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<?xml version="1.0" encoding="iso-8859-1"?>
<chapter id="ghci">
<title>Using GHCi</title>
<indexterm><primary>GHCi</primary></indexterm>
<indexterm><primary>interpreter</primary><see>GHCi</see></indexterm>
<indexterm><primary>interactive</primary><see>GHCi</see></indexterm>
<para>GHCi<footnote>
<para>The ‘i’ stands for “Interactive”</para>
</footnote>
is GHC's interactive environment, in which Haskell expressions can
be interactively evaluated and programs can be interpreted. If
you're familiar with <ulink url="http://www.haskell.org/hugs/">Hugs</ulink><indexterm><primary>Hugs</primary>
</indexterm>, then you'll be right at home with GHCi. However, GHCi
also has support for interactively loading compiled code, as well as
supporting all<footnote><para>except <literal>foreign export</literal>, at the moment</para>
</footnote> the language extensions that GHC provides.
<indexterm><primary>FFI</primary><secondary>GHCi support</secondary></indexterm>
<indexterm><primary>Foreign Function
Interface</primary><secondary>GHCi support</secondary></indexterm>.
GHCi also includes an interactive debugger (see <xref linkend="ghci-debugger"/>).</para>
<sect1 id="ghci-introduction">
<title>Introduction to GHCi</title>
<para>Let's start with an example GHCi session. You can fire up
GHCi with the command <literal>ghci</literal>:</para>
<screen>
$ ghci
GHCi, version 6.12.1: http://www.haskell.org/ghc/ :? for help
Loading package ghc-prim ... linking ... done.
Loading package integer-gmp ... linking ... done.
Loading package base ... linking ... done.
Loading package ffi-1.0 ... linking ... done.
Prelude>
</screen>
<para>There may be a short pause while GHCi loads the prelude and
standard libraries, after which the prompt is shown. As the banner
says, you can type <literal>:?</literal> to see the list of
commands available, and a half line description of each of them.
We'll explain most of these commands as we go along, and there is
complete documentation for all the commands in
<xref linkend="ghci-commands" />.</para>
<para>Haskell expressions can be typed at the prompt:</para>
<indexterm><primary>prompt</primary><secondary>GHCi</secondary>
</indexterm>
<screen>
Prelude> 1+2
3
Prelude> let x = 42 in x / 9
4.666666666666667
Prelude>
</screen>
<para>GHCi interprets the whole line as an expression to evaluate.
The expression may not span several lines - as soon as you press enter,
GHCi will attempt to evaluate it.</para>
<para>In Haskell, a <literal>let</literal> expression is followed
by <literal>in</literal>. However, in GHCi, since the expression
can also be interpreted in the <literal>IO</literal> monad,
a <literal>let</literal> binding with no accompanying
<literal>in</literal> statement can be signalled by an empty line,
as in the above example.</para>
</sect1>
<sect1 id="loading-source-files">
<title>Loading source files</title>
<para>Suppose we have the following Haskell source code, which we
place in a file <filename>Main.hs</filename>:</para>
<programlisting>
main = print (fac 20)
fac 0 = 1
fac n = n * fac (n-1)
</programlisting>
<para>You can save <filename>Main.hs</filename> anywhere you like,
but if you save it somewhere other than the current
directory<footnote><para>If you started up GHCi from the command
line then GHCi's current directory is the same as the current
directory of the shell from which it was started. If you started
GHCi from the “Start” menu in Windows, then the
current directory is probably something like
<filename>C:\Documents and Settings\<replaceable>user
name</replaceable></filename>.</para> </footnote> then we will
need to change to the right directory in GHCi:</para>
<screen>
Prelude> :cd <replaceable>dir</replaceable>
</screen>
<para>where <replaceable>dir</replaceable> is the directory (or
folder) in which you saved <filename>Main.hs</filename>.</para>
<para>To load a Haskell source file into GHCi, use the
<literal>:load</literal> command:</para>
<indexterm><primary><literal>:load</literal></primary></indexterm>
<screen>
Prelude> :load Main
Compiling Main ( Main.hs, interpreted )
Ok, modules loaded: Main.
*Main>
</screen>
<para>GHCi has loaded the <literal>Main</literal> module, and the
prompt has changed to “<literal>*Main></literal>” to
indicate that the current context for expressions typed at the
prompt is the <literal>Main</literal> module we just loaded (we'll
explain what the <literal>*</literal> means later in <xref
linkend="ghci-scope"/>). So we can now type expressions involving
the functions from <filename>Main.hs</filename>:</para>
<screen>
*Main> fac 17
355687428096000
</screen>
<para>Loading a multi-module program is just as straightforward;
just give the name of the “topmost” module to the
<literal>:load</literal> command (hint: <literal>:load</literal>
can be abbreviated to <literal>:l</literal>). The topmost module
will normally be <literal>Main</literal>, but it doesn't have to
be. GHCi will discover which modules are required, directly or
indirectly, by the topmost module, and load them all in dependency
order.</para>
<sect2 id="ghci-modules-filenames">
<title>Modules vs. filenames</title>
<indexterm><primary>modules</primary><secondary>and filenames</secondary></indexterm>
<indexterm><primary>filenames</primary><secondary>of modules</secondary></indexterm>
<para>Question: How does GHC find the filename which contains
module <replaceable>M</replaceable>? Answer: it looks for the
file <literal><replaceable>M</replaceable>.hs</literal>, or
<literal><replaceable>M</replaceable>.lhs</literal>. This means
that for most modules, the module name must match the filename.
If it doesn't, GHCi won't be able to find it.</para>
<para>There is one exception to this general rule: when you load
a program with <literal>:load</literal>, or specify it when you
invoke <literal>ghci</literal>, you can give a filename rather
than a module name. This filename is loaded if it exists, and
it may contain any module you like. This is particularly
convenient if you have several <literal>Main</literal> modules
in the same directory and you can't call them all
<filename>Main.hs</filename>.</para>
<para>The search path for finding source files is specified with
the <option>-i</option> option on the GHCi command line, like
so:</para>
<screen>ghci -i<replaceable>dir<subscript>1</subscript></replaceable>:...:<replaceable>dir<subscript>n</subscript></replaceable></screen>
<para>or it can be set using the <literal>:set</literal> command
from within GHCi (see <xref
linkend="ghci-cmd-line-options"/>)<footnote><para>Note that in
GHCi, and <option>--make</option> mode, the <option>-i</option>
option is used to specify the search path for
<emphasis>source</emphasis> files, whereas in standard
batch-compilation mode the <option>-i</option> option is used to
specify the search path for interface files, see <xref
linkend="search-path"/>.</para> </footnote></para>
<para>One consequence of the way that GHCi follows dependencies
to find modules to load is that every module must have a source
file. The only exception to the rule is modules that come from
a package, including the <literal>Prelude</literal> and standard
libraries such as <literal>IO</literal> and
<literal>Complex</literal>. If you attempt to load a module for
which GHCi can't find a source file, even if there are object
and interface files for the module, you'll get an error
message.</para>
</sect2>
<sect2>
<title>Making changes and recompilation</title>
<indexterm><primary><literal>:reload</literal></primary></indexterm>
<para>If you make some changes to the source code and want GHCi
to recompile the program, give the <literal>:reload</literal>
command. The program will be recompiled as necessary, with GHCi
doing its best to avoid actually recompiling modules if their
external dependencies haven't changed. This is the same
mechanism we use to avoid re-compiling modules in the batch
compilation setting (see <xref linkend="recomp"/>).</para>
</sect2>
</sect1>
<sect1 id="ghci-compiled">
<title>Loading compiled code</title>
<indexterm><primary>compiled code</primary><secondary>in GHCi</secondary></indexterm>
<para>When you load a Haskell source module into GHCi, it is
normally converted to byte-code and run using the interpreter.
However, interpreted code can also run alongside compiled code in
GHCi; indeed, normally when GHCi starts, it loads up a compiled
copy of the <literal>base</literal> package, which contains the
<literal>Prelude</literal>.</para>
<para>Why should we want to run compiled code? Well, compiled
code is roughly 10x faster than interpreted code, but takes about
2x longer to produce (perhaps longer if optimisation is on). So
it pays to compile the parts of a program that aren't changing
very often, and use the interpreter for the code being actively
developed.</para>
<para>When loading up source modules with <literal>:load</literal>,
GHCi normally looks for any corresponding compiled object files,
and will use one in preference to interpreting the source if
possible. For example, suppose we have a 4-module program
consisting of modules A, B, C, and D. Modules B and C both import
D only, and A imports both B & C:</para>
<screen>
A
/ \
B C
\ /
D
</screen>
<para>We can compile D, then load the whole program, like this:</para>
<screen>
Prelude> :! ghc -c D.hs
Prelude> :load A
Compiling B ( B.hs, interpreted )
Compiling C ( C.hs, interpreted )
Compiling A ( A.hs, interpreted )
Ok, modules loaded: A, B, C, D.
*Main>
</screen>
<para>In the messages from the compiler, we see that there is no line
for <literal>D</literal>. This is because
it isn't necessary to compile <literal>D</literal>,
because the source and everything it depends on
is unchanged since the last compilation.</para>
<para>At any time you can use the command
<literal>:show modules</literal>
to get a list of the modules currently loaded
into GHCi:</para>
<screen>
*Main> :show modules
D ( D.hs, D.o )
C ( C.hs, interpreted )
B ( B.hs, interpreted )
A ( A.hs, interpreted )
*Main></screen>
<para>If we now modify the source of D (or pretend to: using the Unix
command <literal>touch</literal> on the source file is handy for
this), the compiler will no longer be able to use the object file,
because it might be out of date:</para>
<screen>
*Main> :! touch D.hs
*Main> :reload
Compiling D ( D.hs, interpreted )
Ok, modules loaded: A, B, C, D.
*Main>
</screen>
<para>Note that module D was compiled, but in this instance
because its source hadn't really changed, its interface remained
the same, and the recompilation checker determined that A, B and C
didn't need to be recompiled.</para>
<para>So let's try compiling one of the other modules:</para>
<screen>
*Main> :! ghc -c C.hs
*Main> :load A
Compiling D ( D.hs, interpreted )
Compiling B ( B.hs, interpreted )
Compiling C ( C.hs, interpreted )
Compiling A ( A.hs, interpreted )
Ok, modules loaded: A, B, C, D.
</screen>
<para>We didn't get the compiled version of C! What happened?
Well, in GHCi a compiled module may only depend on other compiled
modules, and in this case C depends on D, which doesn't have an
object file, so GHCi also rejected C's object file. Ok, so let's
also compile D:</para>
<screen>
*Main> :! ghc -c D.hs
*Main> :reload
Ok, modules loaded: A, B, C, D.
</screen>
<para>Nothing happened! Here's another lesson: newly compiled
modules aren't picked up by <literal>:reload</literal>, only
<literal>:load</literal>:</para>
<screen>
*Main> :load A
Compiling B ( B.hs, interpreted )
Compiling A ( A.hs, interpreted )
Ok, modules loaded: A, B, C, D.
</screen>
<para>The automatic loading of object files can sometimes lead to
confusion, because non-exported top-level definitions of a module
are only available for use in expressions at the prompt when the
module is interpreted (see <xref linkend="ghci-scope" />). For
this reason, you might sometimes want to force GHCi to load a
module using the interpreter. This can be done by prefixing
a <literal>*</literal> to the module name or filename when
using <literal>:load</literal>, for example</para>
<screen>
Prelude> :load *A
Compiling A ( A.hs, interpreted )
*A>
</screen>
<para>When the <literal>*</literal> is used, GHCi ignores any
pre-compiled object code and interprets the module. If you have
already loaded a number of modules as object code and decide that
you wanted to interpret one of them, instead of re-loading the whole
set you can use <literal>:add *M</literal> to specify that you want
<literal>M</literal> to be interpreted (note that this might cause
other modules to be interpreted too, because compiled modules cannot
depend on interpreted ones).</para>
<para>To always compile everything to object code and never use the
interpreter, use the <literal>-fobject-code</literal> option (see
<xref linkend="ghci-obj" />).</para>
<para>HINT: since GHCi will only use a compiled object file if it
can be sure that the compiled version is up-to-date, a good technique
when working on a large program is to occasionally run
<literal>ghc --make</literal> to compile the whole project (say
before you go for lunch :-), then continue working in the
interpreter. As you modify code, the changed modules will be
interpreted, but the rest of the project will remain
compiled.</para>
</sect1>
<sect1 id="interactive-evaluation">
<title>Interactive evaluation at the prompt</title>
<para>When you type an expression at the prompt, GHCi immediately
evaluates and prints the result:
<screen>
Prelude> reverse "hello"
"olleh"
Prelude> 5+5
10
</screen>
</para>
<sect2 id="actions-at-prompt"><title>I/O actions at the prompt</title>
<para>GHCi does more than simple expression evaluation at the prompt.
If you enter an expression of type <literal>IO a</literal> for some
<literal>a</literal>, then GHCi <emphasis>executes</emphasis> it
as an IO-computation.
