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.. _sooner-faster-quicker:
Hints
=====
Please advise us of other "helpful hints" that should go here!
.. _sooner:
Sooner: producing a program more quickly
----------------------------------------
.. index::
single: compiling faster
single: faster compiling
Don't use :ghc-flag:`-O` or (especially) :ghc-flag:`-O2`:
By using them, you are telling GHC that you are willing to suffer
longer compilation times for better-quality code.
GHC is surprisingly zippy for normal compilations without :ghc-flag:`-O`!
Use more memory:
Within reason, more memory for heap space means less garbage
collection for GHC, which means less compilation time. If you use
the ``-Rghc-timing`` option, you'll get a garbage-collector report.
(Again, you can use the cheap-and-nasty ``+RTS -S -RTS`` option to
send the GC stats straight to standard error.)
.. index::
single: -H; RTS option
If it says you're using more than 20% of total time in garbage collecting,
then more memory might help: use the ``-H⟨size⟩`` (see
:rts-flag:`-H [⟨size⟩]`) option. Increasing the default allocation area
size used by the compiler's RTS might also help: use the ``+RTS -A⟨size⟩
-RTS`` option (see :rts-flag:`-A ⟨size⟩`).
.. index::
single: -A⟨size⟩; RTS option
If GHC persists in being a bad memory citizen, please report it as a
bug.
Don't use too much memory!
As soon as GHC plus its “fellow citizens” (other processes on your
machine) start using more than the *real memory* on your machine,
and the machine starts “thrashing,” *the party is over*. Compile
times will be worse than terrible! Use something like the csh
builtin :command:`time` command to get a report on how many page faults
you're getting.
If you don't know what virtual memory, thrashing, and page faults
are, or you don't know the memory configuration of your machine,
*don't* try to be clever about memory use: you'll just make your
life a misery (and for other people, too, probably).
Try to use local disks when linking:
Because Haskell objects and libraries tend to be large, it can take
many real seconds to slurp the bits to/from a remote filesystem.
It would be quite sensible to *compile* on a fast machine using
remotely-mounted disks; then *link* on a slow machine that had your
disks directly mounted.
Don't derive/use ``Read`` unnecessarily:
It's ugly and slow.
GHC compiles some program constructs slowly:
We'd rather you reported such behaviour as a bug, so that we can try
to correct it.
.. index::
single: -v; GHC option
To figure out which part of the compiler is badly behaved, the
``-v2`` option is your friend.
.. _faster:
Faster: producing a program that runs quicker
---------------------------------------------
.. index::
single: faster programs, how to produce
The key tool to use in making your Haskell program run faster are GHC's
profiling facilities, described separately in :ref:`profiling`. There is
*no substitute* for finding where your program's time/space is *really*
going, as opposed to where you imagine it is going.
Another point to bear in mind: By far the best way to improve a
program's performance *dramatically* is to use better algorithms. Once
profiling has thrown the spotlight on the guilty time-consumer(s), it
may be better to re-think your program than to try all the tweaks listed
below.
Another extremely efficient way to make your program snappy is to use
library code that has been Seriously Tuned By Someone Else. You *might*
be able to write a better quicksort than the one in ``Data.List``, but
it will take you much longer than typing ``import Data.List``.
Please report any overly-slow GHC-compiled programs. Since GHC doesn't
have any credible competition in the performance department these days
it's hard to say what overly-slow means, so just use your judgement! Of
course, if a GHC compiled program runs slower than the same program
compiled with NHC or Hugs, then it's definitely a bug.
Optimise, using ``-O`` or ``-O2``:
This is the most basic way to make your program go faster.
Compilation time will be slower, especially with ``-O2``.
At present, ``-O2`` is nearly indistinguishable from ``-O``.
Compile via LLVM:
The :ref:`LLVM code generator <llvm-code-gen>` can sometimes do a far
better job at producing fast code than the :ref:`native code generator
<native-code-gen>`. This is not universal and depends on the code. Numeric
heavy code seems to show the best improvement when compiled via LLVM. You
can also experiment with passing specific flags to LLVM with the
:ghc-flag:`-optlo ⟨option⟩` and :ghc-flag:`-optlc ⟨option⟩` flags. Be
careful though as setting these flags stops GHC from setting its usual
flags for the LLVM optimiser and compiler.
Overloaded functions are not your friend:
Haskell's overloading (using type classes) is elegant, neat, etc.,
etc., but it is death to performance if left to linger in an inner
loop. How can you squash it?
