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|
/* -----------------------------------------------------------------------------
*
* (c) The GHC Team, 1998-2004
*
* Registers in the STG machine.
*
* The STG machine has a collection of "registers", each one of which
* may or may not correspond to an actual machine register when
* running code.
*
* The register set is backed by a table in memory (struct
* StgRegTable). If a particular STG register is not mapped to a
* machine register, then the apprpriate slot in this table is used
* instead.
*
* This table is itself pointed to by another register, BaseReg. If
* BaseReg is not in a machine register, then the register table is
* used from an absolute location (MainCapability).
*
* ---------------------------------------------------------------------------*/
#ifndef REGS_H
#define REGS_H
/*
* Spark pools: used to store pending sparks
* (THREADED_RTS & PARALLEL_HASKELL only)
* This is a circular buffer. Invariants:
* - base <= hd < lim
* - base <= tl < lim
* - if hd==tl, then the pool is empty.
* - if hd == tl+1, then the pool is full.
* Adding to the pool is done by assigning to *tl++ (wrapping round as
* necessary). When adding to a full pool, we have the option of
* throwing away either the oldest (hd++) or the most recent (tl--) entry.
*/
typedef struct StgSparkPool_ {
StgClosure **base;
StgClosure **lim;
StgClosure **hd;
StgClosure **tl;
} StgSparkPool;
#define ASSERT_SPARK_POOL_INVARIANTS(p) \
ASSERT((p)->base <= (p)->hd); \
ASSERT((p)->hd < (p)->lim); \
ASSERT((p)->base <= (p)->tl); \
ASSERT((p)->tl < (p)->lim);
typedef struct {
StgFunPtr stgGCEnter1;
StgFunPtr stgGCFun;
} StgFunTable;
/*
* Vanilla registers are given this union type, which is purely so
* that we can cast the vanilla reg to a variety of types with the
* minimum of syntax. eg. R1.w instead of (StgWord)R1.
*/
typedef union {
StgWord w;
StgAddr a;
StgChar c;
StgInt8 i8;
StgFloat f;
StgInt i;
StgPtr p;
StgClosurePtr cl;
StgStackOffset offset; /* unused? */
StgByteArray b;
StgTSOPtr t;
} StgUnion;
// Urgh.. we don't know the size of an MP_INT here because we haven't
// #included gmp.h. We should really autoconf this, but GMP may not
// be available at ./configure time if we're building it (GMP) locally.
#define MP_INT_WORDS 3
/*
* This is the table that holds shadow-locations for all the STG
* registers. The shadow locations are used when:
*
* 1) the particular register isn't mapped to a real machine
* register, probably because there's a shortage of real registers.
* 2) caller-saves registers are saved across a CCall
*/
typedef struct StgRegTable_ {
StgUnion rR1;
StgUnion rR2;
StgUnion rR3;
StgUnion rR4;
StgUnion rR5;
StgUnion rR6;
StgUnion rR7;
StgUnion rR8;
StgUnion rR9; /* used occasionally by heap/stack checks */
StgUnion rR10; /* used occasionally by heap/stack checks */
StgFloat rF1;
StgFloat rF2;
StgFloat rF3;
StgFloat rF4;
StgDouble rD1;
StgDouble rD2;
StgWord64 rL1;
StgPtr rSp;
StgPtr rSpLim;
StgPtr rHp;
StgPtr rHpLim;
struct StgTSO_ *rCurrentTSO;
struct step_ *rNursery;
struct bdescr_ *rCurrentNursery; /* Hp/HpLim point into this block */
struct bdescr_ *rCurrentAlloc; /* for allocation using allocate() */
StgWord rHpAlloc; /* number of *bytes* being allocated in heap */
// rmp_tmp1..rmp_result2 are only used in THREADED_RTS builds to
// avoid per-thread temps in bss, but currently always incldue here
// so we just run mkDerivedConstants once
StgWord rmp_tmp_w[MP_INT_WORDS];
StgWord rmp_tmp1[MP_INT_WORDS];
StgWord rmp_tmp2[MP_INT_WORDS];
StgWord rmp_result1[MP_INT_WORDS];
StgWord rmp_result2[MP_INT_WORDS];
StgWord rRet; // holds the return code of the thread
StgSparkPool rSparks; /* per-task spark pool */
} StgRegTable;
#if IN_STG_CODE
/*
* Registers Hp and HpLim are global across the entire system, and are
* copied into the RegTable before executing a thread.
