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|
/* -----------------------------------------------------------------------------
*
* (c) The GHC Team, 1998-2004
*
* Exception support
*
* This file is written in a subset of C--, extended with various
* features specific to GHC. It is compiled by GHC directly. For the
* syntax of .cmm files, see the parser in ghc/compiler/cmm/CmmParse.y.
*
* ---------------------------------------------------------------------------*/
#include "Cmm.h"
#include "RaiseAsync.h"
import ghczmprim_GHCziTypes_True_closure;
/* -----------------------------------------------------------------------------
Exception Primitives
A thread can request that asynchronous exceptions not be delivered
("masked") for the duration of an I/O computation. The primitives
maskAsyncExceptions# :: IO a -> IO a
and
maskUninterruptible# :: IO a -> IO a
are used for this purpose. During a masked section, asynchronous
exceptions may be unmasked again temporarily:
unmaskAsyncExceptions# :: IO a -> IO a
Furthermore, asynchronous exceptions are masked automatically during
the execution of an exception handler. All three of these primitives
leave a continuation on the stack which reverts to the previous
state (masked interruptible, masked non-interruptible, or unmasked)
on exit.
A thread which wants to raise an exception in another thread (using
killThread#) must block until the target thread is ready to receive
it. The action of unmasking exceptions in a thread will release all
the threads waiting to deliver exceptions to that thread.
NB. there's a bug in here. If a thread is inside an
unsafePerformIO, and inside maskAsyncExceptions# (there is an
unmaskAsyncExceptions_ret on the stack), and it is blocked in an
interruptible operation, and it receives an exception, then the
unsafePerformIO thunk will be updated with a stack object
containing the unmaskAsyncExceptions_ret frame. Later, when
someone else evaluates this thunk, the original masking state is
not restored.
-------------------------------------------------------------------------- */
INFO_TABLE_RET(stg_unmaskAsyncExceptionszh_ret, RET_SMALL, W_ info_ptr)
/* explicit stack */
{
CInt r;
P_ ret;
ret = R1;
StgTSO_flags(CurrentTSO) = %lobits32(
TO_W_(StgTSO_flags(CurrentTSO)) & ~(TSO_BLOCKEX|TSO_INTERRUPTIBLE));
/* Eagerly raise a masked exception, if there is one */
if (StgTSO_blocked_exceptions(CurrentTSO) != END_TSO_QUEUE) {
STK_CHK_P_LL (WDS(2), stg_unmaskAsyncExceptionszh_ret_info, R1);
/*
* We have to be very careful here, as in killThread#, since
* we are about to raise an async exception in the current
* thread, which might result in the thread being killed.
*/
Sp_adj(-2);
Sp(1) = ret;
Sp(0) = stg_ret_p_info;
SAVE_THREAD_STATE();
(r) = ccall maybePerformBlockedException (MyCapability() "ptr",
CurrentTSO "ptr");
if (r != 0::CInt) {
if (StgTSO_what_next(CurrentTSO) == ThreadKilled::I16) {
jump stg_threadFinished [];
} else {
LOAD_THREAD_STATE();
ASSERT(StgTSO_what_next(CurrentTSO) == ThreadRunGHC::I16);
R1 = ret;
jump %ENTRY_CODE(Sp(0)) [R1];
}
}
else {
/*
the thread might have been removed from the
blocked_exception list by someone else in the meantime.
Just restore the stack pointer and continue.
