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/* ---------------------------------------------------------------------------
*
* (c) The GHC Team, 2000-2008
*
* Sparking support for THREADED_RTS version of the RTS.
*
-------------------------------------------------------------------------*/
#include "PosixSource.h"
#include "Rts.h"
#include "Schedule.h"
#include "RtsUtils.h"
#include "Trace.h"
#include "Prelude.h"
#include "Sparks.h"
#include "ThreadLabels.h"
#include "sm/HeapAlloc.h"
#if defined(THREADED_RTS)
SparkPool *
allocSparkPool( void )
{
return newWSDeque(RtsFlags.ParFlags.maxLocalSparks);
}
void
freeSparkPool (SparkPool *pool)
{
freeWSDeque(pool);
}
/* -----------------------------------------------------------------------------
*
* Turn a spark into a real thread
*
* -------------------------------------------------------------------------- */
void
createSparkThread (Capability *cap)
{
StgTSO *tso;
tso = createIOThread (cap, RtsFlags.GcFlags.initialStkSize,
(StgClosure *)runSparks_closure);
labelThread(cap, tso, "spark evaluator");
traceEventCreateSparkThread(cap, tso->id);
appendToRunQueue(cap,tso);
}
/* --------------------------------------------------------------------------
* newSpark: create a new spark, as a result of calling "par"
* Called directly from STG.
* -------------------------------------------------------------------------- */
StgInt
newSpark (StgRegTable *reg, StgClosure *p)
{
Capability *cap = regTableToCapability(reg);
SparkPool *pool = cap->sparks;
if (!fizzledSpark(p)) {
if (pushWSDeque(pool,p)) {
cap->spark_stats.created++;
traceEventSparkCreate(cap);
} else {
/* overflowing the spark pool */
cap->spark_stats.overflowed++;
traceEventSparkOverflow(cap);
}
} else {
cap->spark_stats.dud++;
traceEventSparkDud(cap);
}
return 1;
}
/* --------------------------------------------------------------------------
* Remove all sparks from the spark queues which should not spark any
* more. Called after GC. We assume exclusive access to the structure
* and replace all sparks in the queue, see explanation below. At exit,
* the spark pool only contains sparkable closures.
* -------------------------------------------------------------------------- */
void
pruneSparkQueue (Capability *cap)
{
SparkPool *pool;
StgClosurePtr spark, tmp, *elements;
uint32_t n, pruned_sparks; // stats only
StgWord botInd,oldBotInd,currInd; // indices in array (always < size)
const StgInfoTable *info;
n = 0;
pruned_sparks = 0;
pool = cap->sparks;
// it is possible that top > bottom, indicating an empty pool. We
// fix that here; this is only necessary because the loop below
// assumes it.
if (pool->top > pool->bottom)
pool->top = pool->bottom;
// Take this opportunity to reset top/bottom modulo the size of
// the array, to avoid overflow. This is only possible because no
// stealing is happening during GC.
pool->bottom -= pool->top & ~pool->moduloSize;
pool->top &= pool->moduloSize;
pool->topBound = pool->top;
debugTrace(DEBUG_sparks,
"markSparkQueue: current spark queue len=%ld; (hd=%ld; tl=%ld)",
sparkPoolSize(pool), pool->bottom, pool->top);
ASSERT_WSDEQUE_INVARIANTS(pool);
elements = (StgClosurePtr *)pool->elements;
/* We have exclusive access to the structure here, so we can reset
bottom and top counters, and prune invalid sparks. Contents are
copied in-place if they are valuable, otherwise discarded. The
routine uses "real" indices t and b, starts by computing them
as the modulus size of top and bottom,
Copying:
At the beginning, the pool structure can look like this:
( bottom % size >= top % size , no wrap-around)
t b
___________***********_________________
or like this ( bottom % size < top % size, wrap-around )
b t
***********__________******************
As we need to remove useless sparks anyway, we make one pass
between t and b, moving valuable content to b and subsequent
cells (wrapping around when the size is reached).
b t
***********OOO_______XX_X__X?**********
^____move?____/
After this movement, botInd becomes the new bottom, and old
bottom becomes the new top index, both as indices in the array
size range.