*
* Registers Sp and SpLim are saved in the TSO for the
* thread, but are copied into the RegTable before executing a thread.
*
* All other registers are "general purpose", and are used for passing
* arguments to functions, and returning values. The code generator
* knows how many of these are in real registers, and avoids
* generating code that uses non-real registers. General purpose
* registers are never saved when returning to the scheduler, instead
* we save whatever is live at the time on the stack, and restore it
* later. This should reduce the context switch time, amongst other
* things.
*
* For argument passing, the stack will be used in preference to
* pseudo-registers if the architecture has too few general purpose
* registers.
*
* Some special RTS functions like newArray and the Integer primitives
* expect their arguments to be in registers R1-Rn, so we use these
* (pseudo-)registers in those cases.
*/
/*
* Locations for saving per-thread registers.
*/
#define SAVE_Sp (CurrentTSO->sp)
#define SAVE_SpLim (CurrentTSO->splim)
#define SAVE_Hp (BaseReg->rHp)
#define SAVE_HpLim (BaseReg->rHpLim)
#define SAVE_CurrentTSO (BaseReg->rCurrentTSO)
#define SAVE_CurrentNursery (BaseReg->rCurrentNursery)
#define SAVE_HpAlloc (BaseReg->rHpAlloc)
#define SAVE_SparkHd (BaseReg->rSparks.hd)
#define SAVE_SparkTl (BaseReg->rSparks.tl)
#define SAVE_SparkBase (BaseReg->rSparks.base)
#define SAVE_SparkLim (BaseReg->rSparks.lim)
/* We sometimes need to save registers across a C-call, eg. if they
* are clobbered in the standard calling convention. We define the
* save locations for all registers in the register table.
*/
#define SAVE_R1 (BaseReg->rR1)
#define SAVE_R2 (BaseReg->rR2)
#define SAVE_R3 (BaseReg->rR3)
#define SAVE_R4 (BaseReg->rR4)
#define SAVE_R5 (BaseReg->rR5)
#define SAVE_R6 (BaseReg->rR6)
#define SAVE_R7 (BaseReg->rR7)
#define SAVE_R8 (BaseReg->rR8)
#define SAVE_F1 (BaseReg->rF1)
#define SAVE_F2 (BaseReg->rF2)
#define SAVE_F3 (BaseReg->rF3)
#define SAVE_F4 (BaseReg->rF4)
#define SAVE_D1 (BaseReg->rD1)
#define SAVE_D2 (BaseReg->rD2)
#define SAVE_L1 (BaseReg->rL1)
/* -----------------------------------------------------------------------------
* Emit the GCC-specific register declarations for each machine
* register being used. If any STG register isn't mapped to a machine
* register, then map it to an offset from BaseReg.
*
* First, the general purpose registers. The idea is, if a particular
* general-purpose STG register can't be mapped to a real machine
* register, it won't be used at all. Instead, we'll use the stack.
*
* This is an improvement on the way things used to be done, when all
* registers were mapped to locations in the register table, and stuff
* was being shifted from the stack to the register table and back
* again for no good reason (on register-poor architectures).
*/
/* define NO_REGS to omit register declarations - used in RTS C code
* that needs all the STG definitions but not the global register
* settings.
