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|
/* ---------------------------------------------------------------------------
*
* (c) The GHC Team, 2003-2006
*
* Capabilities
*
* A Capability represent the token required to execute STG code,
* and all the state an OS thread/task needs to run Haskell code:
* its STG registers, a pointer to its TSO, a nursery etc. During
* STG execution, a pointer to the capabilitity is kept in a
* register (BaseReg; actually it is a pointer to cap->r).
*
* Only in an THREADED_RTS build will there be multiple capabilities,
* for non-threaded builds there is only one global capability, namely
* MainCapability.
*
* --------------------------------------------------------------------------*/
#include "PosixSource.h"
#include "Rts.h"
#include "Capability.h"
#include "Schedule.h"
#include "Sparks.h"
#include "Trace.h"
#include "sm/GC.h" // for gcWorkerThread()
#include "STM.h"
#include "RtsUtils.h"
// one global capability, this is the Capability for non-threaded
// builds, and for +RTS -N1
Capability MainCapability;
nat n_capabilities = 0;
Capability *capabilities = NULL;
// Holds the Capability which last became free. This is used so that
// an in-call has a chance of quickly finding a free Capability.
// Maintaining a global free list of Capabilities would require global
// locking, so we don't do that.
Capability *last_free_capability = NULL;
/* GC indicator, in scope for the scheduler, init'ed to false */
volatile StgWord waiting_for_gc = 0;
/* Let foreign code get the current Capability -- assuming there is one!
* This is useful for unsafe foreign calls because they are called with
* the current Capability held, but they are not passed it. For example,
* see see the integer-gmp package which calls allocateLocal() in its
* stgAllocForGMP() function (which gets called by gmp functions).
* */
Capability * rts_unsafeGetMyCapability (void)
{
#if defined(THREADED_RTS)
return myTask()->cap;
#else
return &MainCapability;
#endif
}
#if defined(THREADED_RTS)
STATIC_INLINE rtsBool
globalWorkToDo (void)
{
return sched_state >= SCHED_INTERRUPTING
|| recent_activity == ACTIVITY_INACTIVE; // need to check for deadlock
}
#endif
#if defined(THREADED_RTS)
StgClosure *
findSpark (Capability *cap)
{
Capability *robbed;
StgClosurePtr spark;
rtsBool retry;
nat i = 0;
if (!emptyRunQueue(cap) || cap->returning_tasks_hd != NULL) {
// If there are other threads, don't try to run any new
// sparks: sparks might be speculative, we don't want to take
// resources away from the main computation.
return 0;
}
do {
retry = rtsFalse;
// first try to get a spark from our own pool.
// We should be using reclaimSpark(), because it works without
// needing any atomic instructions:
// spark = reclaimSpark(cap->sparks);
// However, measurements show that this makes at least one benchmark
// slower (prsa) and doesn't affect the others.
spark = tryStealSpark(cap);
if (spark != NULL) {
cap->sparks_converted++;
// Post event for running a spark from capability's own pool.
traceEventRunSpark(cap, cap->r.rCurrentTSO);
return spark;
}
if (!emptySparkPoolCap(cap)) {
retry = rtsTrue;
}
if (n_capabilities == 1) { return NULL; } // makes no sense...
debugTrace(DEBUG_sched,
"cap %d: Trying to steal work from other capabilities",
cap->no);
/* visit cap.s 0..n-1 in sequence until a theft succeeds. We could
start at a random place instead of 0 as well. */
for ( i=0 ; i < n_capabilities ; i++ ) {
robbed = &capabilities[i];
if (cap == robbed) // ourselves...
continue;
if (emptySparkPoolCap(robbed)) // nothing to steal here
continue;
spark = tryStealSpark(robbed);
if (spark == NULL && !emptySparkPoolCap(robbed)) {
// we conflicted with another thread while trying to steal;
// try again later.
retry = rtsTrue;
}
if (spark != NULL) {
cap->sparks_converted++;
traceEventStealSpark(cap, cap->r.rCurrentTSO, robbed->no);
return spark;
}
// otherwise: no success, try next one
}
} while (retry);
debugTrace(DEBUG_sched, "No sparks stolen");
return NULL;
}
// Returns True if any spark pool is non-empty at this moment in time
// The result is only valid for an instant, of course, so in a sense
// is immediately invalid, and should not be relied upon for
// correctness.
rtsBool
anySparks (void)
{
nat i;
for (i=0; i < n_capabilities; i++) {
if (!emptySparkPoolCap(&capabilities[i])) {
return rtsTrue;
}
}
return rtsFalse;
}
#endif
/* -----------------------------------------------------------------------------
* Manage the returning_tasks lists.