*/
Sp_adj(2);
}
}
Sp_adj(1);
R1 = ret;
jump %ENTRY_CODE(Sp(0)) [R1];
}
INFO_TABLE_RET(stg_maskAsyncExceptionszh_ret, RET_SMALL, W_ info_ptr)
return (P_ ret)
{
StgTSO_flags(CurrentTSO) =
%lobits32(
TO_W_(StgTSO_flags(CurrentTSO))
| TSO_BLOCKEX | TSO_INTERRUPTIBLE
);
return (ret);
}
INFO_TABLE_RET(stg_maskUninterruptiblezh_ret, RET_SMALL, W_ info_ptr)
return (P_ ret)
{
StgTSO_flags(CurrentTSO) =
%lobits32(
(TO_W_(StgTSO_flags(CurrentTSO))
| TSO_BLOCKEX)
& ~TSO_INTERRUPTIBLE
);
return (ret);
}
stg_maskAsyncExceptionszh /* explicit stack */
{
/* Args: R1 :: IO a */
STK_CHK_P_LL (WDS(1)/* worst case */, stg_maskAsyncExceptionszh, R1);
if ((TO_W_(StgTSO_flags(CurrentTSO)) & TSO_BLOCKEX) == 0) {
/* avoid growing the stack unnecessarily */
if (Sp(0) == stg_maskAsyncExceptionszh_ret_info) {
Sp_adj(1);
} else {
Sp_adj(-1);
Sp(0) = stg_unmaskAsyncExceptionszh_ret_info;
}
} else {
if ((TO_W_(StgTSO_flags(CurrentTSO)) & TSO_INTERRUPTIBLE) == 0) {
Sp_adj(-1);
Sp(0) = stg_maskUninterruptiblezh_ret_info;
}
}
StgTSO_flags(CurrentTSO) = %lobits32(
TO_W_(StgTSO_flags(CurrentTSO)) | TSO_BLOCKEX | TSO_INTERRUPTIBLE);
TICK_UNKNOWN_CALL();
TICK_SLOW_CALL_fast_v();
jump stg_ap_v_fast [R1];
}
stg_maskUninterruptiblezh /* explicit stack */
{
/* Args: R1 :: IO a */
STK_CHK_P_LL (WDS(1)/* worst case */, stg_maskUninterruptiblezh, R1);
if ((TO_W_(StgTSO_flags(CurrentTSO)) & TSO_BLOCKEX) == 0) {
/* avoid growing the stack unnecessarily */
if (Sp(0) == stg_maskUninterruptiblezh_ret_info) {
Sp_adj(1);
} else {
Sp_adj(-1);
Sp(0) = stg_unmaskAsyncExceptionszh_ret_info;
}
} else {
if ((TO_W_(StgTSO_flags(CurrentTSO)) & TSO_INTERRUPTIBLE) != 0) {
Sp_adj(-1);
Sp(0) = stg_maskAsyncExceptionszh_ret_info;
}
}
StgTSO_flags(CurrentTSO) = %lobits32(
(TO_W_(StgTSO_flags(CurrentTSO)) | TSO_BLOCKEX) & ~TSO_INTERRUPTIBLE);
TICK_UNKNOWN_CALL();
TICK_SLOW_CALL_fast_v();
jump stg_ap_v_fast [R1];
}
stg_unmaskAsyncExceptionszh /* explicit stack */
{
CInt r;
W_ level;
/* Args: R1 :: IO a */
P_ io;
io = R1;
STK_CHK_P_LL (WDS(4), stg_unmaskAsyncExceptionszh, io);
/* 4 words: one for the unmask frame, 3 for setting up the
* stack to call maybePerformBlockedException() below.
*/
/* If exceptions are already unmasked, there's nothing to do */
if ((TO_W_(StgTSO_flags(CurrentTSO)) & TSO_BLOCKEX) != 0) {
/* avoid growing the stack unnecessarily */
if (Sp(0) == stg_unmaskAsyncExceptionszh_ret_info) {
Sp_adj(1);
} else {
Sp_adj(-1);
if ((TO_W_(StgTSO_flags(CurrentTSO)) & TSO_INTERRUPTIBLE) != 0) {
Sp(0) = stg_maskAsyncExceptionszh_ret_info;
} else {
Sp(0) = stg_maskUninterruptiblezh_ret_info;
}
}
StgTSO_flags(CurrentTSO) = %lobits32(
TO_W_(StgTSO_flags(CurrentTSO)) & ~(TSO_BLOCKEX|TSO_INTERRUPTIBLE));
/* Eagerly raise a masked exception, if there is one */
if (StgTSO_blocked_exceptions(CurrentTSO) != END_TSO_QUEUE) {
/*
* We have to be very careful here, as in killThread#, since
* we are about to raise an async exception in the current
* thread, which might result in the thread being killed.
*
* Now, if we are to raise an exception in the current
* thread, there might be an update frame above us on the
* stack due to unsafePerformIO. Hence, the stack must
* make sense, because it is about to be snapshotted into
* an AP_STACK.
