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|
{-# LANGUAGE Safe #-}
{-# LANGUAGE CPP #-}
{-
gen-dll is a replacement for dll-split which aims to solve a simple problem
during the building of stage2. The issue is that the PE image format only has
a 16-bit field for the symbol count. This means we can't have more than 2^16-1
symbols in a single PE file. See Trac #5987.
gen-dll solves this issue by partitioning the object files in such a way that
a single dll never has more than the allowed amount of symbols. The general
workflow of gen-dll is:
1) use nm -g to dump the symbols defined in each object file, from this dump
we collect three key pieces information:
a) the object file the symbol belongs to
b) the symbol's kind (e.g data or function)
c) the symbol name.
2) If the amount of symbols is lower than the maximum, we're done and we'll
just link the entire list of symbols and move on.
If however we have too many symbols we'll partition the symbols using a
per object file granularity. This is because we can't split the content of
an object file. An oc belongs to one and only one image file.
3) Once we have the partitioning, we sub partition these into two groups for
each partition:
a) data
b) function
The reason for this is that data exports are directly accessed, whereas
functions generally go through a trampoline. The trampolines are there to
allow for extra functionality such as delay loading (if requested) and to
cover for memory model changes due to linking all the object code in on
PE image.
Data is usually accessed direct, so we don't want the trampoline otherwise
extern int foo;
would point to executable code instead of data.
4) Once we have everything correctly tagged, the partitions are dumped into a
module definition file (def). Each file is named <dll-name>-pt<num>.<ext>
which is also the partitioning scheme used for all other files including
the resulting dlls.
From the .def file we use libtool or genlib (when available) to generate
an import library. In this case we generate a GNU style import library
See Note [BFD import library].
These import libraries are used to break the cyclic dependencies that may
exist between the symbols due to the random partitioning. e.g. A may
require B, but A and B can be in different dlls. With the import libraries
we promise A that at runtime it'll have B, and vice versa. The Windows
runtime linker and loader will take care of breaking this cycle at runtime.
5) Once we have an import library for each partition, we start linking the
final dlls. if e.g. we have 3 dlls, linking dll 1 means passing import
libraries 2 and 3 as an argument to the linking of dll 1. This allows it
to find all symbols since PE image files can't have dangling symbols.
6) After creating the dlls the final step is to create one top level import
library that is named after the original dll that we were supposed to link.
To continue the 3 split example. say we were supposed to make libfoo.dll,
instead we created libfoo-pt1.dll, libfoo-pt2.dll and libfoo-pt3.dll.
Obviously using -lfoo would no longer locate the dlls.
This is solved by using import libraries again. GNU style import libraries
are just plain AR archives where each object file essentially contains
only 1 symbol and the dll in which to find this symbol.
A proper linker processes all the object files in this AR file (lld, ld and
ghci do this.) and so while genlib and libtool don't allow you to create
import libraries with multiple dll pointers, it is trivial to do.
We use ar to merge together the import libraries into a large complete one.
e.g. libfoo-pt1.dll.a, libfoo-pt2.dll.a and libfoo-pt3.dll.a are merged
into libfoo.dll.a. The name isn't coincidental. On Windows you don't link
directly against a dll, instead you link against an import library that
then tells you how to get to the dll functions.
In this case by creating a correctly named merged import library we solve
the -lfoo problem.
In the end we end up with libfoo-pt1.dll, libfoo-pt2.dll and libfoo-pt3.dll
along with libfoo.dll.a. To the rest of the pipeline the split is
completely transparent as -lfoo will just continue to work, and the linker
is responsible for populating the IAT (Import Address Table) with the
actual dlls we need.
This scheme is fully scalable and will not need manual maintenance or
intervention like dll-split needed. If we ever do switch to compiling using
Microsoft compilers, we need to use a custom tool to modify the PE import
libraries lib.exe creates. This is slightly more work but for now we can just
rely on the GNU import libraries.
