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/* -----------------------------------------------------------------------------
*
* (c) The GHC Team, 2009
*
* Work-stealing Deque data structure
*
* The implementation uses Double-Ended Queues with lock-free access
* (thereby often called "deque") as described in
*
* D.Chase and Y.Lev, Dynamic Circular Work-Stealing Deque.
* SPAA'05, July 2005, Las Vegas, USA.
* ACM 1-58113-986-1/05/0007
*
* This implementation closely follows the C11 implementation presented in
*
* N.M. LĂȘ, A. Pop, A.Cohen, and F.Z. Nardelli. "Correct and Efficient
* Work-Stealing for Weak Memory Models". PPoPP'13, February 2013,
* ACM 978-1-4503-1922/13/02.
*
* Author: Jost Berthold MSRC 07-09/2008
* Rewritten by: Ben Gamari (Well-Typed)
*
*
* The DeQue is held as a circular array with known length. Positions
* of top (read-end) and bottom (write-end) always increase, and the
* array is accessed with indices modulo array-size. While this bears
* the risk of overflow, we assume that (with 64 bit indices), a
* program must run very long to reach that point.
*
* The write end of the queue (position bottom) can only be used with
* mutual exclusion, i.e. by exactly one caller at a time. At this
* end, new items can be enqueued using pushBottom()/newSpark(), and
* removed using popBottom()/reclaimSpark() (the latter implying a cas
* synchronisation with potential concurrent readers for the case of
* just one element).
*
* Multiple readers can steal from the read end (position top), and
* are synchronised without a lock, based on a cas of the top
* position. One reader wins, the others return NULL for a failure.
*
* Both popWSDeque and stealWSDeque also return NULL when the queue is empty.
*
* Testing: see testsuite/tests/rts/testwsdeque.c. If
* there's anything wrong with the deque implementation, this test
* will probably catch it.
*
* ---------------------------------------------------------------------------*/
#include "PosixSource.h"
#include "Rts.h"
#include "RtsUtils.h"
#include "WSDeque.h"
// Returns true on success.
static inline bool
cas_top(WSDeque *q, StgInt old, StgInt new)
{
return (StgWord) old == cas((StgPtr) &q->top, (StgWord) old, (StgWord) new);
}
/* -----------------------------------------------------------------------------
* newWSDeque
* -------------------------------------------------------------------------- */
/* internal helpers ... */
static StgWord
roundUp2(StgWord val)
{
StgWord rounded = 1;
/* StgWord is unsigned anyway, only catch 0 */
if (val == 0) {
barf("DeQue,roundUp2: invalid size 0 requested");
}
/* at least 1 bit set, shift up to its place */
do {
rounded = rounded << 1;
} while (0 != (val = val>>1));
return rounded;
}
WSDeque *
newWSDeque (uint32_t size)
{
StgWord realsize;
WSDeque *q;
realsize = roundUp2(size); /* to compute modulo as a bitwise & */
q = (WSDeque*) stgMallocBytes(sizeof(WSDeque), /* admin fields */
"newWSDeque");
q->elements = stgMallocBytes(realsize * sizeof(StgClosurePtr), /* dataspace */
"newWSDeque:data space");
q->size = realsize; /* power of 2 */
q->moduloSize = realsize - 1; /* n % size == n & moduloSize */
q->top=0;
RELEASE_STORE(&q->bottom, 0); /* read by writer, updated each time top is read */
ASSERT_WSDEQUE_INVARIANTS(q);
return q;
}
/* -----------------------------------------------------------------------------
* freeWSDeque
* -------------------------------------------------------------------------- */
void
freeWSDeque (WSDeque *q)
{
stgFree(q->elements);
stgFree(q);
}
/* -----------------------------------------------------------------------------
*
* popWSDeque: remove an element from the write end of the queue.
* Returns the removed spark, and NULL if a race is lost or the pool
* empty.
*
* If only one spark is left in the pool, we synchronise with
* concurrently stealing threads by using cas to modify the top field.
* This routine should NEVER be called by a task which does not own
* this deque.
*
* -------------------------------------------------------------------------- */
void *
popWSDeque (WSDeque *q)
{
StgInt b = RELAXED_LOAD(&q->bottom) - 1;
RELAXED_STORE(&q->bottom, b);
SEQ_CST_FENCE();
StgInt t = RELAXED_LOAD(&q->top);
void *result;
if (t <= b) {
/* Non-empty */
result = RELAXED_LOAD(&q->elements[b & q->moduloSize]);
if (t == b) {
/* Single last element in queue */
if (!cas_top(q, t, t+1)) {
/* Failed race */
result = NULL;
}
RELAXED_STORE(&q->bottom, b+1);
}
} else {
/* Empty queue */
result = NULL;
RELAXED_STORE(&q->bottom, b+1);
}
return result;
}
/* -----------------------------------------------------------------------------
* stealWSDeque
* -------------------------------------------------------------------------- */
void *
stealWSDeque_ (WSDeque *q)
{
StgInt t = ACQUIRE_LOAD(&q->top);
SEQ_CST_FENCE();
StgInt b = ACQUIRE_LOAD(&q->bottom);
void *result = NULL;
if (t < b) {
/* Non-empty queue */
result = RELAXED_LOAD(&q->elements[t % q->size]);
if (!cas_top(q, t, t+1)) {
return NULL;
}
}
return result;
}
void *
stealWSDeque (WSDeque *q)
{
void *stolen;
do {
stolen = stealWSDeque_(q);
} while (stolen == NULL && !looksEmptyWSDeque(q));
return stolen;
}
/* -----------------------------------------------------------------------------
* pushWSQueue
* -------------------------------------------------------------------------- */
/* Enqueue an element. Must only be called by owner. Returns true if element was
* pushed, false if queue is full
*/
bool
pushWSDeque (WSDeque* q, void * elem)
{
StgInt b = ACQUIRE_LOAD(&q->bottom);
StgInt t = ACQUIRE_LOAD(&q->top);
if ( b - t > q->size - 1 ) {
/* Full queue */
/* We don't implement resizing, just say we didn't push anything. */
return false;
}
RELAXED_STORE(&q->elements[b & q->moduloSize], elem);
#if defined(TSAN_ENABLED)
// ThreadSanizer doesn't know about release fences, so we need to
// strengthen this to a release store lest we get spurious data race
// reports.
RELEASE_STORE(&q->bottom, b+1);
#else
RELEASE_FENCE();
RELAXED_STORE(&q->bottom, b+1);
#endif
return true;
}
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