*
* These functions require cap->lock
* -------------------------------------------------------------------------- */
#if defined(THREADED_RTS)
STATIC_INLINE void
newReturningTask (Capability *cap, Task *task)
{
ASSERT_LOCK_HELD(&cap->lock);
ASSERT(task->next == NULL);
if (cap->returning_tasks_hd) {
ASSERT(cap->returning_tasks_tl->next == NULL);
cap->returning_tasks_tl->next = task;
} else {
cap->returning_tasks_hd = task;
}
cap->returning_tasks_tl = task;
}
STATIC_INLINE Task *
popReturningTask (Capability *cap)
{
ASSERT_LOCK_HELD(&cap->lock);
Task *task;
task = cap->returning_tasks_hd;
ASSERT(task);
cap->returning_tasks_hd = task->next;
if (!cap->returning_tasks_hd) {
cap->returning_tasks_tl = NULL;
}
task->next = NULL;
return task;
}
#endif
/* ----------------------------------------------------------------------------
* Initialisation
*
* The Capability is initially marked not free.
* ------------------------------------------------------------------------- */
static void
initCapability( Capability *cap, nat i )
{
nat g;
cap->no = i;
cap->in_haskell = rtsFalse;
cap->run_queue_hd = END_TSO_QUEUE;
cap->run_queue_tl = END_TSO_QUEUE;
#if defined(THREADED_RTS)
initMutex(&cap->lock);
cap->running_task = NULL; // indicates cap is free
cap->spare_workers = NULL;
cap->suspended_ccalls = NULL;
cap->returning_tasks_hd = NULL;
cap->returning_tasks_tl = NULL;
cap->inbox = (Message*)END_TSO_QUEUE;
cap->sparks_created = 0;
cap->sparks_converted = 0;
cap->sparks_pruned = 0;
#endif
cap->f.stgEagerBlackholeInfo = (W_)&__stg_EAGER_BLACKHOLE_info;
cap->f.stgGCEnter1 = (StgFunPtr)__stg_gc_enter_1;
cap->f.stgGCFun = (StgFunPtr)__stg_gc_fun;
cap->mut_lists = stgMallocBytes(sizeof(bdescr *) *
RtsFlags.GcFlags.generations,
"initCapability");
cap->saved_mut_lists = stgMallocBytes(sizeof(bdescr *) *
RtsFlags.GcFlags.generations,
"initCapability");
for (g = 0; g < RtsFlags.GcFlags.generations; g++) {
cap->mut_lists[g] = NULL;
}
cap->free_tvar_watch_queues = END_STM_WATCH_QUEUE;
cap->free_invariant_check_queues = END_INVARIANT_CHECK_QUEUE;
cap->free_trec_chunks = END_STM_CHUNK_LIST;
cap->free_trec_headers = NO_TREC;
cap->transaction_tokens = 0;
cap->context_switch = 0;
cap->pinned_object_block = NULL;
}
/* ---------------------------------------------------------------------------
* Function: initCapabilities()
*
* Purpose: set up the Capability handling. For the THREADED_RTS build,
* we keep a table of them, the size of which is
* controlled by the user via the RTS flag -N.
*
* ------------------------------------------------------------------------- */
void
initCapabilities( void )
{
#if defined(THREADED_RTS)
nat i;
#ifndef REG_Base
// We can't support multiple CPUs if BaseReg is not a register
if (RtsFlags.ParFlags.nNodes > 1) {
errorBelch("warning: multiple CPUs not supported in this build, reverting to 1");
RtsFlags.ParFlags.nNodes = 1;
}
#endif
n_capabilities = RtsFlags.ParFlags.nNodes;
if (n_capabilities == 1) {
capabilities = &MainCapability;
// THREADED_RTS must work on builds that don't have a mutable
// BaseReg (eg. unregisterised), so in this case
// capabilities[0] must coincide with &MainCapability.
