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|
/* ---------------------------------------------------------------------------
*
* (c) The GHC Team, 2006
*
* Thread-related functionality
*
* --------------------------------------------------------------------------*/
#include "rts/PosixSource.h"
#include "Rts.h"
#include "Capability.h"
#include "Updates.h"
#include "Threads.h"
#include "STM.h"
#include "Schedule.h"
#include "Trace.h"
#include "ThreadLabels.h"
#include "Updates.h"
#include "Messages.h"
#include "RaiseAsync.h"
#include "Prelude.h"
#include "Printer.h"
#include "sm/Sanity.h"
#include "sm/Storage.h"
#include <string.h>
/* Next thread ID to allocate.
* LOCK: sched_mutex
*/
static StgThreadID next_thread_id = 1;
/* The smallest stack size that makes any sense is:
* RESERVED_STACK_WORDS (so we can get back from the stack overflow)
* + sizeofW(StgStopFrame) (the stg_stop_thread_info frame)
* + 1 (the closure to enter)
* + 1 (stg_ap_v_ret)
* + 1 (spare slot req'd by stg_ap_v_ret)
*
* A thread with this stack will bomb immediately with a stack
* overflow, which will increase its stack size.
*/
#define MIN_STACK_WORDS (RESERVED_STACK_WORDS + sizeofW(StgStopFrame) + 3)
/* ---------------------------------------------------------------------------
Create a new thread.
The new thread starts with the given stack size. Before the
scheduler can run, however, this thread needs to have a closure
(and possibly some arguments) pushed on its stack. See
pushClosure() in Schedule.h.
createGenThread() and createIOThread() (in SchedAPI.h) are
convenient packaged versions of this function.
------------------------------------------------------------------------ */
StgTSO *
createThread(Capability *cap, W_ size)
{
StgTSO *tso;
StgStack *stack;
uint32_t stack_size;
/* sched_mutex is *not* required */
/* catch ridiculously small stack sizes */
if (size < MIN_STACK_WORDS + sizeofW(StgStack) + sizeofW(StgTSO)) {
size = MIN_STACK_WORDS + sizeofW(StgStack) + sizeofW(StgTSO);
}
/* The size argument we are given includes all the per-thread
* overheads:
*
* - The TSO structure
* - The STACK header
*
* This is so that we can use a nice round power of 2 for the
* default stack size (e.g. 1k), and if we're allocating lots of
* threads back-to-back they'll fit nicely in a block. It's a bit
* of a benchmark hack, but it doesn't do any harm.
*/
stack_size = round_to_mblocks(size - sizeofW(StgTSO));
stack = (StgStack *)allocate(cap, stack_size);
TICK_ALLOC_STACK(stack_size);
SET_HDR(stack, &stg_STACK_info, cap->r.rCCCS);
stack->stack_size = stack_size - sizeofW(StgStack);
stack->sp = stack->stack + stack->stack_size;
stack->dirty = STACK_DIRTY;
stack->marking = 0;
tso = (StgTSO *)allocate(cap, sizeofW(StgTSO));
TICK_ALLOC_TSO();
SET_HDR(tso, &stg_TSO_info, CCS_SYSTEM);
// Always start with the compiled code evaluator
tso->what_next = ThreadRunGHC;
tso->why_blocked = NotBlocked;
tso->block_info.closure = (StgClosure *)END_TSO_QUEUE;
tso->blocked_exceptions = END_BLOCKED_EXCEPTIONS_QUEUE;
tso->bq = (StgBlockingQueue *)END_TSO_QUEUE;
tso->flags = 0;
tso->dirty = 1;
tso->_link = END_TSO_QUEUE;
tso->saved_errno = 0;
tso->bound = NULL;
tso->cap = cap;
tso->stackobj = stack;
tso->tot_stack_size = stack->stack_size;
ASSIGN_Int64((W_*)&(tso->alloc_limit), 0);
tso->trec = NO_TREC;
#if defined(PROFILING)
tso->prof.cccs = CCS_MAIN;
#endif
// put a stop frame on the stack
stack->sp -= sizeofW(StgStopFrame);
SET_HDR((StgClosure*)stack->sp,
(StgInfoTable *)&stg_stop_thread_info,CCS_SYSTEM);
/* Link the new thread on the global thread list.