*/
#define GLOBAL_REG_DECL(type,name,reg) register type name REG(reg);
#if defined(REG_R1) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(StgUnion,R1,REG_R1)
#else
# define R1 (BaseReg->rR1)
#endif
#if defined(REG_R2) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(StgUnion,R2,REG_R2)
#else
# define R2 (BaseReg->rR2)
#endif
#if defined(REG_R3) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(StgUnion,R3,REG_R3)
#else
# define R3 (BaseReg->rR3)
#endif
#if defined(REG_R4) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(StgUnion,R4,REG_R4)
#else
# define R4 (BaseReg->rR4)
#endif
#if defined(REG_R5) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(StgUnion,R5,REG_R5)
#else
# define R5 (BaseReg->rR5)
#endif
#if defined(REG_R6) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(StgUnion,R6,REG_R6)
#else
# define R6 (BaseReg->rR6)
#endif
#if defined(REG_R7) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(StgUnion,R7,REG_R7)
#else
# define R7 (BaseReg->rR7)
#endif
#if defined(REG_R8) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(StgUnion,R8,REG_R8)
#else
# define R8 (BaseReg->rR8)
#endif
#if defined(REG_R9) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(StgUnion,R9,REG_R9)
#else
# define R9 (BaseReg->rR9)
#endif
#if defined(REG_R10) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(StgUnion,R10,REG_R10)
#else
# define R10 (BaseReg->rR10)
#endif
#if defined(REG_F1) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(StgFloat,F1,REG_F1)
#else
#define F1 (BaseReg->rF1)
#endif
#if defined(REG_F2) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(StgFloat,F2,REG_F2)
#else
#define F2 (BaseReg->rF2)
#endif
#if defined(REG_F3) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(StgFloat,F3,REG_F3)
#else
#define F3 (BaseReg->rF3)
#endif
#if defined(REG_F4) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(StgFloat,F4,REG_F4)
#else
#define F4 (BaseReg->rF4)
#endif
#if defined(REG_D1) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(StgDouble,D1,REG_D1)
#else
#define D1 (BaseReg->rD1)
#endif
#if defined(REG_D2) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(StgDouble,D2,REG_D2)
#else
#define D2 (BaseReg->rD2)
#endif
#if defined(REG_L1) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(StgWord64,L1,REG_L1)
#else
#define L1 (BaseReg->rL1)
#endif
/*
* If BaseReg isn't mapped to a machine register, just use the global
* address of the current register table (CurrentRegTable in
* concurrent Haskell, MainRegTable otherwise).
*/
/* A capability is a combination of a FunTable and a RegTable. In STG
* code, BaseReg normally points to the RegTable portion of this
* structure, so that we can index both forwards and backwards to take
* advantage of shorter instruction forms on some archs (eg. x86).
* This is a cut-down version of the Capability structure; the full
* version is defined in Capability.h.
*/
struct PartCapability_ {
StgFunTable f;
StgRegTable r;
};
/* No such thing as a MainCapability under THREADED_RTS - each thread must have
* its own Capability.
*/
#if IN_STG_CODE && !(defined(THREADED_RTS) && !defined(NOSMP))
extern W_ MainCapability[];
#endif
/*
* Assigning to BaseReg (the ASSIGN_BaseReg macro): this happens on
* return from a "safe" foreign call, when the thread might be running
* on a new Capability. Obviously if BaseReg is not a register, then
* we are restricted to a single Capability (this invariant is enforced
* in Capability.c:initCapabilities), and assigning to BaseReg can be omitted.
