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|
/* ---------------------------------------------------------------------------
*
* (c) The GHC Team, 2003-2012
*
* Capabilities
*
* A Capability represents the token required to execute STG code,
* and all the state an OS thread/task needs to run Haskell code:
* its STG registers, a pointer to its TSO, a nursery etc. During
* STG execution, a pointer to the capabilitity is kept in a
* register (BaseReg; actually it is a pointer to cap->r).
*
* Only in a THREADED_RTS build will there be multiple capabilities,
* for non-threaded builds there is only one global capability, namely
* MainCapability.
*
* --------------------------------------------------------------------------*/
#include "PosixSource.h"
#include "Rts.h"
#include "Capability.h"
#include "Schedule.h"
#include "Sparks.h"
#include "Trace.h"
#include "eventlog/EventLog.h" // for flushLocalEventsBuf
#include "sm/GC.h" // for gcWorkerThread()
#include "STM.h"
#include "RtsUtils.h"
#include "sm/OSMem.h"
#include "sm/BlockAlloc.h" // for countBlocks()
#if !defined(mingw32_HOST_OS)
#include "rts/IOManager.h" // for setIOManagerControlFd()
#endif
#include <string.h>
// one global capability, this is the Capability for non-threaded
// builds, and for +RTS -N1
Capability MainCapability;
uint32_t n_capabilities = 0;
uint32_t enabled_capabilities = 0;
// The array of Capabilities. It's important that when we need
// to allocate more Capabilities we don't have to move the existing
// Capabilities, because there may be pointers to them in use
// (e.g. threads in waitForCapability(), see #8209), so this is
// an array of Capability* rather than an array of Capability.
Capability **capabilities = NULL;
// Holds the Capability which last became free. This is used so that
// an in-call has a chance of quickly finding a free Capability.
// Maintaining a global free list of Capabilities would require global
// locking, so we don't do that.
static Capability *last_free_capability[MAX_NUMA_NODES];
/*
* Indicates that the RTS wants to synchronise all the Capabilities
* for some reason. All Capabilities should yieldCapability().
*/
PendingSync * volatile pending_sync = 0;
// Number of logical NUMA nodes
uint32_t n_numa_nodes;
// Map logical NUMA node to OS node numbers
uint32_t numa_map[MAX_NUMA_NODES];
/* Let foreign code get the current Capability -- assuming there is one!
* This is useful for unsafe foreign calls because they are called with
* the current Capability held, but they are not passed it.
*/
Capability * rts_unsafeGetMyCapability (void)
{
#if defined(THREADED_RTS)
return myTask()->cap;
#else
return &MainCapability;
#endif
}
#if defined(THREADED_RTS)
STATIC_INLINE bool
globalWorkToDo (void)
{
return RELAXED_LOAD(&sched_state) >= SCHED_INTERRUPTING
|| RELAXED_LOAD(&recent_activity) == ACTIVITY_INACTIVE; // need to check for deadlock
}
#endif
#if defined(THREADED_RTS)
StgClosure *
findSpark (Capability *cap)
{
Capability *robbed;
StgClosurePtr spark;
bool retry;
uint32_t i = 0;
if (!emptyRunQueue(cap) || cap->n_returning_tasks != 0) {
// If there are other threads, don't try to run any new
// sparks: sparks might be speculative, we don't want to take
// resources away from the main computation.
return 0;
}
do {
retry = false;
// first try to get a spark from our own pool.
// We should be using reclaimSpark(), because it works without
// needing any atomic instructions:
// spark = reclaimSpark(cap->sparks);
// However, measurements show that this makes at least one benchmark
// slower (prsa) and doesn't affect the others.
spark = tryStealSpark(cap->sparks);
while (spark != NULL && fizzledSpark(spark)) {
cap->spark_stats.fizzled++;
traceEventSparkFizzle(cap);
spark = tryStealSpark(cap->sparks);
}
if (spark != NULL) {
cap->spark_stats.converted++;
// Post event for running a spark from capability's own pool.
traceEventSparkRun(cap);
return spark;
}
if (!emptySparkPoolCap(cap)) {
retry = true;
}
if (n_capabilities == 1) { return NULL; } // makes no sense...
debugTrace(DEBUG_sched,
"cap %d: Trying to steal work from other capabilities",
cap->no);
/* visit cap.s 0..n-1 in sequence until a theft succeeds. We could
start at a random place instead of 0 as well. */
for ( i=0 ; i < n_capabilities ; i++ ) {
robbed = capabilities[i];
if (cap == robbed) // ourselves...
continue;
if (emptySparkPoolCap(robbed)) // nothing to steal here
continue;
spark = tryStealSpark(robbed->sparks);
while (spark != NULL && fizzledSpark(spark)) {
cap->spark_stats.fizzled++;
traceEventSparkFizzle(cap);
spark = tryStealSpark(robbed->sparks);
}
if (spark == NULL && !emptySparkPoolCap(robbed)) {
// we conflicted with another thread while trying to steal;
// try again later.
retry = true;
}
if (spark != NULL) {
cap->spark_stats.converted++;
traceEventSparkSteal(cap, robbed->no);
return spark;
}
// otherwise: no success, try next one
}
} while (retry);
debugTrace(DEBUG_sched, "No sparks stolen");
return NULL;
}
// Returns True if any spark pool is non-empty at this moment in time
// The result is only valid for an instant, of course, so in a sense
// is immediately invalid, and should not be relied upon for
// correctness.
bool
anySparks (void)
{
uint32_t i;
for (i=0; i < n_capabilities; i++) {
if (!emptySparkPoolCap(capabilities[i])) {
return true;
}
}
return false;
}
#endif
/* -----------------------------------------------------------------------------
* Manage the returning_tasks lists.