*/
ACQUIRE_LOCK(&sched_mutex);
tso->id = next_thread_id++; // while we have the mutex
tso->global_link = g0->threads;
/* Mutations above need no memory barrier since this lock will provide
* a release barrier */
g0->threads = tso;
RELEASE_LOCK(&sched_mutex);
// ToDo: report the stack size in the event?
traceEventCreateThread(cap, tso);
return tso;
}
/* ---------------------------------------------------------------------------
* Equality on Thread ids.
*
* This is used from STG land in the implementation of the Eq instance
* for ThreadIds.
* ------------------------------------------------------------------------ */
bool
eq_thread(StgPtr tso1, StgPtr tso2)
{
return tso1 == tso2;
}
/* ---------------------------------------------------------------------------
* Comparing Thread ids.
*
* This is used from STG land in the implementation of the Ord instance
* for ThreadIds.
* ------------------------------------------------------------------------ */
int
cmp_thread(StgPtr tso1, StgPtr tso2)
{
if (tso1 == tso2) return 0;
StgThreadID id1 = ((StgTSO *)tso1)->id;
StgThreadID id2 = ((StgTSO *)tso2)->id;
ASSERT(id1 != id2);
return id1 < id2 ? -1 : 1;
}
/* ---------------------------------------------------------------------------
* Fetching the ThreadID from an StgTSO.
*
* This is used in the implementation of Show for ThreadIds.
* ------------------------------------------------------------------------ */
StgThreadID
rts_getThreadId(StgPtr tso)
{
return ((StgTSO *)tso)->id;
}
/* ---------------------------------------------------------------------------
* Enabling and disabling the thread allocation limit
* ------------------------------------------------------------------------ */
void rts_enableThreadAllocationLimit(StgPtr tso)
{
((StgTSO *)tso)->flags |= TSO_ALLOC_LIMIT;
}
void rts_disableThreadAllocationLimit(StgPtr tso)
{
((StgTSO *)tso)->flags &= ~TSO_ALLOC_LIMIT;
}
/* -----------------------------------------------------------------------------
Remove a thread from a queue.
Fails fatally if the TSO is not on the queue.
-------------------------------------------------------------------------- */
bool // returns true if we modified queue
removeThreadFromQueue (Capability *cap, StgTSO **queue, StgTSO *tso)
{
StgTSO *t, *prev;
prev = NULL;
for (t = *queue; t != END_TSO_QUEUE; prev = t, t = t->_link) {
if (t == tso) {
if (prev) {
setTSOLink(cap,prev,t->_link);
t->_link = END_TSO_QUEUE;
return false;
} else {
*queue = t->_link;
t->_link = END_TSO_QUEUE;
return true;
}
}
}
barf("removeThreadFromQueue: not found");
}
bool // returns true if we modified head or tail
removeThreadFromDeQueue (Capability *cap,
StgTSO **head, StgTSO **tail, StgTSO *tso)
{
StgTSO *t, *prev;
bool flag = false;
prev = NULL;
for (t = *head; t != END_TSO_QUEUE; prev = t, t = t->_link) {
if (t == tso) {
if (prev) {
setTSOLink(cap,prev,t->_link);
flag = false;
} else {
*head = t->_link;
flag = true;
}
t->_link = END_TSO_QUEUE;
if (*tail == tso) {
if (prev) {
*tail = prev;
} else {
*tail = END_TSO_QUEUE;
}
return true;
} else {
return flag;
}
}
}
barf("removeThreadFromDeQueue: not found");
}
/* ----------------------------------------------------------------------------
tryWakeupThread()
Attempt to wake up a thread. tryWakeupThread is idempotent: it is
always safe to call it too many times, but it is not safe in
general to omit a call.