*/
#if defined(REG_Base) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(StgRegTable *,BaseReg,REG_Base)
#define ASSIGN_BaseReg(e) (BaseReg = (e))
#else
#if defined(THREADED_RTS) && !defined(NOSMP)
#error BaseReg must be in a register for THREADED_RTS
#endif
#define BaseReg (&((struct PartCapability_ *)MainCapability)->r)
#define ASSIGN_BaseReg(e) (e)
#endif
#if defined(REG_Sp) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(P_,Sp,REG_Sp)
#else
#define Sp (BaseReg->rSp)
#endif
#if defined(REG_SpLim) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(P_,SpLim,REG_SpLim)
#else
#define SpLim (BaseReg->rSpLim)
#endif
#if defined(REG_Hp) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(P_,Hp,REG_Hp)
#else
#define Hp (BaseReg->rHp)
#endif
#if defined(REG_HpLim) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(P_,HpLim,REG_HpLim)
#else
#define HpLim (BaseReg->rHpLim)
#endif
#if defined(REG_CurrentTSO) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(struct _StgTSO *,CurrentTSO,REG_CurrentTSO)
#else
#define CurrentTSO (BaseReg->rCurrentTSO)
#endif
#if defined(REG_CurrentNursery) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(bdescr *,CurrentNursery,REG_CurrentNursery)
#else
#define CurrentNursery (BaseReg->rCurrentNursery)
#endif
#if defined(REG_HpAlloc) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(bdescr *,HpAlloc,REG_HpAlloc)
#else
#define HpAlloc (BaseReg->rHpAlloc)
#endif
#if defined(REG_SparkHd) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(bdescr *,SparkHd,REG_SparkHd)
#else
#define SparkHd (BaseReg->rSparks.hd)
#endif
#if defined(REG_SparkTl) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(bdescr *,SparkTl,REG_SparkTl)
#else
#define SparkTl (BaseReg->rSparks.tl)
#endif
#if defined(REG_SparkBase) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(bdescr *,SparkBase,REG_SparkBase)
#else
#define SparkBase (BaseReg->rSparks.base)
#endif
#if defined(REG_SparkLim) && !defined(NO_GLOBAL_REG_DECLS)
GLOBAL_REG_DECL(bdescr *,SparkLim,REG_SparkLim)
#else
#define SparkLim (BaseReg->rSparks.lim)
#endif
/* -----------------------------------------------------------------------------
Get absolute function pointers from the register table, to save
code space. On x86,
jmp *-12(%ebx)
is shorter than
jmp absolute_address
as long as the offset is within the range of a signed byte
(-128..+127). So we pick some common absolute_addresses and put
them in the register table. As a bonus, linking time should also
be reduced.
Other possible candidates in order of importance:
stg_upd_frame_info
stg_CAF_BLACKHOLE_info
stg_IND_STATIC_info
anything else probably isn't worth the effort.
-------------------------------------------------------------------------- */
#define FunReg ((StgFunTable *)((void *)BaseReg - sizeof(StgFunTable)))
