/* vim:set et ts=4 sts=4: * * ibus-pinyin - The Chinese PinYin engine for IBus * * Copyright (c) 2008-2010 Peng Huang * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "PYPinyinEngine.h" #include #include "PYConfig.h" #include "PYPunctEditor.h" #include "PYRawEditor.h" #ifdef IBUS_BUILD_LUA_EXTENSION #include "PYExtEditor.h" #endif #ifdef IBUS_BUILD_ENGLISH_INPUT_MODE #include "PYEnglishEditor.h" #endif #include "PYFullPinyinEditor.h" #include "PYDoublePinyinEditor.h" #include "PYFallbackEditor.h" namespace PY { /* constructor */ PinyinEngine::PinyinEngine (IBusEngine *engine) : Engine (engine), m_props (PinyinConfig::instance ()), m_prev_pressed_key (IBUS_VoidSymbol), m_input_mode (MODE_INIT), m_fallback_editor (new FallbackEditor (m_props, PinyinConfig::instance ())) { gint i; if (PinyinConfig::instance ().doublePinyin ()) m_editors[MODE_INIT].reset (new DoublePinyinEditor (m_props, PinyinConfig::instance ())); else m_editors[MODE_INIT].reset (new FullPinyinEditor (m_props, PinyinConfig::instance ())); m_editors[MODE_PUNCT].reset (new PunctEditor (m_props, PinyinConfig::instance ())); m_editors[MODE_RAW].reset (new RawEditor (m_props, PinyinConfig::instance ())); #ifdef IBUS_BUILD_LUA_EXTENSION m_editors[MODE_EXTENSION].reset (new ExtEditor (m_props, PinyinConfig::instance ())); #else m_editors[MODE_EXTENSION].reset (new Editor (m_props, PinyinConfig::instance ())); #endif #ifdef IBUS_BUILD_ENGLISH_INPUT_MODE m_editors[MODE_ENGLISH].reset (new EnglishEditor (m_props, PinyinConfig::instance ())); #else m_editors[MODE_ENGLISH].reset (new Editor (m_props, PinyinConfig::instance ())); #endif m_props.signalUpdateProperty ().connect (std::bind (&PinyinEngine::updateProperty, this, _1)); for (i = MODE_INIT; i < MODE_LAST; i++) { connectEditorSignals (m_editors[i]); } connectEditorSignals (m_fallback_editor); } /* destructor */ PinyinEngine::~PinyinEngine (void) { } gboolean PinyinEngine::processKeyEvent (guint keyval, guint keycode, guint modifiers) { gboolean retval = FALSE; if (contentIsPassword()) return retval; /* check Shift + Release hotkey, * and then ignore other Release key event */ if (modifiers & IBUS_RELEASE_MASK) { /* press and release keyval are same, * and no other key event between the press and release ket event*/ if (m_prev_pressed_key == keyval) { if (keyval == IBUS_Shift_L || keyval == IBUS_Shift_R) { if (!m_editors[MODE_INIT]->text ().empty ()) m_editors[MODE_INIT]->reset (); m_props.toggleModeChinese (); return TRUE; } } if (m_input_mode == MODE_INIT && m_editors[MODE_INIT]->text ().empty ()) { /* If it is init mode, and no any previouse input text, * we will let client applications to handle release key event */ return FALSE; } else { return TRUE; } } /* Toggle simp/trad Chinese Mode when hotkey Ctrl + Shift + F pressed */ if (keyval == IBUS_F && scmshm_test (modifiers, (IBUS_SHIFT_MASK | IBUS_CONTROL_MASK))) { m_props.toggleModeSimp (); m_prev_pressed_key = IBUS_F; return TRUE; } if (m_props.modeChinese ()) { if (m_input_mode == MODE_INIT && ((cmshm_filter (modifiers)) == 0)) { const String & text = m_editors[MODE_INIT]->text (); if (text.empty ()) { switch (keyval) { case IBUS_grave: m_input_mode = MODE_PUNCT; break; case IBUS_i: // do not enable lua extension when use double pinyin. if (PinyinConfig::instance ().doublePinyin ()) break; m_input_mode = MODE_EXTENSION; break; case IBUS_v: // do not enable english mode when use double pinyin. if (PinyinConfig::instance ().doublePinyin ()) break; m_input_mode = MODE_ENGLISH; break; } } else { if (m_prev_pressed_key != IBUS_period) { if ((keyval == IBUS_at || keyval == IBUS_colon)) { m_input_mode = MODE_RAW; m_editors[MODE_RAW]->setText (text, text.length ()); m_editors[MODE_INIT]->reset (); } } else { if ((keyval >= IBUS_a && keyval <= IBUS_z) || (keyval >= IBUS_A && keyval <= IBUS_Z)) { String tmp = text; tmp += "."; m_input_mode = MODE_RAW; m_editors[MODE_RAW]->setText (tmp, tmp.length ()); m_editors[MODE_INIT]->reset (); } } } } retval = m_editors[m_input_mode]->processKeyEvent (keyval, keycode, modifiers); if (G_UNLIKELY (retval && m_input_mode != MODE_INIT && m_editors[m_input_mode]->text ().empty ())) m_input_mode = MODE_INIT; } if (G_UNLIKELY (!retval)) retval = m_fallback_editor->processKeyEvent (keyval, keycode, modifiers); /* store ignored key event by editors */ m_prev_pressed_key = retval ? IBUS_VoidSymbol : keyval; return retval; } void PinyinEngine::focusIn (void) { if (PinyinConfig::instance ().doublePinyin ()) { if (dynamic_cast (m_editors[MODE_INIT].get ()) == NULL) { m_editors[MODE_INIT].reset (new DoublePinyinEditor (m_props, PinyinConfig::instance ())); connectEditorSignals (m_editors[MODE_INIT]); } } else { if (dynamic_cast (m_editors[MODE_INIT].get ()) == NULL) { m_editors[MODE_INIT].reset (new FullPinyinEditor (m_props, PinyinConfig::instance ())); connectEditorSignals (m_editors[MODE_INIT]); } } registerProperties (m_props.properties ()); } void PinyinEngine::focusOut (void) { Engine::focusOut (); reset (); } void PinyinEngine::reset (void) { m_prev_pressed_key = IBUS_VoidSymbol; m_input_mode = MODE_INIT; for (gint i = 0; i < MODE_LAST; i++) { m_editors[i]->reset (); } m_fallback_editor->reset (); } void PinyinEngine::enable (void) { m_props.reset (); } void PinyinEngine::disable (void) { } void PinyinEngine::pageUp (void) { m_editors[m_input_mode]->pageUp (); } void PinyinEngine::pageDown (void) { m_editors[m_input_mode]->pageDown (); } void PinyinEngine::cursorUp (void) { m_editors[m_input_mode]->cursorUp (); } void PinyinEngine::cursorDown (void) { m_editors[m_input_mode]->cursorDown (); } inline void PinyinEngine::showSetupDialog (void) { g_spawn_command_line_async (LIBEXECDIR"/ibus-setup-pinyin pinyin", NULL); } gboolean PinyinEngine::propertyActivate (const gchar *prop_name, guint prop_state) { const static std::string setup ("setup"); if (m_props.propertyActivate (prop_name, prop_state)) { return TRUE; } else if (setup == prop_name) { showSetupDialog (); return TRUE; } return FALSE; } void PinyinEngine::candidateClicked (guint index, guint button, guint state) { m_editors[m_input_mode]->candidateClicked (index, button, state); } void PinyinEngine::commitText (Text & text) { Engine::commitText (text); if (m_input_mode != MODE_INIT) m_input_mode = MODE_INIT; if (text.text ()) static_cast (m_fallback_editor.get ())->setPrevCommittedChar (*text.text ()); else static_cast (m_fallback_editor.get ())->setPrevCommittedChar (0); } void PinyinEngine::connectEditorSignals (EditorPtr editor) { editor->signalCommitText ().connect ( std::bind (&PinyinEngine::commitText, this, _1)); editor->signalUpdatePreeditText ().connect ( std::bind (&PinyinEngine::updatePreeditText, this, _1, _2, _3)); editor->signalShowPreeditText ().connect ( std::bind (&PinyinEngine::showPreeditText, this)); editor->signalHidePreeditText ().connect ( std::bind (&PinyinEngine::hidePreeditText, this)); editor->signalUpdateAuxiliaryText ().connect ( std::bind (&PinyinEngine::updateAuxiliaryText, this, _1, _2)); editor->signalShowAuxiliaryText ().connect ( std::bind (&PinyinEngine::showAuxiliaryText, this)); editor->signalHideAuxiliaryText ().connect ( std::bind (&PinyinEngine::hideAuxiliaryText, this)); editor->signalUpdateLookupTable ().connect ( std::bind (&PinyinEngine::updateLookupTable, this, _1, _2)); editor->signalUpdateLookupTableFast ().connect ( std::bind (&PinyinEngine::updateLookupTableFast, this, _1, _2)); editor->signalShowLookupTable ().connect ( std::bind (&PinyinEngine::showLookupTable, this)); editor->signalHideLookupTable ().connect ( std::bind (&PinyinEngine::hideLookupTable, this)); } };