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/* -----------------------------------------------------------------------------
*
* (c) The GHC Team, 1998-2009
*
* Top-level include file for everything required when compiling .hc
* code. NOTE: in .hc files, Stg.h must be included *before* any
* other headers, because we define some register variables which must
* be done before any inline functions are defined (some system
* headers have been known to define the odd inline function).
*
* We generally try to keep as little visible as possible when
* compiling .hc files. So for example the definitions of the
* InfoTable structs, closure structs and other RTS types are not
* visible here. The compiler knows enough about the representations
* of these types to generate code which manipulates them directly
* with pointer arithmetic.
*
* In ordinary C code, do not #include this file directly: #include
* "Rts.h" instead.
*
* To understand the structure of the RTS headers, see the wiki:
* http://hackage.haskell.org/trac/ghc/wiki/Commentary/SourceTree/Includes
*
* ---------------------------------------------------------------------------*/
#ifndef STG_H
#define STG_H
/*
* If we are compiling a .hc file, then we want all the register
* variables. This is the what happens if you #include "Stg.h" first:
* we assume this is a .hc file, and set IN_STG_CODE==1, which later
* causes the register variables to be enabled in stg/Regs.h.
*
* If instead "Rts.h" is included first, then we are compiling a
* vanilla C file. Everything from Stg.h is provided, except that
* IN_STG_CODE is not defined, and the register variables will not be
* active.
*/
#ifndef IN_STG_CODE
# define IN_STG_CODE 1
// Turn on C99 for .hc code. This gives us the INFINITY and NAN
// constants from math.h, which we occasionally need to use in .hc (#1861)
# define _ISOC99_SOURCE
// We need _BSD_SOURCE so that math.h defines things like gamma
// on Linux
# define _BSD_SOURCE
#endif
#if IN_STG_CODE == 0 || defined(llvm_CC_FLAVOR)
// C compilers that use an LLVM back end (clang or llvm-gcc) do not
// correctly support global register variables so we make sure that
// we do not declare them for these compilers.
# define NO_GLOBAL_REG_DECLS /* don't define fixed registers */
#endif
/* Configuration */
#include "ghcconfig.h"
/* The code generator calls the math functions directly in .hc code.
NB. after configuration stuff above, because this sets #defines
that depend on config info, such as __USE_FILE_OFFSET64 */
#include <math.h>
// On Solaris, we don't get the INFINITY and NAN constants unless we
// #define _STDC_C99, and we can't do that unless we also use -std=c99,
// because _STDC_C99 causes the headers to use C99 syntax (e.g. restrict).
// We aren't ready for -std=c99 yet, so define INFINITY/NAN by hand using
// the gcc builtins.
#if !defined(INFINITY)
#if defined(__GNUC__)
#define INFINITY __builtin_inf()
#else
#error No definition for INFINITY
#endif
#endif
#if !defined(NAN)
#if defined(__GNUC__)
#define NAN __builtin_nan("")
#else
#error No definition for NAN
#endif
#endif
/* -----------------------------------------------------------------------------
Useful definitions
-------------------------------------------------------------------------- */
/*
* The C backend likes to refer to labels by just mentioning their
* names. Howevver, when a symbol is declared as a variable in C, the
* C compiler will implicitly dereference it when it occurs in source.
* So we must subvert this behaviour for .hc files by declaring
* variables as arrays, which eliminates the implicit dereference.
*/
#if IN_STG_CODE
#define RTS_VAR(x) (x)[]
#define RTS_DEREF(x) (*(x))
#else
#define RTS_VAR(x) x
#define RTS_DEREF(x) x
#endif
/* bit macros
*/
#define BITS_PER_BYTE 8
#define BITS_IN(x) (BITS_PER_BYTE * sizeof(x))
/* Compute offsets of struct fields
*/
#define STG_FIELD_OFFSET(s_type, field) ((StgWord)&(((s_type*)0)->field))
/*
* 'Portable' inlining:
* INLINE_HEADER is for inline functions in header files (macros)
* STATIC_INLINE is for inline functions in source files
* EXTERN_INLINE is for functions that we want to inline sometimes
* (we also compile a static version of the function; see Inlines.c)
*/
#if defined(__GNUC__) || defined( __INTEL_COMPILER)
# define INLINE_HEADER static inline
# define INLINE_ME inline
# define STATIC_INLINE INLINE_HEADER
// The special "extern inline" behaviour is now only supported by gcc
// when _GNUC_GNU_INLINE__ is defined, and you have to use
// __attribute__((gnu_inline)). So when we don't have this, we use
// ordinary static inline.
