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authorEric Anholt <eric@anholt.net>2013-12-06 16:33:46 -0800
committerEric Anholt <eric@anholt.net>2013-12-06 18:34:46 -0800
commitbfd687da8924b0866fd85695e1de1eb710460bdd (patch)
tree910858f8c2506389e82a1c379a6fbe9a8a07491b /configure.ac
parent259136845d082d02b359c1dbc993b0d294de7b76 (diff)
downloadlibepoxy-bfd687da8924b0866fd85695e1de1eb710460bdd.tar.gz
Port tests directory to win32.
Diffstat (limited to 'configure.ac')
-rw-r--r--configure.ac6
1 files changed, 6 insertions, 0 deletions
diff --git a/configure.ac b/configure.ac
index 5255c7a..a9fc38b 100644
--- a/configure.ac
+++ b/configure.ac
@@ -56,6 +56,12 @@ case $host_os in
# resolved at link time, so we have to link directly aginst
# opengl32.dll. But that's the only GL provider, anyway.
EPOXY_LINK_LIBS="-lopengl32"
+
+ # Testing our built windows binaries requires that they be run
+ # under wine. Yeah, we should be nice and autodetect, but
+ # there's lots of missing autodetection for the testsuite
+ # (like checking for EGL and GLX libs in non-windows.).
+ AC_SUBST([LOG_COMPILER], [wine])
;;
*)
build_egl=yes