<screen>
Prelude> "hello"
"hello"
Prelude> putStrLn "hello"
hello
</screen>
This works even if the type of the expression is more general,
provided it can be <emphasis>instantiated</emphasis> to <literal>IO a</literal>. For example
<screen>
Prelude> return True
True
</screen>
Furthermore, GHCi will print the result of the I/O action if (and only
if):
<itemizedlist>
<listitem><para>The result type is an instance of <literal>Show</literal>.</para></listitem>
<listitem><para>The result type is not
<literal>()</literal>.</para></listitem>
</itemizedlist>
For example, remembering that <literal>putStrLn :: String -> IO ()</literal>:
<screen>
Prelude> putStrLn "hello"
hello
Prelude> do { putStrLn "hello"; return "yes" }
hello
"yes"
</screen>
</para></sect2>
<sect2 id="ghci-stmts">
<title>Using <literal>do-</literal>notation at the prompt</title>
<indexterm><primary>do-notation</primary><secondary>in GHCi</secondary></indexterm>
<indexterm><primary>statements</primary><secondary>in GHCi</secondary></indexterm>
<para>GHCi actually accepts <firstterm>statements</firstterm>
rather than just expressions at the prompt. This means you can
bind values and functions to names, and use them in future
expressions or statements.</para>
<para>The syntax of a statement accepted at the GHCi prompt is
exactly the same as the syntax of a statement in a Haskell
<literal>do</literal> expression. However, there's no monad
overloading here: statements typed at the prompt must be in the
<literal>IO</literal> monad.
<screen>
Prelude> x <- return 42
Prelude> print x
42
Prelude>
</screen>
The statement <literal>x <- return 42</literal> means
“execute <literal>return 42</literal> in the
<literal>IO</literal> monad, and bind the result to
<literal>x</literal>”. We can then use
<literal>x</literal> in future statements, for example to print
it as we did above.</para>
<para>If <option>-fprint-bind-result</option> is set then
GHCi will print the result of a statement if and only if:
<itemizedlist>
<listitem>
<para>The statement is not a binding, or it is a monadic binding
(<literal>p <- e</literal>) that binds exactly one
variable.</para>
</listitem>
<listitem>
<para>The variable's type is not polymorphic, is not
<literal>()</literal>, and is an instance of
<literal>Show</literal></para>
</listitem>
</itemizedlist>
<indexterm><primary><option>-fprint-bind-result</option></primary></indexterm><indexterm><primary><option>-fno-print-bind-result</option></primary></indexterm>.
</para>
<para>Of course, you can also bind normal non-IO expressions
using the <literal>let</literal>-statement:</para>
<screen>
Prelude> let x = 42
Prelude> x
42
Prelude>
</screen>
<para>Another important difference between the two types of binding
is that the monadic bind (<literal>p <- e</literal>) is
<emphasis>strict</emphasis> (it evaluates <literal>e</literal>),
whereas with the <literal>let</literal> form, the expression
isn't evaluated immediately:</para>
<screen>
Prelude> let x = error "help!"
Prelude> print x
*** Exception: help!
Prelude>
</screen>
<para>Note that <literal>let</literal> bindings do not automatically
print the value bound, unlike monadic bindings.</para>
<para>Hint: you can also use <literal>let</literal>-statements
to define functions at the prompt:</para>
<screen>
Prelude> let add a b = a + b
Prelude> add 1 2
3
Prelude>
</screen>
<para>However, this quickly gets tedious when defining functions
with multiple clauses, or groups of mutually recursive functions,
because the complete definition has to be given on a single line,
using explicit braces and semicolons instead of layout:</para>
<screen>
Prelude> let { f op n [] = n ; f op n (h:t) = h `op` f op n t }
Prelude> f (+) 0 [1..3]
6
Prelude>
</screen>
<para>To alleviate this issue, GHCi commands can be split over
multiple lines, by wrapping them in <literal>:{</literal> and
<literal>:}</literal> (each on a single line of its own):</para>
<screen>
Prelude> :{
Prelude| let { g op n [] = n
Prelude| ; g op n (h:t) = h `op` g op n t
Prelude| }
Prelude| :}
Prelude> g (*) 1 [1..3]
6
</screen>
<para>Such multiline commands can be used with any GHCi command,
and the lines between <literal>:{</literal> and
<literal>:}</literal> are simply merged into a single line for
interpretation. That implies that each such group must form a single
valid command when merged, and that no layout rule is used.
The main purpose of multiline commands is not to replace module
loading but to make definitions in .ghci-files (see <xref
linkend="ghci-dot-files"/>) more readable and maintainable.</para>
<para>Any exceptions raised during the evaluation or execution
of the statement are caught and printed by the GHCi command line
interface (for more information on exceptions, see the module
<literal>Control.Exception</literal> in the libraries
documentation).</para>
<para>Every new binding shadows any existing bindings of the
same name, including entities that are in scope in the current
module context.</para>
<para>WARNING: temporary bindings introduced at the prompt only
last until the next <literal>:load</literal> or
<literal>:reload</literal> command, at which time they will be
simply lost. However, they do survive a change of context with
<literal>:module</literal>: the temporary bindings just move to
the new location.</para>
<para>HINT: To get a list of the bindings currently in scope, use the
<literal>:show bindings</literal> command:</para>
<screen>
Prelude> :show bindings
x :: Int
Prelude></screen>
<para>HINT: if you turn on the <literal>+t</literal> option,
GHCi will show the type of each variable bound by a statement.
For example:</para>
<indexterm><primary><literal>+t</literal></primary></indexterm>
<screen>
Prelude> :set +t
Prelude> let (x:xs) = [1..]
x :: Integer
xs :: [Integer]
</screen>
</sect2>
<sect2 id="ghci-multiline">
<title>Multiline input</title>
<para>Apart from the <literal>:{ ... :}</literal> syntax for
multi-line input mentioned above, GHCi also has a multiline
mode, enabled by <literal>:set +m</literal>,
<indexterm><primary><literal>:set +m</literal></primary></indexterm>
in which GHCi detects automatically when the current statement
is unfinished and allows further lines to be added. A
multi-line input is terminated with an empty line. For example:</para>
<screen>
Prelude> :set +m
Prelude> let x = 42
Prelude|
</screen>
<para>Further bindings can be added to
this <literal>let</literal> statement, so GHCi indicates that
the next line continues the previous one by changing the
prompt. Note that layout is in effect, so to add more bindings
to this <literal>let</literal> we have to line them up:</para>
<screen>
Prelude> :set +m
Prelude> let x = 42
Prelude| y = 3
Prelude|
Prelude>
</screen>
<para>Explicit braces and semicolons can be used instead of
layout, as usual:</para>
<screen>
Prelude> do {
Prelude| putStrLn "hello"
Prelude| ;putStrLn "world"
Prelude| }
hello
world
Prelude>
</screen>
<para>Note that after the closing brace, GHCi knows that the
current statement is finished, so no empty line is required.</para>
<para>Multiline mode is useful when entering monadic
<literal>do</literal> statements:</para>
<screen>
Control.Monad.State> flip evalStateT 0 $ do
Control.Monad.State| i <- get
Control.Monad.State| lift $ do
Control.Monad.State| putStrLn "Hello World!"
Control.Monad.State| print i
Control.Monad.State|
"Hello World!"
0
Control.Monad.State>
</screen>
<para>During a multiline interaction, the user can interrupt and
return to the top-level prompt.</para>
<screen>
Prelude> do
Prelude| putStrLn "Hello, World!"
Prelude| ^C
Prelude>
</screen>
</sect2>
<sect2 id="ghci-decls">
<title>Type, class and other declarations</title>
<para>At the GHCi
prompt you can also enter any top-level Haskell declaration,
including <literal>data</literal>, <literal>type</literal>, <literal>newtype</literal>, <literal>class</literal>, <literal>instance</literal>, <literal>deriving</literal>,
and <literal>foreign</literal> declarations. For
example:</para>
<screen>
Prelude> data T = A | B | C deriving (Eq, Ord, Show, Enum)
Prelude> [A ..]
[A,B,C]
Prelude> :i T
data T = A | B | C -- Defined at <interactive>:2:6
instance Enum T -- Defined at <interactive>:2:45
instance Eq T -- Defined at <interactive>:2:30
instance Ord T -- Defined at <interactive>:2:34
instance Show T -- Defined at <interactive>:2:39
</screen>
<para>As with ordinary variable bindings, later definitions shadow
earlier ones, so you can re-enter a declaration to fix a problem
with it or extend it. But there's a gotcha: when a new type
declaration shadows an older one, there might be other
declarations that refer to the old type. The thing to remember is
that the old type still exists, and these other declarations still
refer to the old type. However, while the old and the new type
have the same name, GHCi will treat them as distinct. For
example:</para>
<screen>
Prelude> data T = A | B
Prelude> let f A = True; f B = False
Prelude> data T = A | B | C
Prelude> f A
<interactive>:2:3:
Couldn't match expected type `main::Interactive.T'
with actual type `T'
In the first argument of `f', namely `A'
In the expression: f A
In an equation for `it': it = f A
Prelude>
</screen>
<para>The old, shadowed, version of <literal>T</literal> is
displayed as <literal>main::Interactive.T</literal> by GHCi in
an attempt to distinguish it from the new <literal>T</literal>,
which is displayed as simply <literal>T</literal>.</para>
<para>Class and type-family instance declarations are simply added to the list of available instances, with one
exception. Since type-family instances are not permitted to overlap, but you might want to re-define one,
a type-family instance <emphasis>replaces</emphasis> any earlier type instance with an identical left hand side.
(See <xref linkend="type-families"/>.)</para>
</sect2>
<sect2 id="ghci-scope">
<title>What's really in scope at the prompt?</title>
<para>When you type an expression at the prompt, what
identifiers and types are in scope? GHCi provides a flexible
way to control exactly how the context for an expression is
constructed. Let's start with the simple cases; when you start
GHCi the prompt looks like this:</para>
<screen>Prelude></screen>
<para>Which indicates that everything from the module
<literal>Prelude</literal> is currently in scope; the visible
identifiers are exactly those that would be visible in a Haskell
source file with no <literal>import</literal>
declarations.</para>
<para>If we now load a file into GHCi, the prompt will change:</para>
<screen>
Prelude> :load Main.hs
Compiling Main ( Main.hs, interpreted )
*Main>
</screen>
<para>The new prompt is <literal>*Main</literal>, which
indicates that we are typing expressions in the context of the
top-level of the <literal>Main</literal> module. Everything
that is in scope at the top-level in the module
<literal>Main</literal> we just loaded is also in scope at the
prompt (probably including <literal>Prelude</literal>, as long
as <literal>Main</literal> doesn't explicitly hide it).</para>
<para>The syntax
<literal>*<replaceable>module</replaceable></literal> indicates
that it is the full top-level scope of
<replaceable>module</replaceable> that is contributing to the
scope for expressions typed at the prompt. Without the
<literal>*</literal>, just the exports of the module are
visible.</para>
<para>We're not limited to a single module: GHCi can combine
scopes from multiple modules, in any mixture of
<literal>*</literal> and non-<literal>*</literal> forms. GHCi
combines the scopes from all of these modules to form the scope
that is in effect at the prompt.</para>
<para>NOTE: for technical reasons, GHCi can only support the
<literal>*</literal>-form for modules that are interpreted.
Compiled modules and package modules can only contribute their
exports to the current scope. To ensure that GHCi loads the
interpreted version of a module, add the <literal>*</literal>
when loading the module, e.g. <literal>:load *M</literal>.</para>
<para>To add modules to the scope, use ordinary Haskell
<literal>import</literal> syntax:</para>
<screen>
Prelude> import System.IO
Prelude System.IO> hPutStrLn stdout "hello\n"
hello
Prelude System.IO>
</screen>
<para>The full Haskell import syntax is supported, including
<literal>hiding</literal> and <literal>as</literal> clauses.
The prompt shows the modules that are currently imported, but it
omits details about <literal>hiding</literal>,
<literal>as</literal>, and so on. To see the full story, use
<literal>:show imports</literal>:</para>
<screen>
Prelude> import System.IO
Prelude System.IO> import Data.Map as Map
Prelude System.IO Map> :show imports
import Prelude -- implicit
import System.IO
import Data.Map as Map
Prelude System.IO Map>
</screen>
<para>Note that the <literal>Prelude</literal> import is marked
as implicit. It can be overriden with an explicit
<literal>Prelude</literal> import, just like in a Haskell
module.</para>
<para>Another way to manipulate the scope is to use the
<literal>:module</literal> command, which provides a way to do
two things that cannot be done with ordinary
<literal>import</literal> declarations:
<itemizedlist>
<listitem>
<para><literal>:module</literal> supports the
<literal>*</literal> modifier on modules, which opens the
full top-level scope of a module, rather than just its
exports.</para>
</listitem>
<listitem>
<para>Imports can be <emphasis>removed</emphasis> from the
context, using the syntax <literal>:module -M</literal>.
The <literal>import</literal> syntax is cumulative (as in a
Haskell module), so this is the only way to subtract from
the scope.</para>
</listitem>
</itemizedlist>
The full syntax of the <literal>:module</literal> command
is:</para>
<screen>
:module <optional>+|-</optional> <optional>*</optional><replaceable>mod<subscript>1</subscript></replaceable> ... <optional>*</optional><replaceable>mod<subscript>n</subscript></replaceable>
</screen>
<para>Using the <literal>+</literal> form of the
<literal>module</literal> commands adds modules to the current
scope, and <literal>-</literal> removes them. Without either
<literal>+</literal> or <literal>-</literal>, the current scope
is replaced by the set of modules specified. Note that if you
use this form and leave out <literal>Prelude</literal>, an
implicit <literal>Prelude</literal> import will be added
automatically.</para>
<para>After a <literal>:load</literal> command, an automatic
import is added to the scope for the most recently loaded
"target" module, in a <literal>*</literal>-form if possible.