} else {
capabilities = stgMallocBytes(n_capabilities * sizeof(Capability),
"initCapabilities");
}
for (i = 0; i < n_capabilities; i++) {
initCapability(&capabilities[i], i);
}
debugTrace(DEBUG_sched, "allocated %d capabilities", n_capabilities);
#else /* !THREADED_RTS */
n_capabilities = 1;
capabilities = &MainCapability;
initCapability(&MainCapability, 0);
#endif
// There are no free capabilities to begin with. We will start
// a worker Task to each Capability, which will quickly put the
// Capability on the free list when it finds nothing to do.
last_free_capability = &capabilities[0];
}
/* ----------------------------------------------------------------------------
* setContextSwitches: cause all capabilities to context switch as
* soon as possible.
* ------------------------------------------------------------------------- */
void setContextSwitches(void)
{
nat i;
for (i=0; i < n_capabilities; i++) {
contextSwitchCapability(&capabilities[i]);
}
}
/* ----------------------------------------------------------------------------
* Give a Capability to a Task. The task must currently be sleeping
* on its condition variable.
*
* Requires cap->lock (modifies cap->running_task).
*
* When migrating a Task, the migrater must take task->lock before
* modifying task->cap, to synchronise with the waking up Task.
* Additionally, the migrater should own the Capability (when
* migrating the run queue), or cap->lock (when migrating
* returning_workers).
*
* ------------------------------------------------------------------------- */
#if defined(THREADED_RTS)
STATIC_INLINE void
giveCapabilityToTask (Capability *cap USED_IF_DEBUG, Task *task)
{
ASSERT_LOCK_HELD(&cap->lock);
ASSERT(task->cap == cap);
debugTrace(DEBUG_sched, "passing capability %d to %s %p",
cap->no, task->incall->tso ? "bound task" : "worker",
(void *)task->id);
ACQUIRE_LOCK(&task->lock);
task->wakeup = rtsTrue;
// the wakeup flag is needed because signalCondition() doesn't
// flag the condition if the thread is already runniing, but we want
// it to be sticky.
signalCondition(&task->cond);
RELEASE_LOCK(&task->lock);
}
#endif
/* ----------------------------------------------------------------------------
* Function: releaseCapability(Capability*)
*
* Purpose: Letting go of a capability. Causes a
* 'returning worker' thread or a 'waiting worker'
* to wake up, in that order.
* ------------------------------------------------------------------------- */
#if defined(THREADED_RTS)
void
releaseCapability_ (Capability* cap,
rtsBool always_wakeup)
{
Task *task;
task = cap->running_task;
ASSERT_PARTIAL_CAPABILITY_INVARIANTS(cap,task);
cap->running_task = NULL;
// Check to see whether a worker thread can be given
// the go-ahead to return the result of an external call..
if (cap->returning_tasks_hd != NULL) {
giveCapabilityToTask(cap,cap->returning_tasks_hd);
// The Task pops itself from the queue (see waitForReturnCapability())
return;
}
if (waiting_for_gc == PENDING_GC_SEQ) {
last_free_capability = cap; // needed?
debugTrace(DEBUG_sched, "GC pending, set capability %d free", cap->no);
return;
}
// If the next thread on the run queue is a bound thread,
// give this Capability to the appropriate Task.
if (!emptyRunQueue(cap) && cap->run_queue_hd->bound) {
// Make sure we're not about to try to wake ourselves up
// ASSERT(task != cap->run_queue_hd->bound);
// assertion is false: in schedule() we force a yield after
// ThreadBlocked, but the thread may be back on the run queue
// by now.
task = cap->run_queue_hd->bound->task;
giveCapabilityToTask(cap,task);
return;
}
if (!cap->spare_workers) {
// Create a worker thread if we don't have one. If the system
// is interrupted, we only create a worker task if there
// are threads that need to be completed. If the system is
// shutting down, we never create a new worker.
if (sched_state < SCHED_SHUTTING_DOWN || !emptyRunQueue(cap)) {
debugTrace(DEBUG_sched,
"starting new worker on capability %d", cap->no);
startWorkerTask(cap);
return;
}
}
// If we have an unbound thread on the run queue, or if there's
// anything else to do, give the Capability to a worker thread.