If supported by the stage1 compiler, we'll create dll's which can be used as
SxS assemblies, but in order for us to do so, we have to give GHC some extra
information such as the stable abi name for the dll and the version of the
dll being created. This is purely a deployment thing and does not really
affect the workings of this tool.
-}
module Main(main) where
import Control.Arrow ((***))
import Control.Monad (when, forM_)
import Control.Exception (bracket)
import Data.Char (toLower, isSpace)
import Data.List (isPrefixOf, nub, sort, (\\))
import qualified Data.Map as M (Map(), alter, empty, toList)
import System.Environment (getArgs)
import System.Exit (ExitCode(..), exitWith)
import System.Directory (findFilesWith, getCurrentDirectory)
import System.FilePath (takeBaseName, takeDirectory, dropExtension, (<.>)
,takeFileName)
import System.IO (hClose, hGetContents, withFile, IOMode(..), hPutStrLn, openFile)
import System.Process (proc, createProcess_, StdStream (..), CreateProcess(..)
,waitForProcess)
import Foreign.C.Types (CInt(..), )
import Foreign.C.String (withCWString, peekCWString, CWString)
import Foreign.Ptr (Ptr)
import Foreign.Storable (peek)
import Foreign.Marshal.Array (peekArray)
import Foreign.Marshal.Alloc (alloca)
#if defined(i386_HOST_ARCH)
# define WINDOWS_CCONV stdcall
#elif defined(x86_64_HOST_ARCH)
# define WINDOWS_CCONV ccall
#else
# error Unknown mingw32 arch
#endif
-- Setup some standard program names.
nm :: FilePath
nm = NM_TOOL_BIN
libexe :: FilePath
libexe = LIB_TOOL_BIN
genlib :: FilePath
genlib = GENLIB_TOOL_BIN
ar :: FilePath
ar = AR_TOOL_BIN
-- Technically speaking the limit for the amount of symbols you can have in a
-- dll is 2^16-1, however Microsoft's lib.exe for some reason refuses to link
-- up to this amount. The reason is likely that it adds some extra symbols in
-- the generated dll, such as dllmain etc. So we reserve some space in the
-- symbol table to accomodate this. This number is just purely randomly chosen.
#define SYMBOL_PADDING 10
usage :: IO ()
usage = putStrLn $ unlines [ " -= Split a dll if required and perform the linking =- "
, ""
, " Usage: gen-dll <action>"
, ""
, " Where <action> is one of:"
, " link perform a real link of dll, "
, " arguments: dir distdir way flags libs objs out link_cmd delay name version"
]
main :: IO ()
main = do
args <- getArgs
if null args
then usage
else case (head args) of
"link" -> let (dir:distdir:way:extra_flags:extra_libs:objs:output:
command:delayed:abi_name:abi_version:_) = tail args
in process_dll_link dir distdir way extra_flags extra_libs
objs output command delayed abi_name
abi_version
_ -> usage
type Symbol = String
type Symbols = [Symbol]
type SymbolType = Char
data Obj
= Obj { objName :: String
, objCount :: Int
, objItems :: [(SymbolType, Symbol)]
}
deriving Show
type Objs = [Obj]
-- | Create the final DLL by using the provided arguments
-- This also creates the resulting special import library.
process_dll_link :: String -- ^ dir
-> String -- ^ distdir
-> String -- ^ way
-> String -- ^ extra flags
-> String -- ^ extra libraries to link
-> String -- ^ object files to link
-> String -- ^ output filename
-> String -- ^ link command
-> String -- ^ create delay load import libs
-> String -- ^ SxS Name
-> String -- ^ SxS version
-> IO ()
process_dll_link _dir _distdir _way extra_flags extra_libs objs_files output
link_cmd delay_imp sxs_name sxs_version
= do let base = dropExtension output
-- We need to know how many symbols came from other static archives
-- So take the total number of symbols and remove those we know came
-- from the object files. Use this to lower the max amount of symbols.