For example, if you say <literal>:load foo.hs bar.hs</literal>
and <filename>bar.hs</filename> contains module
<literal>Bar</literal>, then the scope will be set to
<literal>*Bar</literal> if <literal>Bar</literal> is
interpreted, or if <literal>Bar</literal> is compiled it will be
set to <literal>Prelude Bar</literal> (GHCi automatically adds
<literal>Prelude</literal> if it isn't present and there aren't
any <literal>*</literal>-form modules). These
automatically-added imports can be seen with
<literal>:show imports</literal>:
<screen>
Prelude> :load hello.hs
[1 of 1] Compiling Main ( hello.hs, interpreted )
Ok, modules loaded: Main.
*Main> :show imports
:module +*Main -- added automatically
*Main>
</screen>
and the automatically-added import is replaced the next time you
use <literal>:load</literal>, <literal>:add</literal>, or
<literal>:reload</literal>. It can also be removed by
<literal>:module</literal> as with normal imports.</para>
<para>With multiple modules in scope, especially multiple
<literal>*</literal>-form modules, it is likely that name
clashes will occur. Haskell specifies that name clashes are
only reported when an ambiguous identifier is used, and GHCi
behaves in the same way for expressions typed at the
prompt.</para>
<para>
Hint: GHCi will tab-complete names that are in scope; for
example, if you run GHCi and type <literal>J<tab></literal>
then GHCi will expand it to “<literal>Just </literal>”.
</para>
<sect3>
<title><literal>:module</literal> and
<literal>:load</literal></title>
<para>It might seem that <literal>:module</literal> and
<literal>:load</literal> do similar things: you can use both
to bring a module into scope. However, there is a clear
difference. GHCi is concerned with two sets of modules:</para>
<itemizedlist>
<listitem>
<para>The set of modules that are currently
<emphasis>loaded</emphasis>. This set is modified by
<literal>:load</literal>, <literal>:add</literal> and
<literal>:reload</literal>, and can be shown with
<literal>:show modules</literal>.
</para>
</listitem>
<listitem>
<para>The set of modules that are currently <emphasis>in
scope</emphasis> at the prompt. This set is modified by
<literal>import</literal>, <literal>:module</literal>, and
it is also modified automatically after
<literal>:load</literal>, <literal>:add</literal>, and
<literal>:reload</literal>, as described above.</para>
</listitem>
</itemizedlist>
<para>You cannot add a module to the scope if it is not
loaded. This is why trying to
use <literal>:module</literal> to load a new module results
in the message “<literal>module M is not
loaded</literal>”.</para>
</sect3>
<sect3 id="ghci-import-qualified">
<title>Qualified names</title>
<para>To make life slightly easier, the GHCi prompt also
behaves as if there is an implicit <literal>import
qualified</literal> declaration for every module in every
package, and every module currently loaded into GHCi. This
behaviour can be disabled with the flag <option>-fno-implicit-import-qualified</option><indexterm><primary><option>-fno-implicit-import-qualified</option></primary></indexterm>.</para>
</sect3>
<sect3>
<title>The <literal>:main</literal> and <literal>:run</literal> commands</title>
<para>
When a program is compiled and executed, it can use the
<literal>getArgs</literal> function to access the
command-line arguments.
However, we cannot simply pass the arguments to the
<literal>main</literal> function while we are testing in ghci,
as the <literal>main</literal> function doesn't take its
directly.
</para>
<para>
Instead, we can use the <literal>:main</literal> command.
This runs whatever <literal>main</literal> is in scope, with
any arguments being treated the same as command-line arguments,
e.g.:
</para>
<screen>
Prelude> let main = System.Environment.getArgs >>= print
Prelude> :main foo bar
["foo","bar"]
</screen>
<para>
We can also quote arguments which contains characters like
spaces, and they are treated like Haskell strings, or we can
just use Haskell list syntax:
</para>
<screen>
Prelude> :main foo "bar baz"
["foo","bar baz"]
Prelude> :main ["foo", "bar baz"]
["foo","bar baz"]
</screen>
<para>
Finally, other functions can be called, either with the
<literal>-main-is</literal> flag or the <literal>:run</literal>
command:
</para>
<screen>
Prelude> let foo = putStrLn "foo" >> System.Environment.getArgs >>= print
Prelude> let bar = putStrLn "bar" >> System.Environment.getArgs >>= print
Prelude> :set -main-is foo
Prelude> :main foo "bar baz"
foo
["foo","bar baz"]
Prelude> :run bar ["foo", "bar baz"]
bar
["foo","bar baz"]
</screen>
</sect3>
</sect2>
<sect2>
<title>The <literal>it</literal> variable</title>
<indexterm><primary><literal>it</literal></primary>
</indexterm>
<para>Whenever an expression (or a non-binding statement, to be
precise) is typed at the prompt, GHCi implicitly binds its value
to the variable <literal>it</literal>. For example:</para>
<screen>
Prelude> 1+2
3
Prelude> it * 2
6
</screen>
<para>What actually happens is that GHCi typechecks the
expression, and if it doesn't have an <literal>IO</literal> type,
then it transforms it as follows: an expression
<replaceable>e</replaceable> turns into
<screen>
let it = <replaceable>e</replaceable>;
print it
</screen>
which is then run as an IO-action.</para>
<para>Hence, the original expression must have a type which is an
instance of the <literal>Show</literal> class, or GHCi will
complain:</para>
<screen>
Prelude> id
<interactive>:1:0:
No instance for (Show (a -> a))
arising from use of `print' at <interactive>:1:0-1
Possible fix: add an instance declaration for (Show (a -> a))
In the expression: print it
In a 'do' expression: print it
</screen>
<para>The error message contains some clues as to the
transformation happening internally.</para>
<para>If the expression was instead of type <literal>IO a</literal> for
some <literal>a</literal>, then <literal>it</literal> will be
bound to the result of the <literal>IO</literal> computation,
which is of type <literal>a</literal>. eg.:</para>
<screen>
Prelude> Time.getClockTime
Wed Mar 14 12:23:13 GMT 2001
Prelude> print it
Wed Mar 14 12:23:13 GMT 2001
</screen>
<para>The corresponding translation for an IO-typed
<replaceable>e</replaceable> is
<screen>
it <- <replaceable>e</replaceable>
</screen>
</para>
<para>Note that <literal>it</literal> is shadowed by the new
value each time you evaluate a new expression, and the old value
of <literal>it</literal> is lost.</para>
</sect2>
<sect2 id="extended-default-rules">
<title>Type defaulting in GHCi</title>
<indexterm><primary>Type default</primary></indexterm>
<indexterm><primary><literal>Show</literal> class</primary></indexterm>
<para>
Consider this GHCi session:
<programlisting>
ghci> reverse []
</programlisting>
What should GHCi do? Strictly speaking, the program is ambiguous. <literal>show (reverse [])</literal>
(which is what GHCi computes here) has type <literal>Show a => String</literal> and how that displays depends
on the type <literal>a</literal>. For example:
<programlisting>
ghci> reverse ([] :: String)
""
ghci> reverse ([] :: [Int])
[]
</programlisting>
However, it is tiresome for the user to have to specify the type, so GHCi extends Haskell's type-defaulting
rules (Section 4.3.4 of the Haskell 2010 Report) as follows. The
standard rules take each group of constraints <literal>(C1 a, C2 a, ..., Cn
a)</literal> for each type variable <literal>a</literal>, and defaults the
type variable if
<orderedlist>
<listitem>
<para>
The type variable <literal>a</literal> appears in no
other constraints
</para>
</listitem>
<listitem>
<para>
All the classes <literal>Ci</literal> are standard.
</para>
</listitem>
<listitem>
<para>
At least one of the classes <literal>Ci</literal> is
numeric.
</para>
</listitem>
</orderedlist>
At the GHCi prompt, or with GHC if the
<literal>-XExtendedDefaultRules</literal> flag is given,
the following additional differences apply:
<itemizedlist>
<listitem>
<para>
Rule 2 above is relaxed thus:
<emphasis>All</emphasis> of the classes
<literal>Ci</literal> are single-parameter type classes.
</para>
</listitem>
<listitem>
<para>
Rule 3 above is relaxed this:
At least one of the classes <literal>Ci</literal> is
numeric, <emphasis>or is <literal>Show</literal>,
<literal>Eq</literal>, or
<literal>Ord</literal></emphasis>.
</para>
</listitem>
<listitem>
<para>
The unit type <literal>()</literal> is added to the
start of the standard list of types which are tried when
doing type defaulting.
</para>
</listitem>
</itemizedlist>
The last point means that, for example, this program:
<programlisting>
main :: IO ()
main = print def
instance Num ()
def :: (Num a, Enum a) => a
def = toEnum 0
</programlisting>
prints <literal>()</literal> rather than <literal>0</literal> as the
type is defaulted to <literal>()</literal> rather than
<literal>Integer</literal>.
</para>
<para>
The motivation for the change is that it means <literal>IO a</literal>
actions default to <literal>IO ()</literal>, which in turn means that
ghci won't try to print a result when running them. This is
particularly important for <literal>printf</literal>, which has an
instance that returns <literal>IO a</literal>.
However, it is only able to return
<literal>undefined</literal>
(the reason for the instance having this type is so that printf
doesn't require extensions to the class system), so if the type defaults to
<literal>Integer</literal> then ghci gives an error when running a
printf.
</para>
<para>See also <xref linkend="actions-at-prompt"/> for how the monad of a computational
expression defaults to <literal>IO</literal> if possible.
</para>
</sect2>
<sect2 id="ghci-interactive-print">
<title>Using a custom interactive printing function</title>
<para>[<emphasis role="bold">New in version 7.6.1</emphasis>]
By default, GHCi prints the result of expressions typed at the prompt
using the function <literal>System.IO.print</literal>. Its type
signature is <literal>Show a => a -> IO ()</literal>, and it works by
converting the value to <literal>String</literal> using
<literal>show</literal>.
</para>
<para>
This is not ideal in certain cases, like when the output is long, or
contains strings with non-ascii characters.
</para>
<para>
The <literal>-interactive-print</literal> flag allows to specify any
function of type <literal>C a => a -> IO ()</literal>, for some
constraint <literal>C</literal>, as the function for printing evaluated
expressions. The function can reside in any loaded module or any
registered package.
</para>
<para>
As an example, suppose we have following special printing module:
<programlisting>
module SpecPrinter where
import System.IO
sprint a = putStrLn $ show a ++ "!"
</programlisting>
The <literal>sprint</literal> function adds an exclamation mark at the
end of any printed value. Running GHCi with the command:
<programlisting>
ghci -interactive-print=SpecPrinter.sprinter SpecPrinter
</programlisting>
will start an interactive session where values with be printed using
<literal>sprint</literal>:
<programlisting>
*SpecPrinter> [1,2,3]
[1,2,3]!
*SpecPrinter> 42
42!
</programlisting>
</para>
<para>
A custom pretty printing function can be used, for example, to format
tree-like and nested structures in a more readable way.
</para>
<para>
The <literal>-interactive-print</literal> flag can also be used when
running GHC in <literal>-e mode</literal>:
<programlisting>
% ghc -e "[1,2,3]" -interactive-print=SpecPrinter.sprint SpecPrinter
[1,2,3]!
</programlisting>
</para>
</sect2>
</sect1>
<sect1 id="ghci-debugger">
<title>The GHCi Debugger</title>
<indexterm><primary>debugger</primary><secondary>in GHCi</secondary>
</indexterm>
<para>GHCi contains a simple imperative-style debugger in which you can
stop a running computation in order to examine the values of
variables. The debugger is integrated into GHCi, and is turned on by
default: no flags are required to enable the debugging
facilities. There is one major restriction: breakpoints and
single-stepping are only available in interpreted modules;
compiled code is invisible to the debugger<footnote><para>Note that packages
only contain compiled code, so debugging a package requires
finding its source and loading that directly.</para></footnote>.</para>
<para>The debugger provides the following:
<itemizedlist>
<listitem>
<para>The ability to set a <firstterm>breakpoint</firstterm> on a
function definition or expression in the program. When the function
is called, or the expression evaluated, GHCi suspends
execution and returns to the prompt, where you can inspect the
values of local variables before continuing with the
execution.</para>
</listitem>
<listitem>
<para>Execution can be <firstterm>single-stepped</firstterm>: the
evaluator will suspend execution approximately after every
reduction, allowing local variables to be inspected. This is
equivalent to setting a breakpoint at every point in the
program.</para>
</listitem>
<listitem>
<para>Execution can take place in <firstterm>tracing
mode</firstterm>, in which the evaluator remembers each
evaluation step as it happens, but doesn't suspend execution until
an actual breakpoint is reached. When this happens, the history of
evaluation steps can be inspected.</para>
</listitem>
<listitem>
<para>Exceptions (e.g. pattern matching failure and
<literal>error</literal>) can be treated as breakpoints, to help
locate the source of an exception in the program.</para>
</listitem>
</itemizedlist>
</para>
<para>There is currently no support for obtaining a “stack
trace”, but the tracing and history features provide a
useful second-best, which will often be enough to establish the
context of an error. For instance, it is possible to break
automatically when an exception is thrown, even if it is thrown
from within compiled code (see <xref
linkend="ghci-debugger-exceptions" />).</para>
<sect2 id="breakpoints">
<title>Breakpoints and inspecting variables</title>
<para>Let's use quicksort as a running example. Here's the code:</para>
<programlisting>
qsort [] = []
qsort (a:as) = qsort left ++ [a] ++ qsort right
where (left,right) = (filter (<=a) as, filter (>a) as)
main = print (qsort [8, 4, 0, 3, 1, 23, 11, 18])
</programlisting>
<para>First, load the module into GHCi:</para>
<screen>
Prelude> :l qsort.hs
[1 of 1] Compiling Main ( qsort.hs, interpreted )
Ok, modules loaded: Main.