if (always_wakeup ||
!emptyRunQueue(cap) || !emptyInbox(cap) ||
!emptySparkPoolCap(cap) || globalWorkToDo()) {
if (cap->spare_workers) {
giveCapabilityToTask(cap,cap->spare_workers);
// The worker Task pops itself from the queue;
return;
}
}
last_free_capability = cap;
debugTrace(DEBUG_sched, "freeing capability %d", cap->no);
}
void
releaseCapability (Capability* cap USED_IF_THREADS)
{
ACQUIRE_LOCK(&cap->lock);
releaseCapability_(cap, rtsFalse);
RELEASE_LOCK(&cap->lock);
}
void
releaseAndWakeupCapability (Capability* cap USED_IF_THREADS)
{
ACQUIRE_LOCK(&cap->lock);
releaseCapability_(cap, rtsTrue);
RELEASE_LOCK(&cap->lock);
}
static void
releaseCapabilityAndQueueWorker (Capability* cap USED_IF_THREADS)
{
Task *task;
ACQUIRE_LOCK(&cap->lock);
task = cap->running_task;
// If the current task is a worker, save it on the spare_workers
// list of this Capability. A worker can mark itself as stopped,
// in which case it is not replaced on the spare_worker queue.
// This happens when the system is shutting down (see
// Schedule.c:workerStart()).
if (!isBoundTask(task) && !task->stopped) {
task->next = cap->spare_workers;
cap->spare_workers = task;
}
// Bound tasks just float around attached to their TSOs.
releaseCapability_(cap,rtsFalse);
RELEASE_LOCK(&cap->lock);
}
#endif
/* ----------------------------------------------------------------------------
* waitForReturnCapability( Task *task )
*
* Purpose: when an OS thread returns from an external call,
* it calls waitForReturnCapability() (via Schedule.resumeThread())
* to wait for permission to enter the RTS & communicate the
* result of the external call back to the Haskell thread that
* made it.
*
* ------------------------------------------------------------------------- */
void
waitForReturnCapability (Capability **pCap, Task *task)
{
#if !defined(THREADED_RTS)
MainCapability.running_task = task;
task->cap = &MainCapability;
*pCap = &MainCapability;
#else
Capability *cap = *pCap;
if (cap == NULL) {
// Try last_free_capability first
cap = last_free_capability;
if (cap->running_task) {
nat i;
// otherwise, search for a free capability
cap = NULL;
for (i = 0; i < n_capabilities; i++) {
if (!capabilities[i].running_task) {
cap = &capabilities[i];
break;
}
}
if (cap == NULL) {
// Can't find a free one, use last_free_capability.
cap = last_free_capability;
}
}
// record the Capability as the one this Task is now assocated with.
task->cap = cap;
} else {
ASSERT(task->cap == cap);
}
ACQUIRE_LOCK(&cap->lock);
debugTrace(DEBUG_sched, "returning; I want capability %d", cap->no);
if (!cap->running_task) {
// It's free; just grab it
cap->running_task = task;
RELEASE_LOCK(&cap->lock);
} else {
newReturningTask(cap,task);
RELEASE_LOCK(&cap->lock);
for (;;) {
ACQUIRE_LOCK(&task->lock);
// task->lock held, cap->lock not held
if (!task->wakeup) waitCondition(&task->cond, &task->lock);
cap = task->cap;
task->wakeup = rtsFalse;
RELEASE_LOCK(&task->lock);
// now check whether we should wake up...
ACQUIRE_LOCK(&cap->lock);
if (cap->running_task == NULL) {
if (cap->returning_tasks_hd != task) {
giveCapabilityToTask(cap,cap->returning_tasks_hd);
RELEASE_LOCK(&cap->lock);
continue;
}
cap->running_task = task;
popReturningTask(cap);
RELEASE_LOCK(&cap->lock);
break;
}
RELEASE_LOCK(&cap->lock);
}
}
ASSERT_FULL_CAPABILITY_INVARIANTS(cap,task);
debugTrace(DEBUG_sched, "resuming capability %d", cap->no);
*pCap = cap;
#endif
}
#if defined(THREADED_RTS)
/* ----------------------------------------------------------------------------
* yieldCapability
* ------------------------------------------------------------------------- */
void
yieldCapability (Capability** pCap, Task *task)
{
Capability *cap = *pCap;
if (waiting_for_gc == PENDING_GC_PAR) {
traceEventGcStart(cap);
gcWorkerThread(cap);
traceEventGcEnd(cap);
return;
}
debugTrace(DEBUG_sched, "giving up capability %d", cap->no);
// We must now release the capability and wait to be woken up
// again.