------------------------------------------------------------------------- */
void
tryWakeupThread (Capability *cap, StgTSO *tso)
{
traceEventThreadWakeup (cap, tso, tso->cap->no);
#if defined(THREADED_RTS)
if (tso->cap != cap)
{
MessageWakeup *msg;
msg = (MessageWakeup *)allocate(cap,sizeofW(MessageWakeup));
msg->tso = tso;
SET_HDR(msg, &stg_MSG_TRY_WAKEUP_info, CCS_SYSTEM);
sendMessage(cap, tso->cap, (Message*)msg);
debugTraceCap(DEBUG_sched, cap, "message: try wakeup thread %"
FMT_StgThreadID " on cap %d", tso->id, tso->cap->no);
return;
}
#endif
switch (tso->why_blocked)
{
case BlockedOnMVar:
case BlockedOnMVarRead:
{
if (tso->_link == END_TSO_QUEUE) {
tso->block_info.closure = (StgClosure*)END_TSO_QUEUE;
goto unblock;
} else {
return;
}
}
case BlockedOnMsgThrowTo:
{
const StgInfoTable *i;
i = lockClosure(tso->block_info.closure);
unlockClosure(tso->block_info.closure, i);
if (i != &stg_MSG_NULL_info) {
debugTraceCap(DEBUG_sched, cap, "thread %" FMT_StgThreadID " still "
"blocked on throwto (%p)", tso->id,
tso->block_info.throwto->header.info);
return;
}
// remove the block frame from the stack
ASSERT(tso->stackobj->sp[0] == (StgWord)&stg_block_throwto_info);
tso->stackobj->sp += 3;
goto unblock;
}
case BlockedOnSTM:
tso->block_info.closure = &stg_STM_AWOKEN_closure;
goto unblock;
case BlockedOnBlackHole:
case ThreadMigrating:
goto unblock;
default:
// otherwise, do nothing
return;
}
unblock:
// just run the thread now, if the BH is not really available,
// we'll block again.
tso->why_blocked = NotBlocked;
appendToRunQueue(cap,tso);
// We used to set the context switch flag here, which would
// trigger a context switch a short time in the future (at the end
// of the current nursery block). The idea is that we have just
// woken up a thread, so we may need to load-balance and migrate
// threads to other CPUs. On the other hand, setting the context
// switch flag here unfairly penalises the current thread by
// yielding its time slice too early.
//
// The synthetic benchmark nofib/smp/chan can be used to show the
// difference quite clearly.
// cap->context_switch = 1;
}
/* ----------------------------------------------------------------------------
migrateThread
------------------------------------------------------------------------- */
// Precondition: The caller must own the `from` capability.
void
migrateThread (Capability *from, StgTSO *tso, Capability *to)
{
// Sadly we can't assert this since migrateThread is called from
// scheduleDoGC, where we implicitly own all capabilities.
//ASSERT_FULL_CAPABILITY_INVARIANTS(from, getTask());
traceEventMigrateThread (from, tso, to->no);
// ThreadMigrating tells the target cap that it needs to be added to
// the run queue when it receives the MSG_TRY_WAKEUP.
tso->why_blocked = ThreadMigrating;
tso->cap = to;
tryWakeupThread(from, tso);
}
/* ----------------------------------------------------------------------------
awakenBlockedQueue
wakes up all the threads on the specified queue.
------------------------------------------------------------------------- */
static void
wakeBlockingQueue(Capability *cap, StgBlockingQueue *bq)
{
MessageBlackHole *msg;
const StgInfoTable *i;
ASSERT(bq->header.info == &stg_BLOCKING_QUEUE_DIRTY_info ||
bq->header.info == &stg_BLOCKING_QUEUE_CLEAN_info );
for (msg = bq->queue; msg != (MessageBlackHole*)END_TSO_QUEUE;
msg = msg->link) {
i = ACQUIRE_LOAD(&msg->header.info);
if (i != &stg_IND_info) {
ASSERT(i == &stg_MSG_BLACKHOLE_info);
tryWakeupThread(cap,msg->tso);
}
}
// overwrite the BQ with an indirection so it will be
// collected at the next GC.