*Main>
</screen>
<para>Now, let's set a breakpoint on the right-hand-side of the second
equation of qsort:</para>
<programlisting>
*Main> :break 2
Breakpoint 0 activated at qsort.hs:2:15-46
*Main>
</programlisting>
<para>The command <literal>:break 2</literal> sets a breakpoint on line
2 of the most recently-loaded module, in this case
<literal>qsort.hs</literal>. Specifically, it picks the
leftmost complete subexpression on that line on which to set the
breakpoint, which in this case is the expression
<literal>(qsort left ++ [a] ++ qsort right)</literal>.</para>
<para>Now, we run the program:</para>
<programlisting>
*Main> main
Stopped at qsort.hs:2:15-46
_result :: [a]
a :: a
left :: [a]
right :: [a]
[qsort.hs:2:15-46] *Main>
</programlisting>
<para>Execution has stopped at the breakpoint. The prompt has changed to
indicate that we are currently stopped at a breakpoint, and the location:
<literal>[qsort.hs:2:15-46]</literal>. To further clarify the
location, we can use the <literal>:list</literal> command:</para>
<programlisting>
[qsort.hs:2:15-46] *Main> :list
1 qsort [] = []
2 qsort (a:as) = qsort left ++ [a] ++ qsort right
3 where (left,right) = (filter (<=a) as, filter (>a) as)
</programlisting>
<para>The <literal>:list</literal> command lists the source code around
the current breakpoint. If your output device supports it, then GHCi
will highlight the active subexpression in bold.</para>
<para>GHCi has provided bindings for the free variables<footnote><para>We
originally provided bindings for all variables in scope, rather
than just
the free variables of the expression, but found that this affected
performance considerably, hence the current restriction to just the
free variables.</para>
</footnote> of the expression
on which the
breakpoint was placed (<literal>a</literal>, <literal>left</literal>,
<literal>right</literal>), and additionally a binding for the result of
the expression (<literal>_result</literal>). These variables are just
like other variables that you might define in GHCi; you
can use them in expressions that you type at the prompt, you can ask
for their types with <literal>:type</literal>, and so on. There is one
important difference though: these variables may only have partial
types. For example, if we try to display the value of
<literal>left</literal>:</para>
<screen>
[qsort.hs:2:15-46] *Main> left
<interactive>:1:0:
Ambiguous type variable `a' in the constraint:
`Show a' arising from a use of `print' at <interactive>:1:0-3
Cannot resolve unknown runtime types: a
Use :print or :force to determine these types
</screen>
<para>This is because <literal>qsort</literal> is a polymorphic function,
and because GHCi does not carry type information at runtime, it cannot
determine the runtime types of free variables that involve type
variables. Hence, when you ask to display <literal>left</literal> at
the prompt, GHCi can't figure out which instance of
<literal>Show</literal> to use, so it emits the type error above.</para>
<para>Fortunately, the debugger includes a generic printing command,
<literal>:print</literal>, which can inspect the actual runtime value of a
variable and attempt to reconstruct its type. If we try it on
<literal>left</literal>:</para>
<screen>
[qsort.hs:2:15-46] *Main> :set -fprint-evld-with-show
[qsort.hs:2:15-46] *Main> :print left
left = (_t1::[a])
</screen>
<para>This isn't particularly enlightening. What happened is that
<literal>left</literal> is bound to an unevaluated computation (a
suspension, or <firstterm>thunk</firstterm>), and
<literal>:print</literal> does not force any evaluation. The idea is
that <literal>:print</literal> can be used to inspect values at a
breakpoint without any unfortunate side effects. It won't force any
evaluation, which could cause the program to give a different answer
than it would normally, and hence it won't cause any exceptions to be
raised, infinite loops, or further breakpoints to be triggered (see
<xref linkend="nested-breakpoints" />).
Rather than forcing thunks, <literal>:print</literal>
binds each thunk to a fresh variable beginning with an
underscore, in this case
<literal>_t1</literal>.</para>
<para>The flag <literal>-fprint-evld-with-show</literal> instructs
<literal>:print</literal> to reuse
available <literal>Show</literal> instances when possible. This happens
only when the contents of the variable being inspected
are completely evaluated.</para>
<para>If we aren't concerned about preserving the evaluatedness of a
variable, we can use <literal>:force</literal> instead of
<literal>:print</literal>. The <literal>:force</literal> command
behaves exactly like <literal>:print</literal>, except that it forces
the evaluation of any thunks it encounters:</para>
<screen>
[qsort.hs:2:15-46] *Main> :force left
left = [4,0,3,1]
</screen>
<para>Now, since <literal>:force</literal> has inspected the runtime
value of <literal>left</literal>, it has reconstructed its type. We
can see the results of this type reconstruction:</para>
<screen>
[qsort.hs:2:15-46] *Main> :show bindings
_result :: [Integer]
a :: Integer
left :: [Integer]
right :: [Integer]
_t1 :: [Integer]
</screen>
<para>Not only do we now know the type of <literal>left</literal>, but
all the other partial types have also been resolved. So we can ask
for the value of <literal>a</literal>, for example:</para>
<screen>
[qsort.hs:2:15-46] *Main> a
8
</screen>
<para>You might find it useful to use Haskell's
<literal>seq</literal> function to evaluate individual thunks rather
than evaluating the whole expression with <literal>:force</literal>.
For example:</para>
<screen>
[qsort.hs:2:15-46] *Main> :print right
right = (_t1::[Integer])
[qsort.hs:2:15-46] *Main> seq _t1 ()
()
[qsort.hs:2:15-46] *Main> :print right
right = 23 : (_t2::[Integer])
</screen>
<para>We evaluated only the <literal>_t1</literal> thunk, revealing the
head of the list, and the tail is another thunk now bound to
<literal>_t2</literal>. The <literal>seq</literal> function is a
little inconvenient to use here, so you might want to use
<literal>:def</literal> to make a nicer interface (left as an exercise
for the reader!).</para>
<para>Finally, we can continue the current execution:</para>
<screen>
[qsort.hs:2:15-46] *Main> :continue
Stopped at qsort.hs:2:15-46
_result :: [a]
a :: a
left :: [a]
right :: [a]
[qsort.hs:2:15-46] *Main>
</screen>
<para>The execution continued at the point it previously stopped, and has
now stopped at the breakpoint for a second time.</para>
<sect3 id="setting-breakpoints">
<title>Setting breakpoints</title>
<para>Breakpoints can be set in various ways. Perhaps the easiest way to
set a breakpoint is to name a top-level function:</para>
<screen>
:break <replaceable>identifier</replaceable>
</screen>
<para>Where <replaceable>identifier</replaceable> names any top-level
function in an interpreted module currently loaded into GHCi (qualified
names may be used). The breakpoint will be set on the body of the
function, when it is fully applied but before any pattern matching has
taken place.</para>
<para>Breakpoints can also be set by line (and optionally column)
number:</para>
<screen>
:break <replaceable>line</replaceable>
:break <replaceable>line</replaceable> <replaceable>column</replaceable>
:break <replaceable>module</replaceable> <replaceable>line</replaceable>
:break <replaceable>module</replaceable> <replaceable>line</replaceable> <replaceable>column</replaceable>
</screen>
<para>When a breakpoint is set on a particular line, GHCi sets the
breakpoint on the
leftmost subexpression that begins and ends on that line. If two
complete subexpressions start at the same
column, the longest one is picked. If there is no complete
subexpression on the line, then the leftmost expression starting on
the line is picked, and failing that the rightmost expression that
partially or completely covers the line.</para>
<para>When a breakpoint is set on a particular line and column, GHCi
picks the smallest subexpression that encloses that location on which
to set the breakpoint. Note: GHC considers the TAB character to have a
width of 1, wherever it occurs; in other words it counts
characters, rather than columns. This matches what some editors do,
and doesn't match others. The best advice is to avoid tab
characters in your source code altogether (see
<option>-fwarn-tabs</option> in <xref linkend="options-sanity"
/>).</para>
<para>If the module is omitted, then the most recently-loaded module is
used.</para>
<para>Not all subexpressions are potential breakpoint locations. Single
variables are typically not considered to be breakpoint locations
(unless the variable is the right-hand-side of a function definition,
lambda, or case alternative). The rule of thumb is that all redexes
are breakpoint locations, together with the bodies of functions,
lambdas, case alternatives and binding statements. There is normally
no breakpoint on a let expression, but there will always be a
breakpoint on its body, because we are usually interested in inspecting
the values of the variables bound by the let.</para>
</sect3>
<sect3>
<title>Listing and deleting breakpoints</title>
<para>The list of breakpoints currently enabled can be displayed using
<literal>:show breaks</literal>:</para>
<screen>
*Main> :show breaks
[0] Main qsort.hs:1:11-12
[1] Main qsort.hs:2:15-46
</screen>
<para>To delete a breakpoint, use the <literal>:delete</literal>
command with the number given in the output from <literal>:show breaks</literal>:</para>
<screen>
*Main> :delete 0
*Main> :show breaks
[1] Main qsort.hs:2:15-46
</screen>
<para>To delete all breakpoints at once, use <literal>:delete *</literal>.</para>
</sect3>
</sect2>
<sect2 id="single-stepping">
<title>Single-stepping</title>
<para>Single-stepping is a great way to visualise the execution of your
program, and it is also a useful tool for identifying the source of a
bug. GHCi offers two variants of stepping. Use
<literal>:step</literal> to enable all the
breakpoints in the program, and execute until the next breakpoint is
reached. Use <literal>:steplocal</literal> to limit the set
of enabled breakpoints to those in the current top level function.
Similarly, use <literal>:stepmodule</literal> to single step only on
breakpoints contained in the current module.
For example:</para>
<screen>
*Main> :step main
Stopped at qsort.hs:5:7-47
_result :: IO ()
</screen>
<para>The command <literal>:step
<replaceable>expr</replaceable></literal> begins the evaluation of
<replaceable>expr</replaceable> in single-stepping mode. If
<replaceable>expr</replaceable> is omitted, then it single-steps from
the current breakpoint. <literal>:stepover</literal>
works similarly.</para>
<para>The <literal>:list</literal> command is particularly useful when
single-stepping, to see where you currently are:</para>
<screen>
[qsort.hs:5:7-47] *Main> :list
4
5 main = print (qsort [8, 4, 0, 3, 1, 23, 11, 18])
6
[qsort.hs:5:7-47] *Main>
</screen>
<para>In fact, GHCi provides a way to run a command when a breakpoint is
hit, so we can make it automatically do
<literal>:list</literal>:</para>
<screen>
[qsort.hs:5:7-47] *Main> :set stop :list
[qsort.hs:5:7-47] *Main> :step
Stopped at qsort.hs:5:14-46
_result :: [Integer]
4
5 main = print (qsort [8, 4, 0, 3, 1, 23, 11, 18])
6
[qsort.hs:5:14-46] *Main>
</screen>
</sect2>
<sect2 id="nested-breakpoints">
<title>Nested breakpoints</title>
<para>When GHCi is stopped at a breakpoint, and an expression entered at
the prompt triggers a
second breakpoint, the new breakpoint becomes the “current”
one, and the old one is saved on a stack. An arbitrary number of
breakpoint contexts can be built up in this way. For example:</para>
<screen>
[qsort.hs:2:15-46] *Main> :st qsort [1,3]
Stopped at qsort.hs:(1,0)-(3,55)
_result :: [a]
... [qsort.hs:(1,0)-(3,55)] *Main>
</screen>
<para>While stopped at the breakpoint on line 2 that we set earlier, we
started a new evaluation with <literal>:step qsort [1,3]</literal>.
This new evaluation stopped after one step (at the definition of
<literal>qsort</literal>). The prompt has changed, now prefixed with
<literal>...</literal>, to indicate that there are saved breakpoints
beyond the current one. To see the stack of contexts, use
<literal>:show context</literal>:</para>
<screen>
... [qsort.hs:(1,0)-(3,55)] *Main> :show context
--> main
Stopped at qsort.hs:2:15-46
--> qsort [1,3]
Stopped at qsort.hs:(1,0)-(3,55)
... [qsort.hs:(1,0)-(3,55)] *Main>
</screen>
<para>To abandon the current evaluation, use
<literal>:abandon</literal>:</para>
<screen>
... [qsort.hs:(1,0)-(3,55)] *Main> :abandon
[qsort.hs:2:15-46] *Main> :abandon
*Main>
</screen>
</sect2>
<sect2 id="ghci-debugger-result">
<title>The <literal>_result</literal> variable</title>
<para>When stopped at a breakpoint or single-step, GHCi binds the
variable <literal>_result</literal> to the value of the currently
active expression. The value of <literal>_result</literal> is
presumably not available yet, because we stopped its evaluation, but it
can be forced: if the type is known and showable, then just entering
<literal>_result</literal> at the prompt will show it. However,
there's one caveat to doing this: evaluating <literal>_result</literal>
will be likely to trigger further breakpoints, starting with the
breakpoint we are currently stopped at (if we stopped at a real
breakpoint, rather than due to <literal>:step</literal>). So it will
probably be necessary to issue a <literal>:continue</literal>
immediately when evaluating <literal>_result</literal>. Alternatively,
you can use <literal>:force</literal> which ignores breakpoints.</para>
</sect2>
<sect2 id="tracing">
<title>Tracing and history</title>
<para>A question that we often want to ask when debugging a program is
“how did I get here?”. Traditional imperative debuggers
usually provide some kind of stack-tracing feature that lets you see
the stack of active function calls (sometimes called the “lexical
call stack”), describing a path through the code
to the current location. Unfortunately this is hard to provide in
Haskell, because execution proceeds on a demand-driven basis, rather
than a depth-first basis as in strict languages. The
“stack“ in GHC's execution engine bears little
resemblance to the lexical call stack. Ideally GHCi would maintain a
separate lexical call stack in addition to the dynamic call stack, and
in fact this is exactly
what our profiling system does (<xref linkend="profiling" />), and what
some other Haskell debuggers do. For the time being, however, GHCi
doesn't maintain a lexical call stack (there are some technical
challenges to be overcome). Instead, we provide a way to backtrack from a
breakpoint to previous evaluation steps: essentially this is like
single-stepping backwards, and should in many cases provide enough
information to answer the “how did I get here?”