task->wakeup = rtsFalse;
releaseCapabilityAndQueueWorker(cap);
for (;;) {
ACQUIRE_LOCK(&task->lock);
// task->lock held, cap->lock not held
if (!task->wakeup) waitCondition(&task->cond, &task->lock);
cap = task->cap;
task->wakeup = rtsFalse;
RELEASE_LOCK(&task->lock);
debugTrace(DEBUG_sched, "woken up on capability %d", cap->no);
ACQUIRE_LOCK(&cap->lock);
if (cap->running_task != NULL) {
debugTrace(DEBUG_sched,
"capability %d is owned by another task", cap->no);
RELEASE_LOCK(&cap->lock);
continue;
}
if (task->incall->tso == NULL) {
ASSERT(cap->spare_workers != NULL);
// if we're not at the front of the queue, release it
// again. This is unlikely to happen.
if (cap->spare_workers != task) {
giveCapabilityToTask(cap,cap->spare_workers);
RELEASE_LOCK(&cap->lock);
continue;
}
cap->spare_workers = task->next;
task->next = NULL;
}
cap->running_task = task;
RELEASE_LOCK(&cap->lock);
break;
}
debugTrace(DEBUG_sched, "resuming capability %d", cap->no);
ASSERT(cap->running_task == task);
*pCap = cap;
ASSERT_FULL_CAPABILITY_INVARIANTS(cap,task);
return;
}
/* ----------------------------------------------------------------------------
* prodCapability
*
* If a Capability is currently idle, wake up a Task on it. Used to
* get every Capability into the GC.
* ------------------------------------------------------------------------- */
void
prodCapability (Capability *cap, Task *task)
{
ACQUIRE_LOCK(&cap->lock);
if (!cap->running_task) {
cap->running_task = task;
releaseCapability_(cap,rtsTrue);
}
RELEASE_LOCK(&cap->lock);
}
/* ----------------------------------------------------------------------------
* shutdownCapability
*
* At shutdown time, we want to let everything exit as cleanly as
* possible. For each capability, we let its run queue drain, and
* allow the workers to stop.
*
* This function should be called when interrupted and
* shutting_down_scheduler = rtsTrue, thus any worker that wakes up
* will exit the scheduler and call taskStop(), and any bound thread
* that wakes up will return to its caller. Runnable threads are
* killed.
*
* ------------------------------------------------------------------------- */
void
shutdownCapability (Capability *cap, Task *task, rtsBool safe)
{
nat i;
task->cap = cap;
// Loop indefinitely until all the workers have exited and there
// are no Haskell threads left. We used to bail out after 50
// iterations of this loop, but that occasionally left a worker
// running which caused problems later (the closeMutex() below
// isn't safe, for one thing).
for (i = 0; /* i < 50 */; i++) {
ASSERT(sched_state == SCHED_SHUTTING_DOWN);
debugTrace(DEBUG_sched,
"shutting down capability %d, attempt %d", cap->no, i);
ACQUIRE_LOCK(&cap->lock);
if (cap->running_task) {
RELEASE_LOCK(&cap->lock);
debugTrace(DEBUG_sched, "not owner, yielding");
yieldThread();
continue;
}
cap->running_task = task;
if (cap->spare_workers) {
// Look for workers that have died without removing
// themselves from the list; this could happen if the OS
// summarily killed the thread, for example. This
// actually happens on Windows when the system is
// terminating the program, and the RTS is running in a
// DLL.
Task *t, *prev;
prev = NULL;
for (t = cap->spare_workers; t != NULL; t = t->next) {
if (!osThreadIsAlive(t->id)) {
debugTrace(DEBUG_sched,
"worker thread %p has died unexpectedly", (void *)t->id);
if (!prev) {
cap->spare_workers = t->next;
} else {
prev->next = t->next;
}
prev = t;
}
}
}
if (!emptyRunQueue(cap) || cap->spare_workers) {
debugTrace(DEBUG_sched,
"runnable threads or workers still alive, yielding");
releaseCapability_(cap,rtsFalse); // this will wake up a worker
RELEASE_LOCK(&cap->lock);
yieldThread();
continue;
}
// If "safe", then busy-wait for any threads currently doing
// foreign calls. If we're about to unload this DLL, for
// example, we need to be sure that there are no OS threads
// that will try to return to code that has been unloaded.