*/
Sp_adj(-3);
Sp(2) = stg_ap_v_info;
Sp(1) = io;
Sp(0) = stg_enter_info;
SAVE_THREAD_STATE();
(r) = ccall maybePerformBlockedException (MyCapability() "ptr",
CurrentTSO "ptr");
if (r != 0::CInt) {
if (StgTSO_what_next(CurrentTSO) == ThreadKilled::I16) {
jump stg_threadFinished [];
} else {
LOAD_THREAD_STATE();
ASSERT(StgTSO_what_next(CurrentTSO) == ThreadRunGHC::I16);
R1 = io;
jump %ENTRY_CODE(Sp(0)) [R1];
}
} else {
/* we'll just call R1 directly, below */
Sp_adj(3);
}
}
}
TICK_UNKNOWN_CALL();
TICK_SLOW_CALL_fast_v();
R1 = io;
jump stg_ap_v_fast [R1];
}
stg_getMaskingStatezh ()
{
/* args: none */
/*
returns: 0 == unmasked,
1 == masked, non-interruptible,
2 == masked, interruptible
*/
return (((TO_W_(StgTSO_flags(CurrentTSO)) & TSO_BLOCKEX) != 0) +
((TO_W_(StgTSO_flags(CurrentTSO)) & TSO_INTERRUPTIBLE) != 0));
}
stg_killThreadzh (P_ target, P_ exception)
{
W_ why_blocked;
/* Needs 3 words because throwToSingleThreaded uses some stack */
STK_CHK_PP (WDS(3), stg_killThreadzh, target, exception);
/* We call allocate in throwTo(), so better check for GC */
MAYBE_GC_PP (stg_killThreadzh, target, exception);
/*
* We might have killed ourselves. In which case, better be *very*
* careful. If the exception killed us, then return to the scheduler.
* If the exception went to a catch frame, we'll just continue from
* the handler.
*/
if (target == CurrentTSO) {
/*
* So what should happen if a thread calls "throwTo self" inside
* unsafePerformIO, and later the closure is evaluated by another
* thread? Presumably it should behave as if throwTo just returned,
* and then continue from there. See #3279, #3288. This is what
* happens: on resumption, we will just jump to the next frame on
* the stack, which is the return point for stg_killThreadzh.
*/
R1 = target;
R2 = exception;
jump stg_killMyself [R1,R2];
} else {
W_ msg;
(msg) = ccall throwTo(MyCapability() "ptr",
CurrentTSO "ptr",
target "ptr",
exception "ptr");
if (msg == NULL) {
return ();
} else {
StgTSO_why_blocked(CurrentTSO) = BlockedOnMsgThrowTo;
StgTSO_block_info(CurrentTSO) = msg;
// we must block, and unlock the message before returning
jump stg_block_throwto (target, exception);
}
}
}
/*
* We must switch into low-level Cmm in order to raise an exception in
* the current thread, hence this is in a separate proc with arguments
* passed explicitly in R1 and R2.
*/
stg_killMyself
{
P_ target, exception;
target = R1;
exception = R2;
SAVE_THREAD_STATE();
/* ToDo: what if the current thread is masking exceptions? */
ccall throwToSingleThreaded(MyCapability() "ptr",
target "ptr", exception "ptr");
if (StgTSO_what_next(CurrentTSO) == ThreadKilled::I16) {
jump stg_threadFinished [];
} else {
LOAD_THREAD_STATE();
ASSERT(StgTSO_what_next(CurrentTSO) == ThreadRunGHC::I16);
jump %ENTRY_CODE(Sp(0)) [];
}
}
/* -----------------------------------------------------------------------------
Catch frames
-------------------------------------------------------------------------- */
/* Catch frames are very similar to update frames, but when entering
* one we just pop the frame off the stack and perform the correct
* kind of return to the activation record underneath us on the stack.
*/
#define CATCH_FRAME_FIELDS(w_,p_,info_ptr,p1,p2,exceptions_blocked,handler) \
w_ info_ptr, \
PROF_HDR_FIELDS(w_,p1,p2) \
w_ exceptions_blocked, \
p_ handler
INFO_TABLE_RET(stg_catch_frame, CATCH_FRAME,
CATCH_FRAME_FIELDS(W_,P_,info_ptr, p1, p2,
exceptions_blocked,handler))
return (P_ ret)
{
return (ret);
}
/* -----------------------------------------------------------------------------
* The catch infotable
*
* This should be exactly the same as would be generated by this STG code
*
* catch = {x,h} \n {} -> catch#{x,h}
*
* It is used in deleteThread when reverting blackholes.