OVERWRITE_INFO(bq, &stg_IND_info);
}
// If we update a closure that we know we BLACKHOLE'd, and the closure
// no longer points to the current TSO as its owner, then there may be
// an orphaned BLOCKING_QUEUE closure with blocked threads attached to
// it. We therefore traverse the BLOCKING_QUEUEs attached to the
// current TSO to see if any can now be woken up.
void
checkBlockingQueues (Capability *cap, StgTSO *tso)
{
StgBlockingQueue *bq, *next;
StgClosure *p;
debugTraceCap(DEBUG_sched, cap, "collision occurred; checking blocking "
"queues for thread %" FMT_StgThreadID, tso->id);
for (bq = tso->bq; bq != (StgBlockingQueue*)END_TSO_QUEUE; bq = next) {
next = bq->link;
const StgInfoTable *bqinfo = ACQUIRE_LOAD(&bq->header.info);
if (bqinfo == &stg_IND_info) {
// ToDo: could short it out right here, to avoid
// traversing this IND multiple times.
continue;
}
// We need to always ensure we untag bh. While it might seem a
// sensible assumption that bh will never be tagged, the GC could
// shortcut the indirection and put a tagged pointer into the
// indirection.
//
// This blew up on aarch64-darwin with misaligned access. bh pointing
// to an address that always ended in 0xa. Thus on architectures that
// are a little less strict about alignment, this would have read a
// garbage pinfo, which very, very unlikely would have been equal to
// stg_BLACKHOLE_info. Thus while the code would have done the wrong
// thing the result would be the same in almost all cases. See #20093.
p = UNTAG_CLOSURE(bq->bh);
const StgInfoTable *pinfo = ACQUIRE_LOAD(&p->header.info);
if (pinfo != &stg_BLACKHOLE_info ||
((StgInd *)p)->indirectee != (StgClosure*)bq)
{
wakeBlockingQueue(cap,bq);
}
}
}
/* ----------------------------------------------------------------------------
updateThunk
Update a thunk with a value. In order to do this, we need to know
which TSO owns (or is evaluating) the thunk, in case we need to
awaken any threads that are blocked on it.
------------------------------------------------------------------------- */
void
updateThunk (Capability *cap, StgTSO *tso, StgClosure *thunk, StgClosure *val)
{
StgClosure *v;
StgTSO *owner;
const StgInfoTable *i;
i = ACQUIRE_LOAD(&thunk->header.info);
if (i != &stg_BLACKHOLE_info &&
i != &stg_CAF_BLACKHOLE_info &&
i != &__stg_EAGER_BLACKHOLE_info &&
i != &stg_WHITEHOLE_info) {
updateWithIndirection(cap, thunk, val);
return;
}
v = UNTAG_CLOSURE(((StgInd*)thunk)->indirectee);
updateWithIndirection(cap, thunk, val);
// sometimes the TSO is locked when we reach here, so its header
// might be WHITEHOLE. Hence check for the correct owner using
// pointer equality first.
if ((StgTSO*)v == tso) {
return;
}
i = ACQUIRE_LOAD(&v->header.info);
if (i == &stg_TSO_info) {
checkBlockingQueues(cap, tso);
return;
}
if (i != &stg_BLOCKING_QUEUE_CLEAN_info &&
i != &stg_BLOCKING_QUEUE_DIRTY_info) {
checkBlockingQueues(cap, tso);
return;
}
owner = ((StgBlockingQueue*)v)->owner;
if (owner != tso) {
checkBlockingQueues(cap, tso);
} else {
wakeBlockingQueue(cap, (StgBlockingQueue*)v);
}
}
/* ---------------------------------------------------------------------------
* rtsSupportsBoundThreads(): is the RTS built to support bound threads?
* used by Control.Concurrent for error checking.
* ------------------------------------------------------------------------- */
HsBool
rtsSupportsBoundThreads(void)
{
#if defined(THREADED_RTS)
return HS_BOOL_TRUE;
#else
return HS_BOOL_FALSE;
#endif
}
/* ---------------------------------------------------------------------------
* isThreadBound(tso): check whether tso is bound to an OS thread.
* ------------------------------------------------------------------------- */
StgBool
isThreadBound(StgTSO* tso USED_IF_THREADS)
{
#if defined(THREADED_RTS)
return (tso->bound != NULL);
#endif
return false;
}
/* -----------------------------------------------------------------------------
Stack overflow
If the thread has reached its maximum stack size, then raise the
StackOverflow exception in the offending thread. Otherwise
relocate the TSO into a larger chunk of memory and adjust its stack
size appropriately.