*
* These functions require cap->lock
* -------------------------------------------------------------------------- */
#if defined(THREADED_RTS)
STATIC_INLINE void
newReturningTask (Capability *cap, Task *task)
{
ASSERT_LOCK_HELD(&cap->lock);
ASSERT(task->next == NULL);
if (cap->returning_tasks_hd) {
ASSERT(cap->returning_tasks_tl->next == NULL);
cap->returning_tasks_tl->next = task;
} else {
cap->returning_tasks_hd = task;
}
cap->returning_tasks_tl = task;
// See Note [Data race in shouldYieldCapability] in Schedule.c.
RELAXED_ADD(&cap->n_returning_tasks, 1);
ASSERT_RETURNING_TASKS(cap,task);
}
STATIC_INLINE Task *
popReturningTask (Capability *cap)
{
ASSERT_LOCK_HELD(&cap->lock);
Task *task;
task = cap->returning_tasks_hd;
ASSERT(task);
cap->returning_tasks_hd = task->next;
if (!cap->returning_tasks_hd) {
cap->returning_tasks_tl = NULL;
}
task->next = NULL;
// See Note [Data race in shouldYieldCapability] in Schedule.c.
RELAXED_ADD(&cap->n_returning_tasks, -1);
ASSERT_RETURNING_TASKS(cap,task);
return task;
}
#endif
/* ----------------------------------------------------------------------------
* Initialisation
*
* The Capability is initially marked not free.
* ------------------------------------------------------------------------- */
static void
initCapability (Capability *cap, uint32_t i)
{
uint32_t g;
cap->no = i;
cap->node = capNoToNumaNode(i);
cap->in_haskell = false;
cap->idle = 0;
cap->disabled = false;
cap->run_queue_hd = END_TSO_QUEUE;
cap->run_queue_tl = END_TSO_QUEUE;
cap->n_run_queue = 0;
#if defined(THREADED_RTS)
initMutex(&cap->lock);
cap->running_task = NULL; // indicates cap is free
cap->spare_workers = NULL;
cap->n_spare_workers = 0;
cap->suspended_ccalls = NULL;
cap->n_suspended_ccalls = 0;
cap->returning_tasks_hd = NULL;
cap->returning_tasks_tl = NULL;
cap->n_returning_tasks = 0;
cap->inbox = (Message*)END_TSO_QUEUE;
cap->putMVars = NULL;
cap->sparks = allocSparkPool();
cap->spark_stats.created = 0;
cap->spark_stats.dud = 0;
cap->spark_stats.overflowed = 0;
cap->spark_stats.converted = 0;
cap->spark_stats.gcd = 0;
cap->spark_stats.fizzled = 0;
#if !defined(mingw32_HOST_OS)
cap->io_manager_control_wr_fd = -1;
#endif
#endif
cap->total_allocated = 0;
cap->f.stgEagerBlackholeInfo = (W_)&__stg_EAGER_BLACKHOLE_info;
cap->f.stgGCEnter1 = (StgFunPtr)__stg_gc_enter_1;
cap->f.stgGCFun = (StgFunPtr)__stg_gc_fun;
cap->mut_lists = stgMallocBytes(sizeof(bdescr *) *
RtsFlags.GcFlags.generations,
"initCapability");
cap->saved_mut_lists = stgMallocBytes(sizeof(bdescr *) *
RtsFlags.GcFlags.generations,
"initCapability");
// At this point storage manager is not initialized yet, so this will be
// initialized in initStorage().
cap->upd_rem_set.queue.blocks = NULL;
for (g = 0; g < RtsFlags.GcFlags.generations; g++) {
cap->mut_lists[g] = NULL;
}
cap->weak_ptr_list_hd = NULL;
cap->weak_ptr_list_tl = NULL;
cap->free_tvar_watch_queues = END_STM_WATCH_QUEUE;
cap->free_trec_chunks = END_STM_CHUNK_LIST;
cap->free_trec_headers = NO_TREC;
cap->transaction_tokens = 0;
cap->context_switch = 0;
cap->interrupt = 0;
cap->pinned_object_block = NULL;
cap->pinned_object_blocks = NULL;
#if defined(PROFILING)
cap->r.rCCCS = CCS_SYSTEM;
#else
cap->r.rCCCS = NULL;
#endif
// cap->r.rCurrentTSO is charged for calls to allocate(), so we
// don't want it set when not running a Haskell thread.
cap->r.rCurrentTSO = NULL;
traceCapCreate(cap);
traceCapsetAssignCap(CAPSET_OSPROCESS_DEFAULT, i);
traceCapsetAssignCap(CAPSET_CLOCKDOMAIN_DEFAULT, i);
#if defined(THREADED_RTS)
traceSparkCounters(cap);
#endif
}
/* ---------------------------------------------------------------------------
* Function: initCapabilities()
*
* Purpose: set up the Capability handling. For the THREADED_RTS build,
* we keep a table of them, the size of which is
* controlled by the user via the RTS flag -N.