question.</para>
<para>To use tracing, evaluate an expression with the
<literal>:trace</literal> command. For example, if we set a breakpoint
on the base case of <literal>qsort</literal>:</para>
<screen>
*Main> :list qsort
1 qsort [] = []
2 qsort (a:as) = qsort left ++ [a] ++ qsort right
3 where (left,right) = (filter (<=a) as, filter (>a) as)
4
*Main> :b 1
Breakpoint 1 activated at qsort.hs:1:11-12
*Main>
</screen>
<para>and then run a small <literal>qsort</literal> with
tracing:</para>
<screen>
*Main> :trace qsort [3,2,1]
Stopped at qsort.hs:1:11-12
_result :: [a]
[qsort.hs:1:11-12] *Main>
</screen>
<para>We can now inspect the history of evaluation steps:</para>
<screen>
[qsort.hs:1:11-12] *Main> :hist
-1 : qsort.hs:3:24-38
-2 : qsort.hs:3:23-55
-3 : qsort.hs:(1,0)-(3,55)
-4 : qsort.hs:2:15-24
-5 : qsort.hs:2:15-46
-6 : qsort.hs:3:24-38
-7 : qsort.hs:3:23-55
-8 : qsort.hs:(1,0)-(3,55)
-9 : qsort.hs:2:15-24
-10 : qsort.hs:2:15-46
-11 : qsort.hs:3:24-38
-12 : qsort.hs:3:23-55
-13 : qsort.hs:(1,0)-(3,55)
-14 : qsort.hs:2:15-24
-15 : qsort.hs:2:15-46
-16 : qsort.hs:(1,0)-(3,55)
<end of history>
</screen>
<para>To examine one of the steps in the history, use
<literal>:back</literal>:</para>
<screen>
[qsort.hs:1:11-12] *Main> :back
Logged breakpoint at qsort.hs:3:24-38
_result :: [a]
as :: [a]
a :: a
[-1: qsort.hs:3:24-38] *Main>
</screen>
<para>Note that the local variables at each step in the history have been
preserved, and can be examined as usual. Also note that the prompt has
changed to indicate that we're currently examining the first step in
the history: <literal>-1</literal>. The command
<literal>:forward</literal> can be used to traverse forward in the
history.</para>
<para>The <literal>:trace</literal> command can be used with or without
an expression. When used without an expression, tracing begins from
the current breakpoint, just like <literal>:step</literal>.</para>
<para>The history is only available when
using <literal>:trace</literal>; the reason for this is we found that
logging each breakpoint in the history cuts performance by a factor of
2 or more. By default, GHCi remembers the last 50 steps in the history, but this can be changed with the <option>-fghci-hist-size=<replaceable>n</replaceable></option><indexterm><primary><option>-fghci-hist-size</option></primary></indexterm> option).</para>
</sect2>
<sect2 id="ghci-debugger-exceptions">
<title>Debugging exceptions</title>
<para>Another common question that comes up when debugging is
“where did this exception come from?”. Exceptions such as
those raised by <literal>error</literal> or <literal>head []</literal>
have no context information attached to them. Finding which
particular call to <literal>head</literal> in your program resulted in
the error can be a painstaking process, usually involving
<literal>Debug.Trace.trace</literal>, or compiling with
profiling and using <literal>Debug.Trace.traceStack</literal>
or <literal>+RTS -xc</literal> (see <xref
linkend="prof-time-options" />).</para>
<para>The GHCi debugger offers a way to hopefully shed some light on
these errors quickly and without modifying or recompiling the source
code. One way would be to set a breakpoint on the location in the
source code that throws the exception, and then use
<literal>:trace</literal> and <literal>:history</literal> to establish
the context. However, <literal>head</literal> is in a library and
we can't set a breakpoint on it directly. For this reason, GHCi
provides the flags <literal>-fbreak-on-exception</literal> which causes
the evaluator to stop when an exception is thrown, and <literal>
-fbreak-on-error</literal>, which works similarly but stops only on
uncaught exceptions. When stopping at an exception, GHCi will act
just as it does when a breakpoint is hit, with the deviation that it
will not show you any source code location. Due to this, these
commands are only really useful in conjunction with
<literal>:trace</literal>, in order to log the steps leading up to the
exception. For example:</para>
<screen>
*Main> :set -fbreak-on-exception
*Main> :trace qsort ("abc" ++ undefined)
“Stopped at <exception thrown>
_exception :: e
[<exception thrown>] *Main> :hist
-1 : qsort.hs:3:24-38
-2 : qsort.hs:3:23-55
-3 : qsort.hs:(1,0)-(3,55)
-4 : qsort.hs:2:15-24
-5 : qsort.hs:2:15-46
-6 : qsort.hs:(1,0)-(3,55)
<end of history>
[<exception thrown>] *Main> :back
Logged breakpoint at qsort.hs:3:24-38
_result :: [a]
as :: [a]
a :: a
[-1: qsort.hs:3:24-38] *Main> :force as
*** Exception: Prelude.undefined
[-1: qsort.hs:3:24-38] *Main> :print as
as = 'b' : 'c' : (_t1::[Char])
</screen>
<para>The exception itself is bound to a new variable,
<literal>_exception</literal>.</para>
<para>Breaking on exceptions is particularly useful for finding out what
your program was doing when it was in an infinite loop. Just hit
Control-C, and examine the history to find out what was going
on.</para>
</sect2>
<sect2><title>Example: inspecting functions</title>
<para>
It is possible to use the debugger to examine function values.
When we are at a breakpoint and a function is in scope, the debugger
cannot show
you the source code for it; however, it is possible to get some
information by applying it to some arguments and observing the result.
</para>
<para>
The process is slightly complicated when the binding is polymorphic.
We show the process by means of an example.
To keep things simple, we will use the well known <literal>map</literal> function:
<programlisting>
import Prelude hiding (map)
map :: (a->b) -> [a] -> [b]
map f [] = []
map f (x:xs) = f x : map f xs
</programlisting>
</para>
<para>
We set a breakpoint on <literal>map</literal>, and call it.
<screen>
*Main> :break 5
Breakpoint 0 activated at map.hs:5:15-28
*Main> map Just [1..5]
Stopped at map.hs:(4,0)-(5,12)
_result :: [b]
x :: a
f :: a -> b
xs :: [a]
</screen>
GHCi tells us that, among other bindings, <literal>f</literal> is in scope.
However, its type is not fully known yet,
and thus it is not possible to apply it to any
arguments. Nevertheless, observe that the type of its first argument is the
same as the type of <literal>x</literal>, and its result type is shared
with <literal>_result</literal>.
</para>
<para>
As we demonstrated earlier (<xref linkend="breakpoints" />), the
debugger has some intelligence built-in to update the type of
<literal>f</literal> whenever the types of <literal>x</literal> or
<literal>_result</literal> are discovered. So what we do in this
scenario is
force <literal>x</literal> a bit, in order to recover both its type
and the argument part of <literal>f</literal>.
<screen>
*Main> seq x ()
*Main> :print x
x = 1
</screen>
</para>
<para>
We can check now that as expected, the type of <literal>x</literal>
has been reconstructed, and with it the
type of <literal>f</literal> has been too:</para>
<screen>
*Main> :t x
x :: Integer
*Main> :t f
f :: Integer -> b
</screen>
<para>
From here, we can apply f to any argument of type Integer and observe
the results.
<screen><![CDATA[
*Main> let b = f 10
*Main> :t b
b :: b
*Main> b
<interactive>:1:0:
Ambiguous type variable `b' in the constraint:
`Show b' arising from a use of `print' at <interactive>:1:0
*Main> :p b
b = (_t2::a)
*Main> seq b ()
()
*Main> :t b
b :: a
*Main> :p b
b = Just 10
*Main> :t b
b :: Maybe Integer
*Main> :t f
f :: Integer -> Maybe Integer
*Main> f 20
Just 20
*Main> map f [1..5]
[Just 1, Just 2, Just 3, Just 4, Just 5]
]]></screen>
In the first application of <literal>f</literal>, we had to do
some more type reconstruction
in order to recover the result type of <literal>f</literal>.
But after that, we are free to use
<literal>f</literal> normally.
</para>
</sect2>
<sect2><title>Limitations</title>
<itemizedlist>
<listitem>
<para>When stopped at a breakpoint, if you try to evaluate a variable
that is already under evaluation, the second evaluation will hang.
The reason is
that GHC knows the variable is under evaluation, so the new
evaluation just waits for the result before continuing, but of
course this isn't going to happen because the first evaluation is
stopped at a breakpoint. Control-C can interrupt the hung
evaluation and return to the prompt.</para>
<para>The most common way this can happen is when you're evaluating a
CAF (e.g. main), stop at a breakpoint, and ask for the value of the
CAF at the prompt again.</para>
</listitem>
<listitem><para>
Implicit parameters (see <xref linkend="implicit-parameters"/>) are only available
at the scope of a breakpoint if there is an explicit type signature.
</para>
</listitem>
</itemizedlist>
</sect2>
</sect1>
<sect1 id="ghci-invocation">
<title>Invoking GHCi</title>
<indexterm><primary>invoking</primary><secondary>GHCi</secondary></indexterm>
<indexterm><primary><option>--interactive</option></primary></indexterm>
<para>GHCi is invoked with the command <literal>ghci</literal> or
<literal>ghc --interactive</literal>. One or more modules or
filenames can also be specified on the command line; this
instructs GHCi to load the specified modules or filenames (and all
the modules they depend on), just as if you had said
<literal>:load <replaceable>modules</replaceable></literal> at the
GHCi prompt (see <xref linkend="ghci-commands" />). For example, to
start GHCi and load the program whose topmost module is in the
file <literal>Main.hs</literal>, we could say:</para>
<screen>
$ ghci Main.hs
</screen>
<para>Most of the command-line options accepted by GHC (see <xref
linkend="using-ghc"/>) also make sense in interactive mode. The ones
that don't make sense are mostly obvious.</para>
<sect2>
<title>Packages</title>
<indexterm><primary>packages</primary><secondary>with GHCi</secondary></indexterm>
<para>Most packages (see <xref linkend="using-packages"/>) are
available without needing to specify any extra flags at all:
they will be automatically loaded the first time they are
needed.</para>
<para>For hidden packages, however, you need to request the
package be loaded by using the <literal>-package</literal> flag:</para>
<screen>
$ ghci -package readline
GHCi, version 6.8.1: http://www.haskell.org/ghc/ :? for help
Loading package base ... linking ... done.
Loading package readline-1.0 ... linking ... done.
Prelude>
</screen>
<para>The following command works to load new packages into a
running GHCi:</para>
<screen>
Prelude> :set -package <replaceable>name</replaceable>
</screen>
<para>But note that doing this will cause all currently loaded
modules to be unloaded, and you'll be dumped back into the
<literal>Prelude</literal>.</para>
</sect2>
<sect2>
<title>Extra libraries</title>
<indexterm><primary>libraries</primary><secondary>with GHCi</secondary></indexterm>
<para>Extra libraries may be specified on the command line using
the normal <literal>-l<replaceable>lib</replaceable></literal>
option. (The term <emphasis>library</emphasis> here refers to
libraries of foreign object code; for using libraries of Haskell
source code, see <xref linkend="ghci-modules-filenames"/>.) For
example, to load the “m” library:</para>
<screen>
$ ghci -lm
</screen>
<para>On systems with <literal>.so</literal>-style shared
libraries, the actual library loaded will the
<filename>lib<replaceable>lib</replaceable>.so</filename>. GHCi
searches the following places for libraries, in this order:</para>
<itemizedlist>
<listitem>
<para>Paths specified using the
<literal>-L<replaceable>path</replaceable></literal>
command-line option,</para>
</listitem>
<listitem>
<para>the standard library search path for your system,
which on some systems may be overridden by setting the
<literal>LD_LIBRARY_PATH</literal> environment
variable.</para>
</listitem>
</itemizedlist>
<para>On systems with <literal>.dll</literal>-style shared
libraries, the actual library loaded will be
<filename><replaceable>lib</replaceable>.dll</filename>. Again,
GHCi will signal an error if it can't find the library.</para>
<para>GHCi can also load plain object files
(<literal>.o</literal> or <literal>.obj</literal> depending on
your platform) from the command-line. Just add the name the
object file to the command line.</para>
<para>Ordering of <option>-l</option> options matters: a library
should be mentioned <emphasis>before</emphasis> the libraries it
depends on (see <xref linkend="options-linker"/>).</para>
</sect2>
</sect1>
<sect1 id="ghci-commands">
<title>GHCi commands</title>
<para>GHCi commands all begin with
‘<literal>:</literal>’ and consist of a single command
name followed by zero or more parameters. The command name may be
abbreviated, with ambiguities being resolved in favour of the more
commonly used commands.</para>
<variablelist>
<varlistentry>
<term>
<literal>:abandon</literal>
<indexterm><primary><literal>:abandon</literal></primary></indexterm>
</term>
<listitem>
<para>Abandons the current evaluation (only available when stopped at
a breakpoint).</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:add</literal> <optional><literal>*</literal></optional><replaceable>module</replaceable> ...