// We can be a bit more relaxed when this is a standalone
// program that is about to terminate, and let safe=false.
if (cap->suspended_ccalls && safe) {
debugTrace(DEBUG_sched,
"thread(s) are involved in foreign calls, yielding");
cap->running_task = NULL;
RELEASE_LOCK(&cap->lock);
// The IO manager thread might have been slow to start up,
// so the first attempt to kill it might not have
// succeeded. Just in case, try again - the kill message
// will only be sent once.
//
// To reproduce this deadlock: run ffi002(threaded1)
// repeatedly on a loaded machine.
ioManagerDie();
yieldThread();
continue;
}
traceEventShutdown(cap);
RELEASE_LOCK(&cap->lock);
break;
}
// we now have the Capability, its run queue and spare workers
// list are both empty.
// ToDo: we can't drop this mutex, because there might still be
// threads performing foreign calls that will eventually try to
// return via resumeThread() and attempt to grab cap->lock.
// closeMutex(&cap->lock);
}
/* ----------------------------------------------------------------------------
* tryGrabCapability
*
* Attempt to gain control of a Capability if it is free.
*
* ------------------------------------------------------------------------- */
rtsBool
tryGrabCapability (Capability *cap, Task *task)
{
if (cap->running_task != NULL) return rtsFalse;
ACQUIRE_LOCK(&cap->lock);
if (cap->running_task != NULL) {
RELEASE_LOCK(&cap->lock);
return rtsFalse;
}
task->cap = cap;
cap->running_task = task;
RELEASE_LOCK(&cap->lock);
return rtsTrue;
}
#endif /* THREADED_RTS */
static void
freeCapability (Capability *cap)
{
stgFree(cap->mut_lists);
stgFree(cap->saved_mut_lists);
#if defined(THREADED_RTS)
freeSparkPool(cap->sparks);
#endif
}
void
freeCapabilities (void)
{
#if defined(THREADED_RTS)
nat i;
for (i=0; i < n_capabilities; i++) {
freeCapability(&capabilities[i]);
}
#else
freeCapability(&MainCapability);
#endif
}
/* ---------------------------------------------------------------------------
Mark everything directly reachable from the Capabilities. When
using multiple GC threads, each GC thread marks all Capabilities
for which (c `mod` n == 0), for Capability c and thread n.
------------------------------------------------------------------------ */
void
markSomeCapabilities (evac_fn evac, void *user, nat i0, nat delta,
rtsBool prune_sparks USED_IF_THREADS)
{
nat i;
Capability *cap;
InCall *incall;
// Each GC thread is responsible for following roots from the
// Capability of the same number. There will usually be the same
// or fewer Capabilities as GC threads, but just in case there
// are more, we mark every Capability whose number is the GC
// thread's index plus a multiple of the number of GC threads.
for (i = i0; i < n_capabilities; i += delta) {
cap = &capabilities[i];
evac(user, (StgClosure **)(void *)&cap->run_queue_hd);
evac(user, (StgClosure **)(void *)&cap->run_queue_tl);
#if defined(THREADED_RTS)
evac(user, (StgClosure **)(void *)&cap->inbox);
#endif
for (incall = cap->suspended_ccalls; incall != NULL;
incall=incall->next) {
evac(user, (StgClosure **)(void *)&incall->suspended_tso);
}
#if defined(THREADED_RTS)
if (prune_sparks) {
pruneSparkQueue (evac, user, cap);
} else {
traverseSparkQueue (evac, user, cap);
}
#endif
}
#if !defined(THREADED_RTS)
evac(user, (StgClosure **)(void *)&blocked_queue_hd);
evac(user, (StgClosure **)(void *)&blocked_queue_tl);
evac(user, (StgClosure **)(void *)&sleeping_queue);
#endif
}
void
markCapabilities (evac_fn evac, void *user)
{
markSomeCapabilities(evac, user, 0, 1, rtsFalse);
}
/* -----------------------------------------------------------------------------
Messages
-------------------------------------------------------------------------- */
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