*
* ------------------------------------------------------------------------- */
void initCapabilities (void)
{
uint32_t i;
/* Declare a couple capability sets representing the process and
clock domain. Each capability will get added to these capsets. */
traceCapsetCreate(CAPSET_OSPROCESS_DEFAULT, CapsetTypeOsProcess);
traceCapsetCreate(CAPSET_CLOCKDOMAIN_DEFAULT, CapsetTypeClockdomain);
// Initialise NUMA
if (!RtsFlags.GcFlags.numa) {
n_numa_nodes = 1;
for (i = 0; i < MAX_NUMA_NODES; i++) {
numa_map[i] = 0;
}
} else if (RtsFlags.DebugFlags.numa) {
// n_numa_nodes was set by RtsFlags.c
} else {
uint32_t nNodes = osNumaNodes();
if (nNodes > MAX_NUMA_NODES) {
barf("Too many NUMA nodes (max %d)", MAX_NUMA_NODES);
}
StgWord mask = RtsFlags.GcFlags.numaMask & osNumaMask();
uint32_t logical = 0, physical = 0;
for (; physical < MAX_NUMA_NODES; physical++) {
if (mask & 1) {
numa_map[logical++] = physical;
}
mask = mask >> 1;
}
n_numa_nodes = logical;
if (logical == 0) {
barf("available NUMA node set is empty");
}
}
#if defined(THREADED_RTS)
#if !defined(REG_Base)
// We can't support multiple CPUs if BaseReg is not a register
if (RtsFlags.ParFlags.nCapabilities > 1) {
errorBelch("warning: multiple CPUs not supported in this build, reverting to 1");
RtsFlags.ParFlags.nCapabilities = 1;
}
#endif
n_capabilities = 0;
moreCapabilities(0, RtsFlags.ParFlags.nCapabilities);
n_capabilities = RtsFlags.ParFlags.nCapabilities;
#else /* !THREADED_RTS */
n_capabilities = 1;
capabilities = stgMallocBytes(sizeof(Capability*), "initCapabilities");
capabilities[0] = &MainCapability;
initCapability(&MainCapability, 0);
#endif
enabled_capabilities = n_capabilities;
// There are no free capabilities to begin with. We will start
// a worker Task to each Capability, which will quickly put the
// Capability on the free list when it finds nothing to do.
for (i = 0; i < n_numa_nodes; i++) {
last_free_capability[i] = capabilities[0];
}
}
void
moreCapabilities (uint32_t from USED_IF_THREADS, uint32_t to USED_IF_THREADS)
{
#if defined(THREADED_RTS)
Capability **new_capabilities = stgMallocBytes(to * sizeof(Capability*), "moreCapabilities");
// We must disable the timer while we do this since the tick handler may
// call contextSwitchAllCapabilities, which may see the capabilities array
// as we free it. The alternative would be to protect the capabilities
// array with a lock but this seems more expensive than necessary.
// See #17289.
stopTimer();
if (to == 1) {
// THREADED_RTS must work on builds that don't have a mutable
// BaseReg (eg. unregisterised), so in this case
// capabilities[0] must coincide with &MainCapability.
new_capabilities[0] = &MainCapability;
initCapability(&MainCapability, 0);
}
else
{
for (uint32_t i = 0; i < to; i++) {
if (i < from) {
new_capabilities[i] = capabilities[i];
} else {
new_capabilities[i] = stgMallocBytes(sizeof(Capability),
"moreCapabilities");
initCapability(new_capabilities[i], i);
}
}
}
debugTrace(DEBUG_sched, "allocated %d more capabilities", to - from);
Capability **old_capabilities = ACQUIRE_LOAD(&capabilities);
RELEASE_STORE(&capabilities, new_capabilities);
if (old_capabilities != NULL) {
stgFree(old_capabilities);
}
startTimer();
#endif
}
/* ----------------------------------------------------------------------------
* setContextSwitches: cause all capabilities to context switch as
* soon as possible.
* ------------------------------------------------------------------------- */
void contextSwitchAllCapabilities(void)
{
uint32_t i;
for (i=0; i < n_capabilities; i++) {
contextSwitchCapability(capabilities[i]);
}
}
void interruptAllCapabilities(void)
{
uint32_t i;
for (i=0; i < n_capabilities; i++) {
interruptCapability(capabilities[i]);
}
}
/* ----------------------------------------------------------------------------
* Give a Capability to a Task. The task must currently be sleeping
* on its condition variable.
*
* Requires cap->lock (modifies cap->running_task).
*
* When migrating a Task, the migrater must take task->lock before
* modifying task->cap, to synchronise with the waking up Task.
* Additionally, the migrater should own the Capability (when
* migrating the run queue), or cap->lock (when migrating
* returning_workers).
*
* ------------------------------------------------------------------------- */
#if defined(THREADED_RTS)
static void
giveCapabilityToTask (Capability *cap USED_IF_DEBUG, Task *task)
{
ASSERT_LOCK_HELD(&cap->lock);
ASSERT(task->cap == cap);
debugTrace(DEBUG_sched, "passing capability %d to %s %#" FMT_HexWord64,
cap->no, task->incall->tso ? "bound task" : "worker",
serialisableTaskId(task));
ACQUIRE_LOCK(&task->lock);
if (task->wakeup == false) {
task->wakeup = true;
// the wakeup flag is needed because signalCondition() doesn't
// flag the condition if the thread is already running, but we want
// it to be sticky.
signalCondition(&task->cond);
}
RELEASE_LOCK(&task->lock);
}
#endif
/* ----------------------------------------------------------------------------
* releaseCapability
*
* The current Task (cap->task) releases the Capability. The Capability is
* marked free, and if there is any work to do, an appropriate Task is woken up.
