// Copyright (c) 2018 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #include "util/no_destructor.h" #include #include #include #include "gtest/gtest.h" namespace leveldb { namespace { struct DoNotDestruct { public: DoNotDestruct(uint32_t a, uint64_t b) : a(a), b(b) {} ~DoNotDestruct() { std::abort(); } // Used to check constructor argument forwarding. uint32_t a; uint64_t b; }; constexpr const uint32_t kGoldenA = 0xdeadbeef; constexpr const uint64_t kGoldenB = 0xaabbccddeeffaabb; } // namespace TEST(NoDestructorTest, StackInstance) { NoDestructor instance(kGoldenA, kGoldenB); ASSERT_EQ(kGoldenA, instance.get()->a); ASSERT_EQ(kGoldenB, instance.get()->b); } TEST(NoDestructorTest, StaticInstance) { static NoDestructor instance(kGoldenA, kGoldenB); ASSERT_EQ(kGoldenA, instance.get()->a); ASSERT_EQ(kGoldenB, instance.get()->b); } } // namespace leveldb