//
// Apple's gcc defines __GNUC_GNU_INLINE__ without providing
// gnu_inline, so we exclude MacOS X and fall through to the safe
// version.
//
#if defined(__GNUC_GNU_INLINE__) && !defined(__APPLE__)
# if defined(KEEP_INLINES)
# define EXTERN_INLINE inline
# else
# define EXTERN_INLINE extern inline __attribute__((gnu_inline))
# endif
#else
# if defined(KEEP_INLINES)
# define EXTERN_INLINE
# else
# define EXTERN_INLINE INLINE_HEADER
# endif
#endif
#elif defined(_MSC_VER)
# define INLINE_HEADER __inline static
# define INLINE_ME __inline
# define STATIC_INLINE INLINE_HEADER
# if defined(KEEP_INLINES)
# define EXTERN_INLINE __inline
# else
# define EXTERN_INLINE __inline extern
# endif
#else
# error "Don't know how to inline functions with your C compiler."
#endif
/*
* GCC attributes
*/
#if defined(__GNUC__)
#define GNU_ATTRIBUTE(at) __attribute__((at))
#else
#define GNU_ATTRIBUTE(at)
#endif
#if __GNUC__ >= 3
#define GNUC3_ATTRIBUTE(at) __attribute__((at))
#else
#define GNUC3_ATTRIBUTE(at)
#endif
#if __GNUC__ > 4 || __GNUC__ == 4 && __GNUC_MINOR__ >= 3
#define GNUC_ATTR_HOT __attribute__((hot))
#else
#define GNUC_ATTR_HOT /* nothing */
#endif
#define STG_UNUSED GNUC3_ATTRIBUTE(__unused__)
/* -----------------------------------------------------------------------------
Global type definitions
-------------------------------------------------------------------------- */
#include "MachDeps.h"
#include "stg/Types.h"
/* -----------------------------------------------------------------------------
Shorthand forms
-------------------------------------------------------------------------- */
typedef StgChar C_;
typedef StgWord W_;
typedef StgWord* P_;
typedef StgInt I_;
typedef StgWord StgWordArray[];
typedef StgFunPtr F_;
#define EI_(X) extern StgWordArray (X) GNU_ATTRIBUTE(aligned (8))
#define II_(X) static StgWordArray (X) GNU_ATTRIBUTE(aligned (8))
#define IF_(f) static StgFunPtr GNUC3_ATTRIBUTE(used) f(void)
#define FN_(f) StgFunPtr f(void)
#define EF_(f) extern StgFunPtr f(void)
/* -----------------------------------------------------------------------------
Tail calls
This needs to be up near the top as the register line on alpha needs
to be before all procedures (inline & out-of-line).
-------------------------------------------------------------------------- */
#include "stg/TailCalls.h"
/* -----------------------------------------------------------------------------
Other Stg stuff...
-------------------------------------------------------------------------- */
#include "stg/DLL.h"
#include "stg/MachRegs.h"
#include "stg/Regs.h"
#include "stg/Ticky.h"
#if IN_STG_CODE
/*
* This is included later for RTS sources, after definitions of
* StgInfoTable, StgClosure and so on.
*/
#include "stg/MiscClosures.h"
#endif
#include "stg/SMP.h" // write_barrier() inline is required
/* -----------------------------------------------------------------------------
Moving Floats and Doubles
ASSIGN_FLT is for assigning a float to memory (usually the
stack/heap). The memory address is guaranteed to be
StgWord aligned (currently == sizeof(void *)).
PK_FLT is for pulling a float out of memory. The memory is
guaranteed to be StgWord aligned.