*
* The caller must hold cap->lock and will still hold it after
* releaseCapability returns.
*
* N.B. May need to take all_tasks_mutex.
*
* ------------------------------------------------------------------------- */
#if defined(THREADED_RTS)
void
releaseCapability_ (Capability* cap,
bool always_wakeup)
{
Task *task;
task = cap->running_task;
ASSERT_PARTIAL_CAPABILITY_INVARIANTS(cap,task);
ASSERT_RETURNING_TASKS(cap,task);
ASSERT_LOCK_HELD(&cap->lock);
RELAXED_STORE(&cap->running_task, NULL);
// Check to see whether a worker thread can be given
// the go-ahead to return the result of an external call..
if (cap->n_returning_tasks != 0) {
giveCapabilityToTask(cap,cap->returning_tasks_hd);
// The Task pops itself from the queue (see waitForCapability())
return;
}
// If there is a pending sync, then we should just leave the Capability
// free. The thread trying to sync will be about to call
// waitForCapability().
//
// Note: this is *after* we check for a returning task above,
// because the task attempting to acquire all the capabilities may
// be currently in waitForCapability() waiting for this
// capability, in which case simply setting it as free would not
// wake up the waiting task.
PendingSync *sync = SEQ_CST_LOAD(&pending_sync);
if (sync && (sync->type != SYNC_GC_PAR || sync->idle[cap->no])) {
debugTrace(DEBUG_sched, "sync pending, freeing capability %d", cap->no);
return;
}
// If the next thread on the run queue is a bound thread,
// give this Capability to the appropriate Task.
if (!emptyRunQueue(cap) && peekRunQueue(cap)->bound) {
// Make sure we're not about to try to wake ourselves up
// ASSERT(task != cap->run_queue_hd->bound);
// assertion is false: in schedule() we force a yield after
// ThreadBlocked, but the thread may be back on the run queue
// by now.
task = peekRunQueue(cap)->bound->task;
giveCapabilityToTask(cap, task);
return;
}
if (!cap->spare_workers) {
// Create a worker thread if we don't have one. If the system
// is interrupted, we only create a worker task if there
// are threads that need to be completed. If the system is
// shutting down, we never create a new worker.
if (RELAXED_LOAD(&sched_state) < SCHED_SHUTTING_DOWN || !emptyRunQueue(cap)) {
debugTrace(DEBUG_sched,
"starting new worker on capability %d", cap->no);
startWorkerTask(cap);
return;
}
}
// If we have an unbound thread on the run queue, or if there's
// anything else to do, give the Capability to a worker thread.
if (always_wakeup ||
!emptyRunQueue(cap) || !emptyInbox(cap) ||
(!cap->disabled && !emptySparkPoolCap(cap)) || globalWorkToDo()) {
if (cap->spare_workers) {
giveCapabilityToTask(cap, cap->spare_workers);
// The worker Task pops itself from the queue;
return;
}
}
#if defined(PROFILING)
cap->r.rCCCS = CCS_IDLE;
#endif
RELAXED_STORE(&last_free_capability[cap->node], cap);
debugTrace(DEBUG_sched, "freeing capability %d", cap->no);
}
void
releaseCapability (Capability* cap USED_IF_THREADS)
{
ACQUIRE_LOCK(&cap->lock);
releaseCapability_(cap, false);
RELEASE_LOCK(&cap->lock);
}
void
releaseAndWakeupCapability (Capability* cap USED_IF_THREADS)
{
ACQUIRE_LOCK(&cap->lock);
releaseCapability_(cap, true);
RELEASE_LOCK(&cap->lock);
}
static void
enqueueWorker (Capability* cap USED_IF_THREADS)
{
Task *task;
task = cap->running_task;
// If the Task is stopped, we shouldn't be yielding, we should
// be just exiting.
ASSERT(!task->stopped);
ASSERT(task->worker);
if (cap->n_spare_workers < MAX_SPARE_WORKERS)
{
task->next = cap->spare_workers;
cap->spare_workers = task;
cap->n_spare_workers++;
}
else
{
debugTrace(DEBUG_sched, "%d spare workers already, exiting",
cap->n_spare_workers);
releaseCapability_(cap,false);
// hold the lock until after workerTaskStop; c.f. scheduleWorker()
workerTaskStop(task);
RELEASE_LOCK(&cap->lock);
shutdownThread();
}
}
#endif
/*
* Note [Benign data race due to work-pushing]
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*
* #17276 points out a tricky data race (noticed by ThreadSanitizer) between
* waitForWorkerCapability and schedulePushWork. In short, schedulePushWork
* works as follows:
*
* 1. collect the set of all idle capabilities, take cap->lock of each.
*
* 2. sort through each TSO on the calling capability's run queue and push
* some to idle capabilities. This may (if the TSO is a bound thread)
* involve setting tso->bound->task->cap despite not holding
* tso->bound->task->lock.