*/
// starting here
currInd = (pool->top) & (pool->moduloSize); // mod
// copies of evacuated closures go to space from botInd on
// we keep oldBotInd to know when to stop
oldBotInd = botInd = (pool->bottom) & (pool->moduloSize); // mod
// on entry to loop, we are within the bounds
ASSERT( currInd < pool->size && botInd < pool->size );
while (currInd != oldBotInd ) {
/* must use != here, wrap-around at size
subtle: loop not entered if queue empty
*/
/* check element at currInd. if valuable, evacuate and move to
botInd, otherwise move on */
spark = elements[currInd];
// We have to be careful here: in the parallel GC, another
// thread might evacuate this closure while we're looking at it,
// so grab the info pointer just once.
if (GET_CLOSURE_TAG(spark) != 0) {
// Tagged pointer is a value, so the spark has fizzled. It
// probably never happens that we get a tagged pointer in
// the spark pool, because we would have pruned the spark
// during the previous GC cycle if it turned out to be
// evaluated, but it doesn't hurt to have this check for
// robustness.
pruned_sparks++;
cap->spark_stats.fizzled++;
traceEventSparkFizzle(cap);
} else {
info = spark->header.info;
if (IS_FORWARDING_PTR(info)) {
tmp = (StgClosure*)UN_FORWARDING_PTR(info);
/* if valuable work: shift inside the pool */
if (closure_SHOULD_SPARK(tmp)) {
elements[botInd] = tmp; // keep entry (new address)
botInd++;
n++;
} else {
pruned_sparks++; // discard spark
cap->spark_stats.fizzled++;
traceEventSparkFizzle(cap);
}
} else if (HEAP_ALLOCED(spark)) {
if ((Bdescr((P_)spark)->flags & BF_EVACUATED)) {
if (closure_SHOULD_SPARK(spark)) {
elements[botInd] = spark; // keep entry (new address)
botInd++;
n++;
} else {
pruned_sparks++; // discard spark
cap->spark_stats.fizzled++;
traceEventSparkFizzle(cap);
}
} else {
pruned_sparks++; // discard spark
cap->spark_stats.gcd++;
traceEventSparkGC(cap);
}
} else {
if (INFO_PTR_TO_STRUCT(info)->type == THUNK_STATIC) {
// We can't tell whether a THUNK_STATIC is garbage or not.
// See also Note [STATIC_LINK fields]
// isAlive() also ignores static closures (see GCAux.c)
elements[botInd] = spark; // keep entry (new address)
botInd++;
n++;
} else {
pruned_sparks++; // discard spark
cap->spark_stats.fizzled++;
traceEventSparkFizzle(cap);
}
}
}
currInd++;
// in the loop, we may reach the bounds, and instantly wrap around
ASSERT( currInd <= pool->size && botInd <= pool->size );
if ( currInd == pool->size ) { currInd = 0; }
if ( botInd == pool->size ) { botInd = 0; }
} // while-loop over spark pool elements
ASSERT(currInd == oldBotInd);
pool->top = oldBotInd; // where we started writing
pool->topBound = pool->top;
pool->bottom = (oldBotInd <= botInd) ? botInd : (botInd + pool->size);
// first free place we did not use (corrected by wraparound)
debugTrace(DEBUG_sparks, "pruned %d sparks", pruned_sparks);
debugTrace(DEBUG_sparks,
"new spark queue len=%ld; (hd=%ld; tl=%ld)",
sparkPoolSize(pool), pool->bottom, pool->top);
ASSERT_WSDEQUE_INVARIANTS(pool);
}
/* GC for the spark pool, called inside Capability.c for all
capabilities in turn. Blindly "evac"s complete spark pool. */
void
traverseSparkQueue (evac_fn evac, void *user, Capability *cap)
{
StgClosure **sparkp;
SparkPool *pool;
StgWord top,bottom, modMask;
pool = cap->sparks;
ASSERT_WSDEQUE_INVARIANTS(pool);
top = pool->top;
bottom = pool->bottom;
sparkp = (StgClosurePtr*)pool->elements;
modMask = pool->moduloSize;
while (top < bottom) {
/* call evac for all closures in range (wrap-around via modulo)
* In GHC-6.10, evac takes an additional 1st argument to hold a
* GC-specific register, see rts/sm/GC.c::mark_root()
*/
evac( user , sparkp + (top & modMask) );
top++;
}
debugTrace(DEBUG_sparks,
"traversed spark queue, len=%ld; (hd=%ld; tl=%ld)",
sparkPoolSize(pool), pool->bottom, pool->top);
}
#else
StgInt
newSpark (StgRegTable *reg STG_UNUSED, StgClosure *p STG_UNUSED)
{
/* nothing */
return 1;
}
#endif /* THREADED_RTS */
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