-------------------------------------------------------------------------- */
void
threadStackOverflow (Capability *cap, StgTSO *tso)
{
StgStack *new_stack, *old_stack;
StgUnderflowFrame *frame;
W_ chunk_size;
IF_DEBUG(sanity,checkTSO(tso));
if (RtsFlags.GcFlags.maxStkSize > 0
&& tso->tot_stack_size >= RtsFlags.GcFlags.maxStkSize) {
// #3677: In a stack overflow situation, stack squeezing may
// reduce the stack size, but we don't know whether it has been
// reduced enough for the stack check to succeed if we try
// again. Fortunately stack squeezing is idempotent, so all we
// need to do is record whether *any* squeezing happened. If we
// are at the stack's absolute -K limit, and stack squeezing
// happened, then we try running the thread again. The
// TSO_SQUEEZED flag is set by threadPaused() to tell us whether
// squeezing happened or not.
if (tso->flags & TSO_SQUEEZED) {
return;
}
debugTrace(DEBUG_gc,
"threadStackOverflow of TSO %" FMT_StgThreadID " (%p): stack"
" too large (now %ld; max is %ld)", tso->id, tso,
(long)tso->stackobj->stack_size, RtsFlags.GcFlags.maxStkSize);
IF_DEBUG(gc,
/* If we're debugging, just print out the top of the stack */
printStackChunk(tso->stackobj->sp,
stg_min(tso->stackobj->stack + tso->stackobj->stack_size,
tso->stackobj->sp+64)));
// See Note [Throw to self when masked], also #767 and #8303.
throwToSelf(cap, tso, (StgClosure *)stackOverflow_closure);
return;
}
// We also want to avoid enlarging the stack if squeezing has
// already released some of it. However, we don't want to get into
// a pathological situation where a thread has a nearly full stack
// (near its current limit, but not near the absolute -K limit),
// keeps allocating a little bit, squeezing removes a little bit,
// and then it runs again. So to avoid this, if we squeezed *and*
// there is still less than BLOCK_SIZE_W words free, then we enlarge
// the stack anyway.
//
// NB: This reasoning only applies if the stack has been squeezed;
// if no squeezing has occurred, then BLOCK_SIZE_W free space does
// not mean there is enough stack to run; the thread may have
// requested a large amount of stack (see below). If the amount
// we squeezed is not enough to run the thread, we'll come back
// here (no squeezing will have occurred and thus we'll enlarge the
// stack.)
if ((tso->flags & TSO_SQUEEZED) &&
((W_)(tso->stackobj->sp - tso->stackobj->stack) >= BLOCK_SIZE_W)) {
return;
}
old_stack = tso->stackobj;
// If we used less than half of the previous stack chunk, then we
// must have failed a stack check for a large amount of stack. In
// this case we allocate a double-sized chunk to try to
// accommodate the large stack request. If that also fails, the
// next chunk will be 4x normal size, and so on.
//
// It would be better to have the mutator tell us how much stack
// was needed, as we do with heap allocations, but this works for
// now.
//
if (old_stack->sp > old_stack->stack + old_stack->stack_size / 2)
{
chunk_size = stg_max(2 * (old_stack->stack_size + sizeofW(StgStack)),
RtsFlags.GcFlags.stkChunkSize);
}
else
{
chunk_size = RtsFlags.GcFlags.stkChunkSize;
}
debugTraceCap(DEBUG_sched, cap,
"allocating new stack chunk of size %d bytes",
chunk_size * sizeof(W_));
// Charge the current thread for allocating stack. Stack usage is
// non-deterministic, because the chunk boundaries might vary from
// run to run, but accounting for this is better than not
// accounting for it, since a deep recursion will otherwise not be
// subject to allocation limits.