* -------------------------------------------------------------------------- */
INFO_TABLE(stg_catch,2,0,FUN,"catch","catch")
(P_ node)
{
jump stg_catchzh(StgClosure_payload(node,0),StgClosure_payload(node,1));
}
stg_catchzh ( P_ io, /* :: IO a */
P_ handler /* :: Exception -> IO a */ )
{
W_ exceptions_blocked;
STK_CHK_GEN();
exceptions_blocked =
TO_W_(StgTSO_flags(CurrentTSO)) & (TSO_BLOCKEX | TSO_INTERRUPTIBLE);
TICK_CATCHF_PUSHED();
/* Apply R1 to the realworld token */
TICK_UNKNOWN_CALL();
TICK_SLOW_CALL_fast_v();
jump stg_ap_v_fast
(CATCH_FRAME_FIELDS(,,stg_catch_frame_info, CCCS, 0,
exceptions_blocked, handler))
(io);
}
/* -----------------------------------------------------------------------------
* The raise infotable
*
* This should be exactly the same as would be generated by this STG code
*
* raise = {err} \n {} -> raise#{err}
*
* It is used in stg_raisezh to update thunks on the update list
* -------------------------------------------------------------------------- */
INFO_TABLE(stg_raise,1,0,THUNK_1_0,"raise","raise")
{
jump stg_raisezh(StgThunk_payload(R1,0));
}
section "data" {
no_break_on_exception: W_[1];
}
INFO_TABLE_RET(stg_raise_ret, RET_SMALL, W_ info_ptr, P_ exception)
return (P_ ret)
{
W_[no_break_on_exception] = 1;
jump stg_raisezh (exception);
}
stg_raisezh /* explicit stack */
/*
* args : R1 :: Exception
*
* Here we assume that the NativeNodeCall convention always puts the
* first argument in R1 (which it does). We cannot use high-level cmm
* due to all the LOAD_THREAD_STATE()/SAVE_THREAD_STATE() and stack
* walking that happens in here.
*/
{
W_ handler;
W_ frame_type;
W_ exception;
exception = R1;
#if defined(PROFILING)
/* Debugging tool: on raising an exception, show where we are. */
/* ToDo: currently this is a hack. Would be much better if
* the info was only displayed for an *uncaught* exception.
*/
if (RtsFlags_ProfFlags_showCCSOnException(RtsFlags) != 0::I32) {
SAVE_THREAD_STATE();
ccall fprintCCS_stderr(CCCS "ptr",
exception "ptr",
CurrentTSO "ptr");
LOAD_THREAD_STATE();
}
#endif
retry_pop_stack:
SAVE_THREAD_STATE();
(frame_type) = ccall raiseExceptionHelper(BaseReg "ptr", CurrentTSO "ptr", exception "ptr");
LOAD_THREAD_STATE();
if (frame_type == ATOMICALLY_FRAME) {
/* The exception has reached the edge of a memory transaction. Check that
* the transaction is valid. If not then perhaps the exception should
* not have been thrown: re-run the transaction. "trec" will either be
* a top-level transaction running the atomic block, or a nested
* transaction running an invariant check. In the latter case we
* abort and de-allocate the top-level transaction that encloses it
* as well (we could just abandon its transaction record, but this makes
* sure it's marked as aborted and available for re-use). */
W_ trec, outer;
W_ r;
trec = StgTSO_trec(CurrentTSO);
(r) = ccall stmValidateNestOfTransactions(MyCapability() "ptr", trec "ptr");
outer = StgTRecHeader_enclosing_trec(trec);
ccall stmAbortTransaction(MyCapability() "ptr", trec "ptr");
ccall stmFreeAbortedTRec(MyCapability() "ptr", trec "ptr");
if (outer != NO_TREC) {
ccall stmAbortTransaction(MyCapability() "ptr", outer "ptr");
ccall stmFreeAbortedTRec(MyCapability() "ptr", outer "ptr");
}
StgTSO_trec(CurrentTSO) = NO_TREC;
if (r != 0) {
// Transaction was valid: continue searching for a catch frame
Sp = Sp + SIZEOF_StgAtomicallyFrame;
goto retry_pop_stack;
} else {
// Transaction was not valid: we retry the exception (otherwise continue
// with a further call to raiseExceptionHelper)
("ptr" trec) = ccall stmStartTransaction(MyCapability() "ptr", NO_TREC "ptr");
StgTSO_trec(CurrentTSO) = trec;
R1 = StgAtomicallyFrame_code(Sp);
jump stg_ap_v_fast [R1];
}
}
// After stripping the stack, see whether we should break here for
// GHCi (c.f. the -fbreak-on-exception flag). We do this after
// stripping the stack for a reason: we'll be inspecting values in
// GHCi, and it helps if all the thunks under evaluation have
// already been updated with the exception, rather than being left
// as blackholes.
if (W_[no_break_on_exception] != 0) {
W_[no_break_on_exception] = 0;
} else {
if (TO_W_(CInt[rts_stop_on_exception]) != 0) {
W_ ioAction;
// we don't want any further exceptions to be caught,
// until GHCi is ready to handle them. This prevents
// deadlock if an exception is raised in InteractiveUI,
// for exmplae. Perhaps the stop_on_exception flag should
// be per-thread.