#define stg_gc_enter_1 (FunReg->stgGCEnter1)
#define stg_gc_fun (FunReg->stgGCFun)
/* -----------------------------------------------------------------------------
For any registers which are denoted "caller-saves" by the C calling
convention, we have to emit code to save and restore them across C
calls.
-------------------------------------------------------------------------- */
#ifdef CALLER_SAVES_R1
#define CALLER_SAVE_R1 SAVE_R1 = R1;
#define CALLER_RESTORE_R1 R1 = SAVE_R1;
#else
#define CALLER_SAVE_R1 /* nothing */
#define CALLER_RESTORE_R1 /* nothing */
#endif
#ifdef CALLER_SAVES_R2
#define CALLER_SAVE_R2 SAVE_R2 = R2;
#define CALLER_RESTORE_R2 R2 = SAVE_R2;
#else
#define CALLER_SAVE_R2 /* nothing */
#define CALLER_RESTORE_R2 /* nothing */
#endif
#ifdef CALLER_SAVES_R3
#define CALLER_SAVE_R3 SAVE_R3 = R3;
#define CALLER_RESTORE_R3 R3 = SAVE_R3;
#else
#define CALLER_SAVE_R3 /* nothing */
#define CALLER_RESTORE_R3 /* nothing */
#endif
#ifdef CALLER_SAVES_R4
#define CALLER_SAVE_R4 SAVE_R4 = R4;
#define CALLER_RESTORE_R4 R4 = SAVE_R4;
#else
#define CALLER_SAVE_R4 /* nothing */
#define CALLER_RESTORE_R4 /* nothing */
#endif
#ifdef CALLER_SAVES_R5
#define CALLER_SAVE_R5 SAVE_R5 = R5;
#define CALLER_RESTORE_R5 R5 = SAVE_R5;
#else
#define CALLER_SAVE_R5 /* nothing */
#define CALLER_RESTORE_R5 /* nothing */
#endif
#ifdef CALLER_SAVES_R6
#define CALLER_SAVE_R6 SAVE_R6 = R6;
#define CALLER_RESTORE_R6 R6 = SAVE_R6;
#else
#define CALLER_SAVE_R6 /* nothing */
#define CALLER_RESTORE_R6 /* nothing */
#endif
#ifdef CALLER_SAVES_R7
#define CALLER_SAVE_R7 SAVE_R7 = R7;
#define CALLER_RESTORE_R7 R7 = SAVE_R7;
#else
#define CALLER_SAVE_R7 /* nothing */
#define CALLER_RESTORE_R7 /* nothing */
#endif
#ifdef CALLER_SAVES_R8
#define CALLER_SAVE_R8 SAVE_R8 = R8;
#define CALLER_RESTORE_R8 R8 = SAVE_R8;
#else
#define CALLER_SAVE_R8 /* nothing */
#define CALLER_RESTORE_R8 /* nothing */
#endif
#ifdef CALLER_SAVES_R9
#define CALLER_SAVE_R9 SAVE_R9 = R9;
#define CALLER_RESTORE_R9 R9 = SAVE_R9;
#else
#define CALLER_SAVE_R9 /* nothing */
#define CALLER_RESTORE_R9 /* nothing */
#endif
#ifdef CALLER_SAVES_R10
#define CALLER_SAVE_R10 SAVE_R10 = R10;
#define CALLER_RESTORE_R10 R10 = SAVE_R10;
#else
#define CALLER_SAVE_R10 /* nothing */
#define CALLER_RESTORE_R10 /* nothing */
#endif
#ifdef CALLER_SAVES_F1
#define CALLER_SAVE_F1 SAVE_F1 = F1;
#define CALLER_RESTORE_F1 F1 = SAVE_F1;
#else
#define CALLER_SAVE_F1 /* nothing */
#define CALLER_RESTORE_F1 /* nothing */
#endif
#ifdef CALLER_SAVES_F2
#define CALLER_SAVE_F2 SAVE_F2 = F2;
#define CALLER_RESTORE_F2 F2 = SAVE_F2;
#else
#define CALLER_SAVE_F2 /* nothing */
#define CALLER_RESTORE_F2 /* nothing */
#endif
#ifdef CALLER_SAVES_F3
#define CALLER_SAVE_F3 SAVE_F3 = F3;
#define CALLER_RESTORE_F3 F3 = SAVE_F3;
#else
#define CALLER_SAVE_F3 /* nothing */