cap->r.rCurrentTSO = tso;
new_stack = (StgStack*) allocate(cap, chunk_size);
cap->r.rCurrentTSO = NULL;
SET_HDR(new_stack, &stg_STACK_info, old_stack->header.prof.ccs);
TICK_ALLOC_STACK(chunk_size);
new_stack->dirty = 0; // begin clean, we'll mark it dirty below
new_stack->marking = 0;
new_stack->stack_size = chunk_size - sizeofW(StgStack);
new_stack->sp = new_stack->stack + new_stack->stack_size;
tso->tot_stack_size += new_stack->stack_size;
{
StgWord *sp;
W_ chunk_words, size;
// find the boundary of the chunk of old stack we're going to
// copy to the new stack. We skip over stack frames until we
// reach the smaller of
//
// * the chunk buffer size (+RTS -kb)
// * the end of the old stack
//
for (sp = old_stack->sp;
sp < stg_min(old_stack->sp + RtsFlags.GcFlags.stkChunkBufferSize,
old_stack->stack + old_stack->stack_size); )
{
size = stack_frame_sizeW((StgClosure*)sp);
// if including this frame would exceed the size of the
// new stack (taking into account the underflow frame),
// then stop at the previous frame.
if (sp + size > old_stack->sp + (new_stack->stack_size -
sizeofW(StgUnderflowFrame))) {
break;
}
sp += size;
}
if (sp == old_stack->stack + old_stack->stack_size) {
//
// the old stack chunk is now empty, so we do *not* insert
// an underflow frame pointing back to it. There are two
// cases: either the old stack chunk was the last one, in
// which case it ends with a STOP_FRAME, or it is not the
// last one, and it already ends with an UNDERFLOW_FRAME
// pointing to the previous chunk. In the latter case, we
// will copy the UNDERFLOW_FRAME into the new stack chunk.
// In both cases, the old chunk will be subsequently GC'd.
//
// With the default settings, -ki1k -kb1k, this means the
// first stack chunk will be discarded after the first
// overflow, being replaced by a non-moving 32k chunk.
//
} else {
new_stack->sp -= sizeofW(StgUnderflowFrame);
frame = (StgUnderflowFrame*)new_stack->sp;
frame->info = &stg_stack_underflow_frame_info;
frame->next_chunk = old_stack;
}
// copy the stack chunk between tso->sp and sp to
// new_tso->sp + (tso->sp - sp)
chunk_words = sp - old_stack->sp;
memcpy(/* dest */ new_stack->sp - chunk_words,
/* source */ old_stack->sp,
/* size */ chunk_words * sizeof(W_));
old_stack->sp += chunk_words;
new_stack->sp -= chunk_words;
}
// No write barriers needed; all of the writes above are to structured
// owned by our capability.
tso->stackobj = new_stack;
// we're about to run it, better mark it dirty
dirty_STACK(cap, new_stack);
IF_DEBUG(sanity,checkTSO(tso));
// IF_DEBUG(scheduler,printTSO(new_tso));
}
/* ---------------------------------------------------------------------------
Stack underflow - called from the stg_stack_underflow_info frame
------------------------------------------------------------------------ */
W_ // returns offset to the return address
threadStackUnderflow (Capability *cap, StgTSO *tso)
{
StgStack *new_stack, *old_stack;
StgUnderflowFrame *frame;
uint32_t retvals;
debugTraceCap(DEBUG_sched, cap, "stack underflow");
old_stack = tso->stackobj;
frame = (StgUnderflowFrame*)(old_stack->stack + old_stack->stack_size
- sizeofW(StgUnderflowFrame));
ASSERT(frame->info == &stg_stack_underflow_frame_info);
new_stack = (StgStack*)frame->next_chunk;
tso->stackobj = new_stack;
retvals = (P_)frame - old_stack->sp;
if (retvals != 0)
{
// we have some return values to copy to the old stack
if ((W_)(new_stack->sp - new_stack->stack) < retvals)
{
barf("threadStackUnderflow: not enough space for return values");
}
memcpy(/* dest */ new_stack->sp - retvals,
/* src */ old_stack->sp,
/* size */ retvals * sizeof(W_));
}
// empty the old stack. The GC may still visit this object
// because it is on the mutable list.
old_stack->sp = old_stack->stack + old_stack->stack_size;
// restore the stack parameters, and update tot_stack_size
tso->tot_stack_size -= old_stack->stack_size;
// we're about to run it, better mark it dirty.