--
-- This granularity is the best we can do without --print-map like info.
raw_exports <- execProg nm Nothing ["-g", "--defined-only", objs_files]
putStrLn $ "Processing symbols.."
let objs = collectObjs raw_exports
num_sym = foldr (\a b -> b + objCount a) 0 objs
exports = base <.> "lst"
putStrLn $ "Number of symbols in object files for " ++ output ++ ": " ++ show num_sym
_ <- withFile exports WriteMode $ \hExports ->
mapM_ (hPutStrLn hExports . unlines . map snd . objItems) objs
#if defined(GEN_SXS)
-- Side-by-Side assembly generation flags for GHC. Pass these along so the DLLs
-- get the proper manifests generated.
let sxs_opts = [ "-fgen-sxs-assembly"
, "-dylib-abi-name"
, show sxs_name
, "-dylib-abi-version"
, show sxs_version
]
#else
let sxs_opts = []
#endif
-- Now check that the DLL doesn't have too many symbols. See trac #5987.
case num_sym > dll_max_symbols of
False -> do putStrLn $ "DLL " ++ output ++ " OK, no need to split."
let defFile = base <.> "def"
dll_import = base <.> "dll.a"
build_import_lib base (takeFileName output) defFile objs
_ <- execProg link_cmd Nothing
$ concat [[objs_files
,extra_libs
,extra_flags
]
,sxs_opts
,["-fno-shared-implib"
,"-optl-Wl,--retain-symbols-file=" ++ exports
,"-o"
,output
]
]
build_delay_import_lib defFile dll_import delay_imp
True -> do putStrLn $ "Too many symbols for a single DLL " ++ output
putStrLn "We'll have to split the dll..."
putStrLn $ "OK, we only have space for "
++ show dll_max_symbols
++ " symbols from object files when building "
++ output
-- First split the dlls up by whole object files
-- To do this, we iterate over all object file and
-- generate a the partitions based on allowing a
-- maximum of $DLL_MAX_SYMBOLS in one DLL.
let spl_objs = groupObjs objs
n_spl_objs = length spl_objs
base' = base ++ "-pt"
mapM_ (\(n, _) -> putStrLn $ ">> DLL split at " ++ show n ++ " symbols.") spl_objs
putStrLn $ "OK, based on the amount of symbols we'll split the DLL into " ++ show n_spl_objs ++ " pieces."
-- Start off by creating the import libraries to break the
-- mutual dependency chain.
forM_ (zip [(1::Int)..] spl_objs) $ \(i, (n, o)) ->
do putStrLn $ "Processing file " ++ show i ++ " of "
++ show n_spl_objs ++ " with " ++ show n
++ " symbols."
let base_pt = base' ++ show i
file = base_pt <.> "def"
dll = base_pt <.> "dll"
lst = base_pt <.> "lst"
_ <- withFile lst WriteMode $ \hExports ->
mapM_ (hPutStrLn hExports . unlines . map snd . objItems) o
build_import_lib base_pt (takeFileName dll) file o
-- Now create the actual DLLs by using the import libraries
-- to break the mutual recursion.
forM_ (zip [1..] spl_objs) $ \(i, (n, _)) ->
do putStrLn $ "Creating DLL " ++ show i ++ " of "
++ show n_spl_objs ++ " with " ++ show n
++ " symbols."
let base_pt = base' ++ show i
file = base_pt <.> "def"
dll = base_pt <.> "dll"
lst = base_pt <.> "lst"
imp_lib = base_pt <.> "dll.a"
indexes = [1..(length spl_objs)]\\[i]
libs = map (\ix -> (base' ++ show ix) <.> "dll.a") indexes
_ <- execProg link_cmd Nothing
$ concat [[objs_files
,extra_libs
,extra_flags
,file
]
,libs
,sxs_opts
,["-fno-shared-implib"
,"-optl-Wl,--retain-symbols-file=" ++ lst
,"-o"
,dll
]
]
-- build_delay_import_lib file imp_lib delay_imp
putStrLn $ "Created " ++ dll ++ "."