-------------------------------------------------------------------------- */
INLINE_HEADER void ASSIGN_FLT (W_ [], StgFloat);
INLINE_HEADER StgFloat PK_FLT (W_ []);
#if ALIGNMENT_FLOAT <= ALIGNMENT_LONG
INLINE_HEADER void ASSIGN_FLT(W_ p_dest[], StgFloat src) { *(StgFloat *)p_dest = src; }
INLINE_HEADER StgFloat PK_FLT (W_ p_src[]) { return *(StgFloat *)p_src; }
#else /* ALIGNMENT_FLOAT > ALIGNMENT_UNSIGNED_INT */
INLINE_HEADER void ASSIGN_FLT(W_ p_dest[], StgFloat src)
{
float_thing y;
y.f = src;
*p_dest = y.fu;
}
INLINE_HEADER StgFloat PK_FLT(W_ p_src[])
{
float_thing y;
y.fu = *p_src;
return(y.f);
}
#endif /* ALIGNMENT_FLOAT > ALIGNMENT_LONG */
#if ALIGNMENT_DOUBLE <= ALIGNMENT_LONG
INLINE_HEADER void ASSIGN_DBL (W_ [], StgDouble);
INLINE_HEADER StgDouble PK_DBL (W_ []);
INLINE_HEADER void ASSIGN_DBL(W_ p_dest[], StgDouble src) { *(StgDouble *)p_dest = src; }
INLINE_HEADER StgDouble PK_DBL (W_ p_src[]) { return *(StgDouble *)p_src; }
#else /* ALIGNMENT_DOUBLE > ALIGNMENT_LONG */
/* Sparc uses two floating point registers to hold a double. We can
* write ASSIGN_DBL and PK_DBL by directly accessing the registers
* independently - unfortunately this code isn't writable in C, we
* have to use inline assembler.
*/
#if sparc_HOST_ARCH
#define ASSIGN_DBL(dst0,src) \
{ StgPtr dst = (StgPtr)(dst0); \
__asm__("st %2,%0\n\tst %R2,%1" : "=m" (((P_)(dst))[0]), \
"=m" (((P_)(dst))[1]) : "f" (src)); \
}
#define PK_DBL(src0) \
( { StgPtr src = (StgPtr)(src0); \
register double d; \
__asm__("ld %1,%0\n\tld %2,%R0" : "=f" (d) : \
"m" (((P_)(src))[0]), "m" (((P_)(src))[1])); d; \
} )
#else /* ! sparc_HOST_ARCH */
INLINE_HEADER void ASSIGN_DBL (W_ [], StgDouble);
INLINE_HEADER StgDouble PK_DBL (W_ []);
typedef struct
{ StgWord dhi;
StgWord dlo;
} unpacked_double;
typedef union
{ StgDouble d;
unpacked_double du;
} double_thing;
INLINE_HEADER void ASSIGN_DBL(W_ p_dest[], StgDouble src)
{
double_thing y;
y.d = src;
p_dest[0] = y.du.dhi;
p_dest[1] = y.du.dlo;
}
/* GCC also works with this version, but it generates
the same code as the previous one, and is not ANSI
#define ASSIGN_DBL( p_dest, src ) \
*p_dest = ((double_thing) src).du.dhi; \
*(p_dest+1) = ((double_thing) src).du.dlo \
*/
INLINE_HEADER StgDouble PK_DBL(W_ p_src[])
{
double_thing y;
y.du.dhi = p_src[0];
y.du.dlo = p_src[1];
return(y.d);
}
#endif /* ! sparc_HOST_ARCH */
#endif /* ALIGNMENT_DOUBLE > ALIGNMENT_UNSIGNED_INT */
/* -----------------------------------------------------------------------------
Moving 64-bit quantities around
ASSIGN_Word64 assign an StgWord64/StgInt64 to a memory location
PK_Word64 load an StgWord64/StgInt64 from a amemory location
In both cases the memory location might not be 64-bit aligned.