//
// N.B. the nonmoving collector may mark the stack, meaning that sp must
// point at a valid stack frame.
dirty_STACK(cap, new_stack);
new_stack->sp -= retvals;
return retvals;
}
/* ----------------------------------------------------------------------------
Implementation of tryPutMVar#
NOTE: this should be kept in sync with stg_tryPutMVarzh in PrimOps.cmm
------------------------------------------------------------------------- */
bool performTryPutMVar(Capability *cap, StgMVar *mvar, StgClosure *value)
{
const StgInfoTable *info;
const StgInfoTable *qinfo;
StgMVarTSOQueue *q;
StgTSO *tso;
info = lockClosure((StgClosure*)mvar);
if (mvar->value != &stg_END_TSO_QUEUE_closure) {
#if defined(THREADED_RTS)
unlockClosure((StgClosure*)mvar, info);
#endif
return false;
}
q = mvar->head;
loop:
if (q == (StgMVarTSOQueue*)&stg_END_TSO_QUEUE_closure) {
/* No further takes, the MVar is now full. */
if (info == &stg_MVAR_CLEAN_info) {
dirty_MVAR(&cap->r, (StgClosure*)mvar, mvar->value);
}
mvar->value = value;
unlockClosure((StgClosure*)mvar, &stg_MVAR_DIRTY_info);
return true;
}
qinfo = ACQUIRE_LOAD(&q->header.info);
if (qinfo == &stg_IND_info ||
qinfo == &stg_MSG_NULL_info) {
q = (StgMVarTSOQueue*)((StgInd*)q)->indirectee;
goto loop;
}
// There are takeMVar(s) waiting: wake up the first one
tso = q->tso;
mvar->head = q = q->link;
if (q == (StgMVarTSOQueue*)&stg_END_TSO_QUEUE_closure) {
mvar->tail = (StgMVarTSOQueue*)&stg_END_TSO_QUEUE_closure;
} else {
if (info == &stg_MVAR_CLEAN_info) {
// Resolve #18919.
dirty_MVAR(&cap->r, (StgClosure*)mvar, mvar->value);
info = &stg_MVAR_DIRTY_info;
}
}
ASSERT(tso->block_info.closure == (StgClosure*)mvar);
// save why_blocked here, because waking up the thread destroys
// this information
StgWord why_blocked = RELAXED_LOAD(&tso->why_blocked);
// actually perform the takeMVar
StgStack* stack = tso->stackobj;
RELAXED_STORE(&stack->sp[1], (W_)value);
RELAXED_STORE(&stack->sp[0], (W_)&stg_ret_p_info);
// indicate that the MVar operation has now completed.
RELEASE_STORE(&tso->_link, (StgTSO*)&stg_END_TSO_QUEUE_closure);
if ((stack->dirty & STACK_DIRTY) == 0) {
dirty_STACK(cap, stack);
}
tryWakeupThread(cap, tso);
// If it was a readMVar, then we can still do work,
// so loop back. (XXX: This could take a while)
if (why_blocked == BlockedOnMVarRead)
goto loop;
ASSERT(why_blocked == BlockedOnMVar);
unlockClosure((StgClosure*)mvar, info);
return true;
}
StgMutArrPtrs *listThreads(Capability *cap)
{
ACQUIRE_LOCK(&sched_mutex);
// First count how many threads we have...
StgWord n_threads = 0;
for (unsigned g = 0; g < RtsFlags.GcFlags.generations; g++) {
for (StgTSO *t = generations[g].threads; t != END_TSO_QUEUE; t = t->global_link) {
n_threads++;
}
}
// Allocate a suitably-sized array...
const StgWord size = n_threads + mutArrPtrsCardTableSize(n_threads);
StgMutArrPtrs *arr =
(StgMutArrPtrs *)allocate(cap, sizeofW(StgMutArrPtrs) + size);
TICK_ALLOC_PRIM(sizeofW(StgMutArrPtrs), n, 0);
arr->ptrs = n_threads;
arr->size = size;
// Populate it...