*
* 3. release cap->lock of all idle capabilities.
*
* Now, step 2 is in principle safe since the capability of the caller of
* schedulePushWork *owns* the TSO and therefore the Task to which it is bound.
* Furthermore, step 3 ensures that the write in step (2) will be visible to
* any core which starts execution of the previously-idle capability.
*
* However, this argument doesn't quite work for waitForWorkerCapability, which
* reads task->cap *without* first owning the capability which owns `task`.
* For this reason, we check again whether the task has been migrated to
* another capability after taking task->cap->lock. See Note [migrated bound
* threads] above.
*
*/
/* ----------------------------------------------------------------------------
* waitForWorkerCapability(task)
*
* waits to be given a Capability, and then returns the Capability. The task
* must be either a worker (and on a cap->spare_workers queue), or a bound Task.
* ------------------------------------------------------------------------- */
#if defined(THREADED_RTS)
static Capability * waitForWorkerCapability (Task *task)
{
Capability *cap;
for (;;) {
ACQUIRE_LOCK(&task->lock);
// task->lock held, cap->lock not held
if (!task->wakeup) waitCondition(&task->cond, &task->lock);
// The happens-after matches the happens-before in
// schedulePushWork, which does owns 'task' when it sets 'task->cap'.
TSAN_ANNOTATE_HAPPENS_AFTER(&task->cap);
cap = task->cap;
// See Note [Benign data race due to work-pushing].
TSAN_ANNOTATE_BENIGN_RACE(&task->cap, "we will double-check this below");
task->wakeup = false;
RELEASE_LOCK(&task->lock);
debugTrace(DEBUG_sched, "woken up on capability %d", cap->no);
ACQUIRE_LOCK(&cap->lock);
if (cap->running_task != NULL) {
debugTrace(DEBUG_sched,
"capability %d is owned by another task", cap->no);
RELEASE_LOCK(&cap->lock);
continue;
}
if (task->cap != cap) {
// see Note [migrated bound threads]
debugTrace(DEBUG_sched,
"task has been migrated to cap %d", task->cap->no);
RELEASE_LOCK(&cap->lock);
continue;
}
if (task->incall->tso == NULL) {
ASSERT(cap->spare_workers != NULL);
// if we're not at the front of the queue, release it
// again. This is unlikely to happen.
if (cap->spare_workers != task) {
giveCapabilityToTask(cap,cap->spare_workers);
RELEASE_LOCK(&cap->lock);
continue;
}
cap->spare_workers = task->next;
task->next = NULL;
cap->n_spare_workers--;
}
RELAXED_STORE(&cap->running_task, task);
RELEASE_LOCK(&cap->lock);
break;
}
return cap;
}
#endif /* THREADED_RTS */
/* ----------------------------------------------------------------------------
* waitForReturnCapability (Task *task)
*
* The Task should be on the cap->returning_tasks queue of a Capability. This
* function waits for the Task to be woken up, and returns the Capability that
* it was woken up on.
*
* ------------------------------------------------------------------------- */
#if defined(THREADED_RTS)
static Capability * waitForReturnCapability (Task *task)
{
Capability *cap;
for (;;) {
ACQUIRE_LOCK(&task->lock);
// task->lock held, cap->lock not held
if (!task->wakeup) waitCondition(&task->cond, &task->lock);
cap = task->cap;
task->wakeup = false;
RELEASE_LOCK(&task->lock);
// now check whether we should wake up...
ACQUIRE_LOCK(&cap->lock);
if (cap->running_task == NULL) {
if (cap->returning_tasks_hd != task) {
giveCapabilityToTask(cap,cap->returning_tasks_hd);
RELEASE_LOCK(&cap->lock);
continue;
}
RELAXED_STORE(&cap->running_task, task);
popReturningTask(cap);
RELEASE_LOCK(&cap->lock);
break;
}
RELEASE_LOCK(&cap->lock);
}
return cap;
}
#endif /* THREADED_RTS */
#if defined(THREADED_RTS)
/* ----------------------------------------------------------------------------
* capability_is_busy (Capability *cap)
*
* A predicate for determining whether the given Capability is currently running
* a Task. This can be safely called without holding the Capability's lock
* although the result may be inaccurate if it races with the scheduler.
* Consequently there is a TSAN suppression for it.
*
* ------------------------------------------------------------------------- */
static bool capability_is_busy(const Capability * cap)
{
return RELAXED_LOAD(&cap->running_task) != NULL;
}
/* ----------------------------------------------------------------------------
* find_capability_for_task
*
* Given a Task, identify a reasonable Capability to run it on. We try to
* find an idle capability if possible.
