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authorEric Anholt <eric@anholt.net>2013-12-09 14:52:19 -0800
committerEric Anholt <eric@anholt.net>2013-12-10 14:13:22 -0800
commit1d746bfeb234bee77b62af4e75ae90ef8f6c616e (patch)
tree06a4c296b2fdbecc92734584a4b9def25405548d /configure.ac
parentf4992e151856baf9e713dee6bc773a520eacc114 (diff)
downloadlibepoxy-1d746bfeb234bee77b62af4e75ae90ef8f6c616e.tar.gz
Add dispatch generation for wgl.
This is very poorly tested at this point, but survives a simple testcase.
Diffstat (limited to 'configure.ac')
-rw-r--r--configure.ac8
1 files changed, 8 insertions, 0 deletions
diff --git a/configure.ac b/configure.ac
index a9fc38b..2031414 100644
--- a/configure.ac
+++ b/configure.ac
@@ -52,6 +52,7 @@ case $host_os in
mingw*)
build_egl=no
build_glx=no
+ build_wgl=yes
# On windows, the DLL has to have all of its functions
# resolved at link time, so we have to link directly aginst
# opengl32.dll. But that's the only GL provider, anyway.
@@ -66,6 +67,7 @@ case $host_os in
*)
build_egl=yes
build_glx=yes
+ build_wgl=no
# On platforms with dlopen, we load everything dynamically and
# don't link against a specific window system or GL implementation.
EPOXY_LINK_LIBS=""
@@ -84,6 +86,11 @@ if test x$build_glx = xyes; then
AC_DEFINE([BUILD_GLX], [1], [build GLX tests])
fi
+AM_CONDITIONAL(BUILD_WGL, test x$build_wgl = xyes)
+if test x$build_wgl = xyes; then
+ AC_DEFINE([BUILD_WGL], [1], [build WGL tests])
+fi
+
case $host_os in
mingw*)
@@ -123,4 +130,5 @@ AC_OUTPUT
echo " EGL: $build_egl"
echo " GLX: $build_glx"
+echo " WGL: $build_wgl"
echo " PYTHON: $PYTHON"