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/* -----------------------------------------------------------------------------
*
* (c) The GHC Team, 2000
*
* RTS Object Linker
*
* ---------------------------------------------------------------------------*/
#ifndef LINKER_H
#define LINKER_H
/* initialize the object linker */
void initLinker( void );
/* insert a stable symbol in the hash table */
void insertStableSymbol(char* obj_name, char* key, StgPtr data);
/* insert a symbol in the hash table */
void insertSymbol(char* obj_name, char* key, void* data);
/* lookup a symbol in the hash table */
void *lookupSymbol( char *lbl );
/* delete an object from the pool */
HsInt unloadObj( char *path );
/* add an obj (populate the global symbol table, but don't resolve yet) */
HsInt loadObj( char *path );
/* resolve all the currently unlinked objects in memory */
HsInt resolveObjs( void );
/* load a dynamic library */
const char *addDLL( char* dll_name );
extern void markRootPtrTable(void (*)(StgClosure **));
#endif /* LINKER_H */
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