-------------------------------------------------------------------------- */
#if SIZEOF_HSWORD == 4
typedef struct
{ StgWord dhi;
StgWord dlo;
} unpacked_double_word;
typedef union
{ StgInt64 i;
unpacked_double_word iu;
} int64_thing;
typedef union
{ StgWord64 w;
unpacked_double_word wu;
} word64_thing;
INLINE_HEADER void ASSIGN_Word64(W_ p_dest[], StgWord64 src)
{
word64_thing y;
y.w = src;
p_dest[0] = y.wu.dhi;
p_dest[1] = y.wu.dlo;
}
INLINE_HEADER StgWord64 PK_Word64(W_ p_src[])
{
word64_thing y;
y.wu.dhi = p_src[0];
y.wu.dlo = p_src[1];
return(y.w);
}
INLINE_HEADER void ASSIGN_Int64(W_ p_dest[], StgInt64 src)
{
int64_thing y;
y.i = src;
p_dest[0] = y.iu.dhi;
p_dest[1] = y.iu.dlo;
}
INLINE_HEADER StgInt64 PK_Int64(W_ p_src[])
{
int64_thing y;
y.iu.dhi = p_src[0];
y.iu.dlo = p_src[1];
return(y.i);
}
#elif SIZEOF_VOID_P == 8
INLINE_HEADER void ASSIGN_Word64(W_ p_dest[], StgWord64 src)
{
p_dest[0] = src;
}
INLINE_HEADER StgWord64 PK_Word64(W_ p_src[])
{
return p_src[0];
}
INLINE_HEADER void ASSIGN_Int64(W_ p_dest[], StgInt64 src)
{
p_dest[0] = src;
}
INLINE_HEADER StgInt64 PK_Int64(W_ p_src[])
{
return p_src[0];
}
#endif /* SIZEOF_HSWORD == 4 */
/* -----------------------------------------------------------------------------
Split markers
-------------------------------------------------------------------------- */
#if defined(USE_SPLIT_MARKERS)
#if defined(LEADING_UNDERSCORE)
#define __STG_SPLIT_MARKER __asm__("\n___stg_split_marker:");
#else
#define __STG_SPLIT_MARKER __asm__("\n__stg_split_marker:");
#endif
#else
#define __STG_SPLIT_MARKER /* nothing */
#endif
/* -----------------------------------------------------------------------------
Write-combining store
-------------------------------------------------------------------------- */
INLINE_HEADER void
wcStore (StgPtr p, StgWord w)
{
#ifdef x86_64_HOST_ARCH
__asm__(
"movnti\t%1, %0"
: "=m" (*p)
: "r" (w)
);
#else
*p = w;
#endif
}
/* -----------------------------------------------------------------------------
Integer multiply with overflow
-------------------------------------------------------------------------- */
/* Multiply with overflow checking.
*
* This is tricky - the usual sign rules for add/subtract don't apply.
*
* On 32-bit machines we use gcc's 'long long' types, finding
* overflow with some careful bit-twiddling.
*
* On 64-bit machines where gcc's 'long long' type is also 64-bits,
* we use a crude approximation, testing whether either operand is
* larger than 32-bits; if neither is, then we go ahead with the
* multiplication.
*
* Return non-zero if there is any possibility that the signed multiply
* of a and b might overflow. Return zero only if you are absolutely sure
* that it won't overflow. If in doubt, return non-zero.
*/
#if SIZEOF_VOID_P == 4
#ifdef WORDS_BIGENDIAN
#define RTS_CARRY_IDX__ 0
#define RTS_REM_IDX__ 1
#else
#define RTS_CARRY_IDX__ 1
#define RTS_REM_IDX__ 0
#endif
typedef union {
StgInt64 l;
StgInt32 i[2];
} long_long_u ;
#define mulIntMayOflo(a,b) \
({ \
StgInt32 r, c; \
long_long_u z; \
z.l = (StgInt64)a * (StgInt64)b; \
r = z.i[RTS_REM_IDX__]; \
c = z.i[RTS_CARRY_IDX__]; \
if (c == 0 || c == -1) { \
c = ((StgWord)((a^b) ^ r)) \
>> (BITS_IN (I_) - 1); \
} \
c; \
})
/* Careful: the carry calculation above is extremely delicate. Make sure
* you test it thoroughly after changing it.
*/
#else
/* Approximate version when we don't have long arithmetic (on 64-bit archs) */
/* If we have n-bit words then we have n-1 bits after accounting for the
* sign bit, so we can fit the result of multiplying 2 (n-1)/2-bit numbers */
#define HALF_POS_INT (((I_)1) << ((BITS_IN (I_) - 1) / 2))
#define HALF_NEG_INT (-HALF_POS_INT)
#define mulIntMayOflo(a,b) \
({ \
I_ c; \
if ((I_)a <= HALF_NEG_INT || a >= HALF_POS_INT \
|| (I_)b <= HALF_NEG_INT || b >= HALF_POS_INT) {\
c = 1; \
} else { \
c = 0; \
} \
c; \
})
#endif
#endif /* STG_H */
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