summaryrefslogtreecommitdiff
path: root/util/cache.cc
blob: d8a442684fde07077578ac6e4ddd8e56946259e3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.

#if defined(LEVELDB_PLATFORM_POSIX) || defined(LEVELDB_PLATFORM_ANDROID)
#include <unordered_set>
#elif defined(LEVELDB_PLATFORM_CHROMIUM)
#include "base/hash_tables.h"
#else
#include <hash_set> // TODO(sanjay): Switch to unordered_set when possible.
#endif

#include <assert.h>

#include "leveldb/cache.h"
#include "port/port.h"
#include "util/hash.h"
#include "util/mutexlock.h"

namespace leveldb {

Cache::~Cache() {
}

namespace {

// LRU cache implementation

// An entry is a variable length heap-allocated structure.  Entries
// are kept in a circular doubly linked list ordered by access time.
struct LRUHandle {
  void* value;
  void (*deleter)(const Slice&, void* value);
  LRUHandle* next;
  LRUHandle* prev;
  size_t charge;      // TODO(opt): Only allow uint32_t?
  size_t key_length;
  size_t refs;        // TODO(opt): Pack with "key_length"?
  char key_data[1];   // Beginning of key

  Slice key() const {
    // For cheaper lookups, we allow a temporary Handle object
    // to store a pointer to a key in "value".
    if (next == this) {
      return *(reinterpret_cast<Slice*>(value));
    } else {
      return Slice(key_data, key_length);
    }
  }
};

// Pick a platform specific hash_set instantiation
#if defined(LEVELDB_PLATFORM_CHROMIUM) && defined(OS_WIN)
  // Microsoft's hash_set deviates from the standard. See
  // http://msdn.microsoft.com/en-us/library/1t4xas78(v=vs.80).aspx
  // for details. Basically the 2 param () operator is a less than and
  // the 1 param () operator is a hash function.
  struct HandleHashCompare : public stdext::hash_compare<LRUHandle*> {
    size_t operator() (LRUHandle* h) const {
      Slice k = h->key();
      return Hash(k.data(), k.size(), 0);
    }
    bool operator() (LRUHandle* a, LRUHandle* b) const {
      return a->key().compare(b->key()) < 0;
    }
  };
  typedef base::hash_set<LRUHandle*, HandleHashCompare> HandleTable;
#else
  struct HandleHash {
    inline size_t operator()(LRUHandle* h) const {
      Slice k = h->key();
      return Hash(k.data(), k.size(), 0);
    }
  };

  struct HandleEq {
    inline bool operator()(LRUHandle* a, LRUHandle* b) const {
      return a->key() == b->key();
    }
  };
#  if defined(LEVELDB_PLATFORM_CHROMIUM)
    typedef base::hash_set<LRUHandle*, HandleHash, HandleEq> HandleTable;
#  elif defined(LEVELDB_PLATFORM_POSIX) || defined(LEVELDB_PLATFORM_ANDROID)
    typedef std::unordered_set<LRUHandle*, HandleHash, HandleEq> HandleTable;
#  else
    typedef __gnu_cxx::hash_set<LRUHandle*, HandleHash, HandleEq> HandleTable;
#  endif
#endif

class LRUCache : public Cache {
 public:
  explicit LRUCache(size_t capacity);
  virtual ~LRUCache();

  virtual Handle* Insert(const Slice& key, void* value, size_t charge,
                         void (*deleter)(const Slice& key, void* value));
  virtual Handle* Lookup(const Slice& key);
  virtual void Release(Handle* handle);
  virtual void* Value(Handle* handle);
  virtual void Erase(const Slice& key);
  virtual uint64_t NewId();

 private:
  void LRU_Remove(LRUHandle* e);
  void LRU_Append(LRUHandle* e);
  void Unref(LRUHandle* e);

  // Constructor parameters
  const size_t capacity_;

  // mutex_ protects the following state.
  port::Mutex mutex_;
  size_t usage_;
  uint64_t last_id_;