StgWord i = 0;
for (unsigned g = 0; g < RtsFlags.GcFlags.generations; g++) {
for (StgTSO *t = generations[g].threads; t != END_TSO_QUEUE; t = t->global_link) {
// It's possible that new threads have been created since we counted.
// Ignore them.
if (i == n_threads)
break;
arr->payload[i] = (StgClosure *) t;
i++;
}
}
CHECKM(i == n_threads, "listThreads: Found too few threads");
RELEASE_LOCK(&sched_mutex);
return arr;
}
/* ----------------------------------------------------------------------------
* Debugging: why is a thread blocked
* ------------------------------------------------------------------------- */
#if defined(DEBUG)
void
printThreadBlockage(StgTSO *tso)
{
switch (tso->why_blocked) {
#if defined(mingw32_HOST_OS)
case BlockedOnDoProc:
debugBelch("is blocked on proc (request: %u)", tso->block_info.async_result->reqID);
break;
#endif
#if !defined(THREADED_RTS)
case BlockedOnRead:
debugBelch("is blocked on read from fd %d", (int)(tso->block_info.fd));
break;
case BlockedOnWrite:
debugBelch("is blocked on write to fd %d", (int)(tso->block_info.fd));
break;
case BlockedOnDelay:
debugBelch("is blocked until %ld", (long)(tso->block_info.target));
break;
#endif
break;
case BlockedOnMVar:
debugBelch("is blocked on an MVar @ %p", tso->block_info.closure);
break;
case BlockedOnMVarRead:
debugBelch("is blocked on atomic MVar read @ %p", tso->block_info.closure);
break;
break;
case BlockedOnBlackHole:
debugBelch("is blocked on a black hole %p",
((StgBlockingQueue*)tso->block_info.bh->bh));
break;
case BlockedOnMsgThrowTo:
debugBelch("is blocked on a throwto message");
break;
case NotBlocked:
debugBelch("is not blocked");
break;
case ThreadMigrating:
debugBelch("is runnable, but not on the run queue");
break;
case BlockedOnCCall:
debugBelch("is blocked on an external call");
break;
case BlockedOnCCall_Interruptible:
debugBelch("is blocked on an external call (but may be interrupted)");
break;
case BlockedOnSTM:
debugBelch("is blocked on an STM operation");
break;
default:
barf("printThreadBlockage: strange tso->why_blocked: %d for TSO %"
FMT_StgThreadID " (%p)", tso->why_blocked, tso->id, tso);
}
}
void
printThreadStatus(StgTSO *t)
{
debugBelch("\tthread %4lu @ %p ", (unsigned long)t->id, (void *)t);
{
void *label = lookupThreadLabel(t->id);
if (label) debugBelch("[\"%s\"] ",(char *)label);
}
switch (t->what_next) {
case ThreadKilled:
debugBelch("has been killed");
break;
case ThreadComplete:
debugBelch("has completed");
break;
default:
printThreadBlockage(t);
}
if (t->dirty) {
debugBelch(" (TSO_DIRTY)");
}
debugBelch("\n");
}
void
printAllThreads(void)
{
StgTSO *t, *next;
uint32_t i, g;
Capability *cap;
debugBelch("all threads:\n");
for (i = 0; i < n_capabilities; i++) {
cap = capabilities[i];
debugBelch("threads on capability %d:\n", cap->no);
for (t = cap->run_queue_hd; t != END_TSO_QUEUE; t = t->_link) {
printThreadStatus(t);
}
}
debugBelch("other threads:\n");
for (g = 0; g < RtsFlags.GcFlags.generations; g++) {
for (t = generations[g].threads; t != END_TSO_QUEUE; t = next) {
if (t->why_blocked != NotBlocked) {
printThreadStatus(t);
}
next = t->global_link;
}
}
}
// useful from gdb
void
printThreadQueue(StgTSO *t)
{
uint32_t i = 0;
for (; t != END_TSO_QUEUE; t = t->_link) {
printThreadStatus(t);
i++;
}
debugBelch("%d threads on queue\n", i);
}
#endif /* DEBUG */
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