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/* -----------------------------------------------------------------------------
*
* (c) The GHC Team, 1998-1999
*
* Block Allocator Interface
*
* ---------------------------------------------------------------------------*/
#pragma once
#include "BeginPrivate.h"
bdescr *allocLargeChunk (W_ min, W_ max);
bdescr *allocLargeChunkOnNode (uint32_t node, W_ min, W_ max);
/* Debugging -------------------------------------------------------------- */
extern W_ countBlocks (bdescr *bd);
extern W_ countAllocdBlocks (bdescr *bd);
extern void returnMemoryToOS(uint32_t n);
#if defined(DEBUG)
void checkFreeListSanity(void);
W_ countFreeList(void);
void markBlocks (bdescr *bd);
void reportUnmarkedBlocks (void);
#endif
extern W_ n_alloc_blocks; // currently allocated blocks
extern W_ hw_alloc_blocks; // high-water allocated blocks
#include "EndPrivate.h"
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