  // Dummy head of LRU list.
  // lru.prev is newest entry, lru.next is oldest entry.
  LRUHandle lru_;

  HandleTable table_;
};

LRUCache::LRUCache(size_t capacity)
    : capacity_(capacity),
      usage_(0),
      last_id_(0) {
  // Make empty circular linked list
  lru_.next = &lru_;
  lru_.prev = &lru_;
}

LRUCache::~LRUCache() {
  table_.clear();
  for (LRUHandle* e = lru_.next; e != &lru_; ) {
    LRUHandle* next = e->next;
    assert(e->refs == 1);  // Error if caller has an unreleased handle
    Unref(e);
    e = next;
  }
}

void LRUCache::Unref(LRUHandle* e) {
  assert(e->refs > 0);
  e->refs--;
  if (e->refs <= 0) {
    usage_ -= e->charge;
    (*e->deleter)(e->key(), e->value);
    free(e);
  }
}

void LRUCache::LRU_Remove(LRUHandle* e) {
  e->next->prev = e->prev;
  e->prev->next = e->next;
}

void LRUCache::LRU_Append(LRUHandle* e) {
  // Make "e" newest entry by inserting just before lru_
  e->next = &lru_;
  e->prev = lru_.prev;
  e->prev->next = e;
  e->next->prev = e;
}

Cache::Handle* LRUCache::Lookup(const Slice& key) {
  MutexLock l(&mutex_);

  LRUHandle dummy;
  dummy.next = &dummy;
  dummy.value = const_cast<Slice*>(&key);
  HandleTable::iterator iter = table_.find(&dummy);
  if (iter == table_.end()) {
    return NULL;
  } else {
    LRUHandle* e = const_cast<LRUHandle*>(*iter);
    e->refs++;
    LRU_Remove(e);
    LRU_Append(e);
    return reinterpret_cast<Handle*>(e);
  }
}

void* LRUCache::Value(Handle* handle) {
  return reinterpret_cast<LRUHandle*>(handle)->value;
}

void LRUCache::Release(Handle* handle) {
  MutexLock l(&mutex_);
  Unref(reinterpret_cast<LRUHandle*>(handle));
}

Cache::Handle* LRUCache::Insert(const Slice& key, void* value, size_t charge,
                             void (*deleter)(const Slice& key, void* value)) {
  MutexLock l(&mutex_);

  LRUHandle* e = reinterpret_cast<LRUHandle*>(
      malloc(sizeof(LRUHandle)-1 + key.size()));
  e->value = value;
  e->deleter = deleter;
  e->charge = charge;
  e->key_length = key.size();
  e->refs = 2;  // One from LRUCache, one for the returned handle
  memcpy(e->key_data, key.data(), key.size());
  LRU_Append(e);
  usage_ += charge;

  std::pair<HandleTable::iterator,bool> p = table_.insert(e);
  if (!p.second) {
    // Kill existing entry
    LRUHandle* old = const_cast<LRUHandle*>(*(p.first));
    LRU_Remove(old);
    table_.erase(p.first);
    table_.insert(e);
    Unref(old);
  }

  while (usage_ > capacity_ && lru_.next != &lru_) {
    LRUHandle* old = lru_.next;
    LRU_Remove(old);
    table_.erase(old);
    Unref(old);
  }

  return reinterpret_cast<Handle*>(e);
}

void LRUCache::Erase(const Slice& key) {
  MutexLock l(&mutex_);

  LRUHandle dummy;
  dummy.next = &dummy;
  dummy.value = const_cast<Slice*>(&key);
  HandleTable::iterator iter = table_.find(&dummy);
  if (iter != table_.end()) {
    LRUHandle* e = const_cast<LRUHandle*>(*iter);
    LRU_Remove(e);
    table_.erase(iter);
    Unref(e);
  }
}

uint64_t LRUCache::NewId() {
  MutexLock l(&mutex_);
  return ++(last_id_);
}

}  // end anonymous namespace

Cache* NewLRUCache(size_t capacity) {
  return new LRUCache(capacity);
}

}