*
* ------------------------------------------------------------------------- */
static Capability * find_capability_for_task(const Task * task)
{
if (task->preferred_capability != -1) {
// Does the task have a preferred capability? If so, use it
return capabilities[task->preferred_capability %
enabled_capabilities];
} else {
// Try last_free_capability first
Capability *cap = RELAXED_LOAD(&last_free_capability[task->node]);
// N.B. There is a data race here since we are loking at
// cap->running_task without taking cap->lock. However, this is
// benign since the result is merely guiding our search heuristic.
if (!capability_is_busy(cap)) {
return cap;
} else {
// The last_free_capability is already busy, search for a free
// capability on this node.
for (uint32_t i = task->node; i < enabled_capabilities;
i += n_numa_nodes) {
// visits all the capabilities on this node, because
// cap[i]->node == i % n_numa_nodes
if (!RELAXED_LOAD(&capabilities[i]->running_task)) {
return capabilities[i];
}
}
// Can't find a free one, use last_free_capability.
return RELAXED_LOAD(&last_free_capability[task->node]);
}
}
}
#endif /* THREADED_RTS */
/* ----------------------------------------------------------------------------
* waitForCapability (Capability **pCap, Task *task)
*
* Purpose: when an OS thread returns from an external call,
* it calls waitForCapability() (via Schedule.resumeThread())
* to wait for permission to enter the RTS & communicate the
* result of the external call back to the Haskell thread that
* made it.
*
* pCap is strictly an output.
*
* ------------------------------------------------------------------------- */
void waitForCapability (Capability **pCap, Task *task)
{
#if !defined(THREADED_RTS)
MainCapability.running_task = task;
task->cap = &MainCapability;
*pCap = &MainCapability;
#else
Capability *cap = *pCap;
if (cap == NULL) {
cap = find_capability_for_task(task);
// record the Capability as the one this Task is now associated with.
task->cap = cap;
} else {
ASSERT(task->cap == cap);
}
debugTrace(DEBUG_sched, "returning; I want capability %d", cap->no);
ACQUIRE_LOCK(&cap->lock);
if (!cap->running_task) {
// It's free; just grab it
RELAXED_STORE(&cap->running_task, task);
RELEASE_LOCK(&cap->lock);
} else {
newReturningTask(cap,task);
RELEASE_LOCK(&cap->lock);
cap = waitForReturnCapability(task);
}
#if defined(PROFILING)
cap->r.rCCCS = CCS_SYSTEM;
#endif
ASSERT_FULL_CAPABILITY_INVARIANTS(cap, task);
debugTrace(DEBUG_sched, "resuming capability %d", cap->no);
*pCap = cap;
#endif
}
/* ----------------------------------------------------------------------------
* yieldCapability
*
* Give up the Capability, and return when we have it again. This is called
* when either we know that the Capability should be given to another Task, or
* there is nothing to do right now. One of the following is true:
*
* - The current Task is a worker, and there's a bound thread at the head of
* the run queue (or vice versa)
*
* - The run queue is empty. We'll be woken up again when there's work to
* do.
*
* - Another Task is trying to do parallel GC (pending_sync == SYNC_GC_PAR).
* We should become a GC worker for a while.
*
* - Another Task is trying to acquire all the Capabilities (pending_sync !=
* SYNC_GC_PAR), either to do a sequential GC, forkProcess, or
* setNumCapabilities. We should give up the Capability temporarily.
*
* When yieldCapability returns *pCap will have been updated to the new
* capability held by the caller.
*
* ------------------------------------------------------------------------- */
#if defined(THREADED_RTS)
/* See Note [GC livelock] in Schedule.c for why we have gcAllowed
and return the bool */
bool /* Did we GC? */
yieldCapability
( Capability** pCap // [in/out] Task's owned capability. Set to the
// newly owned capability on return.
// Precondition:
// pCap != NULL
// && *pCap != NULL
, Task *task // [in] This thread's task.
, bool gcAllowed
)
{
Capability *cap = *pCap;
if (gcAllowed)
{
PendingSync *sync = SEQ_CST_LOAD(&pending_sync);
if (sync) {
switch (sync->type) {
case SYNC_GC_PAR:
if (! sync->idle[cap->no]) {
traceEventGcStart(cap);
gcWorkerThread(cap);
traceEventGcEnd(cap);
traceSparkCounters(cap);
// See Note [migrated bound threads 2]
if (task->cap == cap) {
return true;
}
}
break;
case SYNC_FLUSH_UPD_REM_SET:
debugTrace(DEBUG_nonmoving_gc, "Flushing update remembered set blocks...");
break;
case SYNC_FLUSH_EVENT_LOG:
flushLocalEventsBuf(cap);
break;
default:
break;
}
}
}
debugTrace(DEBUG_sched, "giving up capability %d", cap->no);
// We must now release the capability and wait to be woken up again.
task->wakeup = false;
ACQUIRE_LOCK(&cap->lock);
// If this is a worker thread, put it on the spare_workers queue
if (isWorker(task)) {
enqueueWorker(cap);
}
releaseCapability_(cap, false);
if (isWorker(task) || isBoundTask(task)) {
RELEASE_LOCK(&cap->lock);
cap = waitForWorkerCapability(task);
} else {
// Not a worker Task, or a bound Task. The only way we can be woken up
// again is to put ourselves on the returning_tasks queue, so that's
// what we do. We still hold cap->lock at this point
// The Task waiting for this Capability does not have it
// yet, so we can be sure to be woken up later. (see #10545)
newReturningTask(cap,task);
RELEASE_LOCK(&cap->lock);
cap = waitForReturnCapability(task);
}
debugTrace(DEBUG_sched, "resuming capability %d", cap->no);
ASSERT(cap->running_task == task);
#if defined(PROFILING)
cap->r.rCCCS = CCS_SYSTEM;
#endif
*pCap = cap;
ASSERT_FULL_CAPABILITY_INVARIANTS(cap,task);
return false;
}
#endif /* THREADED_RTS */
/*
* Note [migrated bound threads]
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*
* There's a tricky case where:
* - cap A is running an unbound thread T1
* - there is a bound thread T2 at the head of the run queue on cap A
* - T1 makes a safe foreign call, the task bound to T2 is woken up on cap A
* - T1 returns quickly grabbing A again (T2 is still waking up on A)
* - T1 blocks, the scheduler migrates T2 to cap B
* - the task bound to T2 wakes up on cap B
*
* We take advantage of the following invariant:
*
* - A bound thread can only be migrated by the holder of the
* Capability on which the bound thread currently lives. So, if we
* hold Capability C, and task->cap == C, then task cannot be
* migrated under our feet.