<indexterm><primary><literal>:add</literal></primary></indexterm>
</term>
<listitem>
<para>Add <replaceable>module</replaceable>(s) to the
current <firstterm>target set</firstterm>, and perform a
reload. Normally pre-compiled code for the module will be
loaded if available, or otherwise the module will be
compiled to byte-code. Using the <literal>*</literal>
prefix forces the module to be loaded as byte-code.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:back</literal>
<indexterm><primary><literal>:back</literal></primary></indexterm>
</term>
<listitem>
<para>Travel back one step in the history. See <xref
linkend="tracing" />. See also:
<literal>:trace</literal>, <literal>:history</literal>,
<literal>:forward</literal>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:break [<replaceable>identifier</replaceable> |
[<replaceable>module</replaceable>] <replaceable>line</replaceable>
[<replaceable>column</replaceable>]]</literal>
</term>
<indexterm><primary><literal>:break</literal></primary></indexterm>
<listitem>
<para>Set a breakpoint on the specified function or line and
column. See <xref linkend="setting-breakpoints" />.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:browse</literal><optional><literal>!</literal></optional> <optional><optional><literal>*</literal></optional><replaceable>module</replaceable></optional> ...
<indexterm><primary><literal>:browse</literal></primary></indexterm>
</term>
<listitem>
<para>Displays the identifiers exported by the module
<replaceable>module</replaceable>, which must be either
loaded into GHCi or be a member of a package. If
<replaceable>module</replaceable> is omitted, the most
recently-loaded module is used.</para>
<para>Like all other GHCi commands, the output is always
displayed in the current GHCi scope (<xref linkend="ghci-scope"/>).</para>
<para>There are two variants of the browse command:
<itemizedlist>
<listitem>
<para>If the <literal>*</literal> symbol is placed before
the module name, then <emphasis>all</emphasis> the
identifiers in scope in <replaceable>module</replaceable>
(rather that just its exports) are shown. </para>
<para>The <literal>*</literal>-form is only available for modules
which are interpreted; for compiled modules (including
modules from packages) only the non-<literal>*</literal>
form of <literal>:browse</literal> is available.</para>
</listitem>
<listitem>
<para>Data constructors and class methods are usually
displayed in the context of their data type or class declaration.
However, if the <literal>!</literal> symbol is appended to the
command, thus <literal>:browse!</literal>,
they are listed individually.
The <literal>!</literal>-form also annotates the listing
with comments giving possible imports for each group of
entries. Here is an example:
<screen>
Prelude> :browse! Data.Maybe
-- not currently imported
Data.Maybe.catMaybes :: [Maybe a] -> [a]
Data.Maybe.fromJust :: Maybe a -> a
Data.Maybe.fromMaybe :: a -> Maybe a -> a
Data.Maybe.isJust :: Maybe a -> Bool
Data.Maybe.isNothing :: Maybe a -> Bool
Data.Maybe.listToMaybe :: [a] -> Maybe a
Data.Maybe.mapMaybe :: (a -> Maybe b) -> [a] -> [b]
Data.Maybe.maybeToList :: Maybe a -> [a]
-- imported via Prelude
Just :: a -> Maybe a
data Maybe a = Nothing | Just a
Nothing :: Maybe a
maybe :: b -> (a -> b) -> Maybe a -> b
</screen>
This output shows that, in the context of the current session (ie in the scope
of <literal>Prelude</literal>), the first group of items from
<literal>Data.Maybe</literal> are not in scope (althought they are available in
fully qualified form in the GHCi session - see <xref
linkend="ghci-scope"/>), whereas the second group of items are in scope
(via <literal>Prelude</literal>) and are therefore available either
unqualified, or with a <literal>Prelude.</literal> qualifier.
</para>
</listitem>
</itemizedlist>
</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:cd</literal> <replaceable>dir</replaceable>
<indexterm><primary><literal>:cd</literal></primary></indexterm>
</term>
<listitem>
<para>Changes the current working directory to
<replaceable>dir</replaceable>. A
‘<literal>˜</literal>’ symbol at the
beginning of <replaceable>dir</replaceable> will be replaced
by the contents of the environment variable
<literal>HOME</literal>.</para>
<para>NOTE: changing directories causes all currently loaded
modules to be unloaded. This is because the search path is
usually expressed using relative directories, and changing
the search path in the middle of a session is not
supported.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:cmd</literal> <replaceable>expr</replaceable>
<indexterm><primary><literal>:cmd</literal></primary></indexterm>
</term>
<listitem>
<para>Executes <replaceable>expr</replaceable> as a computation of
type <literal>IO String</literal>, and then executes the resulting
string as a list of GHCi commands. Multiple commands are separated
by newlines. The <literal>:cmd</literal> command is useful with
<literal>:def</literal> and <literal>:set stop</literal>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:complete</literal> <replaceable>type</replaceable>
<optional><replaceable>n</replaceable>-</optional><optional><replaceable>m</replaceable></optional>
<replaceable>string-literal</replaceable>
<indexterm><primary><literal>:complete</literal></primary></indexterm>
</term>
<listitem>
<para>This command allows to request command completions
from GHCi even when interacting over a pipe instead of a
proper terminal and is designed for integrating GHCi's
completion with text editors and IDEs.</para>
<para>When called, <literal>:complete</literal> prints the
<replaceable>n</replaceable><superscript>th</superscript> to
<replaceable>m</replaceable><superscript>th</superscript>
completion candidates for the partial input
<replaceable>string-literal</replaceable> for the completion
domain denoted by
<replaceable>type</replaceable>. Currently, only the
<literal>repl</literal> domain is supported which denotes
the kind of completion that would be provided interactively
by GHCi at the input prompt.</para>
<para>If omitted, <replaceable>n</replaceable> and
<replaceable>m</replaceable> default to the first or last
available completion candidate respectively. If there are
less candidates than requested via the range argument,
<replaceable>n</replaceable> and
<replaceable>m</replaceable> are implicitly capped to the
number of available completition candidates.</para>
<para>The output of <literal>:complete</literal> begins with
a header line containing three space-delimited fields:
<itemizedlist>
<listitem>An integer denoting the number
<replaceable>l</replaceable> of printed
completions,</listitem>
<listitem>an integer denoting the total number of
completions available, and finally</listitem>
<listitem>a string literal denoting a common
prefix to be added to the returned completion
candidates.</listitem>
</itemizedlist>
The header line is followed by <replaceable>l</replaceable>
lines each containing one completion candidate encoded as
(quoted) string literal. Here are some example invocations
showing the various cases:</para>
<screen>
Prelude> :complete repl 0 ""
0 470 ""
Prelude> :complete repl 5 "import For"
5 21 "import "
"Foreign"
"Foreign.C"
"Foreign.C.Error"
"Foreign.C.String"
"Foreign.C.Types"
Prelude> :complete repl 5-10 "import For"
6 21 "import "
"Foreign.C.Types"
"Foreign.Concurrent"
"Foreign.ForeignPtr"
"Foreign.ForeignPtr.Safe"
"Foreign.ForeignPtr.Unsafe"
"Foreign.Marshal"
Prelude> :complete repl 20- "import For"
2 21 "import "
"Foreign.StablePtr"
"Foreign.Storable"
Prelude> :complete repl "map"
3 3 ""
"map"
"mapM"
"mapM_"
Prelude> :complete repl 5-10 "map"
0 3 ""
</screen>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:continue</literal>
<indexterm><primary><literal>:continue</literal></primary></indexterm>
</term>
<listitem><para>Continue the current evaluation, when stopped at a
breakpoint.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:ctags</literal> <optional><replaceable>filename</replaceable></optional>
<literal>:etags</literal> <optional><replaceable>filename</replaceable></optional>
<indexterm><primary><literal>:etags</literal></primary>
</indexterm>
<indexterm><primary><literal>:etags</literal></primary>
</indexterm>
</term>
<listitem>
<para>Generates a “tags” file for Vi-style editors
(<literal>:ctags</literal>) or
Emacs-style editors (<literal>:etags</literal>). If
no filename is specified, the default <filename>tags</filename> or
<filename>TAGS</filename> is
used, respectively. Tags for all the functions, constructors and
types in the currently loaded modules are created. All modules must
be interpreted for these commands to work.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:def<optional>!</optional> <optional><replaceable>name</replaceable> <replaceable>expr</replaceable></optional></literal>
<indexterm><primary><literal>:def</literal></primary></indexterm>
</term>
<listitem>
<para><literal>:def</literal> is used to define new
commands, or macros, in GHCi. The command
<literal>:def</literal> <replaceable>name</replaceable>
<replaceable>expr</replaceable> defines a new GHCi command
<literal>:<replaceable>name</replaceable></literal>,
implemented by the Haskell expression
<replaceable>expr</replaceable>, which must have type
<literal>String -> IO String</literal>. When
<literal>:<replaceable>name</replaceable>
<replaceable>args</replaceable></literal> is typed at the
prompt, GHCi will run the expression
<literal>(<replaceable>name</replaceable>
<replaceable>args</replaceable>)</literal>, take the
resulting <literal>String</literal>, and feed it back into
GHCi as a new sequence of commands. Separate commands in
the result must be separated by
‘<literal>\n</literal>’.</para>
<para>That's all a little confusing, so here's a few
examples. To start with, here's a new GHCi command which
doesn't take any arguments or produce any results, it just
outputs the current date & time:</para>
<screen>
Prelude> let date _ = Time.getClockTime >>= print >> return ""
Prelude> :def date date
Prelude> :date
Fri Mar 23 15:16:40 GMT 2001
</screen>
<para>Here's an example of a command that takes an argument.
It's a re-implementation of <literal>:cd</literal>:</para>
<screen>
Prelude> let mycd d = Directory.setCurrentDirectory d >> return ""
Prelude> :def mycd mycd
Prelude> :mycd ..
</screen>
<para>Or I could define a simple way to invoke
“<literal>ghc --make Main</literal>” in the
current directory:</para>
<screen>
Prelude> :def make (\_ -> return ":! ghc --make Main")
</screen>
<para>We can define a command that reads GHCi input from a
file. This might be useful for creating a set of bindings
that we want to repeatedly load into the GHCi session:</para>
<screen>
Prelude> :def . readFile
Prelude> :. cmds.ghci
</screen>
<para>Notice that we named the command
<literal>:.</literal>, by analogy with the
‘<literal>.</literal>’ Unix shell command that
does the same thing.</para>
<para>Typing <literal>:def</literal> on its own lists the
currently-defined macros. Attempting to redefine an
existing command name results in an error unless the
<literal>:def!</literal> form is used, in which case the old
command with that name is silently overwritten.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:delete * | <replaceable>num</replaceable> ...</literal>
<indexterm><primary><literal>:delete</literal></primary></indexterm>
</term>
<listitem>
<para>Delete one or more breakpoints by number (use <literal>:show
breaks</literal> to see the number of each breakpoint). The
<literal>*</literal> form deletes all the breakpoints.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:edit <optional><replaceable>file</replaceable></optional></literal>
<indexterm><primary><literal>:edit</literal></primary></indexterm>
</term>
<listitem>
<para>Opens an editor to edit the file
<replaceable>file</replaceable>, or the most recently loaded
module if <replaceable>file</replaceable> is omitted. The
editor to invoke is taken from the <literal>EDITOR</literal>
environment variable, or a default editor on your system if
<literal>EDITOR</literal> is not set. You can change the
editor using <literal>:set editor</literal>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:etags</literal>
</term>
<listitem>
<para>See <literal>:ctags</literal>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:force <replaceable>identifier</replaceable> ...</literal>
<indexterm><primary><literal>:force</literal></primary></indexterm>
</term>
<listitem>
<para>Prints the value of <replaceable>identifier</replaceable> in
the same way as <literal>:print</literal>. Unlike
<literal>:print</literal>, <literal>:force</literal> evaluates each
thunk that it encounters while traversing the value. This may
cause exceptions or infinite loops, or further breakpoints (which
are ignored, but displayed).</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:forward</literal>
<indexterm><primary><literal>:forward</literal></primary></indexterm>
</term>
<listitem>
<para>Move forward in the history. See <xref
linkend="tracing" />. See also:
<literal>:trace</literal>, <literal>:history</literal>,
<literal>:back</literal>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:help</literal>
<indexterm><primary><literal>:help</literal></primary></indexterm>
</term>
<term>
<literal>:?</literal>
<indexterm><primary><literal>:?</literal></primary></indexterm>
</term>
<listitem>
<para>Displays a list of the available commands.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:</literal>
<indexterm><primary><literal>:</literal></primary></indexterm>
</term>
<listitem>
<para>Repeat the previous command.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:history [<replaceable>num</replaceable>]</literal>
<indexterm><primary><literal>:history</literal></primary></indexterm>
</term>
<listitem>
<para>Display the history of evaluation steps. With a
number, displays that many steps (default: 20). For use
with <literal>:trace</literal>; see <xref linkend="tracing"
/>. To set the number of history entries stored by GHCi,
use
<option>-fghci-hist-size=<replaceable>n</replaceable></option>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:info</literal><optional><literal>!</literal></optional><replaceable>name</replaceable> ...