Give explicit type signatures:
Signatures are the basic trick; putting them on exported, top-level
functions is good software-engineering practice, anyway. (Tip: using
the :ghc-flag:`-Wmissing-signatures` option can
help enforce good signature-practice).
The automatic specialisation of overloaded functions (with ``-O``)
should take care of overloaded local and/or unexported functions.
Use ``SPECIALIZE`` pragmas:
.. index::
single: SPECIALIZE pragma
.. index::
single: overloading, death to
Specialize the overloading on key functions in your program. See
:ref:`specialize-pragma` and :ref:`specialize-instance-pragma`.
"But how do I know where overloading is creeping in?"
A low-tech way: grep (search) your interface files for overloaded
type signatures. You can view interface files using the
:ghc-flag:`--show-iface ⟨file⟩` option (see :ref:`hi-options`).
.. code-block:: sh
$ ghc --show-iface Foo.hi | egrep '^[a-z].*::.*=>'
Strict functions are your dear friends:
And, among other things, lazy pattern-matching is your enemy.
(If you don't know what a "strict function" is, please consult a
functional-programming textbook. A sentence or two of explanation
here probably would not do much good.)
Consider these two code fragments:
::
f (Wibble x y) = ... # strict
f arg = let { (Wibble x y) = arg } in ... # lazy
The former will result in far better code.
A less contrived example shows the use of ``cases`` instead of
``lets`` to get stricter code (a good thing):
::
f (Wibble x y) # beautiful but slow
= let
(a1, b1, c1) = unpackFoo x
(a2, b2, c2) = unpackFoo y
in ...
f (Wibble x y) # ugly, and proud of it
= case (unpackFoo x) of { (a1, b1, c1) ->
case (unpackFoo y) of { (a2, b2, c2) ->
...
}}
GHC loves single-constructor data-types:
It's all the better if a function is strict in a single-constructor
type (a type with only one data-constructor; for example, tuples are
single-constructor types).
Newtypes are better than datatypes:
If your datatype has a single constructor with a single field, use a
``newtype`` declaration instead of a ``data`` declaration. The
``newtype`` will be optimised away in most cases.
"How do I find out a function's strictness?"
Don't guess—look it up.
Look for your function in the interface file, then for the third
field in the pragma; it should say ``Strictness: ⟨string⟩``. The
⟨string⟩ gives the strictness of the function's arguments: see
:ghc-wiki:`the GHC Commentary <commentary/compiler/demand>`
for a description of the strictness notation.
For an "unpackable" ``U(...)`` argument, the info inside tells the
strictness of its components. So, if the argument is a pair, and it
says ``U(AU(LSS))``, that means “the first component of the pair
isn't used; the second component is itself unpackable, with three
components (lazy in the first, strict in the second \\& third).”
If the function isn't exported, just compile with the extra flag
:ghc-flag:`-ddump-simpl`; next to the signature for any binder, it will
print the self-same pragmatic information as would be put in an
interface file. (Besides, Core syntax is fun to look at!)
Force key functions to be ``INLINE``\ d (esp. monads):
Placing ``INLINE`` pragmas on certain functions that are used a lot
can have a dramatic effect. See :ref:`inline-pragma`.
Explicit ``export`` list:
If you do not have an explicit export list in a module, GHC must
assume that everything in that module will be exported. This has
various pessimising effects. For example, if a bit of code is
actually *unused* (perhaps because of unfolding effects), GHC will
not be able to throw it away, because it is exported and some other
module may be relying on its existence.
GHC can be quite a bit more aggressive with pieces of code if it
knows they are not exported.
Look at the Core syntax!
(The form in which GHC manipulates your code.) Just run your
compilation with :ghc-flag:`-ddump-simpl` (don't forget the :ghc-flag:`-O`).
If profiling has pointed the finger at particular functions, look at
their Core code. ``lets`` are bad, ``cases`` are good, dictionaries
(``d.⟨Class⟩.⟨Unique⟩``) [or anything overloading-ish] are bad,
nested lambdas are bad, explicit data constructors are good,
primitive operations (e.g., ``eqInt#``) are good, ...
Use strictness annotations:
Putting a strictness annotation (``!``) on a constructor field helps
in two ways: it adds strictness to the program, which gives the
strictness analyser more to work with, and it might help to reduce
space leaks.
It can also help in a third way: when used with
:ghc-flag:`-funbox-strict-fields` (see :ref:`options-f`), a strict field can
be unpacked or unboxed in the constructor, and one or more levels of
indirection may be removed. Unpacking only happens for
single-constructor datatypes (``Int`` is a good candidate, for
example).
