/* handle.c Functions for maintaining handles on objects. */ /* * Copyright (c) 1996-1999 Internet Software Consortium. * Use is subject to license terms which appear in the file named * ISC-LICENSE that should have accompanied this file when you * received it. If a file named ISC-LICENSE did not accompany this * file, or you are not sure the one you have is correct, you may * obtain an applicable copy of the license at: * * http://www.isc.org/isc-license-1.0.html. * * This file is part of the ISC DHCP distribution. The documentation * associated with this file is listed in the file DOCUMENTATION, * included in the top-level directory of this release. * * Support and other services are available for ISC products - see * http://www.isc.org for more information. */ #include /* The handle table is a hierarchical tree designed for quick mapping of handle identifiers to objects. Objects contain their own handle identifiers if they have them, so the reverse mapping is also quick. The hierarchy is made up of table objects, each of which has 120 entries, a flag indicating whether the table is a leaf table or an indirect table, the handle of the first object covered by the table and the first object after that that's *not* covered by the table, a count of how many objects of either type are currently stored in the table, and an array of 120 entries pointing either to objects or tables. When we go to add an object to the table, we look to see if the next object handle to be assigned is covered by the outermost table. If it is, we find the place within that table where the next handle should go, and if necessary create additional nodes in the tree to contain the new handle. The pointer to the object is then stored in the correct position. Theoretically, we could have some code here to free up handle tables as they go out of use, but by and large handle tables won't go out of use, so this is being skipped for now. It shouldn't be too hard to implement in the future if there's a different application. */ omapi_handle_table_t *omapi_handle_table; omapi_handle_t omapi_next_handle = 1; /* Next handle to be assigned. */ static isc_result_t omapi_handle_lookup_in (omapi_object_t **, omapi_handle_t, omapi_handle_table_t *); static isc_result_t omapi_object_handle_in_table (omapi_handle_t, omapi_handle_table_t *, omapi_object_t *); static isc_result_t omapi_handle_table_enclose (omapi_handle_table_t **); isc_result_t omapi_object_handle (omapi_handle_t *h, omapi_object_t *o) { int tabix; isc_result_t status; if (o -> handle) { *h = o -> handle; return ISC_R_SUCCESS; } if (!omapi_handle_table) { omapi_handle_table = dmalloc (sizeof *omapi_handle_table, MDL); if (!omapi_handle_table) return ISC_R_NOMEMORY; memset (omapi_handle_table, 0, sizeof *omapi_handle_table); omapi_handle_table -> first = 0; omapi_handle_table -> limit = OMAPI_HANDLE_TABLE_SIZE; omapi_handle_table -> leafp = 1; } /* If this handle doesn't fit in the outer table, we need to make a new outer table. This is a while loop in case for some reason we decide to do disjoint handle allocation, where the next level of indirection still isn't big enough to enclose the next handle ID. */ while (omapi_next_handle >= omapi_handle_table -> limit) { omapi_handle_table_t *new; new = dmalloc (sizeof *new, MDL); if (!new) return ISC_R_NOMEMORY; memset (new, 0, sizeof *new); new -> first = 0; new -> limit = (omapi_handle_table -> limit * OMAPI_HANDLE_TABLE_SIZE); new -> leafp = 0; new -> children [0].table = omapi_handle_table; omapi_handle_table = new; } /* Try to cram this handle into the existing table. */ status = omapi_object_handle_in_table (omapi_next_handle, omapi_handle_table, o); /* If it worked, return the next handle and increment it. */ if (status == ISC_R_SUCCESS) { *h = omapi_next_handle; omapi_next_handle++; return ISC_R_SUCCESS; } if (status != ISC_R_NOSPACE) return status; status = omapi_handle_table_enclose (&omapi_handle_table); if (status != ISC_R_SUCCESS) return status; status = omapi_object_handle_in_table (omapi_next_handle, omapi_handle_table, o); if (status != ISC_R_SUCCESS) return status; *h = omapi_next_handle; omapi_next_handle++; return ISC_R_SUCCESS; } static isc_result_t omapi_object_handle_in_table (omapi_handle_t h, omapi_handle_table_t *table, omapi_object_t *o) { omapi_handle_table_t *inner; omapi_handle_t scale, index; isc_result_t status; if (table -> first > h || table -> limit <= h) return ISC_R_NOSPACE; /* If this is a leaf table, just stash the object in the appropriate place. */ if (table -> leafp) { status = (omapi_object_reference (&table -> children [h - table -> first].object, o, MDL)); if (status != ISC_R_SUCCESS) return status; o -> handle = h; return ISC_R_SUCCESS; } /* Scale is the number of handles represented by each child of this table. For a leaf table, scale would be 1. For a first level of indirection, 120. For a second, 120 * 120. Et cetera. */ scale = (table -> limit - table -> first) / OMAPI_HANDLE_TABLE_SIZE; /* So the next most direct table from this one that contains the handle must be the subtable of this table whose index into this table's array of children is the handle divided by the scale. */ index = (h - table -> first) / scale; inner = table -> children [index].table; /* If there is no more direct table than this one in the slot we came up with, make one. */ if (!inner) { inner = dmalloc (sizeof *inner, MDL); if (!inner) return ISC_R_NOMEMORY; memset (inner, 0, sizeof *inner); inner -> first = index * scale + table -> first; inner -> limit = inner -> first + scale; if (scale == OMAPI_HANDLE_TABLE_SIZE) inner -> leafp = 1; table -> children [index].table = inner; } status = omapi_object_handle_in_table (h, inner, o); if (status == ISC_R_NOSPACE) { status = (omapi_handle_table_enclose (&table -> children [index].table)); if (status != ISC_R_SUCCESS) return status; return omapi_object_handle_in_table (h, table -> children [index].table, o); } return status; } static isc_result_t omapi_handle_table_enclose (omapi_handle_table_t **table) { omapi_handle_table_t *inner = *table; omapi_handle_table_t *new; int index, base, scale; /* The scale of the table we're enclosing is going to be the difference between its "first" and "limit" members. So the scale of the table enclosing it is going to be that multiplied by the table size. */ scale = (inner -> first - inner -> limit) * OMAPI_HANDLE_TABLE_SIZE; /* The range that the enclosing table covers is going to be the result of subtracting the remainder of dividing the enclosed table's first entry number by the enclosing table's scale. If handle IDs are being allocated sequentially, the enclosing table's "first" value will be the same as the enclosed table's "first" value. */ base = inner -> first - inner -> first % scale; /* The index into the enclosing table at which the enclosed table will be stored is going to be the difference between the "first" value of the enclosing table and the enclosed table - zero, if we are allocating sequentially. */ index = (base - inner -> first) / OMAPI_HANDLE_TABLE_SIZE; new = dmalloc (sizeof *new, MDL); if (!new) return ISC_R_NOMEMORY; memset (new, 0, sizeof *new); new -> first = base; new -> limit = base + scale; if (scale == OMAPI_HANDLE_TABLE_SIZE) new -> leafp = 0; new -> children [index].table = inner; *table = new; return ISC_R_SUCCESS; } isc_result_t omapi_handle_lookup (omapi_object_t **o, omapi_handle_t h) { return omapi_handle_lookup_in (o, h, omapi_handle_table); } static isc_result_t omapi_handle_lookup_in (omapi_object_t **o, omapi_handle_t h, omapi_handle_table_t *table) { omapi_handle_table_t *inner; omapi_handle_t scale, index; if (!table || table -> first > h || table -> limit <= h) return ISC_R_NOTFOUND; /* If this is a leaf table, just grab the object. */ if (table -> leafp) { /* Not there? */ if (!table -> children [h - table -> first].object) return ISC_R_NOTFOUND; return omapi_object_reference (o, table -> children [h - table -> first].object, MDL); } /* Scale is the number of handles represented by each child of this table. For a leaf table, scale would be 1. For a first level of indirection, 120. For a second, 120 * 120. Et cetera. */ scale = (table -> limit - table -> first) / OMAPI_HANDLE_TABLE_SIZE; /* So the next most direct table from this one that contains the handle must be the subtable of this table whose index into this table's array of children is the handle divided by the scale. */ index = (h - table -> first) / scale; inner = table -> children [index].table; return omapi_handle_lookup_in (o, h, table -> children [index].table); } /* For looking up objects based on handles that have been sent on the wire. */ isc_result_t omapi_handle_td_lookup (omapi_object_t **obj, omapi_typed_data_t *handle) { isc_result_t status; omapi_handle_t h; if (handle -> type == omapi_datatype_int) h = handle -> u.integer; else if (handle -> type == omapi_datatype_data && handle -> u.buffer.len == sizeof h) { memcpy (&h, handle -> u.buffer.value, sizeof h); h = ntohl (h); } else return ISC_R_INVALIDARG; return omapi_handle_lookup (obj, h); }