CInt[rts_stop_on_exception] = 0;
("ptr" ioAction) = ccall deRefStablePtr (W_[rts_breakpoint_io_action] "ptr");
Sp = Sp - WDS(6);
Sp(5) = exception;
Sp(4) = stg_raise_ret_info;
Sp(3) = exception; // the AP_STACK
Sp(2) = ghczmprim_GHCziTypes_True_closure; // dummy breakpoint info
Sp(1) = ghczmprim_GHCziTypes_True_closure; // True <=> a breakpoint
R1 = ioAction;
jump RET_LBL(stg_ap_pppv) [R1];
}
}
if (frame_type == STOP_FRAME) {
/*
* We've stripped the entire stack, the thread is now dead.
* We will leave the stack in a GC'able state, see the stg_stop_thread
* entry code in StgStartup.cmm.
*/
W_ stack;
stack = StgTSO_stackobj(CurrentTSO);
Sp = stack + OFFSET_StgStack_stack
+ WDS(TO_W_(StgStack_stack_size(stack))) - WDS(2);
Sp(1) = exception; /* save the exception */
Sp(0) = stg_enter_info; /* so that GC can traverse this stack */
StgTSO_what_next(CurrentTSO) = ThreadKilled::I16;
SAVE_THREAD_STATE(); /* inline! */
jump stg_threadFinished [];
}
/* Ok, Sp points to the enclosing CATCH_FRAME or CATCH_STM_FRAME.
* Pop everything down to and including this frame, update Su,
* push R1, and enter the handler.
*/
if (frame_type == CATCH_FRAME) {
handler = StgCatchFrame_handler(Sp);
} else {
handler = StgCatchSTMFrame_handler(Sp);
}
/* Restore the masked/unmasked state for asynchronous exceptions
* at the CATCH_FRAME.
*
* If exceptions were unmasked, arrange that they are unmasked
* again after executing the handler by pushing an
* unmaskAsyncExceptions_ret stack frame.
*
* If we've reached an STM catch frame then roll back the nested
* transaction we were using.
*/
W_ frame;
frame = Sp;
if (frame_type == CATCH_FRAME)
{
Sp = Sp + SIZEOF_StgCatchFrame;
if ((StgCatchFrame_exceptions_blocked(frame) & TSO_BLOCKEX) == 0) {
Sp_adj(-1);
Sp(0) = stg_unmaskAsyncExceptionszh_ret_info;
}
/* Ensure that async exceptions are masked when running the handler.
*/
StgTSO_flags(CurrentTSO) = %lobits32(
TO_W_(StgTSO_flags(CurrentTSO)) | TSO_BLOCKEX | TSO_INTERRUPTIBLE);
/* The interruptible state is inherited from the context of the
* catch frame, but note that TSO_INTERRUPTIBLE is only meaningful
* if TSO_BLOCKEX is set. (we got this wrong earlier, and #4988
* was a symptom of the bug).
*/
if ((StgCatchFrame_exceptions_blocked(frame) &
(TSO_BLOCKEX | TSO_INTERRUPTIBLE)) == TSO_BLOCKEX) {
StgTSO_flags(CurrentTSO) = %lobits32(
TO_W_(StgTSO_flags(CurrentTSO)) & ~TSO_INTERRUPTIBLE);
}
}
else /* CATCH_STM_FRAME */
{
W_ trec, outer;
trec = StgTSO_trec(CurrentTSO);
outer = StgTRecHeader_enclosing_trec(trec);
ccall stmAbortTransaction(MyCapability() "ptr", trec "ptr");
ccall stmFreeAbortedTRec(MyCapability() "ptr", trec "ptr");
StgTSO_trec(CurrentTSO) = outer;
Sp = Sp + SIZEOF_StgCatchSTMFrame;
}
/* Call the handler, passing the exception value and a realworld
* token as arguments.
*/
Sp_adj(-1);
Sp(0) = exception;
R1 = handler;
Sp_adj(-1);
TICK_UNKNOWN_CALL();
TICK_SLOW_CALL_fast_pv();
jump RET_LBL(stg_ap_pv) [R1];
}
stg_raiseIOzh (P_ exception)
{
jump stg_raisezh (exception);
}
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