Using :ghc-flag:`-funbox-strict-fields` is only really a good idea in
conjunction with :ghc-flag:`-O`, because otherwise the extra packing and
unpacking won't be optimised away. In fact, it is possible that
:ghc-flag:`-funbox-strict-fields` may worsen performance even *with* :ghc-flag:`-O`,
but this is unlikely (let us know if it happens to you).
Use unboxed types (a GHC extension):
When you are *really* desperate for speed, and you want to get right
down to the “raw bits.” Please see :ref:`glasgow-unboxed` for some
information about using unboxed types.
Before resorting to explicit unboxed types, try using strict
constructor fields and :ghc-flag:`-funbox-strict-fields` first (see above).
That way, your code stays portable.
Use ``foreign import`` (a GHC extension) to plug into fast libraries:
This may take real work, but… There exist piles of massively-tuned
library code, and the best thing is not to compete with it, but link
with it.
:ref:`ffi` describes the foreign function interface.
Don't use ``Float``\s:
If you're using ``Complex``, definitely use ``Complex Double``
rather than ``Complex Float`` (the former is specialised heavily,
but the latter isn't).
``Floats`` (probably 32-bits) are almost always a bad idea, anyway,
unless you Really Know What You Are Doing. Use ``Double``\s.
There's rarely a speed disadvantage—modern machines will use the
same floating-point unit for both. With ``Double``\s, you are much
less likely to hang yourself with numerical errors.
One time when ``Float`` might be a good idea is if you have a *lot*
of them, say a giant array of ``Float``\s. They take up half the
space in the heap compared to ``Doubles``. However, this isn't true
on a 64-bit machine.
Use unboxed arrays (``UArray``)
GHC supports arrays of unboxed elements, for several basic
arithmetic element types including ``Int`` and ``Char``: see the
:array-ref:`Data.Array.Unboxed.` library for details. These arrays are
likely to be much faster than using standard Haskell 98 arrays from the
:array-ref:`Data.Array.` library.
Use a bigger heap!
If your program's GC stats (:rts-flag:`-S [⟨file⟩]` RTS option) indicate
that it's doing lots of garbage-collection (say, more than 20% of execution
time), more memory might help — with the :rts-flag:`-H [⟨size⟩]` or
:rts-flag:`-A ⟨size⟩` RTS options (see :ref:`rts-options-gc`). As a rule
of thumb, try setting :rts-flag:`-H [⟨size⟩]` to the amount of memory
you're willing to let your process consume, or perhaps try passing
:rts-flag:`-H [⟨size⟩]` without any argument to let GHC calculate a value
based on the amount of live data.
Compact your data:
The :ghc-compact-ref:`GHC.Compact.` module
provides a way to make garbage collection more efficient for
long-lived data structures. Compacting a data structure collects
the objects together in memory, where they are treated as a single
object by the garbage collector and not traversed individually.
.. _smaller:
Smaller: producing a program that is smaller
--------------------------------------------
.. index::
single: smaller programs, how to produce
single: -funfolding-use-threshold0 option
Decrease the "go-for-it" threshold for unfolding smallish expressions.
Give a :ghc-flag:`-funfolding-use-threshold=0 <-funfolding-use-threshold=⟨n⟩>`
option for the extreme case. (“Only unfoldings with zero cost should proceed.”)
Warning: except in certain specialised cases (like Happy parsers) this is likely
to actually *increase* the size of your program, because unfolding generally
enables extra simplifying optimisations to be performed.
Avoid :base-ref:`Prelude.Read`.
Use :command:`strip` on your executables.
.. _thriftier:
Thriftier: producing a program that gobbles less heap space
-----------------------------------------------------------
.. index::
single: memory, using less heap
single: space-leaks, avoiding
single: heap space, using less
"I think I have a space leak..."
Re-run your program with :rts-flag:`+RTS -S <-S [⟨file⟩]>`, and remove all
doubt! (You'll see the heap usage get bigger and bigger...) (Hmmm... this might
be even easier with the :rts-flag:`-G1 <-G ⟨generations⟩>` RTS option; so...
``./a.out +RTS -S -G1``)
.. index::
single: -G RTS option
single: -S RTS option
Once again, the profiling facilities (:ref:`profiling`) are the basic
tool for demystifying the space behaviour of your program.
Strict functions are good for space usage, as they are for time, as
discussed in the previous section. Strict functions get right down to
business, rather than filling up the heap with closures (the system's
notes to itself about how to evaluate something, should it eventually be
required).
|