<indexterm><primary><literal>:info</literal></primary></indexterm>
</term>
<listitem>
<para>Displays information about the given name(s). For
example, if <replaceable>name</replaceable> is a class, then
the class methods and their types will be printed; if
<replaceable>name</replaceable> is a type constructor, then
its definition will be printed; if
<replaceable>name</replaceable> is a function, then its type
will be printed. If <replaceable>name</replaceable> has
been loaded from a source file, then GHCi will also display
the location of its definition in the source.</para>
<para>For types and classes, GHCi also summarises instances that
mention them. To avoid showing irrelevant information, an instance
is shown only if (a) its head mentions <replaceable>name</replaceable>,
and (b) all the other things mentioned in the instance
are in scope (either qualified or otherwise) as a result of
a <literal>:load</literal> or <literal>:module</literal> commands. </para>
<para>
The command <literal>:info!</literal> works in a similar fashion
but it removes restriction (b), showing all instances that are in
scope and mention <replaceable>name</replaceable> in their head.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:kind</literal><optional><literal>!</literal></optional>
<replaceable>type</replaceable>
<indexterm><primary><literal>:kind</literal></primary></indexterm>
</term>
<listitem>
<para>Infers and prints the kind of
<replaceable>type</replaceable>. The latter can be an arbitrary
type expression, including a partial application of a type constructor,
such as <literal>Either Int</literal>. In fact, <literal>:kind</literal>
even allows you to write a partial application of a type synonym (usually disallowed),
so that this works:
<programlisting>
ghci> type T a b = (a,b,a)
ghci> :k T Int Bool
T Int Bool :: *
ghci> :k T
T :: * -> * -> *
ghci> :k T Int
T Int :: * -> *
</programlisting>
</para>
<para>
If you specify the
optional "<literal>!</literal>", GHC will in addition normalise the type
by expanding out type synonyms and evaluating type-function applications,
and display the normalised result.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:load</literal> <optional><literal>*</literal></optional><replaceable>module</replaceable> ...
<indexterm><primary><literal>:load</literal></primary></indexterm>
</term>
<listitem>
<para>Recursively loads the specified
<replaceable>module</replaceable>s, and all the modules they
depend on. Here, each <replaceable>module</replaceable>
must be a module name or filename, but may not be the name
of a module in a package.</para>
<para>All previously loaded modules, except package modules,
are forgotten. The new set of modules is known as the
<firstterm>target set</firstterm>. Note that
<literal>:load</literal> can be used without any arguments
to unload all the currently loaded modules and
bindings.</para>
<para>Normally pre-compiled code for a module will be loaded
if available, or otherwise the module will be compiled to
byte-code. Using the <literal>*</literal> prefix forces a
module to be loaded as byte-code.</para>
<para>After a <literal>:load</literal> command, the current
context is set to:</para>
<itemizedlist>
<listitem>
<para><replaceable>module</replaceable>, if it was loaded
successfully, or</para>
</listitem>
<listitem>
<para>the most recently successfully loaded module, if
any other modules were loaded as a result of the current
<literal>:load</literal>, or</para>
</listitem>
<listitem>
<para><literal>Prelude</literal> otherwise.</para>
</listitem>
</itemizedlist>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:main <replaceable>arg<subscript>1</subscript></replaceable> ... <replaceable>arg<subscript>n</subscript></replaceable></literal>
<indexterm><primary><literal>:main</literal></primary></indexterm>
</term>
<listitem>
<para>
When a program is compiled and executed, it can use the
<literal>getArgs</literal> function to access the
command-line arguments.
However, we cannot simply pass the arguments to the
<literal>main</literal> function while we are testing in ghci,
as the <literal>main</literal> function doesn't take its
arguments directly.
</para>
<para>
Instead, we can use the <literal>:main</literal> command.
This runs whatever <literal>main</literal> is in scope, with
any arguments being treated the same as command-line arguments,
e.g.:
</para>
<screen>
Prelude> let main = System.Environment.getArgs >>= print
Prelude> :main foo bar
["foo","bar"]
</screen>
<para>
We can also quote arguments which contains characters like
spaces, and they are treated like Haskell strings, or we can
just use Haskell list syntax:
</para>
<screen>
Prelude> :main foo "bar baz"
["foo","bar baz"]
Prelude> :main ["foo", "bar baz"]
["foo","bar baz"]
</screen>
<para>
Finally, other functions can be called, either with the
<literal>-main-is</literal> flag or the <literal>:run</literal>
command:
</para>
<screen>
Prelude> let foo = putStrLn "foo" >> System.Environment.getArgs >>= print
Prelude> let bar = putStrLn "bar" >> System.Environment.getArgs >>= print
Prelude> :set -main-is foo
Prelude> :main foo "bar baz"
foo
["foo","bar baz"]
Prelude> :run bar ["foo", "bar baz"]
bar
["foo","bar baz"]
</screen>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:module <optional>+|-</optional> <optional>*</optional><replaceable>mod<subscript>1</subscript></replaceable> ... <optional>*</optional><replaceable>mod<subscript>n</subscript></replaceable></literal>
<indexterm><primary><literal>:module</literal></primary></indexterm>
</term>
<term>
<literal>import <replaceable>mod</replaceable></literal>
</term>
<listitem>
<para>Sets or modifies the current context for statements
typed at the prompt. The form <literal>import
<replaceable>mod</replaceable></literal> is equivalent to
<literal>:module +<replaceable>mod</replaceable></literal>.
See <xref linkend="ghci-scope"/> for
more details.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:print </literal> <replaceable>names</replaceable> ...
<indexterm><primary><literal>:print</literal></primary></indexterm>
</term>
<listitem>
<para>Prints a value without forcing its evaluation.
<literal>:print</literal> may be used on values whose types are
unknown or partially known, which might be the case for local
variables with polymorphic types at a breakpoint. While inspecting
the runtime value, <literal>:print</literal> attempts to
reconstruct the type of the value, and will elaborate the type in
GHCi's environment if possible. If any unevaluated components
(thunks) are encountered, then <literal>:print</literal> binds
a fresh variable with a name beginning with <literal>_t</literal>
to each thunk. See <xref linkend="breakpoints" /> for more
information. See also the <literal>:sprint</literal> command,
which works like <literal>:print</literal> but does not bind new
variables.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:quit</literal>
<indexterm><primary><literal>:quit</literal></primary></indexterm>
</term>
<listitem>
<para>Quits GHCi. You can also quit by typing control-D
at the prompt.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:reload</literal>
<indexterm><primary><literal>:reload</literal></primary></indexterm>
</term>
<listitem>
<para>Attempts to reload the current target set (see
<literal>:load</literal>) if any of the modules in the set,
or any dependent module, has changed. Note that this may
entail loading new modules, or dropping modules which are no
longer indirectly required by the target.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:run</literal>
<indexterm><primary><literal>:run</literal></primary></indexterm>
</term>
<listitem>
<para>See <literal>:main</literal>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:script</literal> <optional><replaceable>n</replaceable></optional>
<literal>filename</literal>
<indexterm><primary><literal>:script</literal></primary></indexterm>
</term>
<listitem>
<para>Executes the lines of a file as a series of GHCi commands. This command
is compatible with multiline statements as set by <literal>:set +m</literal>
</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:set</literal> <optional><replaceable>option</replaceable>...</optional>
<indexterm><primary><literal>:set</literal></primary></indexterm>
</term>
<listitem>
<para>Sets various options. See <xref linkend="ghci-set"/> for a list of
available options and <xref linkend="interactive-mode-options"/> for a
list of GHCi-specific flags. The <literal>:set</literal> command by
itself shows which options are currently set. It also lists the current
dynamic flag settings, with GHCi-specific flags listed separately.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:set</literal> <literal>args</literal> <replaceable>arg</replaceable> ...
<indexterm><primary><literal>:set args</literal></primary></indexterm>
</term>
<listitem>
<para>Sets the list of arguments which are returned when the
program calls <literal>System.getArgs</literal><indexterm><primary>getArgs</primary>
</indexterm>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:set</literal> <literal>editor</literal> <replaceable>cmd</replaceable>
</term>
<listitem>
<para>Sets the command used by <literal>:edit</literal> to
<replaceable>cmd</replaceable>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:set</literal> <literal>prog</literal> <replaceable>prog</replaceable>
<indexterm><primary><literal>:set prog</literal></primary></indexterm>
</term>
<listitem>
<para>Sets the string to be returned when the program calls
<literal>System.getProgName</literal><indexterm><primary>getProgName</primary>
</indexterm>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:set</literal> <literal>prompt</literal> <replaceable>prompt</replaceable>
</term>
<listitem>
<para>Sets the string to be used as the prompt in GHCi.
Inside <replaceable>prompt</replaceable>, the sequence
<literal>%s</literal> is replaced by the names of the
modules currently in scope, <literal>%l</literal> is replaced
by the line number (as referenced in compiler messages) of the
current prompt, and <literal>%%</literal> is replaced by
<literal>%</literal>. If <replaceable>prompt</replaceable>
starts with " then it is parsed as a Haskell String;
otherwise it is treated as a literal string.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:set</literal> <literal>prompt2</literal> <replaceable>prompt</replaceable>
</term>
<listitem>
<para>Sets the string to be used as the continuation prompt
(used when using the <literal>:{</literal> command) in GHCi.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:set</literal> <literal>stop</literal>
[<replaceable>num</replaceable>] <replaceable>cmd</replaceable>
</term>
<listitem>
<para>Set a command to be executed when a breakpoint is hit, or a new
item in the history is selected. The most common use of
<literal>:set stop</literal> is to display the source code at the
current location, e.g. <literal>:set stop :list</literal>.</para>
<para>If a number is given before the command, then the commands are
run when the specified breakpoint (only) is hit. This can be quite
useful: for example, <literal>:set stop 1 :continue</literal>
effectively disables breakpoint 1, by running
<literal>:continue</literal> whenever it is hit (although GHCi will
still emit a message to say the breakpoint was hit). What's more,
with cunning use of <literal>:def</literal> and
<literal>:cmd</literal> you can use <literal>:set stop</literal> to
implement conditional breakpoints:</para>
<screen>
*Main> :def cond \expr -> return (":cmd if (" ++ expr ++ ") then return \"\" else return \":continue\"")
*Main> :set stop 0 :cond (x < 3)
</screen>
<para>Ignoring breakpoints for a specified number of iterations is
also possible using similar techniques.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:seti</literal> <optional><replaceable>option</replaceable>...</optional>
<indexterm><primary><literal>:seti</literal></primary></indexterm>
</term>
<listitem>
<para>
Like <literal>:set</literal>, but options set with
<literal>:seti</literal> affect only expressions and
commands typed at the prompt, and not modules loaded with
<literal>:load</literal> (in contrast, options set with
<literal>:set</literal> apply everywhere). See <xref
linkend="ghci-interactive-options" />.
</para>
<para>
Without any arguments, displays the current set of options
that are applied to expressions and commands typed at the
prompt.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:show bindings</literal>
<indexterm><primary><literal>:show bindings</literal></primary></indexterm>
</term>
<listitem>
<para>Show the bindings made at the prompt and their
types.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:show breaks</literal>
<indexterm><primary><literal>:show breaks</literal></primary></indexterm>
</term>
<listitem>
<para>List the active breakpoints.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:show context</literal>
<indexterm><primary><literal>:show context</literal></primary></indexterm>
</term>
<listitem>
<para>List the active evaluations that are stopped at breakpoints.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:show imports</literal>
<indexterm><primary><literal>:show imports</literal></primary></indexterm>
</term>
<listitem>
<para>Show the imports that are currently in force, as
created by <literal>import</literal> and
<literal>:module</literal> commands.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:show modules</literal>
<indexterm><primary><literal>:show modules</literal></primary></indexterm>
</term>
<listitem>
<para>Show the list of modules currently loaded.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:show packages</literal>
<indexterm><primary><literal>:show packages</literal></primary></indexterm>
</term>
<listitem>
<para>Show the currently active package flags, as well as the list of
packages currently loaded.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:show language</literal>
<indexterm><primary><literal>:show language</literal></primary></indexterm>
</term>
<listitem>
<para>Show the currently active language flags for source files.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:showi language</literal>
<indexterm><primary><literal>:showi language</literal></primary></indexterm>
</term>
<listitem>
<para>Show the currently active language flags for
expressions typed at the prompt (see also <literal>:seti</literal>).</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:show [args|prog|prompt|editor|stop]</literal>
<indexterm><primary><literal>:show</literal></primary></indexterm>
</term>
<listitem>
<para>Displays the specified setting (see
<literal>:set</literal>).</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:sprint</literal>
<indexterm><primary><literal>:sprint</literal></primary></indexterm>
</term>
<listitem>
<para>Prints a value without forcing its evaluation.
<literal>:sprint</literal> is similar to <literal>:print</literal>,
with the difference that unevaluated subterms are not bound to new
variables, they are simply denoted by ‘_’.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:step [<replaceable>expr</replaceable>]</literal>
<indexterm><primary><literal>:step</literal></primary></indexterm>
</term>
<listitem>
<para>Single-step from the last breakpoint. With an expression
argument, begins evaluation of the expression with a
single-step.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:trace [<replaceable>expr</replaceable>]</literal>
<indexterm><primary><literal>:trace</literal></primary></indexterm>
</term>
<listitem>
<para>Evaluates the given expression (or from the last breakpoint if
no expression is given), and additionally logs the evaluation
steps for later inspection using <literal>:history</literal>. See
<xref linkend="tracing" />.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:type</literal> <replaceable>expression</replaceable>
<indexterm><primary><literal>:type</literal></primary></indexterm>
</term>
<listitem>
<para>Infers and prints the type of
<replaceable>expression</replaceable>, including explicit
forall quantifiers for polymorphic types. The monomorphism
restriction is <emphasis>not</emphasis> applied to the
expression during type inference.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:undef</literal> <replaceable>name</replaceable>
<indexterm><primary><literal>:undef</literal></primary></indexterm>
</term>
<listitem>
<para>Undefines the user-defined command
<replaceable>name</replaceable> (see <literal>:def</literal>
above).</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:unset</literal> <replaceable>option</replaceable>...