*
* See also Note [Benign data race due to work-pushing].
*
*
* Note [migrated bound threads 2]
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*
* Second tricky case;
* - A bound Task becomes a GC thread
* - scheduleDoGC() migrates the thread belonging to this Task,
* because the Capability it is on is disabled
* - after GC, gcWorkerThread() returns, but now we are
* holding a Capability that is not the same as task->cap
* - Hence we must check for this case and immediately give up the
* cap we hold.
*
*/
/* ----------------------------------------------------------------------------
* prodCapability
*
* If a Capability is currently idle, wake up a Task on it. Used to
* get every Capability into the GC.
* ------------------------------------------------------------------------- */
#if defined(THREADED_RTS)
void
prodCapability (Capability *cap, Task *task)
{
ACQUIRE_LOCK(&cap->lock);
if (!cap->running_task) {
cap->running_task = task;
releaseCapability_(cap,true);
}
RELEASE_LOCK(&cap->lock);
}
#endif /* THREADED_RTS */
/* ----------------------------------------------------------------------------
* tryGrabCapability
*
* Attempt to gain control of a Capability if it is free.
*
* ------------------------------------------------------------------------- */
#if defined(THREADED_RTS)
bool
tryGrabCapability (Capability *cap, Task *task)
{
int r;
// N.B. This is benign as we will check again after taking the lock.
TSAN_ANNOTATE_BENIGN_RACE(&cap->running_task, "tryGrabCapability (cap->running_task)");
if (RELAXED_LOAD(&cap->running_task) != NULL) return false;
r = TRY_ACQUIRE_LOCK(&cap->lock);
if (r != 0) return false;
if (cap->running_task != NULL) {
RELEASE_LOCK(&cap->lock);
return false;
}
task->cap = cap;
RELAXED_STORE(&cap->running_task, task);
RELEASE_LOCK(&cap->lock);
return true;
}
#endif /* THREADED_RTS */
/* ----------------------------------------------------------------------------
* shutdownCapability
*
* At shutdown time, we want to let everything exit as cleanly as
* possible. For each capability, we let its run queue drain, and
* allow the workers to stop.
*
* This function should be called when interrupted and
* sched_state = SCHED_SHUTTING_DOWN, thus any worker that wakes up
* will exit the scheduler and call taskStop(), and any bound thread
* that wakes up will return to its caller. Runnable threads are
* killed.
*
* ------------------------------------------------------------------------- */
static void
shutdownCapability (Capability *cap USED_IF_THREADS,
Task *task USED_IF_THREADS,
bool safe USED_IF_THREADS)
{
#if defined(THREADED_RTS)
uint32_t i;
task->cap = cap;
// Loop indefinitely until all the workers have exited and there
// are no Haskell threads left. We used to bail out after 50
// iterations of this loop, but that occasionally left a worker
// running which caused problems later (the closeMutex() below
// isn't safe, for one thing).
for (i = 0; /* i < 50 */; i++) {
ASSERT(sched_state == SCHED_SHUTTING_DOWN);
debugTrace(DEBUG_sched,
"shutting down capability %d, attempt %d", cap->no, i);
ACQUIRE_LOCK(&cap->lock);
if (cap->running_task) {
RELEASE_LOCK(&cap->lock);
debugTrace(DEBUG_sched, "not owner, yielding");
yieldThread();
continue;
}
cap->running_task = task;
if (cap->spare_workers) {
// Look for workers that have died without removing
// themselves from the list; this could happen if the OS
// summarily killed the thread, for example. This
// actually happens on Windows when the system is
// terminating the program, and the RTS is running in a
// DLL.
Task *t, *prev;
prev = NULL;
for (t = cap->spare_workers; t != NULL; t = t->next) {
if (!osThreadIsAlive(t->id)) {
debugTrace(DEBUG_sched,
"worker thread %p has died unexpectedly", (void *)(size_t)t->id);
cap->n_spare_workers--;
if (!prev) {
cap->spare_workers = t->next;
} else {
prev->next = t->next;
}
prev = t;
}
}
}
if (!emptyRunQueue(cap) || cap->spare_workers) {
debugTrace(DEBUG_sched,
"runnable threads or workers still alive, yielding");
releaseCapability_(cap,false); // this will wake up a worker
RELEASE_LOCK(&cap->lock);
yieldThread();
continue;
}
// If "safe", then busy-wait for any threads currently doing
// foreign calls. If we're about to unload this DLL, for
// example, we need to be sure that there are no OS threads
// that will try to return to code that has been unloaded.
