAs#" GenPrimOp
Addr# -> Int# -> VECTOR
{ Reads vector; offset in scalar elements. }
with can_fail = True
llvm_only = True
vector = ALL_VECTOR_TYPES
primop VecReadScalarOffAddrOp "readOffAddrAs#" GenPrimOp
Addr# -> Int# -> State# s -> (# State# s, VECTOR #)
{ Reads vector; offset in scalar elements. }
with has_side_effects = True
can_fail = True
llvm_only = True
vector = ALL_VECTOR_TYPES
primop VecWriteScalarOffAddrOp "writeOffAddrAs#" GenPrimOp
Addr# -> Int# -> VECTOR -> State# s -> State# s
{ Write vector; offset in scalar elements. }
with has_side_effects = True
can_fail = True
llvm_only = True
vector = ALL_VECTOR_TYPES
------------------------------------------------------------------------
section "Prefetch"
{Prefetch operations: Note how every prefetch operation has a name
with the pattern prefetch*N#, where N is either 0,1,2, or 3.
This suffix number, N, is the "locality level" of the prefetch, following the
convention in GCC and other compilers.
Higher locality numbers correspond to the memory being loaded in more
levels of the cpu cache, and being retained after initial use. The naming
convention follows the naming convention of the prefetch intrinsic found
in the GCC and Clang C compilers.
On the LLVM backend, prefetch*N# uses the LLVM prefetch intrinsic
with locality level N. The code generated by LLVM is target architecture
dependent, but should agree with the GHC NCG on x86 systems.
On the Sparc and PPC native backends, prefetch*N is a No-Op.
On the x86 NCG, N=0 will generate prefetchNTA,
N=1 generates prefetcht2, N=2 generates prefetcht1, and
N=3 generates prefetcht0.
For streaming workloads, the prefetch*0 operations are recommended.
For workloads which do many reads or writes to a memory location in a short period of time,
prefetch*3 operations are recommended.
For further reading about prefetch and associated systems performance optimization,
the instruction set and optimization manuals by Intel and other CPU vendors are
excellent starting place.
The "Intel 64 and IA-32 Architectures Optimization Reference Manual" is
especially a helpful read, even if your software is meant for other CPU
architectures or vendor hardware. The manual can be found at
http://www.intel.com/content/www/us/en/architecture-and-technology/64-ia-32-architectures-optimization-manual.html .
The {\tt prefetch*} family of operations has the order of operations
determined by passing around the {\tt State#} token.
To get a "pure" version of these operations, use {\tt inlinePerformIO} which is quite safe in this context.
It is important to note that while the prefetch operations will never change the
answer to a pure computation, They CAN change the memory locations resident
in a CPU cache and that may change the performance and timing characteristics
of an application. The prefetch operations are marked has_side_effects=True
to reflect that these operations have side effects with respect to the runtime
performance characteristics of the resulting code. Additionally, if the prefetchValue
operations did not have this attribute, GHC does a float out transformation that
results in a let/app violation, at least with the current design.
}
------------------------------------------------------------------------
--- the Int# argument for prefetch is the byte offset on the byteArray or Addr#
---
primop PrefetchByteArrayOp3 "prefetchByteArray3#" GenPrimOp
ByteArray# -> Int# -> State# s -> State# s
with has_side_effects = True
primop PrefetchMutableByteArrayOp3 "prefetchMutableByteArray3#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> State# s
with has_side_effects = True
primop PrefetchAddrOp3 "prefetchAddr3#" GenPrimOp
Addr# -> Int# -> State# s -> State# s
with has_side_effects = True
primop PrefetchValueOp3 "prefetchValue3#" GenPrimOp
a -> State# s -> State# s
with strictness = { \ _arity -> mkClosedStrictSig [botDmd, topDmd] topRes }
has_side_effects = True
----
primop PrefetchByteArrayOp2 "prefetchByteArray2#" GenPrimOp
ByteArray# -> Int# -> State# s -> State# s
with has_side_effects = True
primop PrefetchMutableByteArrayOp2 "prefetchMutableByteArray2#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> State# s
with has_side_effects = True
primop PrefetchAddrOp2 "prefetchAddr2#" GenPrimOp
Addr# -> Int# -> State# s -> State# s
with has_side_effects = True
primop PrefetchValueOp2 "prefetchValue2#" GenPrimOp
a -> State# s -> State# s
with strictness = { \ _arity -> mkClosedStrictSig [botDmd, topDmd] topRes }
has_side_effects = True
----
primop PrefetchByteArrayOp1 "prefetchByteArray1#" GenPrimOp
ByteArray# -> Int# -> State# s -> State# s
with has_side_effects = True
primop PrefetchMutableByteArrayOp1 "prefetchMutableByteArray1#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> State# s
with has_side_effects = True
primop PrefetchAddrOp1 "prefetchAddr1#" GenPrimOp
Addr# -> Int# -> State# s -> State# s
with has_side_effects = True
primop PrefetchValueOp1 "prefetchValue1#" GenPrimOp
a -> State# s -> State# s
with strictness = { \ _arity -> mkClosedStrictSig [botDmd, topDmd] topRes }
has_side_effects = True
----
primop PrefetchByteArrayOp0 "prefetchByteArray0#" GenPrimOp
ByteArray# -> Int# -> State# s -> State# s
with has_side_effects = True
primop PrefetchMutableByteArrayOp0 "prefetchMutableByteArray0#" GenPrimOp
MutableByteArray# s -> Int# -> State# s -> State# s
with has_side_effects = True
primop PrefetchAddrOp0 "prefetchAddr0#" GenPrimOp
Addr# -> Int# -> State# s -> State# s
with has_side_effects = True
primop PrefetchValueOp0 "prefetchValue0#" GenPrimOp
a -> State# s -> State# s
with strictness = { \ _arity -> mkClosedStrictSig [botDmd, topDmd] topRes }
has_side_effects = True
------------------------------------------------------------------------
--- ---
------------------------------------------------------------------------
thats_all_folks
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