// Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #ifndef STORAGE_LEVELDB_DB_LOG_WRITER_H_ #define STORAGE_LEVELDB_DB_LOG_WRITER_H_ #include #include "db/log_format.h" #include "leveldb/slice.h" #include "leveldb/status.h" namespace leveldb { class WritableFile; namespace log { class Writer { public: // Create a writer that will append data to "*dest". // "*dest" must be initially empty. // "*dest" must remain live while this Writer is in use. explicit Writer(WritableFile* dest); // Create a writer that will append data to "*dest". // "*dest" must have initial length "dest_length". // "*dest" must remain live while this Writer is in use. Writer(WritableFile* dest, uint64_t dest_length); Writer(const Writer&) = delete; Writer& operator=(const Writer&) = delete; ~Writer(); Status AddRecord(const Slice& slice); private: Status EmitPhysicalRecord(RecordType type, const char* ptr, size_t length); WritableFile* dest_; int block_offset_; // Current offset in block // crc32c values for all supported record types. These are // pre-computed to reduce the overhead of computing the crc of the // record type stored in the header. uint32_t type_crc_[kMaxRecordType + 1]; }; } // namespace log } // namespace leveldb #endif // STORAGE_LEVELDB_DB_LOG_WRITER_H_