// We can be a bit more relaxed when this is a standalone
// program that is about to terminate, and let safe=false.
if (cap->suspended_ccalls && safe) {
debugTrace(DEBUG_sched,
"thread(s) are involved in foreign calls, yielding");
cap->running_task = NULL;
RELEASE_LOCK(&cap->lock);
// The IO manager thread might have been slow to start up,
// so the first attempt to kill it might not have
// succeeded. Just in case, try again - the kill message
// will only be sent once.
//
// To reproduce this deadlock: run ffi002(threaded1)
// repeatedly on a loaded machine.
ioManagerDie();
yieldThread();
continue;
}
traceSparkCounters(cap);
RELEASE_LOCK(&cap->lock);
break;
}
// we now have the Capability, its run queue and spare workers
// list are both empty.
// ToDo: we can't drop this mutex, because there might still be
// threads performing foreign calls that will eventually try to
// return via resumeThread() and attempt to grab cap->lock.
// closeMutex(&cap->lock);
#endif
}
void
shutdownCapabilities(Task *task, bool safe)
{
uint32_t i;
for (i=0; i < n_capabilities; i++) {
ASSERT(task->incall->tso == NULL);
shutdownCapability(capabilities[i], task, safe);
}
#if defined(THREADED_RTS)
ASSERT(checkSparkCountInvariant());
#endif
}
static void
freeCapability (Capability *cap)
{
stgFree(cap->mut_lists);
stgFree(cap->saved_mut_lists);
#if defined(THREADED_RTS)
freeSparkPool(cap->sparks);
#endif
traceCapsetRemoveCap(CAPSET_OSPROCESS_DEFAULT, cap->no);
traceCapsetRemoveCap(CAPSET_CLOCKDOMAIN_DEFAULT, cap->no);
traceCapDelete(cap);
}
void
freeCapabilities (void)
{
#if defined(THREADED_RTS)
uint32_t i;
for (i=0; i < n_capabilities; i++) {
freeCapability(capabilities[i]);
if (capabilities[i] != &MainCapability)
stgFree(capabilities[i]);
}
#else
freeCapability(&MainCapability);
#endif
stgFree(capabilities);
traceCapsetDelete(CAPSET_OSPROCESS_DEFAULT);
traceCapsetDelete(CAPSET_CLOCKDOMAIN_DEFAULT);
}
/* ---------------------------------------------------------------------------
Mark everything directly reachable from the Capabilities. When
using multiple GC threads, each GC thread marks all Capabilities
for which (c `mod` n == 0), for Capability c and thread n.
------------------------------------------------------------------------ */
void
markCapability (evac_fn evac, void *user, Capability *cap,
bool no_mark_sparks USED_IF_THREADS)
{
InCall *incall;
// Each GC thread is responsible for following roots from the
// Capability of the same number. There will usually be the same
// or fewer Capabilities as GC threads, but just in case there
// are more, we mark every Capability whose number is the GC
// thread's index plus a multiple of the number of GC threads.
evac(user, (StgClosure **)(void *)&cap->run_queue_hd);
evac(user, (StgClosure **)(void *)&cap->run_queue_tl);
#if defined(THREADED_RTS)
evac(user, (StgClosure **)(void *)&cap->inbox);
#endif
for (incall = cap->suspended_ccalls; incall != NULL;
incall=incall->next) {
evac(user, (StgClosure **)(void *)&incall->suspended_tso);
}
#if defined(THREADED_RTS)
if (!no_mark_sparks) {
traverseSparkQueue (evac, user, cap);
}
#endif
// Free STM structures for this Capability
stmPreGCHook(cap);
}
void
markCapabilities (evac_fn evac, void *user)
{
uint32_t n;
for (n = 0; n < n_capabilities; n++) {
markCapability(evac, user, capabilities[n], false);
}
}
#if defined(THREADED_RTS)
bool checkSparkCountInvariant (void)
{
SparkCounters sparks = { 0, 0, 0, 0, 0, 0 };
StgWord64 remaining = 0;
uint32_t i;
for (i = 0; i < n_capabilities; i++) {
sparks.created += capabilities[i]->spark_stats.created;
sparks.dud += capabilities[i]->spark_stats.dud;
sparks.overflowed+= capabilities[i]->spark_stats.overflowed;
sparks.converted += capabilities[i]->spark_stats.converted;
sparks.gcd += capabilities[i]->spark_stats.gcd;
sparks.fizzled += capabilities[i]->spark_stats.fizzled;
remaining += sparkPoolSize(capabilities[i]->sparks);
}
/* The invariant is
* created = converted + remaining + gcd + fizzled
*/
debugTrace(DEBUG_sparks,"spark invariant: %ld == %ld + %ld + %ld + %ld "
"(created == converted + remaining + gcd + fizzled)",
sparks.created, sparks.converted, remaining,
sparks.gcd, sparks.fizzled);
return (sparks.created ==
sparks.converted + remaining + sparks.gcd + sparks.fizzled);
}
#endif
#if !defined(mingw32_HOST_OS)
void
setIOManagerControlFd(uint32_t cap_no USED_IF_THREADS, int fd USED_IF_THREADS) {
#if defined(THREADED_RTS)
if (cap_no < n_capabilities) {
RELAXED_STORE(&capabilities[cap_no]->io_manager_control_wr_fd, fd);
} else {
errorBelch("warning: setIOManagerControlFd called with illegal capability number.");
}
#endif
}
#endif
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