-- And finally, merge the individual import libraries into
-- one with the name of the original library we were
-- supposed to make. This means that nothing has to really
-- know how we split up the DLLs, for everything else it'so
-- as if it's still one large assembly.
create_merged_archive base base' (length spl_objs)
collectObjs :: [String] -> Objs
collectObjs = map snd . M.toList . foldr collectObjs' M.empty
collectObjs' :: String -> M.Map String Obj -> M.Map String Obj
collectObjs' [] m = m
collectObjs' str_in m
= let clean = dropWhile isSpace
str = clean str_in
(file, rest) = ((takeWhile (/=':') . clean) *** clean) $
break isSpace str
(typ , sym ) = (id *** clean) $ break isSpace rest
obj = Obj { objName = file
, objCount = 1
, objItems = [(head typ, sym)]
}
upd value
= if length typ /= 1
then value
else Just $ maybe obj
(\o -> o { objCount = objCount o + 1
, objItems = (head typ, sym) : objItems o
})
value
in M.alter upd file m
-- Split a list of objects into globals and functions
splitObjs :: Objs -> (Symbols, Symbols)
splitObjs [] = ([], [])
splitObjs (y:ys) = group_ (objItems y) (splitObjs ys)
where globals = "DdGgrRSsbBC"
group_ :: [(Char, Symbol)] -> (Symbols, Symbols) -> (Symbols, Symbols)
group_ [] x = x
group_ (x:xs) (g, f) | fst x `elem` globals = group_ xs (snd x:g, f)
| otherwise = group_ xs (g, snd x:f)
-- Determine how to split the objects up.
groupObjs :: Objs -> [(Int, Objs)]
groupObjs = binObjs 0 []
where binObjs :: Int -> Objs -> Objs -> [(Int, Objs)]
binObjs n l [] = [(n, l)]
binObjs n l (o:os)
= let nx = objCount o
n' = n + nx
in if n' > dll_max_symbols
then (n, l) : binObjs 0 [] os
else binObjs n' (o:l) os
-- Maximum number of symbols to allow into
-- one DLL. This is the split factor used.
dll_max_symbols :: Int
dll_max_symbols = 65535 - SYMBOL_PADDING -- Some padding for required symbols.
isTrue :: String -> Bool
isTrue s = let s' = map toLower s
in case () of
() | s' == "yes" -> True
| s' == "no" -> False
| otherwise -> error $ "Expected yes/no but got '" ++ s ++ "'"
foreign import WINDOWS_CCONV unsafe "Shellapi.h CommandLineToArgvW"
c_CommandLineToArgvW :: CWString -> Ptr CInt -> IO (Ptr CWString)
foreign import WINDOWS_CCONV unsafe "windows.h LocalFree"
localFree :: Ptr a -> IO (Ptr a)
mkArgs :: String -> IO [String]
mkArgs [] = return []
mkArgs arg =
do withCWString arg $ \c_arg -> do
alloca $ \c_size -> do
res <- c_CommandLineToArgvW c_arg c_size
size <- peek c_size
args <- peekArray (fromIntegral size) res
values <- mapM peekCWString args
_ <- localFree res
return values
execProg :: String -> Maybe FilePath -> [String] -> IO [String]
execProg prog m_stdin args =
do args' <- fmap concat $ mapM mkArgs args
prog' <- mkArgs prog
let full@(c_prog:c_args) = prog' ++ args'
-- print the commands we're executing for debugging and transparency
putStrLn $ unwords $ full ++ [maybe "" ("< " ++) m_stdin]
cwdir <- getCurrentDirectory
let cp = (proc c_prog c_args)
{ std_out = CreatePipe, cwd = Just cwdir }
cp' <- case m_stdin of
Nothing -> return cp
Just path -> do h <- openFile path ReadMode
return cp{ std_in = UseHandle h}
bracket
(createProcess_ ("execProg: " ++ prog) cp')
(\(_, Just hout, _, ph) -> do
hClose hout
code <- waitForProcess ph
case std_in cp' of
UseHandle h -> hClose h
_ -> return ()
case code of
ExitFailure _ -> exitWith code
ExitSuccess -> return ())
(\(_, Just hout, _, _) -> do
results <- hGetContents hout
length results `seq` return $ lines results)
-- | Mingw-w64's genlib.exe is generally a few order of magnitudes faster than
-- libtool which is BFD based. So we prefer it, but it's not standard so
-- support both. We're talking a difference of 45 minutes in build time here.