<indexterm><primary><literal>:unset</literal></primary></indexterm>
</term>
<listitem>
<para>Unsets certain options. See <xref linkend="ghci-set"/>
for a list of available options.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>:!</literal> <replaceable>command</replaceable>...
<indexterm><primary><literal>:!</literal></primary></indexterm>
<indexterm><primary>shell commands</primary><secondary>in GHCi</secondary></indexterm>
</term>
<listitem>
<para>Executes the shell command
<replaceable>command</replaceable>.</para>
</listitem>
</varlistentry>
</variablelist>
</sect1>
<sect1 id="ghci-set">
<title>The <literal>:set</literal> and <literal>:seti</literal> commands</title>
<indexterm><primary><literal>:set</literal></primary></indexterm>
<indexterm><primary><literal>:seti</literal></primary></indexterm>
<para>The <literal>:set</literal> command sets two types of
options: GHCi options, which begin with
‘<literal>+</literal>’, and “command-line”
options, which begin with ‘-’. </para>
<para>NOTE: at the moment, the <literal>:set</literal> command
doesn't support any kind of quoting in its arguments: quotes will
not be removed and cannot be used to group words together. For
example, <literal>:set -DFOO='BAR BAZ'</literal> will not do what
you expect.</para>
<sect2>
<title>GHCi options</title>
<indexterm><primary>options</primary><secondary>GHCi</secondary>
</indexterm>
<para>GHCi options may be set using <literal>:set</literal> and
unset using <literal>:unset</literal>.</para>
<para>The available GHCi options are:</para>
<variablelist>
<varlistentry>
<term>
<literal>+m</literal>
<indexterm><primary><literal>+m</literal></primary></indexterm>
</term>
<listitem>
<para>Enable parsing of multiline commands. A multiline command
is prompted for when the current input line contains open layout
contexts (see <xref linkend="ghci-multiline" />).</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>+r</literal>
<indexterm><primary><literal>+r</literal></primary></indexterm>
<indexterm><primary>CAFs</primary><secondary>in GHCi</secondary></indexterm>
<indexterm><primary>Constant Applicative Form</primary><see>CAFs</see></indexterm>
</term>
<listitem>
<para>Normally, any evaluation of top-level expressions
(otherwise known as CAFs or Constant Applicative Forms) in
loaded modules is retained between evaluations. Turning
on <literal>+r</literal> causes all evaluation of
top-level expressions to be discarded after each
evaluation (they are still retained
<emphasis>during</emphasis> a single evaluation).</para>
<para>This option may help if the evaluated top-level
expressions are consuming large amounts of space, or if
you need repeatable performance measurements.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>+s</literal>
<indexterm><primary><literal>+s</literal></primary></indexterm>
</term>
<listitem>
<para>Display some stats after evaluating each expression,
including the elapsed time and number of bytes allocated.
NOTE: the allocation figure is only accurate to the size
of the storage manager's allocation area, because it is
calculated at every GC. Hence, you might see values of
zero if no GC has occurred.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>+t</literal>
<indexterm><primary><literal>+t</literal></primary></indexterm>
</term>
<listitem>
<para>Display the type of each variable bound after a
statement is entered at the prompt. If the statement is a
single expression, then the only variable binding will be
for the variable
‘<literal>it</literal>’.</para>
</listitem>
</varlistentry>
</variablelist>
</sect2>
<sect2 id="ghci-cmd-line-options">
<title>Setting GHC command-line options in GHCi</title>
<para>Normal GHC command-line options may also be set using
<literal>:set</literal>. For example, to turn on
<option>-fwarn-missing-signatures</option>, you would say:</para>
<screen>
Prelude> :set -fwarn-missing-signatures
</screen>
<para>Any GHC command-line option that is designated as
<firstterm>dynamic</firstterm> (see the table in <xref
linkend="flag-reference"/>), may be set using
<literal>:set</literal>. To unset an option, you can set the
reverse option:</para>
<indexterm><primary>dynamic</primary><secondary>options</secondary></indexterm>
<screen>
Prelude> :set -fno-warn-incomplete-patterns -XNoMultiParamTypeClasses
</screen>
<para><xref linkend="flag-reference"/> lists the reverse for each
option where applicable.</para>
<para>Certain static options (<option>-package</option>,
<option>-I</option>, <option>-i</option>, and
<option>-l</option> in particular) will also work, but some may
not take effect until the next reload.</para>
<indexterm><primary>static</primary><secondary>options</secondary></indexterm>
</sect2>
<sect2 id="ghci-interactive-options">
<title>Setting options for interactive evaluation only</title>
<para>
GHCi actually maintains two sets of options: one set that
applies when loading modules, and another set that applies for
expressions and commands typed at the prompt. The
<literal>:set</literal> command modifies both, but there is
also a <literal>:seti</literal> command (for "set
interactive") that affects only the second set.
</para>
<para>
The two sets of options can be inspected using the
<literal>:set</literal> and <literal>:seti</literal> commands
respectively, with no arguments. For example, in a clean GHCi
session we might see something like this:
</para>
<screen>
Prelude> :seti
base language is: Haskell2010
with the following modifiers:
-XNoMonomorphismRestriction
-XNoDatatypeContexts
-XNondecreasingIndentation
-XExtendedDefaultRules
GHCi-specific dynamic flag settings:
other dynamic, non-language, flag settings:
-fimplicit-import-qualified
warning settings:
</screen>
<para>
Note that the option <option>-XExtendedDefaultRules</option>
is on, because we apply special defaulting rules to
expressions typed at the prompt (see <xref
linkend="extended-default-rules" />).
</para>
<para>
Furthermore, the Monomorphism Restriction is disabled by default in
GHCi (see <xref linkend="monomorphism" />).
</para>
<para>
It is often useful to change the language options for expressions typed
at the prompt only, without having that option apply to loaded modules
too. For example
<screen>
:seti -XMonoLocalBinds
</screen>
It would be undesirable if <option>-XMonoLocalBinds</option> were to
apply to loaded modules too: that might cause a compilation error, but
more commonly it will cause extra recompilation, because GHC will think
that it needs to recompile the module because the flags have changed.
</para>
<para>
It is therefore good practice if you are setting language
options in your <literal>.ghci</literal> file, to use
<literal>:seti</literal> rather than <literal>:set</literal>
unless you really do want them to apply to all modules you
load in GHCi.
</para>
</sect2>
</sect1>
<sect1 id="ghci-dot-files">
<title>The <filename>.ghci</filename> file</title>
<indexterm><primary><filename>.ghci</filename></primary><secondary>file</secondary>
</indexterm>
<indexterm><primary>startup</primary><secondary>files, GHCi</secondary>
</indexterm>
<para>When it starts, unless the <literal>-ignore-dot-ghci</literal>
flag is given, GHCi reads and executes commands from the following
files, in this order, if they exist:</para>
<orderedlist>
<listitem>
<para><filename>./.ghci</filename></para>
</listitem>
<listitem>
<para><literal><replaceable>appdata</replaceable>/ghc/ghci.conf</literal>,
where <replaceable>appdata</replaceable> depends on your system,
but is usually something like <literal>C:/Documents and Settings/<replaceable>user</replaceable>/Application Data</literal></para>
</listitem>
<listitem>
<para>On Unix: <literal>$HOME/.ghc/ghci.conf</literal></para>
</listitem>
<listitem>
<para><literal>$HOME/.ghci</literal></para>
</listitem>
</orderedlist>
<para>The <filename>ghci.conf</filename> file is most useful for
turning on favourite options (eg. <literal>:set +s</literal>), and
defining useful macros. Note: when setting language options in
this file it is usually desirable to use <literal>:seti</literal>
rather than <literal>:set</literal> (see <xref
linkend="ghci-interactive-options" />).
</para>
<para>
Placing a <filename>.ghci</filename> file
in a directory with a Haskell project is a useful way to set
certain project-wide options so you don't have to type them
every time you start GHCi: eg. if your project uses multi-parameter
type classes, scoped type variables,
and CPP, and has source files in three subdirectories A, B and C,
you might put the following lines in
<filename>.ghci</filename>:</para>
<screen>
:set -XMultiParamTypeClasses -XScopedTypeVariables -cpp
:set -iA:B:C
</screen>
<para>(Note that strictly speaking the <option>-i</option> flag is
a static one, but in fact it works to set it using
<literal>:set</literal> like this. The changes won't take effect
until the next <literal>:load</literal>, though.)</para>
<para>Once you have a library of GHCi macros, you may want
to source them from separate files, or you may want to source
your <filename>.ghci</filename> file into your running GHCi
session while debugging it</para>
<screen>
:def source readFile
</screen>
<para>With this macro defined in your <filename>.ghci</filename>
file, you can use <literal>:source file</literal> to read GHCi
commands from <literal>file</literal>. You can find (and contribute!-)
other suggestions for <filename>.ghci</filename> files on this Haskell
wiki page: <ulink
url="http://haskell.org/haskellwiki/GHC/GHCi">GHC/GHCi</ulink></para>
<para>Additionally, any files specified with
<literal>-ghci-script</literal> flags will be read after the
standard files, allowing the use of custom .ghci files.</para>
<para>Two command-line options control whether the
startup files files are read:</para>
<variablelist>
<varlistentry>
<term>
<option>-ignore-dot-ghci</option>
<indexterm><primary><option>-ignore-dot-ghci</option></primary></indexterm>
</term>
<listitem>
<para>Don't read either <filename>./.ghci</filename> or the
other startup files when starting up.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<option>-ghci-script</option>
<indexterm><primary><option>-ghci-script</option></primary></indexterm>
</term>
<listitem>
<para>Read a specific file after the usual startup files.
Maybe be specified repeatedly for multiple inputs.</para>
</listitem>
</varlistentry>
</variablelist>
</sect1>
<sect1 id="ghci-obj">
<title>Compiling to object code inside GHCi</title>
<para>By default, GHCi compiles Haskell source code into byte-code
that is interpreted by the runtime system. GHCi can also compile
Haskell code to object code: to turn on this feature, use the
<option>-fobject-code</option> flag either on the command line or
with <literal>:set</literal> (the option
<option>-fbyte-code</option> restores byte-code compilation
again). Compiling to object code takes longer, but typically the
code will execute 10-20 times faster than byte-code.</para>
<para>Compiling to object code inside GHCi is particularly useful
if you are developing a compiled application, because the
<literal>:reload</literal> command typically runs much faster than
restarting GHC with <option>--make</option> from the command-line,
because all the interface files are already cached in
memory.</para>
<para>There are disadvantages to compiling to object-code: you
can't set breakpoints in object-code modules, for example. Only
the exports of an object-code module will be visible in GHCi,
rather than all top-level bindings as in interpreted
modules.</para>
</sect1>
<sect1 id="ghci-faq">
<title>FAQ and Things To Watch Out For</title>
<variablelist>
<varlistentry>
<term>The interpreter can't load modules with foreign export
declarations!</term>
<listitem>
<para>Unfortunately not. We haven't implemented it yet.
Please compile any offending modules by hand before loading
them into GHCi.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<literal>-O</literal> doesn't work with GHCi!
<indexterm><primary><option>-O</option></primary></indexterm>
</term>
<listitem>
<para>For technical reasons, the bytecode compiler doesn't
interact well with one of the optimisation passes, so we
have disabled optimisation when using the interpreter. This
isn't a great loss: you'll get a much bigger win by
compiling the bits of your code that need to go fast, rather
than interpreting them with optimisation turned on.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>Unboxed tuples don't work with GHCi</term>
<listitem>
<para>That's right. You can always compile a module that
uses unboxed tuples and load it into GHCi, however.
(Incidentally the previous point, namely that
<literal>-O</literal> is incompatible with GHCi, is because
the bytecode compiler can't deal with unboxed
tuples).</para>
</listitem>
</varlistentry>
<varlistentry>
<term>Concurrent threads don't carry on running when GHCi is
waiting for input.</term>
<listitem>
<para>This should work, as long as your GHCi was built with
the <option>-threaded</option> switch, which is the default.
Consult whoever supplied your GHCi installation.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>After using <literal>getContents</literal>, I can't use
<literal>stdin</literal> again until I do
<literal>:load</literal> or <literal>:reload</literal>.</term>
<listitem>
<para>This is the defined behaviour of
<literal>getContents</literal>: it puts the stdin Handle in
a state known as <firstterm>semi-closed</firstterm>, wherein
any further I/O operations on it are forbidden. Because I/O
state is retained between computations, the semi-closed
state persists until the next <literal>:load</literal> or
<literal>:reload</literal> command.</para>
<para>You can make <literal>stdin</literal> reset itself
after every evaluation by giving GHCi the command
<literal>:set +r</literal>. This works because
<literal>stdin</literal> is just a top-level expression that
can be reverted to its unevaluated state in the same way as
any other top-level expression (CAF).</para>
</listitem>
</varlistentry>
<varlistentry>
<term>I can't use Control-C to interrupt computations in
GHCi on Windows.</term>
<listitem>
<para>See <xref linkend="ghci-windows"/>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>The default buffering mode is different in GHCi to GHC.</term>
<listitem>
<para>
In GHC, the stdout handle is line-buffered by default.
However, in GHCi we turn off the buffering on stdout,
because this is normally what you want in an interpreter:
output appears as it is generated.
</para>
<para>
If you want line-buffered behaviour, as in GHC, you can
start your program thus:
<programlisting>
main = do { hSetBuffering stdout LineBuffering; ... }
</programlisting>
</para>
</listitem>
</varlistentry>
</variablelist>
</sect1>
</chapter>
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