#define CALLER_RESTORE_F3 /* nothing */
#endif
#ifdef CALLER_SAVES_F4
#define CALLER_SAVE_F4 SAVE_F4 = F4;
#define CALLER_RESTORE_F4 F4 = SAVE_F4;
#else
#define CALLER_SAVE_F4 /* nothing */
#define CALLER_RESTORE_F4 /* nothing */
#endif
#ifdef CALLER_SAVES_D1
#define CALLER_SAVE_D1 SAVE_D1 = D1;
#define CALLER_RESTORE_D1 D1 = SAVE_D1;
#else
#define CALLER_SAVE_D1 /* nothing */
#define CALLER_RESTORE_D1 /* nothing */
#endif
#ifdef CALLER_SAVES_D2
#define CALLER_SAVE_D2 SAVE_D2 = D2;
#define CALLER_RESTORE_D2 D2 = SAVE_D2;
#else
#define CALLER_SAVE_D2 /* nothing */
#define CALLER_RESTORE_D2 /* nothing */
#endif
#ifdef CALLER_SAVES_L1
#define CALLER_SAVE_L1 SAVE_L1 = L1;
#define CALLER_RESTORE_L1 L1 = SAVE_L1;
#else
#define CALLER_SAVE_L1 /* nothing */
#define CALLER_RESTORE_L1 /* nothing */
#endif
#ifdef CALLER_SAVES_Sp
#define CALLER_SAVE_Sp SAVE_Sp = Sp;
#define CALLER_RESTORE_Sp Sp = SAVE_Sp;
#else
#define CALLER_SAVE_Sp /* nothing */
#define CALLER_RESTORE_Sp /* nothing */
#endif
#ifdef CALLER_SAVES_SpLim
#define CALLER_SAVE_SpLim SAVE_SpLim = SpLim;
#define CALLER_RESTORE_SpLim SpLim = SAVE_SpLim;
#else
#define CALLER_SAVE_SpLim /* nothing */
#define CALLER_RESTORE_SpLim /* nothing */
#endif
#ifdef CALLER_SAVES_Hp
#define CALLER_SAVE_Hp SAVE_Hp = Hp;
#define CALLER_RESTORE_Hp Hp = SAVE_Hp;
#else
#define CALLER_SAVE_Hp /* nothing */
#define CALLER_RESTORE_Hp /* nothing */
#endif
#ifdef CALLER_SAVES_HpLim
#define CALLER_SAVE_HpLim SAVE_HpLim = HpLim;
#define CALLER_RESTORE_HpLim HpLim = SAVE_HpLim;
#else
#define CALLER_SAVE_HpLim /* nothing */
#define CALLER_RESTORE_HpLim /* nothing */
#endif
#ifdef CALLER_SAVES_Base
#ifdef THREADED_RTS
#error "Can't have caller-saved BaseReg with THREADED_RTS"
#endif
#define CALLER_SAVE_Base /* nothing */
#define CALLER_RESTORE_Base BaseReg = &MainRegTable;
#else
#define CALLER_SAVE_Base /* nothing */
#define CALLER_RESTORE_Base /* nothing */
#endif
#ifdef CALLER_SAVES_CurrentTSO
#define CALLER_SAVE_CurrentTSO SAVE_CurrentTSO = CurrentTSO;
#define CALLER_RESTORE_CurrentTSO CurrentTSO = SAVE_CurrentTSO;
#else
#define CALLER_SAVE_CurrentTSO /* nothing */
#define CALLER_RESTORE_CurrentTSO /* nothing */
#endif
#ifdef CALLER_SAVES_CurrentNursery
#define CALLER_SAVE_CurrentNursery SAVE_CurrentNursery = CurrentNursery;
#define CALLER_RESTORE_CurrentNursery CurrentNursery = SAVE_CurrentNursery;
#else
#define CALLER_SAVE_CurrentNursery /* nothing */
#define CALLER_RESTORE_CurrentNursery /* nothing */
#endif
#ifdef CALLER_SAVES_HpAlloc
#define CALLER_SAVE_HpAlloc SAVE_HpAlloc = HpAlloc;
#define CALLER_RESTORE_HpAlloc HpAlloc = SAVE_HpAlloc;
#else
#define CALLER_SAVE_HpAlloc /* nothing */
#define CALLER_RESTORE_HpAlloc /* nothing */
#endif
#ifdef CALLER_SAVES_SparkHd
#define CALLER_SAVE_SparkHd SAVE_SparkHd = SparkHd;
#define CALLER_RESTORE_SparkHd SparkHd = SAVE_SparkHd;