execLibTool :: String -> String -> IO [String]
execLibTool input_def output_lib =
do if HAS_GENLIB
then execProg genlib Nothing [input_def, "-o", output_lib]
else execProg libexe Nothing ["-d", input_def, "-l", output_lib]
-- Builds a delay import lib at the very end which is used to
-- be able to delay the picking of a DLL on Windows.
-- This function is called always and decided internally
-- what to do.
build_delay_import_lib :: String -- ^ input def file
-> String -- ^ ouput import delayed import lib
-> String -- ^ flag to indicate if delay import
-- lib should be created
-> IO ()
build_delay_import_lib input_def output_lib create_delayed
= when (isTrue create_delayed) $
execLibTool input_def output_lib >> return ()
-- Build a normal import library from the object file definitions
build_import_lib :: FilePath -> FilePath -> FilePath -> Objs -> IO ()
build_import_lib base dll_name defFile objs
= do -- Create a def file hiding symbols not in original object files
-- because --export-all is re-exporting things from static libs
-- we need to separate out data from functions. So first create two temporaries
let (globals, functions) = splitObjs objs
-- This split is important because for DATA entries the compiler should not generate
-- a trampoline since CONTS DATA is directly referenced and not executed. This is not very
-- important for mingw-w64 which would generate both the trampoline and direct referecne
-- by default, but for libtool is it and even for mingw-w64 we can trim the output.
_ <- withFile defFile WriteMode $ \hDef -> do
hPutStrLn hDef $ unlines $ ["LIBRARY " ++ show dll_name
,"EXPORTS"
]
mapM_ (\v -> hPutStrLn hDef $ " " ++ show v ++ " DATA") globals
mapM_ (\v -> hPutStrLn hDef $ " " ++ show v ) functions
let dll_import = base <.> "dll.a"
_ <- execLibTool defFile dll_import
return ()
-- Do some cleanup and create merged lib.
-- Because we have no split the DLL we need
-- to provide a way for the linker to know about the split
-- DLL. Also the compile was supposed to produce a DLL
-- foo.dll and import library foo.lib. However we've actually
-- produced foo-pt1.dll, foo-pt2.dll etc. What we don't want is to have
-- To somehow convey back to the compiler that we split the DLL in x pieces
-- as this would require a lot of changes.
--
-- Instead we produce a merged import library which contains the union of
-- all the import libraries produced. This works because import libraries contain
-- only .idata section which point to the right dlls. So LD will do the right thing.
-- And this means we don't have to do any special handling for the rest of the pipeline.
create_merged_archive :: FilePath -> String -> Int -> IO ()
create_merged_archive base prefix count
= do let ar_script = base <.> "mri"
imp_lib = base <.> "dll.a"
imp_libs = map (\i -> prefix ++ show i <.> "dll.a") [1..count]
let script = [ "create " ++ imp_lib ] ++
map ("addlib " ++) imp_libs ++
[ "save", "end" ]
writeFile ar_script (unlines script)
_ <- execProg ar (Just ar_script) ["-M"]
return ()
|