#else
#define CALLER_SAVE_SparkHd /* nothing */
#define CALLER_RESTORE_SparkHd /* nothing */
#endif
#ifdef CALLER_SAVES_SparkTl
#define CALLER_SAVE_SparkTl SAVE_SparkTl = SparkTl;
#define CALLER_RESTORE_SparkTl SparkTl = SAVE_SparkTl;
#else
#define CALLER_SAVE_SparkTl /* nothing */
#define CALLER_RESTORE_SparkTl /* nothing */
#endif
#ifdef CALLER_SAVES_SparkBase
#define CALLER_SAVE_SparkBase SAVE_SparkBase = SparkBase;
#define CALLER_RESTORE_SparkBase SparkBase = SAVE_SparkBase;
#else
#define CALLER_SAVE_SparkBase /* nothing */
#define CALLER_RESTORE_SparkBase /* nothing */
#endif
#ifdef CALLER_SAVES_SparkLim
#define CALLER_SAVE_SparkLim SAVE_SparkLim = SparkLim;
#define CALLER_RESTORE_SparkLim SparkLim = SAVE_SparkLim;
#else
#define CALLER_SAVE_SparkLim /* nothing */
#define CALLER_RESTORE_SparkLim /* nothing */
#endif
#endif /* IN_STG_CODE */
/* ----------------------------------------------------------------------------
Handy bunches of saves/restores
------------------------------------------------------------------------ */
#if IN_STG_CODE
#define CALLER_SAVE_USER \
CALLER_SAVE_R1 \
CALLER_SAVE_R2 \
CALLER_SAVE_R3 \
CALLER_SAVE_R4 \
CALLER_SAVE_R5 \
CALLER_SAVE_R6 \
CALLER_SAVE_R7 \
CALLER_SAVE_R8 \
CALLER_SAVE_F1 \
CALLER_SAVE_F2 \
CALLER_SAVE_F3 \
CALLER_SAVE_F4 \
CALLER_SAVE_D1 \
CALLER_SAVE_D2 \
CALLER_SAVE_L1
/* Save Base last, since the others may
be addressed relative to it */
#define CALLER_SAVE_SYSTEM \
CALLER_SAVE_Sp \
CALLER_SAVE_SpLim \
CALLER_SAVE_Hp \
CALLER_SAVE_HpLim \
CALLER_SAVE_CurrentTSO \
CALLER_SAVE_CurrentNursery \
CALLER_SAVE_SparkHd \
CALLER_SAVE_SparkTl \
CALLER_SAVE_SparkBase \
CALLER_SAVE_SparkLim \
CALLER_SAVE_Base
#define CALLER_RESTORE_USER \
CALLER_RESTORE_R1 \
CALLER_RESTORE_R2 \
CALLER_RESTORE_R3 \
CALLER_RESTORE_R4 \
CALLER_RESTORE_R5 \
CALLER_RESTORE_R6 \
CALLER_RESTORE_R7 \
CALLER_RESTORE_R8 \
CALLER_RESTORE_F1 \
CALLER_RESTORE_F2 \
CALLER_RESTORE_F3 \
CALLER_RESTORE_F4 \
CALLER_RESTORE_D1 \
CALLER_RESTORE_D2 \
CALLER_RESTORE_L1
/* Restore Base first, since the others may
be addressed relative to it */
#define CALLER_RESTORE_SYSTEM \
CALLER_RESTORE_Base \
CALLER_RESTORE_Sp \
CALLER_RESTORE_SpLim \
CALLER_RESTORE_Hp \
CALLER_RESTORE_HpLim \
CALLER_RESTORE_CurrentTSO \
CALLER_RESTORE_CurrentNursery \
CALLER_RESTORE_SparkHd \
CALLER_RESTORE_SparkTl \
CALLER_RESTORE_SparkBase \
CALLER_RESTORE_SparkLim
#else /* not IN_STG_CODE */
#define CALLER_SAVE_USER /* nothing */
#define CALLER_SAVE_SYSTEM /* nothing */
#define CALLER_RESTORE_USER /* nothing */
#define CALLER_RESTORE_SYSTEM /* nothing */
#endif /* IN_STG_CODE */
#define CALLER_SAVE_ALL \
CALLER_SAVE_SYSTEM \
CALLER_SAVE_USER
#define CALLER_RESTORE_ALL \
CALLER_RESTORE_SYSTEM \
CALLER_RESTORE_USER
#endif /* REGS_H */
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